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The Promised Land RP planning. Yet to be started, but accepting members and planning and planning is nearly halfway done or so


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There are a number of nations. A Kingdom ruled by a king or queen with medival features, similar to the medival times in real life, a feudal Japan-like nation ruled by a shogun, an animal and plant Duchy/Dukedom ruled by a duke or duchess, an Empire ruled by an emperor or empress, a magical communist state led by the communist leader, an angelic nation ruled by a pope, a monster nation ruled by the marshal, and a capitalist republic led by a president.

These nations have yet to be given names yet however, but names shall be given to them soon.

Every nation has it's strengths and weaknesses. They're all strong nations, but they all have something different about them. There's always some kind of good that all the other nations want. There's alliances among nations and hate among other nations based on ideals, background, physical appearence, religion, the way they act, etc.

The magical communist nation has a military that focuses on magic. Their magic can be very destructive. They can even heal with magic as well. Although they are a communist state, they've decided to be a bit open to their allies for trade. Their military consists of soldiers such as necromancers, witches, warlocks, wizards, shamans, sorcerers, and summoners.

The medival kingdom had to change their tactics in order to fight against the other nations. Their trade with the communists have made their weapons and armor more efficient, especially to firearms and machines. The military uses weapons such as swords, bows, lances, spears, axes, maces, ballistas, and catapults. The military consists of soldiers such as warriors, pikemen, swordsmen, archers, paladins, knights, cavaliers, and ballisticians. Chivalry is a strong believe among the soldiers.

The animal and plant kingdom consist of people that can transform into animals and plants. The ethnic groups are mammals, birds, marines, plants, bugs, and mythical creatures. An inhabitant can only transform into one kind of animal or plant and they would be very large, even lifeforms such as ducks, dogs, and ants.

The feudal nation is ruled by a shogun and every state is ruled by a daimyo. Think feudal Japan when you think of this nation. The military consists soldiers such as samurais and ninjas. The samurais believe in bushido. The ninjas use ninjitsu to aid them in their missions. They can conjure techniques like fireballs or a water attack similar to Edge's attacks in FF4, but NOT to the extent of Naruto. The ninjas are more like the traditional real life ninjas who morely use stealth, blending in with the enviorment, and decoys.

The empire is the most advanced nation in the world. They use modern technology with a bit of futuristic tech, but those are for stuff like medicine, new energy sources, etc. They use firearms, tanks, battleships, helicopters, and jets...although they can no longer freely send their vehicles anywhere as their enemies would set explosives, mines, as well as anti air defenses...just about anywhere. Like the landmines in Afghanistan for example. Their technology however, has allowed them to create cyborgs. Although they are not completely perfect, it may be an advancement in technology. Although the soldiers have been well trained in firearms, their weapons are not as efficient as they once were due to the new material in armor from other nations.

The angelic nation is the most religious nation on the planet. Although not immortal or invincible, the inhabitants of this nation consist of beings such as angels. They use weapons such as spears and sword and they employ their own techniques against the enemy. When they do use their techniques, their weapons, hands, or entire body glow and they can do thing such as smashing the ground to cutting the air. The people of this nation however has a racial attitude towards the monsters.

The monster nation consist of beings such as zombies, beasts, succubus, demons, orcs, vampires, and ghouls. Although these people are not evil, many of the other nations misunderstood them and considered them evil. These people are naturally stronger and their body can take more attacks as well unlike the people of the other nations. They've began hating their enemies ever since they've been treated poorly by them. The nation is ruled by the military leader, as these people have also been proud warriors. The military leader needs to be both strong and wise.

The republic is the most free nation in the world. Everyone has the right of speech, the right to work, the right to learn, the right to vote, etc. A president is elected every 5 years unless the majority of people demand the president to resign. The military of this nation uses firearms, medival weapons, and magic. This nation also has an airforce and a navy. The buildings can be reflected with the buildings in nations such as the US, China, Britain, France, Japan, Canada, and Germany.

That's the basic intro to the nations.


There are allies and enemies among every nation...here's a list.

Medival
Allies: Communist, Republic, Religious, Dukedom/Duchy, Feudal
Enemies: Military, Empire

Feudal
Allies: Medival, Dukedom/Duchy, Military, Religious, Communist, Republic
Enemies: Empire

Empire
Allies: Military, Religious
Enemies: Communist, Medival, Feudal, Republic, Dukedom/Duchy

Religious
Allies: Medival, Republic, Empire, Dukedom/Duchy, Feudal
Enemies: Military, Communist

Military
Allies: Empire, Feudal, Communist
Enemies: Religious, Medival, Dukedom/Duchy, Republic

Republic
Allies: Medival, Dukedom/Duchy, Religious, Feudal
Enemies: Communist, Empire, Military

Communist
Allies: Medival, Dukedom/Duchy, Military, Feudal
Enemies: Republic, Empire, Religious

Dukedom/Duchy
Allies: Medival, Republic, Feudal, Religious, Communist
Enemies: Military, Empire

The alliances may change throughout the RP, however if you have suggestions on the alliances, speak out now.

The names of the nation are: Raijingusan No Tochi the Feudal Nation, Fantasia the Religious Nation, Alexandria the Empire Nation, Macedonia the Military Nation, Gallia the Republic Nation, Abyssia the Communist Nation, Riviera the Dukedom Nation, and Bern the Medival Nation


Most things have been completed. Now we move on to character profiles.
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Hmm, the nation names are pretty creative. But we'll need to vote.

Lesse...I was thinking of some names too like...Fantasia, Bern, Alexandria, Riviera, Gallia, Macedonia, Abyssia, and Suiraiga.

Double check by scrolling up. Also, for the Republic, they should still have a name. Like let's say the USA. You wouldn't call it The Republic right?
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Sorry for disappearing. I was busy on homeworka and tests. It's a disaster. Anyways, Nations sounds pretty...it doesn't sound unique. Well yeah, most of the names I came up with are from real nations. Macedonia is from the country Macedonia and the kingdom of Alexander the Great I think. Gallia was an old name for France. Abyssia is the former name of Ethiopia. Alexandria is based on one of Alexander's kingdoms...in Egypt.
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