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My "Shoguns" Archetype


~British Soul~

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so i've gotten rid of some of the un-needed stuff from this archetype and i've arranged the cards into monsters/spells/traps
Basically these guys are like Six Samurais but they are different and are different types, but they are all EARTH monsters.

[spoiler=Monsters]
[color="#FFFF00"]Shoguns Footsoldier[/color] - 2 - EARTH
ATK: 1000 DEF: 1800
Warrior/Tuner
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[color="#FFA500"]Shoguns Samurai[/color] - 8 EARTH
ATK: 2700 DEF: 2450
Warrior
E: if you control 2 "shoguns" monsters you can special summon this card from your hand. if this card would be destroyed remove from play one "shoguns" monster from your graveyard instead
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[color="#FFA500"]Shoguns Dimensional[/color] - 3 - EARTH
ATK: 1000 DEF: 1000
Spellcaster
E: once per turn you can special summon one of your removed from play "shoguns" monsters
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[color="#FFA500"]Shoguns Zombie[/color] - 4 - EARTH
ATK: 1200 DEF: 1200
Warrior
E: you can special summon this card if there is a "shoguns" monster in the graveyard
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[color="#FFA500"]Shoguns Soldier[/color] - 4 - EARTH
ATK: 1350 DEF: 1200
Warrior
E: when this card is summoned, you can special summon one level 4 or lower "shoguns" monster from your hand
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[color="#FFA500"]Shoguns Synchron[/color] - 3 - EARTH
ATK: 1100 DEF: 900
Machine/Tuner
E: Once per Turn, you can Special Summon 1 level 4 or lower "Shoguns" monster from your Graveyard in DEF position and it's effect(s) are negated.
------------------
[color="#FFA500"]Shoguns Guard[/color] - 3 - EARTH
ATK: 500 DEF: 1900
Warrior
E: If another "Shoguns" monster you control is selected as an Attack target, you can swith the target to this card.
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[color="#FFA500"]Shoguns Fighter[/color] - 4 - EARTH
ATK: 1800 DEF: 1650
Warrior
E: When this card is Normal Summoned, you can select 1 "Shoguns" monster in your graveyard and return it to your hand.
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[color="#FFA500"]Shoguns Swordsman[/color] - 3 - EARTH
ATK: 1700 DEF: 1450
Warrior
E: This card can Attack Twice in the same Battle Phase.
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[color="#C0C0C0"]Legendary Shoguns Samurai[/color] - 9 - EARTH
ATK: 2950 DEF: 2550
Warrior/Synchro
1 tuner + 1 or more non-tuner "Shoguns" monsters
E: When this card is Synchro Summoned, destroy up to 2 cards on the Field, and inflict 700 Damage to your opponent. This card cannot declare an Attack the turn you activate this effect
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[color="#C0C0C0"]Baron, Shoguns Master[/color] - 6 - EARTH
ATK: 2450 DEF: 1800
Warrior/Synchro
1 tuner + 1 or more non-tuner monsters
E: when this card destroys a monster your opponent controls, this card can attack once again in a row. If this card would be destroyed, destroy 1 "shoguns" monster you control instead.
-------------------[/spoiler]

[spoiler=Spells]
[color="#00FF00"]Shoguns Draw - Spell[/color]
discard 1 "Shoguns" monster, draw 2 cards.
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[color="#00FF00"]Shoguns Castle - Spell - Field[/color]
increase the ATK and DEF of all "shoguns" monsters on the field by 300 points. all "shoguns" monsters you control cannot be destroyed by spell and trap cards
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[color="#00FF00"]Shoguns Strike - Spell[/color]
select 1 "Shoguns" monster you control, it can attack our opponent directly this turn. If you do, no other monster you control can attack.
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[color="#00FF00"]Shoguns Blast - Spell[/color]
destroy a number of cards equal to the number of "shoguns" cards you control
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[color="#00FF00"]Shoguns Blade - Spell - Equip[/color]
Equip this to a "Shoguns" monster you control, it gains 500 ATK. If this card is Destroyed, Destroy 1 card on the field.
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[color="#00FF00"]Shoguns Call - Spell[/color]
Special Summon 1 level 4 or lower "Shoguns" monster from your hand.
------------------------[/spoiler]

[spoiler=Traps]
[color="#FF00FF"]Shoguns Wall - Trap - Continuos[/color]
when your opponent declares an attack, you can remove from play one "shoguns" monster from your graveyard to negate the attack
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[color="#FF00FF"]Shoguns Signal - Trap[/color]
when a "shoguns" monster you control is destroyed by Battle and sent to the Graveyard, Special Summon 1 "Shoguns" monster from your deck.
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[color="#FF00FF"]Shoguns Plot - Trap[/color]
Activate only when a "Shoguns" monster is selected as an Attack Target, switch the attack target with 1 "Shoguns" monster in your Hand.
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[color="#FF00FF"]Shoguns Cavalry - Trap - Continous[/color]
After activation, Special Summon this card; it is treated as an Effect Monster Card (Warrior-Type/Earth/Level 3/ATK 1800/DEF 1600). If this card is destroyed, inflict 500 damage to your opponent, and add 1 "Shoguns" card from your Graveyard to your Hand. (This card is still treated as a Trap card.)
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[color="#FF00FF"]Charge of the Shoguns - Trap[/color]
Pay 1000 Life Points. Special Summon as many of your Removed from Play "Shoguns" monsters.[/spoiler]

i still think there are too many cards sorry.
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