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The Mega-Multiverse II: Darkness Looming[Started/Accepting]


Jolta

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I've been meaning to post this.

Name: Steve Rodgers
Age: Not 100% shure
Aliases: Captain America
Familiars/Pets/Sidekicks: N/A
Motive: Save the Multiverse
Weapons: [url="http://en.wikipedia.org/wiki/Captain_America%27s_shield"]Captain Americas Shield[/url]
Abilities and Powers: He is increadibly strong,has incredible endurancee, and incredible stamina
Custom, Canon, or 'Avatar': Canon
Tranformations: N/A
Wiki Page/Bio: http://en.wikipedia.org/wiki/Captain_America
Appearance:
[spoiler= Image]http://upload.wikimedia.org/wikipedia/en/thumb/7/72/Steve_Rogers_Super_Soldier.jpg/220px-Steve_Rogers_Super_Soldier.jpg[/spoiler]
Others: Not Much
Weaknesses: He is still only human
Franchise: Marvel
Good
Stats:
Attack Power: 1500
Normal Defense: 1000
Magic Attack: 0
Magic Defense: 1000
Regeneration Rate: 500
Speed: 300
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*Spot Reserved*

Well, Captain America is accepted. I dunno about Attack Power, But it isn't [i]that[/i] high, and judging from his powers, he's fine.

Oh yes, if your character's Abilities and Powers enhance your character's stats beyond 1000 each, you're allowed to have a lil' more power than average.
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[spoiler=Herbert]
Name: Herbert P Bear Esquire
Age: Unknown
Aliases: Herbert
Familiars/Pets/Sidekicks: Kluzty
Motive: Take over Club Penguin.... and soon the world
Weapons: whatever he builds
Abilities and Powers: building Polar bear powers!
Custom, Canon, or 'Avatar': Cannon
Tranformations: [s]You[/s]
Wiki Page/Bio: http://clubpenguin.wikia.com/wiki/Herbert_P._Bear
Appearance: look on the wiki
Others: N/A
Weaknesses: fire
Franchise: Club Penguin/Disney
Good, Evil, or Neutral: [s]The goodest guy you'll ever meet![/s] Evil

Stats:
Attack Power: Normal=35
Machince/monster=70
Normal Defense: Fairly good around 60
Magic Attack: 50/50
Magic Defense: Terribly low
Regeneration Rate: 40
Speed: around 50 when normal and 60 when angry
[/spoiler]

[spoiler=Pichu]
Name: Pichu
Age: 4
Aliases: Pichu
Familiars/Pets/Sidekicks: no one now
Motive: to get home!
Weapons: the power packed inside the tiny little thing
Abilities and Powers: Volt Tackle
Charge
Quick Attack
Helping Hand
Custom, Canon, or 'Avatar': Cannon!
Tranformations: N/A
Wiki Page/Bio: http://bulbapedia.bulbagarden.net/wiki/Pichu_(Pok%C3%A9mon)
Appearance: on wiki
Others: N/A
Weaknesses: ground type moves
Franchise: Pokemon/Game Freak/Nintendo
Good, Evil, or Neutral: Good

Stats:
Attack Power: a fair 45
Normal Defense: Same as attack, 45
Magic Attack: 50
Magic Defense: 45
Regeneration Rate: 60
Speed: 70
[/spoiler]
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[spoiler=Anshamesh, Servant of Tzeentch]
Name: Anshamesh, Servant of Tzeentch and Leader of the Knights of Entropy

Age: 527 (approximate)

Aliases: Referred to by his subordinates as Lord or Master

Familiars/Pets/Sidekicks: He has no equal, but he can summon doppelgangers of himself.

Motive: Conquer the multi-verse for the Chaos Gods and destroy all who would oppose the dark glory of the Chaos Gods.

Weapons: Glory of Tzeentch (staff), Shifter of Ways (pistol), magical might.

[spoiler=Abilities and Powers]
Anshamesh is a powerful magic caster, harnessing the power of the Warp, the realm of the Chaos Gods, to utterly crush his enemies. He is not too strong physically, but his magical might is unmatched. In combat, he will assail his foes with bolts of pure Warp energy or fires his massive bolt pistol to sunder enemy armour.

Coruscating Flame: Surrounds an ally or himself with unholy flames, burning all those around him.

Warp: Opens an entrance to the Warp for himself, allowing him to move through space instantly. He also leaves unholy flames in his wake, burning those he was near.

Warpfire: Triggers a line of fiery detonations, burning and knocking back all those unlucky to be caught in the way.

Chains of Torment: Summons a mass of unholy chains which reach out and immobilize enemies until the central mass is destroyed.

Daemonic Shield: Creates a barrier of dark energy that protects himself and his allies from ranged attack.

Summon Doppelganger: Creates a magical clone of anyone, including himself, within his sight, which will fight for him. Every doppelganger has abilities similar or equal to the subject of which it was based on. When a doppelganger is subdued, it explodes with an unholy vortex which throws those caught within the vortex in all directions.

Doombolt: Fires powerful orbs of dark energies that travel in an erratic path. When they make contact with an enemy or the ground, they explode, damaging and demoralizing his enemies. Inaccurate, but come in massive waves.
[/spoiler]

Custom, Canon, or 'Avatar': Custom/Canon (From Warhammer 40K, but only as an unnamed unit)

Transformations: None.

Wiki Page/Bio:
http://warhammer40k.wikia.com/wiki/Sorcerers

Like other Sorcerers, he was once a Librarian of the mighty Space Marines, but was corrupted by the dark powers of the Chaos Gods and joined the heretic legions, which broke off from the Space Marines to form the Chaos Space Marines, those who are loyal to the Chaos Gods rather than the Emperor of Man. He proved himself a powerful mage, adept with the unpredictable nature of the Warp and was bestowed the highest honour from the Changer of Ways and God of Magic Tzeentch and was given the staff named Glory of Tzeentch. He then formed a warband, which he named The Knights of Entropy, a legion of mighty warriors who fought for Tzeentch. When the multiple universes started to merge, Anshamesh saw an opportunity to spread the dark glory of the Chaos Gods and gather enough forces to destroy the Space Marines once and for all. Going alone, he fights for Tzeentch and is ruthless in his mission.

[spoiler=Appearance]
[IMG]http://i260.photobucket.com/albums/ii32/supa_l33t_h4x0r/Chaos_Terminator_Sorcerer.jpg[/IMG]
[/spoiler]

Others: None.

Weaknesses: Anshamesh is not very adept in close combat, preferring to attack his enemies from a distance. He also wears large amounts of armour, making him very slow. He also relies very heavily on his magical abilities, so if a way to disable his connection to the Warp is found, he will be mostly helpless.

Franchise: Warhammer 40K

Alignment: EVIL

[spoiler=Stats]

Attack Power: 100

Normal Defense: 700

Magic Attack: 2900

Magic Defense: 700

Regeneration Rate: 500

Speed: 100
[/spoiler]
[/spoiler]

[spoiler=Captain Dryn Alderman of the Blood Ravens]
Name: Captain Dryn Alderman of the Blood Ravens

Age: 43

Aliases: The Scourge of Xenos, Brother-Captain

Familiars/Pets/Sidekicks: The three members of the squad he travels with are Tallyn Dragmusson, Alltren Highwalker and Vaer Riley. They are almost equal to Dryn’s might.

Motive: To stop the forces of Chaos from conquering the multi-verse and destroy all those who threaten the Empire of Man

Weapons: Chain Sword (Think a one edged sword with a chainsaw instead of a blade), Plasma Pistol.

[spoiler=Abilities and Powers]
A mighty warrior, Dryn charges into battle knowing no fear, slaying his enemies with mighty blows. His strength is supplemented with his equipment and zeal.

Battle Cry: Dryn lets loose an inspiring battle cry, increasing the abilities of him and his allies temporarily, especially physical power.

Energy Shield: Creates an energy shield that protects him and his squad from damage until the battery is drained.

Defend: Takes a defensive stance that reduces incoming ranged damage for him and his allies at the cost of speed.

Teleporter Pack: Teleports him anywhere in the field of vision. Has a recharge time.

Melta-Bombs: Throws a pack of high explosives that are effective against any foe.
[/spoiler]

Custom, Canon, or 'Avatar': Canon/Custom (From Warhammer 40K, but only as a generic unit)

Transformations: None.

Wiki Page/Bio:
http://warhammer40k.wikia.com/wiki/Captain

Dryn was born on the desert planet Calderis in a small hamlet. Since Calderis is one of the main recruiting planets of the Empire of Man, he quickly found himself in the Imperial Guard, the main forces of the Empire. He quickly proved himself as a worthy soldier even against the most fearsome foes and was noticed by the Space Marine chapter Blood Ravens, who gave him the battery of biological modifications that every Space Marine has, giving him the strength to wear the massive Space Marine armour. He showed great prowess and zeal in battle and was given command of a section of the Blood Ravens, which fought many battles against the endless hordes of the aliens. When the rift between the dimensions was detected, Dryn and his squad were selected among the many to stop the threat from the Chaos Space Marines. He is ruthlessly loyal to the Emperor and will stop at nothing to slay all those who support the Chaos Gods.

[spoiler=Appearance]
[IMG]http://i260.photobucket.com/albums/ii32/supa_l33t_h4x0r/blood-raven-captain.jpg[/IMG]
[/spoiler]

Others: Highly suspicious of the Xenos, or non-humans, good or evil.

Weaknesses: Despite being a well-rounded fighter, he is prone to psychological attack. Magic also penetrates his thick armour.

Franchise: Warhammer 40K

Alignment: Good/Neutral (Fights for good, but is incredibly suspicious of anything not human and will kill anyone who gets in the way to neutralizing the Chaos threat.)

[spoiler=Stats]

Attack Power: 1400

Normal Defense: 1100

Magic Attack: 250

Magic Defense: 750

Regeneration Rate: 1000

Speed: 500
[/spoiler]
[/spoiler]
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@Otaku: my sith stalker guy is near capt. america in a random city where giant pokemon legenderies were fighting...

hm.. my neutral uchiha guy which is in the black cat universe (lol ninjas and assassins in one univrse) might be tempted by it even though he's neutral he wants to kill akatsuki therefore make him more powerful = he accepts?
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*Snaps fingers* Oh yes! I almost forgot! The Annoying Orange could get some extra boosters! He is just an Orange, after all. He is technically Good, though, but tends to try to befriend evil by annoying them, so he appears neutral.

"Talk about an eyeful!"
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I bump this thread while listening to 'Last Night Good Night'

Well, I'm planning to make a Banner to promote this RP. So... what characters should we dump into the banner?

We already have:

Ben Tennyson
Herbert
Sora, Donald and Goofy
Mickey Mouse(Not in his KH design, sadly)
Gary the Gadget Guy
Hydreigon
Jolteon
Spiky-eared Pichu.

OK, who else to dump into the banner?
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You mind as well throw my characters in. You can find different pictures by googling "Chaos Sorcerer warhammer 40k" and "Space Marine captain if my pictures are not enought.

Also, it's pretty annoying for me getting in the story if no one gave my characters a sign they exist or anything. I guess I'll make the first move then.
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Actually, your Space Marine is almost ready to be attacked from the back by Vilgax.

"Nah, he died this morning."

"Sir, that ship has been identified as an obstacle."

And Ben's ready to watch it on TV. When he smells a rat(not the literal one sitting beside him), he's ready to spring into action! Unaware of the dangers that lurk...
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[quote name='► Jolta ◄' timestamp='1298679330' post='5034401']
OK. Control Sora for a while I shall.
Always had been a fan of Disney. [s]Until High School Musical Showed Up.[/s]
[/quote]

Oh hell no! You did NOT just dis the only musical movie series in which I enjoyed getting up and dancing to some of the choreographed dances in some songs.

High School Musical is the sh*t! Don't ever dis it. [b]EVER!!![/b]
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