Jump to content

Naruto RPG: Shinobi Chronicles ( Approaching Menace Arc | OOC Thread | No longer Accepting, Beta participators can still join)


Champster

Recommended Posts

Yep, got the error too.

And Damn. Fine, I'll learn the summoning Technique. You could add it as a part in the Rp. Maybe Taro can summon the Cats aswell, so he teaches Kazuki? And is that I can only summon one creature at a time, or I can only summon one type of Creature(Basic Ninja Cats, Scout cats, Etc.)
Link to comment
Share on other sites

  • Replies 121
  • Created
  • Last Reply
I took a break myself and only occasionally worked on the RPG updates and whatnot until YCM was working again. Anyways, expect an IC post later tonight or tomorrow. Busy at the moment.


[quote]OOC: I'm not exactly sure if I understood the lines correctly, so please tell me if I need to change something[/quote]

No no, what you wrote is just fine.

[quote]((Sorry. I'll skip to the morning, as I'm also going to find it hard to post if it's still night. If you wish me to change, then fine, I will. But I'm presuming that Ishimaru, Kyo and Hanzo escaped.))[/quote]

I'm having a little difficulty as to how I should proceed, but I think its fine, really.
Link to comment
Share on other sites

Server was down. So I presume YCMaker was doing something with the website. Dont know what it could be, but it's most likely that.

@Champ: Okay, only one at a time. That's fine.[hr]

Just want to know something. Can you swap over Skill Points? Because I want to swap my 5 Medical Skill points to my Summoning Jutsu Skill If I can. [hr]

Another thing, since I'll be buying my Summoning Jutsu with AP, I'll buy some Equipment instead. Could I have the Standard Jounin Vest and Standard Gloves and Equip them, aswell as two Kunai(That's 6000 RYO spent. Making me Poor.)
Link to comment
Share on other sites

lol @ FFR.

Sure, Magnet. And unfortunately, you can't swap/add skills from one to another. I've added the equipment and other stuff you required, so it should be up-to-date.

I'm too exhausted from today's work/activity, so expect an IC post tomorrow.
Link to comment
Share on other sites

Hatori Hiro has been added within the [i]NPC Character(s)[/i], under [i]Others[/i].


[u]Caje Mamoru[/u]

Acquired 15 Skill Points
Acquired 2 Action Points
Level Up!

[spoiler=Perks Unlocked]

Select 1 Perk each. More Perks will be unlocked as you increase your level. Some Perks cannot be chosen twice.

[b]Survivalist[/b]
Requirements: LV 2
With the Survivalist Perk, you gain an additional 50+ Health/HP.

[b]Chakra Whiz[/b]
Requirements: LV 2
With the Chakra Whiz Perk, you gain an additional +50 Chakra/CP.

[b]Extra Mile[/b]
Requirements: LV 2
With the Extra Mile Perk, you gain an additional 50+ Fatigue/FP.

[/spoiler]

Please assign your remaining SP to one or several skills. You may also choose to upgrade a technique by using one or two of your Action Points, or learn a new technique (Must be approved by me before adding a new technique).

[spoiler=Upgrade a Technique]

Upgrading a technique costs 1 AP/Action Points, and the cost will raise by 1 AP each time you raise that technique. (LV 2 requires 1 AP, LV 3 requires 2 AP, LV 4 requires 3 AP and so forth.)

Generic Sealing Technique [LV 3]
Detail: Seals any of an assortment of items ( weapons, items or ninjustu for example) within another object for easy of transportation or for a wider range of tricks. Scrolls are often used as containers, but almost anything, form weapons to the body, can be used.
Effect: 55% chance of absorbing LV 4 or lower Ninjutsu attacks. During the next post, if absorbing an Ninjutsu attack was successful, the user may attack with said Ninjutsu attack to the opponent at the cost of 40 Chakra and 25 Fatigue.
Cost: -80 Chakra. -50 Fatigue

Temporary Paralysis Technique [LV 3]
Detail: A technique for physical restraint, quite as if the opponent had been tied in invisible steel ropes. This is a basic ninjutsu usable even by Genin, but its intensity will vary greatly according to the user's level. In addition, depending on the user, the technique can be cast on every target at once, and won't fail a shinobi during his missions. This debilitates the victim for a short period of time, which allows the user to either strike again or, in some cases, take the target into custody.
Effect: Opponent is unable to Attack, Dodge or Block effectively for 3 turns.
Cost: -70 Chakra. -40 Fatigue.

Leaf Great Whirlwind [LV 3]
Detail: A series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.
Effect: 70 DMG is dealt to the opponent. Opponent unable to Attack effectively for 2 turns only.
Cost: -20 Chakra. -80 Fatigue.

Clone Technique [LV 3]
Detail: This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan.
Effect: Decreases 40% less DMG taken from Taijutsu attacks by 45% chance.
Cost: -55 Chakra. -35 Fatigue.

Chakra Enhanced Strength [LV 3]
Detail: This is a jutsu in which the user focuses precise chakra control into their hands or feet and releases it with pinpoint timing, which greatly enhances their strength.
Effect: Taijutsu DMG is increased by 25% for 4 turns.
Cost: -60 Chakra. -40 Fatigue.

Body Flicker Technique [LV 3]
Detail: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds.
Effect: Decreases 40% less DMG taken from Ninjutsu attacks by 45% chance.
Cost: -50 Chakra. -40 Fatigue.
[/spoiler]
Link to comment
Share on other sites

Let'see... 5 SP each to Taijutsu and Weaponry and Element.

Perk: Chakra Whiz

New Technique (If I can get both):
Wind Kunai Blade
Detail: The user exhales wind chakra onto a Kunai which expands into a sharp blade shaped like a scimitar which can penetrate a human body with ease. One advantage with this is that it retains both the light weight and versitility of the knife while gaining the length of a sword.
Effect: Weaponry damage is increased by 10% for 2 posts only.
Cost: -30 Chakra.

Wind Release: Whirlwind Fist [LV 1]
Detail: The user delivers a punch that releases a giant, adaptable whirlwind.
Effect: Taijutsu damage is inceased by 10% for 2 posts only.
Cost: -30 Chakra

And I'll shop for two Kunai. Do they disappear if used like the shuriken? And can you pick up used weapons?
Link to comment
Share on other sites

Everything you listed has be updated. Yes, they disappear and no they cannot be picked up. You may often receive them as rewards or drops, though. You will often receive them as gifts from allies or teammates from time to time, provided that you have a good/strong relationship with that person. ;p

And Ok, FFR. =P
Link to comment
Share on other sites

Sorry, been busy this past week. As a little token for your patience and understanding, I'll be rewarding you with some EXP from my absence and the other ones, too.

And apologizes, Magnet Soldier, but could you post once more that doesn't involve Swifts character? Like Kazuki leaves and tries to find Taro or something? Swift seems to be not posting at all for some reason. =/
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...