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[PG-13] Neo Duel Academy: Twilight Invaders [Started/Accepting Here/OOC]


Zextra

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Cardmaster, I'm sorry, but that move you just made is a too over-the-top. You're literally trying to win at any cost, and now you're god-modding. You just activated 2 trap cards from your Graveyard. I'm not sure how they got there, or even if they should be there, but you just pulled a move that I can't allow. TBH, I don't really think that there could be any plausible way of winning, from your position.
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*Sigh*
That's not the point, CardMaster. The point ^is that, so far, you've avoided defeat too many times for me to bother counting.
And that's bad.
I'm pulling rank here. As a Co-Host, my word can only be undone by Zextra's word.
For now, you've got to edit your move. It's giving you a free turn as it is, and that's no longer acceptable with me. In this duel, at least.
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[quote name='Dementuo' timestamp='1298442258' post='5028379']
Don't talk like you're contemplating suicide, Techi. It'd be too easy to die like that.
You're better than this.
[/quote]

Just to be the constant downer I was born to be... Dem, I do not think motavational words are on subject with a OOC for a yugioh rp... Just saying ^-^

@TheFinalFan: *Tag* YOUR IT! *Runs away*
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@CardMaster: That's why a nifty thing called "editing" was made. As I said before "Your post doesn't fly with me. Change it."
That's my final say, and since Zextra is remaining impartial, and Techi doesn't seem to notice, you have to do it. I'm not changing my mind. Don't like it? Then that's too bad.
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*this is what I don't particularly like about using Custom Cards....it brings up disputes and arguments*

@ CardMaster - I think what Dem is saying is that each of the cards you activate happen to be situational, being extremely effective only during the exact moment you activate/summon the card.
A helpful way to avoid this kind of situation in the future would be to keep a "catalog" of all the cards you make. That way, you won't have to keep making new cards to fit certain situations.
Maybe sometimes you can use existing Trap Cards that can help - for example: Negate Attack would have been perfectly fine if all you were trying to do was to negate an attack.
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