DeathSDelano Posted February 1, 2011 Report Share Posted February 1, 2011 I'm not that stupid Link to comment Share on other sites More sharing options...
Renzoku Kira- Posted February 1, 2011 Report Share Posted February 1, 2011 i don't mind it should only last one or two more turn [spoiler=Ice Dragon Archfiend] Link to comment Share on other sites More sharing options...
Guest TheFinalFan Posted February 1, 2011 Report Share Posted February 1, 2011 In case you haven't figured it out, dueling in Judaihime's universe is rather different from dueling in this one... Link to comment Share on other sites More sharing options...
Renzoku Kira- Posted February 1, 2011 Report Share Posted February 1, 2011 I have noticed. Link to comment Share on other sites More sharing options...
Tokyo Duel Posted February 2, 2011 Author Share Posted February 2, 2011 · Hidden by Tokyo Duel, February 2, 2011 - No reason given Hidden by Tokyo Duel, February 2, 2011 - No reason given Obelisk, the Fusion Card I summoned is indeed real...sort of. It comes from an online game called "Duel Monsters Expert". So don't blame me if you find it broken at all. Also, Enrise is the only one not able to attack. Enrise's last part of his effect: Once per turn, you can remove from play 1 face-up monster on the field. If you activate this effect, this card cannot attack during this turn. Link to comment
Tokyo Duel Posted February 2, 2011 Author Report Share Posted February 2, 2011 Obelisk, the Fusion Card I summoned is indeed real...sort of. It comes from an online game called "Duel Monsters Expert". So don't blame me if you find it broken at all. Also, Enrise is the only one not able to attack. Enrise's last part of his effect: Once per turn, you can remove from play 1 face-up monster on the field. If you activate this effect, this card cannot attack during this turn. Also, would it be not RP appropriate if I walked off? Because Obelisk isn't on, and I want Endal to continue on...=/ Link to comment Share on other sites More sharing options...
TotalObelisk Posted February 2, 2011 Report Share Posted February 2, 2011 Sorry, I live in a different time zone so I'm not always on at the same time as everybody else... Link to comment Share on other sites More sharing options...
Tokyo Duel Posted February 2, 2011 Author Report Share Posted February 2, 2011 Meh, it's alright. I just have an impatient personality; not your fault. It's mine. No need to apologize, unless your me. Sorry. =/ Also, feel free to post Obelisk ^^ Link to comment Share on other sites More sharing options...
Renzoku Kira- Posted February 2, 2011 Report Share Posted February 2, 2011 Wait so we can go randomly talk to obelisk :D sounds like an epic win. what exactly does he look like. Link to comment Share on other sites More sharing options...
Guest Simdoggy Posted February 2, 2011 Report Share Posted February 2, 2011 What time zone are you on cause I'm on a different one as well Link to comment Share on other sites More sharing options...
Barian Warlord Posted February 3, 2011 Report Share Posted February 3, 2011 Name: NexusAge: ???Gender: MalePersonality: Nexus is very cold and will go out of his way to duel/hurt people who use synchros. Nexus becomes very passionate while dueling showing an almost manic desire to erase synchro monsters from the world.History: Little is known about Nexus, the police and military are both looking for him for his punishment of people who use synchro monsters. The story goes that as you duel him all damage becomes real and if he beats you you'll be lucky to make it out of the emergency room.Deck Name: Machine God Nexus[spoiler=Ace Card: Machine Imperial God Nexus Asterisk]LV 10 / Dark / Machine / EffectATK 0 / DEF 0Once per turn, you can equip 1 face-up Synchro Monster your opponent controls to this card. You can equip 1 monster equipped to this card to another monster you control.This card gains 100 ATK and DEF x the level of all monster cards on your side of the field. [spoiler=Appearance:]Nexus wears a helmet like Jack Atlas' only you can't see through the screen and a white mask over the rest of his face with a black line going from his chin up. He wears an outfit like Primo that extends into a coat like Jacks and white pants and black boots.Nexus uses a black and red variant of Jack's duel disk. Link to comment Share on other sites More sharing options...
Tokyo Duel Posted February 3, 2011 Author Report Share Posted February 3, 2011 Meh your character is a little iffy, in my opinion. Add more to his personality and history, then I'll decide. Because at the moment, it just seems like it lacks depth. I mean, yeah his past is unknown, but go into more detail of his present. Link to comment Share on other sites More sharing options...
Spell Master Posted February 3, 2011 Report Share Posted February 3, 2011 Is it cool that I join? here is my app Name: Nero KaiserAge: 17Gender: Male Personality: Nero tends to keep alot of his emotions and thoughts to himself when not dueling. He likes being around others but at the same time finds it hard to fit in as well, even with all that, he makes many kinds of friends. The one thing that he finds more joy in life than anything is dueling with honor and pride. To him, nothing could mean more.[spoiler=apperence] History: At the age of 4, his family disappeared without single trace of where they could of went. Having to live off of nothing but scrap for years, he heart became cold and hard. One day, he met an old man who was cleaning his shop. The old man offered him a place to stay if he liked, Nero hesitated but accepted the old mans offer. A few weeks later, Nero noticed some kids playing duel monsters. Getting interested, he starts training himself as well with the help of his new friend. After that, he entered his first tournament and won with ease. To his surprise, he won a substantial amount of money for first place. No longer having to worry about food anymore, he devoted himself to the game. Deck Name: Wrath of the Dragon SorcerersAce Card: Ancient Sorcerer Dragon(Light / Dragon-Type / Level 8 / ATK: 500 / DEF: 300)Level Altener + 1 or more non-Tuner Spellcaster-Type monstersWhen this card is Synchro Summoned successfully, put 5 Spell Counters on this card. (Max 10) Increase this cards ATK and DEF by 500 for each Spell counter on this card. Once a turn, you may remove 2 Spell Counters on this card to destroy 1 card on the field. When a Spell Card is activated, add 1 Spell Counter on this card. When a card with Spell Counter(s) on your side on the field is destroyed and sent to the Graveyard, put all the Spell counters from that card on this card. Link to comment Share on other sites More sharing options...
Tokyo Duel Posted February 3, 2011 Author Report Share Posted February 3, 2011 Nice. Accepted ^^ Link to comment Share on other sites More sharing options...
Guest Simdoggy Posted February 4, 2011 Report Share Posted February 4, 2011 Why are you locking these Link to comment Share on other sites More sharing options...
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