~British Soul~ Posted January 20, 2011 Report Share Posted January 20, 2011 so i've gotten rid of some of the un-needed stuff from this archetype and i've arranged the cards into monsters/spells/traps Basically these guys are like Six Samurais but they are different and are different types, but they are all EARTH monsters. [spoiler=Monsters] [color="#FFFF00"]Shoguns Footsoldier[/color] - 2 - EARTH ATK: 1000 DEF: 1800 Warrior/Tuner ----------------------- [color="#FFA500"]Shoguns Samurai[/color] - 8 EARTH ATK: 2700 DEF: 2450 Warrior E: if you control 2 "shoguns" monsters you can special summon this card from your hand. if this card would be destroyed remove from play one "shoguns" monster from your graveyard instead ------------------ [color="#FFA500"]Shoguns Dimensional[/color] - 3 - EARTH ATK: 1000 DEF: 1000 Spellcaster E: once per turn you can special summon one of your removed from play "shoguns" monsters ---------------------- [color="#FFA500"]Shoguns Zombie[/color] - 4 - EARTH ATK: 1200 DEF: 1200 Warrior E: you can special summon this card if there is a "shoguns" monster in the graveyard --------------- [color="#FFA500"]Shoguns Soldier[/color] - 4 - EARTH ATK: 1350 DEF: 1200 Warrior E: when this card is summoned, you can special summon one level 4 or lower "shoguns" monster from your hand ----------------- [color="#FFA500"]Shoguns Synchron[/color] - 3 - EARTH ATK: 1100 DEF: 900 Machine/Tuner E: Once per Turn, you can Special Summon 1 level 4 or lower "Shoguns" monster from your Graveyard in DEF position and it's effect(s) are negated. ------------------ [color="#FFA500"]Shoguns Guard[/color] - 3 - EARTH ATK: 500 DEF: 1900 Warrior E: If another "Shoguns" monster you control is selected as an Attack target, you can swith the target to this card. ------------------------ [color="#FFA500"]Shoguns Fighter[/color] - 4 - EARTH ATK: 1800 DEF: 1650 Warrior E: When this card is Normal Summoned, you can select 1 "Shoguns" monster in your graveyard and return it to your hand. ------------------------------------------ [color="#FFA500"]Shoguns Swordsman[/color] - 3 - EARTH ATK: 1700 DEF: 1450 Warrior E: This card can Attack Twice in the same Battle Phase. ------------------------------------------- [color="#C0C0C0"]Legendary Shoguns Samurai[/color] - 9 - EARTH ATK: 2950 DEF: 2550 Warrior/Synchro 1 tuner + 1 or more non-tuner "Shoguns" monsters E: When this card is Synchro Summoned, destroy up to 2 cards on the Field, and inflict 700 Damage to your opponent. This card cannot declare an Attack the turn you activate this effect ------------------------ [color="#C0C0C0"]Baron, Shoguns Master[/color] - 6 - EARTH ATK: 2450 DEF: 1800 Warrior/Synchro 1 tuner + 1 or more non-tuner monsters E: when this card destroys a monster your opponent controls, this card can attack once again in a row. If this card would be destroyed, destroy 1 "shoguns" monster you control instead. -------------------[/spoiler] [spoiler=Spells] [color="#00FF00"]Shoguns Draw - Spell[/color] discard 1 "Shoguns" monster, draw 2 cards. ------------------------ [color="#00FF00"]Shoguns Castle - Spell - Field[/color] increase the ATK and DEF of all "shoguns" monsters on the field by 300 points. all "shoguns" monsters you control cannot be destroyed by spell and trap cards ------------------------ [color="#00FF00"]Shoguns Strike - Spell[/color] select 1 "Shoguns" monster you control, it can attack our opponent directly this turn. If you do, no other monster you control can attack. ------------------------ [color="#00FF00"]Shoguns Blast - Spell[/color] destroy a number of cards equal to the number of "shoguns" cards you control ------------------------ [color="#00FF00"]Shoguns Blade - Spell - Equip[/color] Equip this to a "Shoguns" monster you control, it gains 500 ATK. If this card is Destroyed, Destroy 1 card on the field. ------------------------ [color="#00FF00"]Shoguns Call - Spell[/color] Special Summon 1 level 4 or lower "Shoguns" monster from your hand. ------------------------[/spoiler] [spoiler=Traps] [color="#FF00FF"]Shoguns Wall - Trap - Continuos[/color] when your opponent declares an attack, you can remove from play one "shoguns" monster from your graveyard to negate the attack -------------------- [color="#FF00FF"]Shoguns Signal - Trap[/color] when a "shoguns" monster you control is destroyed by Battle and sent to the Graveyard, Special Summon 1 "Shoguns" monster from your deck. ------------------------ [color="#FF00FF"]Shoguns Plot - Trap[/color] Activate only when a "Shoguns" monster is selected as an Attack Target, switch the attack target with 1 "Shoguns" monster in your Hand. ------------------------ [color="#FF00FF"]Shoguns Cavalry - Trap - Continous[/color] After activation, Special Summon this card; it is treated as an Effect Monster Card (Warrior-Type/Earth/Level 3/ATK 1800/DEF 1600). If this card is destroyed, inflict 500 damage to your opponent, and add 1 "Shoguns" card from your Graveyard to your Hand. (This card is still treated as a Trap card.) ------------------------ [color="#FF00FF"]Charge of the Shoguns - Trap[/color] Pay 1000 Life Points. Special Summon as many of your Removed from Play "Shoguns" monsters.[/spoiler] i still think there are too many cards sorry. Link to comment
~British Soul~ Posted January 21, 2011 Author Report Share Posted January 21, 2011 BUMP (sorry there's a bit too many cards in there) - please comment (maybe suggest cards i can get rid of/change) Link to comment
~British Soul~ Posted January 24, 2011 Author Report Share Posted January 24, 2011 BUMP - seriously is my archetype really that bad that you're not commenting or are you not commenting because there is too many cards /rant. Link to comment
~British Soul~ Posted January 25, 2011 Author Report Share Posted January 25, 2011 if no-one replies ima request a lock, i'm sorry there's too many cards and if that's stopping you from commenting... Link to comment
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