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YCM Knockout - SF Draw Made! | Round 3 Requirements made!


Bassa

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Welcome to my latest tournament. I wanted to make this as I am a Tennis fan and the Austrailian Open is being played. Please read the rules before joining and I hope you will all enjoy the Contest...

 

*Donations always appreciated and will be rewarded with a rep if above 100 points*

 

[spoiler=Rules]*All YCM Rules Apply*

 

*This contest will consist of 4 Rounds (Maybe 5 depending on amount of entries), with half of the competitors being eliminated each time. There will be a -

 

Last 16

Quarter Finals

Semi Finals

Final*

 

*When you enter I want you to show me your best card. This will determine the seedings. The best 4 entries will be seeded which means they will have a slightly easier route into the Semi's and will not have to play each other in the first or second rounds*

 

*You will need to make a different Card for each round (If you get through) But I will ask for those when we have all entries.*

 

*Have Fun*

 

 

[spoiler=Entry Fee]100 Points

 

 

[spoiler=Entry Application]

Username:
Best Card:

 

 

[spoiler=Prizes]1st - 1/2 Pot - 3 Rep - Award Tag

 

2nd - 1/4 Pot - 2 Rep - Award Tag

 

3rd - 1/4 Pot - 1 Rep - Award Tag

 

 

[spoiler=Pot]The Pot stands at 3900 Points so far...

 

 

--------------------------------------------------------------------------------------

 

 

[spoiler=Entries]1. Thermatic

2. dtwrules

3. Pheonix19

4. ninjarainbowcloud6

5. Y2JgraveVStheWORLD

6. Star Wars Fan #1

7. CardcaptorEX

8. ~Shadow of Alpha~

9. Bahamut ZERO

10. .:Snowy:.

11. ash_202457

12. .:Kai Hiwatari:.

13. NEXUSgrave

14. FTW

15. jkkohles

16. Omenhiikoyashi

 

 

 

[spoiler=Draw]2q3daaq.jpg

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I really cannot say I have a best card, I'll just post 1 that I'm quite fond of.

 

[spoiler=Seeding Card]

 

215632br.jpg

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by discarding 2 Equip Spell Cards. This card cannot declare an attack. Once per turn, if you control this monster on the field, you can equip it to a face-up Warrior-Type monster on your side of the field as an Equip Card, OR unequip it to Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster's ATK and DEF are the same as this card's ATK and DEF. (1 monster can only be equipped with 1 Union Monster at a time). If the equipped monster would be destroyed, you can remove from play 1 Equip Spell Card in your Graveyard instead. If not, destroy this card. When this card is destroyed, you can add 1 Equip Spell Card from your Graveyard to your hand, then destroy all face-up Spell Cards your opponent controls.

 

 

 

 

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Guest dtwrules

dtwrules

[spoiler=card]

185013r.jpg

When this monster is selected as an attack target, pay 200 Life Points to negate the attack. Every turn after that place one Drown Counter on the attacking monster. (Max 5) When there are a total of 5 Drown Counters on a monster pay 500 life points to destroy that monster. If this card is sent to the graveyard all Drown Counters are removed off the field.

 

 

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I'll join

Username:Y2JgraveVStheWORLD

[spoiler="Best Card&quot]271836.jpg

LORE

1 DARK Tuner + 2 or more non-Tuner DARK monster

Each of this card's effects can be activated once per turn.If you do, this card is unaffected by the effect of Trap Cards until End Phase.●Once per turn, you can decrease this card's ATK by 1500 until End Phase to let this card attack twice during the same Battle Phase.All the effect of Effect Monsters are negated until Damage Step.●Once per turn, you can Tribute 1 DARK monster with 2000 or more ATK you control to select 1 card on your opponent side of the field and destroy it. Inflict damage equal to the original ATK of the monster tribute to activate this effect.●If this face-up card on the field is destroyed by your opponent's card(either by battle or by card effect) and is sent to the Graveyard, you can remove from play all the Synchro Material Monster used to Synchro summon this card from your Graveyard. When this card is Special Summon this way, you can add 1 Spell or Trap card from your Deck to your hand and inflict 800 damage to your opponent Life Points.

 

not sure if it's my best but I fond of it and yeah entry fee send away

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I join

 

Username: Star Wars Fan #1

Best card:

 

133082m.jpg

1 Tuner + 1 or more non-Tuner monsters

When this card destroys a monster your opponent controls, destroy 1 other monsters your opponent controls. During each of your Standby Phases, you can destroy 1 monster you control to destroy 1 Spell or Trap Card your opponent controls.

 

Maybe not my best (I have a lot of cards that are good), but it sure is my favorite

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Name: CardcaptorEX (Tha Awesome)

 

[spoiler=Best Card]

155404p.jpg

[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned. This card cannot be affected by card effects while it is removed from Play. You can reveal this card in your hand to negate the effect of 1 effect monster and return it to its owner's hand, this effect cannot be negated. If you do, you take damage equal to the negated monster's level x 200. Remove this card from Play during the 3rd Standby Phase after this card was first revealed in your hand.

 

 

 

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I'm in.

~Shadow of Alpha~

[spoiler=Best Card]

293562j.jpg

[spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by discarding 3 or more Fairy-Type monsters from your hand. This card gains 1000 DEF for each monster discarded. As long as this card remains face-up on the field, your opponent cannot select other LIGHT monsters you control as attack targets. Each time this card battles with a DARK monster, increase this cards ATK by 200 at the End of the Damage Step.

 

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Entry

 

Matt Bahamut

 

Seed card is the boss Synchro from my best archtype

 

[spoiler=Seed card]

258150n.jpg

 

Lore: 1 Fiend-type Tuner monster + 1 or more Fiend-type non-Tuner monsters

This card can only be Special Summoned by Synchro Summon. When this card is summoned successfully, place 'Fear' Counters on up to 2 face-up monsters your opponent controls with ATK lower than this card (max 1). If this card battles with a Defence Position Monster with a 'Fear' Counter on, Piercing Damage is applied. A Monster with a 'Fear' Counter on that battles with or is destroyed in battle by this card has it's effect negated. (A monster with a 'Fear' Counter cannot attack or change it's Battle Position, except by card effect. If there are no 'Diablos' Monsters on the field, remove all 'Fear Counters' on the field).

 

 

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I'll joinUsername:Y2JgraveVStheWORLD[spoiler="Best Card"]

271836.jpgLORE1 DARK Tuner + 2 or more non-Tuner DARK monsterEach of this card's effects can be activated once per turn.If you do, this card is unaffected by the effect of Trap Cards until End Phase.●Once per turn, you can decrease this card's ATK by 1500 until End Phase to let this card attack twice during the same Battle Phase.All the effect of Effect Monsters are negated until Damage Step.●Once per turn, you can Tribute 1 DARK monster with 2000 or more ATK you control to select 1 card on your opponent side of the field and destroy it. Inflict damage equal to the original ATK of the monster tribute to activate this effect.●If this face-up card on the field is destroyed by your opponent's card(either by battle or by card effect) and is sent to the Graveyard, you can remove from play all the Synchro Material Monster used to Synchro summon this card from your Graveyard. When this card is Special Summon this way, you can add 1 Spell or Trap card from your Deck to your hand and inflict 800 damage to your opponent Life Points.

not sure if it's my best but I fond of it and yeah entry fee send away

Thanks mate.

 

 

I joinUsername: Star Wars Fan #1Best card:

133082m.jpg1 Tuner + 1 or more non-Tuner monstersWhen this card destroys a monster your opponent controls, destroy 1 other monsters your opponent controls. During each of your Standby Phases, you can destroy 1 monster you control to destroy 1 Spell or Trap Card your opponent controls.Maybe not my best (I have a lot of cards that are good), but it sure is my favorite

Cool.

 

Name: CardcaptorEX (Tha Awesome)[spoiler=Best Card]155404p.jpg[spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned. This card cannot be affected by card effects while it is removed from Play. You can reveal this card in your hand to negate the effect of 1 effect monster and return it to its owner's hand, this effect cannot be negated. If you do, you take damage equal to the negated monster's level x 200. Remove this card from Play during the 3rd Standby Phase after this card was first revealed in your hand.

 

 

 

Thanks.

 

 

I'm in.

~Shadow of Alpha~[spoiler=Best Card]

293562j.jpg[spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by discarding 3 or more Fairy-Type monsters from your hand. This card gains 1000 DEF for each monster discarded. As long as this card remains face-up on the field, your opponent cannot select other LIGHT monsters you control as attack targets. Each time this card battles with a DARK monster, increase this cards ATK by 200 at the End of the Damage Step.

 

 

Thanks.

 

Just so everyone knows this, I donated 900 points + the 100 fee, adding up to 1000 pts

 

Thank you for that. It really helps. +2 Rep.

 

EntryMatt BahamutSeed card is the boss Synchro from my best archtype[spoiler=Seed card]

258150n.jpg

Lore: 1 Fiend-type Tuner monster + 1 or more Fiend-type non-Tuner monstersThis card can only be Special Summoned by Synchro Summon. When this card is summoned successfully, place 'Fear' Counters on up to 2 face-up monsters your opponent controls with ATK lower than this card (max 1). If this card battles with a Defence Position Monster with a 'Fear' Counter on, Piercing Damage is applied. A Monster with a 'Fear' Counter on that battles with or is destroyed in battle by this card has it's effect negated. (A monster with a 'Fear' Counter cannot attack or change it's Battle Position, except by card effect. If there are no 'Diablos' Monsters on the field, remove all 'Fear Counters' on the field).

 

 

I will add you all now.

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Well i'll join :

User name : Kai Hiwatari

Best Card :

[spoiler=Best Card]

90499.jpg

 

Lore:

"Goldd, Wu-Lord of Dark World " + "Sillva, Warlord of Dark World " + "Brron, Mad King of Dark World "

This card cannot be Summon except by Fusion Summon (by Polymerization only). When this card is Summon, if there are 2 "Dark World" Monsters on your field, this card can attack twice in a turn. When this card destroy your opponent's Monster, select 1 "Dark World" Monster from your Deck and put it in your Graveyard to increase this card's ATK by half of the selected Monster's ATK. When this card become a target of your opponent's Monster, tribute 2 "Dark World" MOnsters on your field to negate the attack. When this card become a target of your opponent's Spell or Trap Card of destroying effect, discard 2 Spell or Trap Cards from your hand to the Graveyard to Special Summon this card back to the field after your opponent's Spell or Trap Card is activate.

 

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Joined and point send

NEXUSGRAVE

[spoiler=Best Card]gtunw.png[spoiler=LORE]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. If a face-up "Rainbow Phantom" monster, except for this card, is destroyed by battle or a card effect, you can pay half your Life Points to Special Summon this card from your hand or Graveyard. If this card destroys an opponent's monster by battle, destroy all face-up monsters your opponent control. During your End Phase, pay 1000 Life Points or tribute 1 monster on your side of the field. If you don't destroy this card

 

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Joined/Points sent

Username: FTW/Wynn

[spoiler=Best Card]264408e.jpg This card is treated as "Polymerization". Pay 1500 Life Points. Send Fusion Material Monsters from your side of the field that are listed on a Fusion Monster Card, and Special Summon that monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) The Fusion Monster Special Summoned by the effect of this card gains the effects of the Fusion Material monsters used to Special Summon it.

 

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