CNo.101 S.H. Death Knight Posted January 13, 2011 Report Share Posted January 13, 2011 this cards heavily based on sneak attack when they are face down and to be undetected in the shadow, as they say, you can't attack what you can't see. this cards are going to the CC your Dek thread and i hope they good despite of the name issue. This set revolve around the Field card "Yamifumou" and give your opponent the option to either attack you directly or not but playing this card come with a cost to keep it safe though diminishing your life points but it's ok because while Kumouridou monster are protected from being attacked nor targeted by card effects, you can choose weather or not to counter attack the opposing monster. Knowing when the Kumouridou monsters strike, they be vulnerable when they are face-up but that where the "Deepen the Darkness" it treats your face-up monster face-down. The main priority is to confuse your opponent with the choice of attacking directly because your opponent can't attack the face-down monsters, when the opponent's monster attack, the face-down "Kumoridou" monsters give you the choice which card to flip face-up in attack position. With Yamifumou + deepen the Darkness, they give you a few advantage while giving your opponent more in the same time. Pro: -Face-down cards are protected from being attack targets/ card effect targets -Face-up cards are treated as face-down -you can flips monster of your choice on your opponent's turn con: -you opponent can attack you directly -your opponent have higher chance keeping their monster alive -your opponent have higher chance of swarming. -you losing life points to maintain Yamifumou + Deepen the Darkness -your opponent have good chances to try destroying the field card causing you to pay more to save it. Those lists will commonly happen if you don't have support cards to stabilize the different, adding in Rejuvenating Yamifumou, allowing you to recover life point for each face-down card while yamifumou is on the field each turn. with 3 cards combo, it will be 3 for 3. the rest of the supports are mainly for Kumouridou monsters, another thing: all Kumouridou have an extra effect only available if you have a face-up yamifumou on the field. [spoiler= Kumoridou monsters] Name: Kumoridou - Assalin the Shadowstrike Card type: Monster Card Attribute: Dark Level: 2 Type: Fiend Effect: If this card is face-down, and a monster your opponent control attacks, you can flip this card face-up in Attack Position, the attacking monster must attack this card. Your opponent takes all Battle Damage that you would have taken from a battle involving this card. When this card is destroyed by battle and there a face-up "Yamifumou" on the field, you can destroy the monster that destroyed this card. ATK: 300/DEF: 200 Name: Kumoridou - Adolsu the Materialize Card type: Monster Card Attribute: Dark Level: 4 Type: Fiend Effect: If this card is face-down, and a monster your opponent control attacks, you can flip this card face-up in Attack Position, the attacking monster must attack this card. This card gain ATK equal to the attacking monster's ATK. This card cannot be destroyed by battle with a monster that have same ATK as this card. When this card destroy a monster and there a face-up "Yamifumou" Draw 1 card. ATK: 0/DEF: 0 Name: Kumoridou - Casculum the Dispersion Card type: Monster Card Attribute: Dark Level: 4 Type: Fiend Effect: If this card is face-down, and a monster your opponent control attacks, you can flip this card face-up in Attack Position, the attacking monster must attack this card. When this card is destroyed by battle, for every 800 damage you would have taken, destroy 1 Spell or Trap Card your opponent control, If there a face-up "Yamifumou" on the field, discard 1 card and pay 500 life points to select 1 card from your Graveyard to your Hand. ATK: 0/DEF: 800 Name: Kumoridou - Yamiga the Conveyer Card Type: Monster Card Attribute: Dark Level: 4 Type: Fiend Effect: If this card is face-down, and a monster your opponent control attacks, you can flip this card face-up in Attack Position, the attacking monster must attack this card. When this card is destroyed by battle, you can Set 1 level 4 or lower "Kumoridou" monster from your Deck to the field, If there a face-up "Yamifumou" on the field, you can return the monster that destroyed this card to its controller's Hand. ATK: 900/DEF: 700 Name: Kumoridou - Kagemura, Lord of Yamifumou Card Type: Monster Card Atrribute: Dark Level: 7 Type: Fiend Effect: This card cannot be Special Summoned, This card can only be Set. If you control a face-up "Yamifumou" and 2 or more face-down monsters, you can set this card without tribute. If this card is face-down, and a monster your opponent control attacks, you can flip this card face-up in Attack Position, the attacking monster must attack this card. If this card destroy the attacking monster, all monsters your opponent control must attack this card. Double the battle damage your opponent takes. At the End Phase of this turn, if there no face-up "Yamifumou" on the field, destroy this card and takes damage equal to this card's DEF. ATK: 2500/DEF: 2000 Name: Kumoridou - Aneiko, Queen of Yamifumou Card Type: Monster Card Attribute: Dark Level: 6 Type Fiend Effect: This card cannot be Special Summoned, This card can only be Set. If you control a face-up "Yamifumou" and 2 or more face-down monsters, you can set this card without tribute. If this card is face-down, and a monster your opponent control attacks, you can flip this card face-up in Attack Position, the attacking monster must attack this card. If this card destroy the attacking monster, your opponent must discard card(s) equal to the combined level of all monsters they control. your opponent take no battle damage. At the End Phase of this turn, if there no face-up "Yamifumou" on the field, destroy this card and takes damage equal to this card's ATK. ATK: 2200/DEF/1900 Name: Kumoridou - Najhi the Decaying. Card type: Monster Card Attribute: Dark Level: 3 Type: Fiend Effect: If this card is face-down, and a monster your opponent control attacks, you can flip this card face-up in Attack Position, the attacking monster must attack this card. Decrease the Attacking monster's ATK by 300 for each face-down monster on the field until the End Phase of this turn. If this monster is destroyed by battle and there a face-up "Yamifumou" on the field, you can select 1 level 3 or lower "Kumoridou" monster from your Deck to your Hand and shuffle it. ATK: 700/DEF: 500 Name: Kumoridou - Larehb the Splicing Card type: Monster Card Attribute: Dark Level: 3 Type: Fiend Effect: If this card is face-down, and a monster your opponent control attacks, you can flip this card face-up in Attack Position, the attacking monster must attack this card. When this card is destroy by battle, equip this card to the monster that destroyed this card. While equipped to a monster by this effect, that monster cannot attack, if there a face-up "Yamifumou" on the field, that monster lose 500 ATK and DEF during each Standby Phase of your opponent's turn (permanently). If that monster's ATK or DEF become 0, destroy that monster and Set this card face-down Defense Position. ATK: 500/DEF: 500 Name: Kumoridou - Murasca the Degenerating Card type: Monster Card Attribute: Dark Level: 2 Type: Fiend Effect: If this card is face-down, and a monster your opponent control attacks, you can flip this card face-up in Attack Position, the attacking monster must attack this card. The battle damage involving this card become 0. When this card is destroyed by battle, put this card face-up in your opponent's Deck and shuffle it. During each of your opponent's Draw Phase, and they did not draw this card, they must discard 1 card from the top of their Deck to the Graveyard. If this card was sent to Graveyard from the top of your opponent's Deck by its effect, Put tis card face-up in your opponent's Deck and shuffle it then discard the top card of their Deck once more. When your opponent draw this card, it is returned to your Hand. ATK: 800/DEF: 300 Name: Kumoridou - Anagias the Regen Card Type: Monster Card Attribute: Dark Level: 3 Type: Fiend Effect: If this card is face-down, and a monster your opponent control attacks, you can flip this card face-up in Attack Position, the attacking monster must attack this card. Once per turn, If this card is attacked, negate the attack and gain life points equal to the monster's DEF, if there a face-up "Yamifumou" gain life points equal to the monster's ATK instead, this effect can only be activated once during the duel. If this card is destroyed, add 1 "Kumoridou - Anagias the Regen" from your Deck to your Hand. ATK: 400/DEF: 600[/spoiler] [spoiler= Spell Cards] Name: Yamifumou Card type: Spell Card Type: Field Spell Effect: Pay 1000 life points to activate this card. Face-down card(s) you control, cannot be targets as an attack target or by a card effect. The monsters your opponent control can and have to attack you directly. Once per turn, you can set 1 monster in addition to your normal summon or set. If this card would be destroyed by a card effect, pay 1000 life points to return this card to your hand instead. Name: Deepen the Darkness Card Type: Spell Card Type: Continuous Effect: all Face-up Spell and Trap cards except Field Spell Card, you control are treated as face-down. During each of your Standby Phase, pay 800 life points or destroy this card. Name: Redeeming Dusk Card Type: Spell Card Type: Normal effect: If you control a face-up "Yamifumou", discard 1 "Kumoridou" monster to draw 2 cards Name: Darkness Spite Card Type: Spell Type: Quickplay Effect: If a monster your opponent control attacking you directly while you control a face-down monster, halve the attacking monster's ATK (permanently) and your opponent take damage equal to that monster's ATK. Name: Shadow Sneak Card Type: Spell Card type: Normal Effect: If you have 5 or more "Kumoridou" monsters in your Graveyard, select 5 "Kumoridou" monsters and inflict damage equal to the combine ATK of the selected monsters. Your opponent's next Battle Phase, they can select 1 monster and that monster can attack twice in the same turn. This card can only be activate once per turn. [/spoiler] [spoiler= Trap Cards] Name: Binding Darkness Card Type: Trap Card Type: Normal Effect: This card can only be activate if you control exactly 3 face-down monsters, your opponent cannot activate spell or Trap Card until the End Phase of the 3rd turn after this card activation. Name: Rejuvenating Yamifumou Card Type: Trap Card Type: Continuous Effect: During your Standby Phase, If there a face-up "Yamifumou" you control, you gains 500 Life points for each face-down card you control. Name: Re-Concealing Shadow Card Type: Trap Card Type: Normal Effect: If 1 or more "Kumoridou" monsters are destroyed by battle this turn and they are level 3 or lower, set up to 2 of the destroyed monsters face-down at the End Phase. Name: Shadow Shock Card type: Trap Card Type: Normal Effect: when your opponent declare a direct attack, inflict 400 for each face-down card on the field. Name: Blasting Shade Card Type: Trap Card Type: Normal Effect: If you control 4 or face-down monsters, destroy all face-down cards your opponent control. [/spoiler] Link to comment
CNo.101 S.H. Death Knight Posted January 13, 2011 Author Report Share Posted January 13, 2011 Bump. wow no comment? are they that bad or what? Q_Q Link to comment
CNo.101 S.H. Death Knight Posted January 14, 2011 Author Report Share Posted January 14, 2011 Bump, CnC pls Link to comment
CNo.101 S.H. Death Knight Posted January 16, 2011 Author Report Share Posted January 16, 2011 BUMP please i need feed back on this. it's for the playlets on Joshicy's YVD Brawl. Link to comment
CNo.101 S.H. Death Knight Posted January 16, 2011 Author Report Share Posted January 16, 2011 Bump, added more descriptions to the set. hopefully it's good or it need more Link to comment
CNo.101 S.H. Death Knight Posted January 17, 2011 Author Report Share Posted January 17, 2011 Bump Link to comment
.Nu-13 Posted January 17, 2011 Report Share Posted January 17, 2011 TOO. MUCH. CARDS No wonder no one comments. Bro tip - if you want to get comments, max. 10 cards per topic Link to comment
CNo.101 S.H. Death Knight Posted January 17, 2011 Author Report Share Posted January 17, 2011 [quote name='Chillaccino' timestamp='1295302434' post='4941536'] TOO. MUCH. CARDS No wonder no one comments. Bro tip - if you want to get comments, max. 10 cards per topic [/quote] ah i c, so i DID really overboard,I run too wild on the idea. Link to comment
.Nu-13 Posted January 17, 2011 Report Share Posted January 17, 2011 I do that sometimes too. If it happens, read through your cards again and cross out those you wouldn't run. If you still have too many cards, just pick the most useful/crucial ones Link to comment
CNo.101 S.H. Death Knight Posted January 17, 2011 Author Report Share Posted January 17, 2011 [quote name='Chillaccino' timestamp='1295302617' post='4941546'] I do that sometimes too. If it happens, read through your cards again and cross out those you wouldn't run. If you still have too many cards, just pick the most useful/crucial ones [/quote] yeah such as the key cards, and for the rest is to hold on them for much later? Link to comment
.Nu-13 Posted January 17, 2011 Report Share Posted January 17, 2011 Yeah. First let people to get the basic idea of Archetype, and then introduce more complicated cards Link to comment
CNo.101 S.H. Death Knight Posted January 17, 2011 Author Report Share Posted January 17, 2011 [quote name='Chillaccino' timestamp='1295303163' post='4941573'] Yeah. First let people to get the basic idea of Archetype, and then introduce more complicated cards [/quote] ok i took out the BIG chunk of them out now lol and boy did they filled up 3 pages of document lol so that why people comment on my other old and new ones because they basically start off of 10 cards or under Link to comment
CNo.101 S.H. Death Knight Posted January 19, 2011 Author Report Share Posted January 19, 2011 bump!!! Link to comment
CNo.101 S.H. Death Knight Posted January 20, 2011 Author Report Share Posted January 20, 2011 bump, does anyone hate it? Link to comment
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