The Warden Posted May 27, 2012 Author Report Share Posted May 27, 2012 Okay, listen to me very carefully. GO AWAY! Link to comment Share on other sites More sharing options...
Crystal Remnants Posted May 27, 2012 Report Share Posted May 27, 2012 Haha, I'm just now seeing all these posts from the newbie. I guess that having an alluring club is a curse in it's own right, eh Broken? Link to comment Share on other sites More sharing options...
Mugendramon Posted May 27, 2012 Report Share Posted May 27, 2012 Haha, I'm just now seeing all these posts from the newbie. I guess that having an alluring club is a curse in it's own right, eh Broken? If you ask me, he probably can't even speak English all that well. Link to comment Share on other sites More sharing options...
Thundervlux Posted May 28, 2012 Report Share Posted May 28, 2012 If you ask me, he probably can't even speak English all that well. That doesn't matter. What matters is getting these missions done so we can further the plot. And I've asked to do the "SEARCH AND DESTROY" mission about 5 times now, yet Broken won't let me. So now, I'll ask for the SIXTH and last polite time. Can I please do the "Search and Destroy" mission please? Link to comment Share on other sites More sharing options...
Mugendramon Posted May 28, 2012 Report Share Posted May 28, 2012 That doesn't matter. What matters is getting these missions done so we can further the plot. And I've asked to do the "SEARCH AND DESTROY" mission about 5 times now, yet Broken won't let me. So now, I'll ask for the SIXTH and last polite time. Can I please do the "Search and Destroy" mission please? Since Broken plays the "good cop" here, I'll tell you the truth. You'll unavoidably fail if you take on that mission. Link to comment Share on other sites More sharing options...
The Warden Posted May 30, 2012 Author Report Share Posted May 30, 2012 Juts so you know, the Primary Hunt IS still on, and you can;t get a new one until this one is done. Link to comment Share on other sites More sharing options...
Thundervlux Posted May 30, 2012 Report Share Posted May 30, 2012 Juts so you know, the Primary Hunt IS still on, and you can;t get a new one until this one is done. Yeah, we know. It just seems that we can't work out the answer, what with it being a very difficult riddle. Also,I would like to do the "Punching bag" mission. Please. Link to comment Share on other sites More sharing options...
The Warden Posted May 31, 2012 Author Report Share Posted May 31, 2012 You know, when I said Punching Bag and Title Testing are taken, I do bloody well mean they are both taken. Link to comment Share on other sites More sharing options...
Mugendramon Posted May 31, 2012 Report Share Posted May 31, 2012 Yeah, we know. It just seems that we can't work out the answer, what with it being a very difficult riddle. Also,I would like to do the "Punching bag" mission. A. The riddle is easy and has been solved. B. I've already finished Punching Bag. Link to comment Share on other sites More sharing options...
Thundervlux Posted May 31, 2012 Report Share Posted May 31, 2012 A. The riddle is easy and has been solved. B. I've already finished Punching Bag. A. I'm sh*t at riddles and I shouldn't have assumed everyone else is, because you're evidently not. B. I forgot that Broken had said it was taken AND it was on the hunt noticeboard yesterday, so I assumed it was still on. C. Who was it that you had to be knocked around by in the mission and what was their stats? Link to comment Share on other sites More sharing options...
Mugendramon Posted May 31, 2012 Report Share Posted May 31, 2012 Who was it that you had to be knocked around by in the mission and what was their stats? Oh, it was tragic. It was a monstrous miscalculation on my part, I didn't expect to be used to wipe the floor that easily. It was a freaking Arkadimon. If you're unfamiliar with what that guy is, let me tell you: It's a Bahamut. Very discouraging was his Strength score of three hundred, but that was until I scanned the rest of his data. With an Endurance score of 24, Renamon couldn't hurt him no matter how hard she punched him. He was only toying with us, and hitting us weakly; but he was highly capable of incommensurable damage with and Agility of 10. One thing I did get to see, however, was the devastating power of Dot Matrix. By using an equal amount of SP (which to our luck were't very high, so deletion wasn't an issue) and HP, Arkadimon would drain the combined amount of life from Renamon, which would then be added back to Arkadimon. That is to say, no energy is wasted. I even took a picture of it, let me show you. [spoiler=It looked like this.]Like hell I'd tell you who I actually fought. Link to comment Share on other sites More sharing options...
Thundervlux Posted June 1, 2012 Report Share Posted June 1, 2012 You're hilarious, you know that? I mean, wow. I laughed so hard my brain exploded. It was everything. I'm still glueing my brain and skull back together at this very moment. In fact, you're SO funny that I bet Lee Evans and every other comidian is s***ing themselves right now. Link to comment Share on other sites More sharing options...
Mugendramon Posted June 1, 2012 Report Share Posted June 1, 2012 You're hilarious, you know that? I mean, wow. I laughed so hard my brain exploded. It was everything. I'm still glueing my brain and skull back together at this very moment. In fact, you're SO funny that I bet Lee Evans and every other comidian is s***ing themselves right now. As long as I made anyone other thank you laugh, my goal was still achieved. You asked, I answered. And sarcasm is only funny when the user is funny. Link to comment Share on other sites More sharing options...
Hydra of Ages Posted June 2, 2012 Report Share Posted June 2, 2012 And sarcasm is only funny when the user is funny. And we all know that only the funniest of members are attracted to Digiquartz. Link to comment Share on other sites More sharing options...
Thundervlux Posted June 7, 2012 Report Share Posted June 7, 2012 I might as well post, after all, it's been 5 days now. So, what shall we all argue about now? Link to comment Share on other sites More sharing options...
Mugendramon Posted June 8, 2012 Report Share Posted June 8, 2012 Well, this place is certainly lacking activity, but that's mostly because half of its members are busy with finals. So there's no helping it. Best you can do now, Vlux; is finding the answer to that riddle already. Link to comment Share on other sites More sharing options...
Thundervlux Posted June 8, 2012 Report Share Posted June 8, 2012 Well, this place is certainly lacking activity, but that's mostly because half of its members are busy with finals. So there's no helping it. Best you can do now, Vlux; is finding the answer to that riddle already. Fair enough people not posting if they have exams, they SHOULD be revising. On the subject of the riddle... well, I just can't work it out. I'm rubbish at riddles. Always have been. So I'm probably going to inevitably here in the quartz. Ho hum. Link to comment Share on other sites More sharing options...
Nexev Posted June 15, 2012 Report Share Posted June 15, 2012 Hi guys, how was life. Did anything happen while i was at hiatus. Link to comment Share on other sites More sharing options...
The Warden Posted June 15, 2012 Author Report Share Posted June 15, 2012 Not really, no. And now thta the numbers have been given, the next DigiLottery Prizes are as follows: 2: Sprite Coupon (Limited to whoever claims first)3: Limited Edition Gumdramon Plushie4: 12 Pack of Diginoir5: Title of the Kind-of Lucky Little S**t Link to comment Share on other sites More sharing options...
Thundervlux Posted June 17, 2012 Report Share Posted June 17, 2012 Not really, no. And now thta the numbers have been given, the next DigiLottery Prizes are as follows: 2: Sprite Coupon (Limited to whoever claims first)3: Limited Edition Gumdramon Plushie4: 12 Pack of Diginoir5: Title of the Kind-of Lucky Little S**t Well, the actual numbers that the randomizer produced were given out, but I (and so I assume everyone else) haven't been given the numbers from my ticket (yet). Link to comment Share on other sites More sharing options...
The Warden Posted June 18, 2012 Author Report Share Posted June 18, 2012 Okay, the numbers are in, please check your cards for any matches: 14, 24, 34, 16, 1 Link to comment Share on other sites More sharing options...
Thundervlux Posted June 18, 2012 Report Share Posted June 18, 2012 Okay, the numbers are in, please check your cards for any matches: 14, 24, 34, 16, 1 Oh...I only got a match for 24. I guess that means no prize this time. Oh well, never mind. After all, I'm still getting to participate in the hunt! And as long as I don't fail (Gizumon getting KO'ed) it'll be a success in my eye! ^_^ Link to comment Share on other sites More sharing options...
The Warden Posted June 28, 2012 Author Report Share Posted June 28, 2012 Welp, seems it'll soon be time for stickying, so we should start to step up activity so we can be so. I want to keep up the streak, pity the inactivity whenever the Digimon Season is on downtime. Link to comment Share on other sites More sharing options...
The Warden Posted July 15, 2012 Author Report Share Posted July 15, 2012 My beloved Hunters, it is time for me to go. In my absence, Mugen, I want you to lead the Hunters until Hydra comes back. You are Acting GM for now. And, too the rest of you, thanks for playing. Good bye Link to comment Share on other sites More sharing options...
Mugendramon Posted July 16, 2012 Report Share Posted July 16, 2012 I'll take the position for now, then. Good luck in Uni. You stand before an enormous skyscraper-like building; a storm gathers around as a menacing voice enters your head..:Heh heh heh, welcome Hunter:..:I hope you'll enjoy me, little game:. :Know that in these hunting grounds there are no winners, only various flavours of losers:..:Harsh, but those are the terms of my game, Hunter:. .:Reap what you will, but know I control this game, and now that you're in it, we can begin:. [spoiler=Game Masters]Former Game Master ~ Broken"Play nice, play fair; or you'll find this place LESS than Paradise" Temporary Game Master ~ Mugendramon "I'm here just for the shows. What makes you think I have time for you?" The Clock Maker ~ Nexev"Hey diddle diddle, time for a riddle" [spoiler=Special Hunters]Appointed GM ~ Senior Hunter Hydra of Clocks Temporary GM ~ Senior Hunter Mugendramon [spoiler=Game Rules]1: Basic Forum rules apply, no spamming, non-Digimon advertising, flaming etc 2: Please talk using correct spelling & grammar 3: Posts in this club must consist of 4 or more words 4: Don't post in the god damn club without being a god damned member. If you wish to join, fill in the Enlistment Form 5: If you're wondering why you're placed in Dame Square, we place you there until the Clock Maker or the Game Master can see you're fit enough to Hunt. 6: As far as Partners go, it is based on my or the Clock Maker's choice. Our Riddles for Partner Digimon will be primarily Rookies and the occasional Armor. 7: You can answer Riddles whilst in Dame Square, but you won't receive your Partner until you become a Hunter. And if someone answers the Riddle before you, tough titties. 8: If you think you know the answer to a riddle BUT already have a Partner, PM your answer to the GM. For the love of Lucmeon DON'T spoil it for those without a Partner. 9: If you fail to answer the Partner Riddle for the Armor Type, you cannot attempt to answer that Riddle again. [spoiler=Enlistment Form]Tamer Name: Xros Loader Colour: [spoiler=Hunter HQ][spoiler=Ground Level ~ Atrium][spoiler=Hunt Noticeboard]I WILL remind you that the Primary and Secondary Riddles ONLY specifiy Location, specifically any thread or sub-forum in YCM. [spoiler=Primary Mission] [Hunt Rules]N/A [spoiler=Secondary Mission]N/A [spoiler=Partner Riddles]Just keep rollin rollin rollin towards your dreams, with knowledge of your goals and a reliable Partner, you can achieve them. Who am I? Chi hee hee, you foolish fools think your knowledge can trump mine? My mind is a swirling vortex of true knowledge, I am never wrong and not even my rival can contradict me. Who am I? [spoiler=DFF Sponsored Events]N/A [spoiler=Tertiary Missions]::Rescue Missions::N/A ::Posted Requests::N/A [spoiler=Floor 1 ~ Dame Square]-Dwellings of the New Recruits-N/A [spoiler=Floor 3 ~ Market Square][spoiler=Pretty Petals Item Shop][spoiler=Sole's All Purpose Items]Sup, whatever you want to buy, just bring it up to me. I have limited stocks, but I'll be able to get some more stuff later. Item Cost Quantity HP Charge 50 BIT 100/100 Heal Gun 250 BIT 9/10 SP Charge 75 BIT 50/50 Status Cleanse 60 BIT 60/60 DigiNoir 600 BIT 9/10 [spoiler=Lilamon's Stat Boostahs]Hi there; I'm super glad you decided to stop by ^0^ Item Cost Quantity HP.ROM 1000 BIT 5/5 HP.RAM 2000 BIT 1/1 SP.ROM 1000 BIT 5/5 SP.RAM 2000 BIT 1/1 Str.ROM 1500 BIT 5/5 Str.RAM 2500 BIT 1/1 End.ROM 1500 BIT 5/5 End.RAM 2500 BIT 1/1 Agi.ROM 3000 BIT 5/5 Agi.RAM 4500 BIT 1/1 [spoiler=Dandy's Green Thumb][/font] Hi there, welcome to Green Thumb. If you have nay plants for me to look after don't hesitate to drop them on by. .:Plants in Storage:. None [spoiler=Prices to Die For][spoiler=Mephistomon's Sinister Techs] ...Want to buy?...Meet me in private... [spoiler=Phelesmon's Unholy Upgrade] You wanna upgrade your Techs? Feh, come see me privately. [spoiler=Pico Pico Clinic] If you're feeling sick, take a number and I'll come to you eventually. Otherwise, stop moaning about a broken leg; legs heal after all. [spoiler=Floor 5 ~ Data Library]Hunting... the joy of work out a tough riddle to decipher the location of your Target. Nothing like finding your Target and then slaughtering them in honourbale combat. Well, as honourable as it gets. Study these notes well Hunters, as knowledge in this game is vital for success. [spoiler=The Hunt]The Hunt is a game in which you are teamed up with a Digimon Partner in order to fight and capture Digimon spread across YCM'S DigiQuartz. There are many locales for a Mon to hide, and plenty more for them to ambush you in. Be vigilant, be prepaed, but, above all, have fun. This is a game after all; albeit an abusrdly dangerous one. [spoiler=Your Partner]Your Partner is your life in this game, if it succeeds, you succeed. If it fails,you fail. They will be your best friend and closest ally in this game. So be sure to treat them kindly and with respect. Below are notes pertaining to your Digimon Partners. [spoiler=Stats]Your Partner's Stats will decide how well they fare in Battle. Below is an explanation of each stat. Noir Charge: The gauge located directly underneath your Partner's sprite in your Profile. It collects Charged Energy From DigiNoir and Essence of Noir when used on your Partner. Before a Battle, you can choose to expend a Charge to either Double the Str stat of your base level Partner, or to provide them with Infinite Stamina (Inf Sta) when your Partner Cho Shinkas. An exception to thhat rule is during Grid Battles. HP = Health Points: This is obvious even to the basest of RPGers. If oyu take damage, you lose HP equal to that damage. If HP is reduced to 0, the Target is knocked out and/or killed. You DON'T want to get knocked-out. HP can be restored by many means during battle, such as through Healing Items and certain Techs. HP can be increased either through DigiNoir or by using a HP.ROM/HP.RAM. SP = Special Points: This is the stat that defines your Tech usage, but may also come into account with some Xrosses. In order to use most Techs, you will need to spend SP, if you don't have enough to use a Tech, then it is rendered unusable. Out of all Stats, this is the only one that isn't rolled, and thus will always be 100 shen you obtian your Partner. SP can be restored either by using SP Restoring Items or in some rare cases, a Tech. SP can be increased either through DigiNoir or by using a SP.ROM/SP.RAM. Str = Strength: Strength defines the maximum amount of damage you can inflict on your Opponent. It is a highly useful Stat, so be sure to raise it whenever possible. Str can be increased either through DigiNoir or with a Str.ROM/Str.RAM. End = Endurance: End defines the maximum amount of damage you can reduce per hit. If you possess 30 End, every attack made against you is reduce by 30. However, know that some attacks can bypass End or even reduce it. End can be increased either through DigiNoir or by using a End.ROM/End.RAM. Agi = Agility: Agi defines the maximum number of attack you can make in one turn. If you have 4 Agi, you can make up to 4 attack rolls per turn. It is incredibly valuable to have a good Agi stat, and when paired with high Str you can really shred your Opponents. However, in Grid Battles Agi gets changed into MOV. Agi can be increased either through DigiNoir or by using a Agi.ROM/Agi.RAM. MOV = Movement: MOV is the altered form of Agi that appears during Grid Battles. It defines how many Squares you can move across per turn. MOV can be affected by Terrain, and depending on the Digimon, it can reduce or increase MOV. Since MOV is Agi, it is increased by the same means. Sta = Stamina: Sta is a very special stat. Your Partners, if the Rules allow them, can Cho Shinka into their more powerful Super Evolved forms. Their Stats are significantly increased by Cho Shinkaing. Sta defines how many turns you can remain in the Cho Shinka state. Whilst in the Cho Shinka state Sta decreases by 1 at the end of each turn; once it reaches 0, your Partner De-Digivolves back to their Base form. From then on, your Partner will regain 1 Sta at the start of your Turn until they reach max Sta. You cannot Cho Shinka until Sta returns to max. Sta also has influence in some Xrosses. Sta cna be increased either through DigiNoir or by using a Sta.ROM/Sta.RAM. Just = Justice: An esoteric Stat, it increases by 1 for every successful hit your Partner takes. Once this Stat reaches 100, it resets and something vey special happens. However, if your Partner gets KOed, this value is reset to 0. If you flee, your Just is halved instead. If it is seen your Just is getting too high, the Clock Maker will do whatever is in his power to reduce it to 0. There may be certain items the would influence this Stat. Once you receive a Partner, you can choose to either allow your Stats to be randomly rolled, possibly creating a stronger Partner, or you can choose to take a preset amount of Stats. .:Preset Stats:..:Rookie:.HP: 100SP: 100Str: 15End: 5Agi: 2Sta: 3Just: 0 .:Armor:.HP: 130SP: 100Str: 20End: 8Agi: 3Just: 0 .:Rolled Stats:..:Rookie:.HP: 80-120SP: 100Str: 10-25End: 1-10Agi: 1-4Sta: 1-5Just: 0 .:Armor:.HP: 100-150SP: 100Str: 15-30End: 1-15Agi: 1-5Sta: 1-5Just: 0 [spoiler=Cho Shinka]This is an incredibly simple process, as during your Turn you simply command your Partner to Cho Shinka and they will transform into their Super Evolved state. In turn your Partner's Stats will increase significantly. Rookies gain more power from this function as Armors are closer to the Super Evolved state than Rookies are. .:Rookie:.HP x10SP x1Str x5End x5Agi x3Sta x1Just x1 .:Armor:.HP x6SP x1Str x3End x3Agi x2Sta x1Just x1 Sta will never change, neither will Just. Cho Shinka is not entirely infinite, as explained in the Sta explanation. That's all there is to it; however, it is rumoured that there is another, more powerful form of Cho Shinka. A smart move to make is to Cho after you Xros Up your Partner, as Stat Boosts can be multiplied by it, and, quite possibly, other effects may occur as well. [spoiler=Xrossing]DigiXros is the act of fusing two or more Digimon together to get enhance power and form. However, the rules of DigiQuartz dictate that only 2 Digimon can be Xrossed at a time. However, sometimes the Rules may alter so more than 2 can be Xrossed. With a DigiXros, your Partner is the root Digimon, and the other Digimon are the subs. In turn, with your Partner being the root, they will gain a stat boost or other special effects from the Xros. For example, if you have a strong Digimon like Greymon, the root Digimon will gain a boost to Str. Xrosses have different effects and may not always affect the Stats of the Root. For example, Xrossing your Partner with a Meramon will set them on fire, and thus cause burn damage when hit by your Opponent. Or Submarimon, whose sharp harpoon will allow you to ignore End. To see the effects of Xrossing a Hunter-controlled Digimon, either check their Profile or for a more detailed answer read the Anthology at the end of this Guide. [spoiler=Using DigiNoir & .ROMs/.RAMs]You may sometimes find Cans of DigiNoir when searching Secondary Missions, by being rewarded with them, buying them, growing them or by other means. These little dohickeys are quite handy for two reasons: 1) They increase your Partner's Stats, randomly of course. From values of 1-10 I will roll it via Randomizer and you will receive Stats based on Level. .:Rookie:.1 or 9: HP +106: SP +52, 4, 8, 10: Str +23: Agi +15: Sta +17: End +2 .:Armor:.1 or 9: HP +156: SP +102, 4, 8, 10: Str +43: Agi +15: Sta +27: End +3 2) Once a Can of DigiNoir is consumed, a Charge is added to your Partner's NC (Noir Charge). These can be expended before Battle to either double your Partner's Base Level Str; or grant Inf Sta when your Partner is Super Evolved. However, in Grid Battles, these bonuses differ slightly. Whilst Hunt Regulated Battles only allow one Bonus, Grid Battles allow boh. And, due to the nature of Grid Battles, the double Str Bonus will also apply to the Super Evolved state. Remember these differences for when you battle. Not that a second substance exists purely to increase the NC bar; this substance is known as Essence of Noir. It is pure energy, and so offers a Charge, but no dietary value. Noir Charges can be converted into Essence of Noir if desired. Once a Noir Charge bar reaches its current maximum value, such as 10/10, a Maxing occurs, expending all current Charges to increase the bar by an additional 10 (up to a cap of 50) and Bonus Stats are given equal to half the Maximum amount of Charges during the Maxing. These can be placed into any stat: but, only 1 can be put into Agi. Points going into HP are increases at a 1:10 ratio, so 1 point into HP increases it by 10. Points going into SP function at a 1:5 ratio. So, 10/10 -> 0/20 +5 Stats. .:.ROMs/.RAMs:. .ROMs and .RAMs are special disks that exist in DigiQuartz. Unlike DigiNoir, they focus solely on raising one specific Stat. What Stat is being raised is specified by the Item name. So a .ROM/.RAM that increases Str is known as a Str.ROM/Str.RAM. .ROMs are less potent then .RAMs, and so they will always give the same amount of Stats. .RAMs are rare than .ROMs, but are much more powerful, allowing for significant boosts. Due to them being random, .RAMs give varying amounts and it is unlikely that you will receive the same boost twice. Beware, some .ROMs & .RAMs you find may be infected with a Virus, Vaccine or Data Oversaturation, which debilitates certain Digimon Types. You cannot know if they are infected unless they are scanned by a ROM Scanner Item. Only then can they be cleansed by Lilamon and then used safely. But don't assume Infection is a bad thing, as these supposedly negative effects are actually beneficial to their appropriate types, rather than opposing types. Store bought .ROMs/.RAMs are never Infected. [spoiler=Special Attacks]All Digimon know Special Techniques by nature; so, it would only be natural yours do as well. Whilst most Techs are useless in Hunt Battles, they are required in Grid Battles. By allowance, you can load 1 Tech into your Partner before you engage in a Hunt Battle. However, if you have high Agi it will be mostly useless to you as you whale on them with multiple attacks. Adversely, you cna bring up to 3 Techs with you into a Grid Battle, where they will be your main and only form of offence. .:Jugosatsu:.Power: Equal to StrCost: 0 SPGrid Battle Range: User's SquareTargets: Digimon & Solid-TerrainEffect: Can be laid onto Solid-Terrain as a landmine-esque effect. When a Player moves onto it, it will trigger and then cling to them until this attack is used to attack a non-Terrain Target. Can cling to Ally Digimon and self, but inflicts friendly fire when detonated. Can be removed by the User of this Tech. Above is a Tech belonging to the Digimon Doumon. As you can see, it's her all purpose attack Tech, thus is has no SP cost. The Range refers to how many Squares from the User's Square it can reach. In this case, she can only use it in her own Square. Due to the unique nature of Grid Battles, some Terrains can be targeted by Techs. In this Tech's case, it cna be laid like a trap at any location. And then detonated when a foe is foolish enough to enter the same square. The Effect is pretty much given in the Targets box, but it's nicer to have an explanation. Every Partner Digimon, both Base and Cho will have a costless Tech by default, but other Techs belonging to their species and any relating subspecies can be purchased in the "Prices to Die For" Tech Shop from Mephistomon. However, those Techs will have SP costs for their use. Techs can be upgraded in "Prices to Die For" by Phelesmon. Various effects can be laid into a Tech, which he will explain during a private meeting. [spoiler=Partner Death]Death; death is an inevitability that exists. If you mistreat your Partner and constantly abuse them, it is highly likely that they will be destroyed instead of simply being KOed when their HP becomes 0. If that is the case, you are banished from the Hunter's Circle to Dame Square, and your Xros Loader will be destroyed. You may return to the Circle, but you will be known as a Disgraced Hunter and will be partnered with a weak Gizumon. [spoiler=Tamer Kibble]As a Hunter, you are responsible for all the technical stuff in a fight. You: Choose when to initiate Cho ShinkaChoose when to XrosChoose when to use an ItemChoose what Techs and/or Attacks to useAnd so on. You should always remain certain that you understand everything before you try and Hunt. [spoiler=Titles]Titles and the entire Title System add an extra dimension to Battle. They are obtained by earning Title plaques, usually from winning a DFF sponsored event or from a Tertiary Mission. Title fall under to categories: .:Tamer Passives:..:Tamer Actives:. Tamer Passives are Aura-like effects that are always "on", as soon as you obtain one. They cna have varying effects, such as providing Stat bonuses, restoring HP per turn, etc. Tamer Actives are effects that must be activated in order for a bonus to occur. Much of the time they will have short term effect, but a greater bonus than what Passives can produce. However, because you must activate these effects manually, Actives will have a Cooldown timer (CD) until their next use. Actives require much more thought on when to use them. Note that Titles that boost Stats DO NOT add to the multiplier, as they are applied after such multipliers like NC Str boosts and Cho Shinka have been applied. All Titles, in the beginning, are very weak. However, they can be upgraded to provide better bonuses. Titles can be increased in Rank, from Rank 1 to Rank 5. The Ranking System is as follows: Rank 1 - Kind-ofRank 2 - N/A (no addon to the Title)Rank 3 - SomewhatRank 4 - RatherRank 5 - Incredibly Sounds kind of daft, but that's how the system goes. In order to upgrade Titles, Cans of DigiNoir, Essence of Noir, .ROMs and .RAMs must be sacrified in order to do so. When upgrading from Rank 1 to Rank 2, much of the time only 5 Cans of DigiNoir can be used. However, some Titles may require more or less. From then on, you can use any listed Item you wish in order to upgrade your Titles. However, Upgrading requires thought. When Upgrading Titles beyond Rank 2, a function known as "The Majority" comes into play. It refers to when half or more of the Upgrade Bar has been filled by sacrificing one item type only. Eg, a Rank 2 Title 0/10 being boosted by 5 Str.ROMs to 5/10. Now, you're wondering why the Majority is so important, so I'll tell you. When a Majority of the Upgrade Bar is the same item, it alters the Title's effect in different ways. Eg, a Rank 2 Title whose effect is: +10 Str to all Allied Digimon Now, if 10 Str.ROMs are sacrificed to Upgrade it to Rank 3, as the .ROMs sacrificed are the same as the boost, the amount it gives increases significantly more. Rank 2 Title +10 Str -> Rank 3 Title +25 Str Quite the jump eh? Because the Majority was Str, the original Str boost is now much greater than if you had used Noir, which has no Majority effect. If it had been left at 5 Str.ROMs, the boost owuld only be +20 at Rank 3. The reasoning behind various differences is that if you continue to use the same Stat Boosting Item, the bonus to Stats will increase. However, you can have Dual Majorities, where 2 different .ROMs major, such as Str.ROMs and Agi.ROMs. Because they were both 5 and thus a Majority, the Rank 2 Title will alter upon level-up. Rank 2 Title +10 Str -> Rank 3 Title +20 Str +1 Agi Huh, where did that Agi boost come from? In regards to most Stat Boosting Title, when a Majority is a Stat Type that it does not boost, it will upgrade itself in order to obtain said Stat. Because the Dual Majority was Str and Agi, it got Dual Majority Bonuses. Knowing and planning on how to build your Title can allow for greater success and bonuses to be made. Always consider what would be the best way to Upgrade your Titles. [spoiler=Missions]Battle is an inevitability, you will have to fight Digimon in order to capture them. There is curretnyl two known forms of Battle: Hunt Battles, and Grid Battles. The guide below will explain Hunt Battles. Once you have solved the Riddle to a Primary Mission and entered the Location it gave in order to Hunt, usually you as the Tamer have initiative and cann attack first. However, sometimes I may ambush you, for giggles. Battle will then intiate when either party makes their move. Due to the Regulations of Hunt Battles, they are turn based. All Hunt regulated Battles are known as .:Primary Missions:. or Primes. [spoiler=Primary Missions / Hunt Battle Basics]During your turn, you can Xros, Cho Shinka, use an Item and/or attack. Xrossing and Cho Shinka do not use up a turn, however, Items do consume a turn. Be sure to remember that before you use an Item. When attacking, you will use a RNG I have provided a little lower in this guide. I could explain Battle for you, but I find a Simulation fight to be much more informative. Here, we'll battle Dobermon vs a Pagumon. ::Dobermon::HP: 300SP: 100St: 35End: 20Agi: 5Sta: N/AJust: N/A ::Pagumon::HP: 60SP: 0Str: 10End: 4Agi: 1 Imbalanced, yes; also, with NPC based Enemy Digimon, they will usually never have a Sta Statl but, should they do, be prepared for a tough fight. However, Enemy Digimon will never have a Just Stat. Oh noes, with all my rambling Pagumon got to attack first, the little turd. It blew its pathetic bubbles at Dobermon. It attempt to hit for 8 damage. 8 - 20 = -12 = 0Pagumon's damage vs 20 = Dobermon's End Due to Dobermon's End stat of 20, he took no damage, due to the damage being significantly reduced into the negatives. Having a good End Stat can be quite life saving. Now, it's our turn Dobermon. HOOOOOWWWLLLL!!!! Dobermon struck Pagumon with a claw and sent it hurtling away, he then ran after it and started chewing on him. 26 - 4 = 2224 - 4 = 205 - 4 = 16 - 4 = 219 - 4 = 15= 60 OH YEAH! Exactly zero defeat. Pagumon was beaten, now, you cna choose to let the Target fade away or capture it. I'll let it fade away. Is that simple enough? Good, I hope so. Know that the key for decisive victory is based on having a good score of Stats. Pity most of you got screwed up Stats. HA! [spoiler=Advanced Hunt Battle Tips]Whilst battle can be simple, it's always good to have a few strategies in mind. As I said earlier, a smart move is to pile on as many bonuses and multipliers as possible. By Xrossing a Stat Boosting Digimon and then Cho SHinkaing your Partner, it will gain a lot more stats than if oyu merely Choed and then Xrossed. Knowing how to multiply bonuses like this can lead to sound and dare I say easy victories.Seeing as how the Hunt is a form of competition, using your fellow Hunters and even your Enemies cna have its own share of advantages when done right. I don't encourage backstabbing, but sometimes it has its advantages. Always try to know what your fellow Hunters are up to.Always be prepared when you got out Hunting, you never know what we might bombard you with. Though it can risk a Hunt, sometimes it is best to first learn what the Hunt Target is by letting another Hunt go and learn what it is. Being second has another advantage, as then you are less likely to be attacked by the Clock Maker.If you find one, having a Title can be supremely beneficial in Battle. You should always do whatever is in your power to get one and to deny your other hunters getting one. [spoiler=Randomizer]This is the randomizer that will be used for Battle. RandomizerImportant thing to note:Numbers per set = Your AgiNumber Range:From = 1 alwaysTo = Your StrNumbers must not be set to Unique [spoiler=Secondary Missions]Secondary Missions (Secs) are unqiue events where we receive Ping Data from somewhere in DigiQuartz. Like Primary Missions they come with a Riddle in order to locate where the source of the Ping is. The source in question of these Pings are (usually) Sandoria Goddess Statues. These Statues carry the Will of the Sandoria Goddess, and thus will gift Hunters and Noble Souls that find them. They withhold their prizes from Disgraced Hunters. Their prizes can be anything from DigiNoir to exceptionally rare Items. You should never miss out the chance to find these Statues when possible. However, if you go after them, you forsake the chance to find the Hunt Target for that day. Be sure to weigh the pros and cons of your choice. [spoiler=Tertiary Missions]Tertiary Missions (Terts) are side Missions that occur from time to time. They are regarded as miscellaneous Missions that have no real baring ove rour Goals here a HQ. Some of them are Rescue Missions, where you are to go out and locate Injured and/or Dying Digimon before they fade away. Sometimes it involves protecting a Digimon or saving captive ones. Some of these Digimon may end up joining HQ Staff; so it's best not to ignore their pleas. There are also Missions posted in the Atrium by the GM, the Clock Maker, the DFF or Digimon out in DigiQuartz. Unusually, many Terts tend to occur on Grids. We do not know where these Grids come from, but they tend to the change game completely. Always be ready for anything. [spoiler=Grid Battles]Grid Battles naturally occur on Grids that overlay themselves on certain areas. The ause of such Grids are unknown, but their unqiue properties change the game in various ways. The Agi score gets changed into the MOV score.Just does not accumulate in Grids.Normal Attacks are sealed, so you must rely on Techs in order to fight.A simulation will be added once more data has been collected. [spoiler=Anthology]Given here is a collection of Digimon, Items, Effects and Locations that we currently know about. [spoiler=Known Captured Digimon / Xros Up Effects]Listed here are all currently captured Digimon and their owners. Agumon - Legend ZeroGrapLeomon - Legend ZeroSubmarimon - Hydra of ClockMantaraymon Gargantua - Mugendramon Here lists what each Digimon does when Xrossed. Agumon: +5 StrGrapLeomon: +10 Sta, Infinite Battle Soul - Allows user to survive a barrage of attacks that would reduce HP to 0. HP remains at 1 when this effect activates.Submarimon: Allows attacks to ignore End. Reduces Sta by 1 per turn. When Sta reaches 0 this Digimon is forcefully De-Xrossed and cannot be Xrossed again until Sta returns to 3 or more; or until Sta returns to Max. This effect is not affected by the Inf Sta effect of Noir Charges, however, it will forcefully De-Digivolve even with the inf Sta effect.Mantaraymon Gargantua: Unxrossable at this stage. [spoiler=Known Items]Here is a listing of all known Active/Passive Titles, their holder, their current Ranks and their effects. .:Actives:.Title of the (Kind-Of) Perceptive - Hydra of Clocks - Rank 1 0/2 - Scans Grid Squares to detect Enemies & Treasure CD: 0 Turns .:Passives:.Title of the (Kind-Of) Inspiring - Mugendramon - Rank 1 0/5 - Increases the Str of all Allied Digimon by +5 [spoiler=Known Items] Here is a listing of all known Items and their effects. .:Healing Items:.HP Charge - Restores 50 HPSP Charge - Restores 30 SPHeal Gun - Restores Target's HP by 25% of their Max HP. Can be used 5 timesStatus Cleanse - Removes Negative effectsResurrection Balm - Revives a KOed Digimon with 25% of their max HP. .:Stat Items:.Diginoir - Increases a random Stat. Increases number of Noir Charges by +1Essence of Noir - Increases number of Noir Charges by +1HP.ROM - Increases Max HP by 20HP.RAM - Increases Max HP by 20-100SP.ROM - Increases Max SP by 20SP.RAM - Increases Max SP by 20-100Str.ROM - Increases Str by 2Str.RAM - Increases Str by 2-8End.ROM - Increases End by 2End.RAM - Increases End by 2-8Agi.ROM - Increases Agi by 1Agi.RAM - Increases Agi by 1-2Sta.ROM - Increases Sta by 2Sta.RAM - Increases Sta by 2-4 .:Misc Items:.Title of the [Title] - Grants a Title and the Active/Passive it comes withSprite Coupon - Allows the creation of a Hunter Spite (via tektek) and being able to speak in Quote boxesBagramon Plushie - A cute plushie shaped like Bagramon [spoiler=Known Locations][spoiler=Creative Writing]Location: part of the Yu-Gi-Oh! Sextant, but distinct from its neighbouring zones, Your Deck and TCG The Creative Writing Zone (Hereafter the CW Zone) is a massive column of water that appears, at first blush, to be a large stone bowl containing water and a few small islands floating atop. The temperature is fairly balmy, with a climate hospitable to palm trees and resort-like island areas. Data Flow from human creativity shapes these islands, from which various digimon tend to put on amateur and professional stage shows; as such, the CW Zone identifies itself as one of the last centers and holdovers of Digimon Culture. The Kabukimon Chinese Theatre, in particular, is one of the longest-running and oldest institutions, having seen acting stars from across the dimensions over the years, collecting their handprints in the Cement Sand left around it. Smaller islands form quite frequently atop the waters, but are usually preyed upon by wild Crabmon for their raw data. In this cases, the loose data falling from the crumbling islands is absorbed by the water and compacted to a ludicrous degree as it descends; a side effect of this compression is that timespace experiences a minor breakdown that builds the farther one sinks downward in the CW Zone, which does not appear to have a bottom. While the zone only appears to be a few hundred fathoms deep when observed from the side, it is deeper on the inside; objects sink until they are eventually worn away by the timespace pressure inflicted on them, or destroyed by the digital water itself. As a side effect of the massive pressure experienced as data sinks deep into the ground, particularly powerful bits of code and data that manage to get caught on a wall or retain buoyancy at a certain point tend to be kept in a stasis and do not degenerate any further; this can lead to surprising secrets as one descends, such as half of a powerful Piratemon's treasure ship being stuck in the pressure itself, or a trove of treasure existing off to one side of a natural cave. Likewise, however, digimon who can survive at these particular depths are monstrously strong and experience a natural mutation known as Deep-Data Gigantism, granting them superior size over shallower-dwelling digimon. Particularly dangerous are the Dagomon, which lurk just out of sight in the deepest areas of the Ocean, where light fades to zero; their true sizes are unknown, due to rarely leaving their dark shelter, but are estimated to be truly gigantic. While I was unable to substantiate such rumours, there are whispers that in the deepest, darkest pit of the Zone, where the pressure is enough to crush even a mega to dust and the data finally settles onto a seabed of distorted dimension, the Demon Lord Leviamon makes his den, breathing out data in the form of Anima and encouraging the growth of everything above him; theories dictate that the constant growth of new islands is due to the data Leviamon releases through this. SubZone: The Role Playing Zone A dominion of the CR Zone, the RP Zone is a set of labyrinthine tunnels that run from the largest island deep down into the depths of the rest of the zone. Affected more poignantly by the warping around them, what appears to be a very simple maze of tunnels is anything but- without a strong mind, one will find themselves constantly walking away from the depths. The RP Zone is at the direct core of the CR Zone, and is the focal point for the most conflicting data- resulting in a spiderlike web of pathways that all end to some destination or another. Pressure collects slower in the RP Zone, rending more of the artifacts that tumble into it useable; as such, powerful treasure collects quite quickly for those to take. The RP Zone is not, primarily, flooded, and includes a large number of dry tunnels- because of this, they are a common haunt for bounty hunters, thieves and adventurers attempting to make a quick buck. Since the tunnels work by chaotic theory and seem to break the laws of physics more clearly as they get deeper, they can accommodate a truly ridiculous number of secret bases and fortresses without anyone every coming across eachother; indeed, every gang of Piratemon in existence keeps hold somewhere in their depths, without ever stumbling across one of their fellows' camps. Unlike the CR Zone, the RP Zone has a very definite final floor where there is nowhere else to go except back up; this final area is a massive pit known as the Out Of Character Planning Zone, and is the one spot in the RP Zone that is filled with water. The OOCP Zone is a massive basin with thousands of holes reaching into various spots in the RP Zone, where objects or unlucky digimon who tumble through are caught by a massive whirlpool, crushed under the force of a ridiculous amount of water, and flushed back into the depths of the CR Zone, too deep for any recovery to be possible. While the current of the OOCP Zone is incredibly powerful, it is possible to resist it. A small network of islands, upheld by a local cabal of Marine Angemon, build large structures that lead into various parts of the RP Zone. By paying a small nominal fee, people are free to use the OOCP Zone as a sort of directory to various sections of the RP Zone, which change quickly. This direction is an invaluable help to navigators of the RP Zone, especially since it prevents them from being killed by the Whirlpool. In Summation, the CW Zone is one of the largest and most dangerous Zones, but also potentially the most rewarding. The immense pressure of the waste data polishes the intact data into a state where it simply shines. ~Hunter Hydra [spoiler=TCG Section].:This report concerns a specific Zone of DigiQuartz, located in the Yu-Gi-Oh! quadrant:. The TCG Zone, which for my amusement and to fill an empty acronym have called Treacherous Chrome Gear Zone, is a spherical labyrinth centered around a shifting sphere of gravity, attracting any bypassers towards it with a medium to potent pull. This Zone feeds off human's pride and arrogance to breed new Digimon, deep down at its core. Due to the immense amount of poorly-organized data that composes this Zone, and due to the constant addition of said information into countless new sectors every day, searching for a hunting target can prove to be incredibly difficult for most. Those with an experienced eye, and knowledge of the origin of this information however, can see through the tricky maze and locate a prey in an unfairly short time. Several humans, who inhabit this Zone permanently, supply the core of the maze with different levels of arrogance. This leads gravity to shift at different times, sometimes progressively (thus allowing zero gravity for a certain period of time), sometimes abruptly. This Zone is deeply tied to a different Zone in the same Quadrant, Your Deck. In this zone can be found the same kind of data found in TCG, save for the fact that it is neatly organized and compressed into different blocks of Data. Whereas finding a specific target dwelling in this Zone which proves to be immensely bigger than TCG is harder, this place can be used to gather general information on the target's nature. Finally, Digimon to be found in this Section have yet to be recorded. After all, I'd have hunted them had I encountered any. ~Hunter Mugendramon [spoiler=Floors 8, 9 & 10 ~ Hunter's Lodgings][spoiler=Floor 8 ~ Senior Hunter Hydra's Lodgings][spoiler=Hydra of Clocks]Senior Hunter Hydra & his partner Betamon.:The Kind-Of Perceptive:.5/10::Betamon::HP: 133/133SP: 100/100Str: 18End: 9Agi: 3Sta: 3Just: 0[spoiler=Shelf]N/A [spoiler=Data Storage][spoiler=Xros Up Digimon]Submarimon: Attacks ignore End. Reduces Sta by 1 each turn; (This is no affected by the Inf Sta effect of DigiNoir)[spoiler=Items]1400 BIT2x DigiNoirTitle of The Kind-Of Perceptive - Rank 1 - 0/2 E[spoiler=Technical Library].:Betamon's Techs:..:Beta Slugger:.Power: Equal to StrCost: 0 SPGrid Battle Range: User's SquareTargets: Digimon & Debris-TerrainEffect: N/A .:WaruSeadramon's Techs:..:Strange Mist:.Power: Equal to StrCost: 0 SPGrid Battle Range: 2 SquaresTargets: Digimon onlyEffects: Reduces Target's HP by 10% of their Current HP at the end of their next turn. [spoiler=Floor 9 ~ Senior Hunter Mugen's Lodgings][spoiler=Mugendramon]Senior Hunter Mugendramon & his partner Renamon.:The Kind-Of Inspiring:.6/10::Renamon::HP: 119/119SP: 137/137Str: 19 +5End: 10Agi: 3Sta: 3Just: 0[spoiler=Shelf]Bagramon Plushie[spoiler=Data Storage][spoiler=Xros Up Digimon]Mantaraymon Gargantua: ???[spoiler=Items]950 BIT3x DigiNoirTitle of The Kind-Of Inspiring - Rank 1 - 0/5 E[spoiler=Technical Library].:Renamon's Techs:..:Diamond Storm:.Power: 10% of Str per hitCost: 0 SPGrid Battle Range: 2 SquaresTargets: Digimon onlyEffect: Generates 3 Needles. Continues to generate 3 more Needles per turn (max 12). Moving or ending the attack launches them in one direction. Can hit multiple Targets in the same Square..:Doumon's Techs:..:Jugosatsu:.Power: Equal to StrCost: 0 SPGrid Battle Range: User's SquareTargets: Digimon & Solid-TerrainEffect: Can be laid onto Solid-Terrain as a landmine-esque effect. When a Player moves onto it, it will trigger and then cling to them until this attack is used to attack a non-Terrain Target. Can cling to Ally Digimon and self, but inflicts friendly fire when detonated. Can be removed by the User of this Tech. [spoiler=Floor 10 ~ Other Hunters' Lodgings][spoiler=Phantom Roxas]Hunter Roxas & his partner Guilmon0/10::Guilmon::HP: 126/126SP: 100/100Str: 21End: 6Agi: 2Sta: 4Just: 0[spoiler=Shelf]N/A[spoiler=Data Storage][spoiler=Xros Up Digimon]N/A[spoiler=Items]3x DigiNoir[spoiler=Technical Library].:Guilmon's Techs:..:Pyro Sphere:.Power: Equal to StrCost: 0 SPGrid Battle Range: 1 SquareTargets: Digimon onlyEffect: Reduces Target's HP by 5% of their Max HP at the end of their next turn. .:WarGrowlmon's Techs:..:Double Blades:.Power: Equal to StrCost: 0 SPGrid Battle Range: User's SquareTargets: Digimon & Debris-TerrainEffect: Hits the Target twice. Destroys Debris-Terrain [spoiler=Legend Zero]Hunter Legend & his partner Terriermon0/10::Terriermon::HP: 102/102SP: 100/100Str: 24End: 4Agi: 2Sta: 1Just: 23[spoiler=Shelf]N/A[spoiler=Data Storage][spoiler=Xros Up Digimon]Agumon: +5 StrGrapLeomon: +10 Sta, Infinite Battle Soul - Allows the user to survive (at 1 HP) a barrage of attacks that would otherwise reduce HP to 0[spoiler=Items]3x DigiNoir[spoiler=Technical Library].:Terriermon's Techs:..:Bunny Blast:.Power: Equal to StrCost: 0 SPGrid Battle Range: 2 SquaresTargets: Digimon onlyEffect: N/A .:GoldenRapidmon's Techs:..:Homing Missile:.Power: Equal to StrCost: 0 SPGrid Battle Range: 3 SquaresTargets: Digimon & Debris-TerrainEffect: Destroys Debris-Terrain [spoiler=Trimage]Hunter Trimage & his partner PawnChessmon (Black)0/10::PawnChessmon (Black)::HP: 82/82SP: 100/100Str: 16End: 6Agi: 1Sta: 4Just: 0[spoiler=Shelf]N/A[spoiler=Data Storage][spoiler=Xros Up Digimon]N/A[spoiler=Items]3x DigiNoir[spoiler=Technical Library].:PawnChessmon (Black)'s Techs:..:Pawn Spear:.Power: Equal to StrCost: 0 SPGrid Battle Range: User's Square onlyTargets: Digimon onlyEffect: N/A .:BishopChessmon (Black)'s Techs:..:Bishop Laser:.Power: Equal to StrCost: 0 SPGrid Battle Range: 4 SquaresTargets: Digimon onlyEffect: N/A [spoiler=Chaos Sonic]Hunter Chaos & his partner Shamanmon1/10::Shamanmon::HP: 119/119SP: 100/100Str: 21End: 3Agi: 4Sta: 4Just: 0[spoiler=Shelf]N/A[spoiler=Data Storage][spoiler=Xros Up Digimon]N/A[spoiler=Items]3x DigiNoir[spoiler=Technical Library].:Shamanmon's Techs:..:Dancing Bone:.Power: Equal to StrCost: 0 SPGrid Battle Range: 1 SquaresTargets: Digimon onlyEffect: N/A .:Gokuwmon's Techs:..:Choutaiden Raikou Hou:.Power: Equal to StrCost: 0 SPGrid Battle Range: 2 SquaresTargets: Digimon onlyEffect: Can halve the damage to increase Str by 5 (Max 50 bonus Str) for the rest of the Battle. [spoiler=Smeargle]Hunter Smear & his partner Candlemon1/10::Candlemon::HP: 83/83SP: 100/100Str: 16End: 10Agi: 3Sta: 4Just: 0[spoiler=Shelf]N/A[spoiler=Data Storage][spoiler=Xros Up Digimon]N/A[spoiler=Items]4x DigiNoir[spoiler=Technical Library].:Candlemon's Techs:..:Melted Wax:.Power: Equal to StrCost: 0 SPGrid Battle Range: 1 SquareTargets: Digimon onlyEffect: Reduces Target's MOV by half for their next Turn. .:SkullMeramon's Techs:..:Flame Chain:.Power: Equal to StrCost: 0 SPGrid Battle Range: 1 SquareTargets: Digimon & Movable ObjectsEffect: Binds that Target, preventing them from leaving their current Square and only being able to MOV into the User's Square. Bind breaks if Target's Str exceeds own. Whilst bound, reduce Target's HP by 5% of their Max HP at the end of each of your Turns. Can grab Movable Objects and they can be swung and deals double damage to Targets hit. [spoiler=❤ Lovely Warrior ❤]Hunter Lovely & her partner Prairiemon0/10::Prairiemon::HP: 177/177SP: 100/100Str: 27End: 10Agi: 4Sta: 3Just: 0[spoiler=Shelf]N/A[spoiler=Data Storage][spoiler=Xros Up Digimon]N/A[spoiler=Items]4x DigiNoir[spoiler=Technical Library].:Prairiemon's Techs:..:Sonic Ear:.Power: Equal to StrCost: 0 SPGrid Battle Range: User's SquareTargets: Digimon onlyEffect: N/A .:Antylamon's Techs:..:Treasure Axe:.Power: Equal to StrCost: 0 SPGrid Battle Range: User's SquareTargets: Digimon & Debris-TerrainEffect: Destroys Debris-Terrain [spoiler=Yuzuru Otanashi]Hunter Black & his partner DemiDevimon1/10::DemiDevimon::HP: 103/103SP: 100/100Str: 18End: 10Agi: 2Sta: 4Just: 0[spoiler=Shelf]N/A[spoiler=Data Storage][spoiler=Xros Up Digimon]N/A[spoiler=Items]1x DigiNoir[spoiler=Technical Library].:DemiDevimon's Techs:..:Bat Flutter:.Power: Equal to StrCost: 0 SPGrid Battle Range: User's SquareTargets: Digimon onlyEffect: N/A .:Myotismon's Techs:..:Crimson Lightning:.Power: Equal to StrCost: 0 SPGrid Battle Range: 2 SquaresTargets: Digimon & Movable ObjectsEffect: Can grab Movable Objects and they can be swung and deals double damage to Targets hit. [spoiler=Remnants]Hunter Remnants & his partner Elecmon0/10::Elecmon::HP: 95/95SP: 100/100Str: 18End: 7Agi: 3Sta: 4Just: 0[spoiler=Shelf]N/A[spoiler=Data Storage][spoiler=Xros Up Digimon]N/A[spoiler=Items]2x DigiNoir[spoiler=Technical Library].:Elecmon's Techs:..:Body Attack:.Power: Equal to StrCost: 0 SPGrid Battle Range: User's SquareTargets: Digimon onlyEffect: N/A .:'s Techs:..::.Power: Equal to StrCost: 0 SPGrid Battle Range:Targets:Effect: [spoiler=Thundervlux]Disgraced Hunter Thunder & his partner Gizumon1/10::Gizumon::HP: 60/60SP: 100/100Str: 10End: 5Agi: 1Sta: 1Just: N/A[spoiler=Shelf]N/A[spoiler=Data Storage][spoiler=Xros Up Digimon]N/A[spoiler=Items]N/A[spoiler=Technical Library] .:Gizumon's Techs:. .:Gizu Ram:. Power: Equal to StrCost: 0 SPGrid Battle Range: User's SquareTargets: Digimon onlyEffect: N/A .:Self-Destruct:. Power: Equal to Current HPCost: 0 SPGrid Battle Range: User's SquareTargets: Digimon & Debris TerrainEffect: Gizumon is K.O.'d, and cannot be Reloaded until repairs take place. Takes 2 of the owner's turns to trigger. [spoiler=Want a Digimon Sprite?]Follow the link(s) and get the Sprite of your Partner. http://withthewill.n...p?topic=10659.0 http://withthewill.n...p?topic=14512.0 http://s971.photobuc...talDestinyClan/ http://s304.photobuc...onlord/Sprites/ [spoiler=Club Access Portal]~~Death City~~ [spoiler=Want to Affiliate?]You must pm me with this completed questionnaire 1. Why do you want to affiliate?2. What is your club about?3. Give me one damn good reason as to why we should affilaite with you.4. Give me a link to your club. Link to comment Share on other sites More sharing options...
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