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I have officially declared that I am Yusei. [Not Your.dek anymore...]


Brinolovania

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I made these because I am officially in love with 5ds. And I love spamming Synchros like there's no tomorrow. So, here we go.

[spoiler=Monsters]
Lightning Striker
***
Warrior/Wind/Effect
When this card is sent to the Graveyard for a Synchro Summon, destroy one card your opponent controls.
1000/500

Tuner's Assistant
*
Warrior/Light/Effect
If you control a face-up Tuner monster, you can Special Summon this card from your Hand. If this card is sent to the Graveyard for a Synchro Summon, gain 1000 Life Points.
0/0

Deflection Synchron
*
Machine/Earth/Tuner
Once per turn, this card cannot be destroyed by battle. If this card is attacked, halve the ATK of the attacking monster at the end of the Damage Step. Your opponent must discard a random card in their hand if this card is targeted by a card effect they control.
500/500

Tuner Stayer
**
Machine/Light /Effect
If this card is sent to the Graveyard for a Synchro Summon, Special Summon one Tuner monster used for the Synchro Summon to your side of the field in face-up DEF position. Its effect is negated. That monster cannot be used for a Synchro Summon this turn.
700/200

Synchronized Sniper
*
Warrior/Dark/Effect
When this card is sent to the Graveyard for a Synchro Summon, look at your opponents Hand. Select one card in it, and sent it to the Graveyard.
0/0

Synchro Fairy
*
Fairy/Light/Tuner
When this card is Normal Summoned, you can Special Summon one non-tuner monster from your Graveyard in face-up DEF position. That monsters battle position cannot be changed.
0/1000
[/spoiler]
[spoiler=Spells and Traps]
Synchro Call
Normal Spell
Activate only while you control a face-up tuner monster by paying 1500 Life Points. Special Summon one level 3 or lower non-tuner monster from your Deck in face-up ATK position. Its effect is negated, and both monsters are destroyed during the End Phase if they are not used for a Synchro Summon.

I Strip You of Your Title!
Normal Spell
Select one face-up Tuner monster you control. That monster is treated as a non-tuner monster for as long as it remains face-up on the field.

Tuner's Revenge
Normal Trap
Activate only when a Synchro monster you control is destroyed by your opponent (either by battle or a card effect) and at least one of the Tuners used to Summon that monster is in the Graveyard. Special Summon one Tuner used to Summon that Synchro monster from your Graveyard. Your opponent takes damage equal to the Tuner's original ATK.

Re-Synchro
Continous Trap
Select one Synchro monster in your Graveyard, and sent to the Graveyard one Tuner and one or more non-tuner monsters you control to Special Summon that Synchro monster from the Graveyard (this is treated as a Synchro Summon). When that monster is removed from the Field, destroy this card. When this card is removed from the Field, destroy the monster.
[/spoiler]
More to come. (duh)
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1) Yeah, thought it was just a slip-up.
2) I'd just make it unable to be destroyed by battle once per turn. It already leaves a mark on all the monsters involved in taking it down.
3) Yeah, but it just seems better to use Treeborn or a token or some jank .-. 's not really bad though.
4) Tuner Stayer seems funky. Makes Junk Synchron into an insta-level 8.
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