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FINISHED


War Chess

To contestants and judges only. All must vote.  

6 members have voted

  1. 1. Should we split the POT equally and end this ?

    • Yes. Our lives are very busy and we should not continue.
    • No. We are busy but we still have SOME time.
    • No. We are not busy and we should continue.


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Just a thought: Senet and Attribute Field should be replaced with actual Archetypes, seeing they are more Mechanic-Related and whatnot then an Archetype. Some replacements are Fortune Ladies, Gravekeeper's, Cloudian's, Six Samurai's, etc.

 

Okay, will do.

Done. Replaced with Blackwing and Cloudian.

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OK, cards and boosters are finished. It was not easy to find images that match the theme.I did all myself, the render for the booster, the booster, the card edits, and, of course, the cards. I know the booster is not really good, but it was not easy.Credit for the booster template goes to -DG-.[spoiler=Booster]21km4ig.jpg

 

[spoiler=Spell Card]t8vtau.jpg

Each time you Tribute Summon a "Steelswarm" monster, discard 1 random card from your opponent's hand. When a Defense Position "Steelswarm" monster is attacked, the attacking monster gains 200 ATK and your opponent takes damage equal to half the original ATK of the attacking monster.

 

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Activate only when you Tribute Summon a "Steelswarm" monster. Select 1 "Steelswarm" monster from your Graveyard and Special Summon it. You are allowed an additional Normal Summon or Set this turn.

 

[spoiler=Monster Card 1]34zcb9i.jpg

When this card is Tribute Summoned, you can decrease this card's ATK by 500 (permanently) to Special Summon 1 level 4 or lower "Steelswarm" monster from your Deck. That monster can attack your opponent directly this turn. If you activate this effect, this card cannot attack during this turn.

 

[spoiler=Monster Card 2]fn70wp.jpg

When this card is Tribute Summoned, send all other cards you control to the Graveyard and change all monsters your opponent controls to Defense Position. Neither player can Summon monsters or change the battle position of their monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Damage to your opponent. Pay 1000 Life Points during each of your End Phases (this is not optional).

 

 

I hope you like it!

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[spoiler= hihi]

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You can discard this card to return 1 "Iron Core of Koa'ki Meriru" to the top of your Deck. When this card is revealed to your opponent, Special Summon it to your field. When this card is destroyed by battle, you can add 1 "Iron Core of Koa'ki Meriru" from your Graveyard to your hand.

 

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During each of your Standby Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or discard 1 card from the top of your Deck. Once per turn, you can shuffle 1 "Iron Core of Koa'ki Meiru" in your hand into your Deck to add 1 card discarded by this card's effect to your hand or draw 1 card.

 

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This card's name is also treated as "Iron Core of Koa'ki Meiru". When an "Iron Core of Koa'ki Meiru" in your hand is sent to the Graveyard by a Card Effect, You can return it to your hand by Tributing this card. If another "Iron Core of Koa'ki Meiru" in your Graveyard would be removed from play, you can remove from play this card in your Graveyard instead.

 

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You can only activate this card when you have no "Iron Core of Koa'ki Meiru" in your hand while you control a "Koa'ki Meiru" monster. By skipping your next Draw Phase, you can select 1 Level 4 or lower monster from your Deck with the same Type as a "Koa'ki Meiru" monster on your field and add it to your hand. If you cannot, destroy this card instead when a "Koa'ki Meiru" would be destroyed during the End Phase.

 

 

 

 

sry late... took a while to edit images and add the koa'ki meiru symbol to them. anywhere there we go.

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