Jump to content

ultra deck of light!


spawn98670

Recommended Posts

monsters:

x1 blue eyes white dragon

x1 homunuclus the alchemic being

x1 ninja grandmaster sasuke

x2 servant of catabolism

x2 hoshiningen

x1 spirit of the harp

x1 senju of the thousand hands

x1 y-dragon head

x1 the forgiving maiden

x1 golden homunuclus

x1 shining angel

x1 paladin of the white dragon (ritual)

x1 royal magical library

x1 the stern mystic

x1 the immortal of thunder

x1 hysteric fairy

x1 x-head cannon

x1 neo the magic swordsman

 

altogether 20 monsters

 

monsters that still need to be added:

x1 z metal tank

x1 xyz-dragon cannon

x1 polymerization

 

 

traps:

x1 dust tornado

x1 tower of babel

x1 graverobber's retribution

x1 ordeal of a traveler

x1 altar for tribute

x1 spirit barrier

x1 widespread ruins

x1 destruction ring

x1 blasting the ruins

x1 gravity bind

x1 beckoning light

x2 just desserts

x1 torrential tribute

x1 compulsory evacuation device

x1 call of the haunted

x1 skull lair

x1 solar ray

x1 needle ceiling

x1 enchanted javelin

 

altogether there are 20 traps & 20 monsters

 

spells:

x1 pot of generosity

x2 soul release

x1 poison of the old man

x2 reload

x1 gift of martyr

x1 swords of revealing light

x1 heavy storm

x1 chorus of sanctuary

x1 mystical space typhoon

x1 pot of greed

x1 white dragon ritual

x1 monster reborn

x1 dian keto the cure master

x1 malevolent nuzzler

x1 gravity axe-grarl

x1 malice dispersion

x1 ritual weapon

x1 creature swap

 

altogether there are 20 magics, 20 traps and 20 monsters which adds up to 60 (60 is max amount of cards allowed in a deck)

 

this is my own deck which i have tested and i think it's a really powerful deck if you ever get the chance to try out this deck go for it!!

Link to comment
Share on other sites

  • 2 weeks later...

how does this deck fail?? and it is true' date=' you're not suppose to have like 100 cards lol, you've never tried this deck so idk what's your problem, what deck do you have?

[/quote']

 

Actually, this deck does fail. Blue-Eyes? Servant of Catabolism?

Neo? Stern Mystic? Forgiving Maiden? Spirit of the Harp? Graverobber's Retribution? Blasting the Ruins? Enchanted Javelin?

Gift of the Martyr? Chorus of Sanctuary? Malice Dispersion? 60 CARDS?

Link to comment
Share on other sites

And if you want to know what Deck I have...

 

3x D.D. Surviror

2x D.D. Scout Plane

2x Zaborg

2x Thestalos

1x Mobius

2x Cyber Dragon

2x Banisher of the Radiance

1x Don Zaloog

1x Wildheart

1x Spirit Reaper

1x Marshamallon

1x DD Warrior Lady

1x DD Assailant

1x Breaker

 

3x Dimensional Fissure

1x Brain Control

1x Fissure

1x Smashing Ground

1x Enemy Controller

1x Reinforcements of the Army

1x Shrink

1x MST

1x Hammer Shot

1x Swords of Revealing Light

 

2x Sakuretsu Armor

2x Macro Cosmos

1x Trap Dustshoot

1x Torrential Tribute

1x Return from the Different Dimension

 

 

Build something like that next time, way better than random light monsters :lol:

Link to comment
Share on other sites

Here are 7 good reasons why your deck is bad:

 

1. SIZE: 60-card decks are invariably bad. 40-card decks are good (and, since 41 is the new 40, 41-card decks are good too).

 

2. RATIO: Most decks should be half monster and half spell/trap, with more spells than traps. There are some exceptions depending on strategy - for example, DDT runs relatively few monsters and almost no (if any) traps - but this deck is not one of them, especially since it doesn't even seem to have a strategy.

 

3. SITUATIONAL COMBOS: One copy each of the XYZ monsters will never amount to anything, especially since they're useless without one another. XYZ isn't exactly splashable, and even dedicated decks aren't very good. Things like that where cards are only useful with specific other cards are bad.

 

4. WHITE DRAGON RITUAL: If you're running Rituals, run the Ritual Monster, Manju of the Ten Thousand Hands, and Advanced Ritual Art, often with 3 of each. ARA is the only reason Rituals are even close to playable. Again, one Paladin, one Senju, and one WDR will not get you anything except dead draws.

 

5. BAD CARDS: Cards like Dian Keto and Pot of Generosity are just plain bad. Don't use them. There is no reason to use them in an ordinary deck, and little reason to use them in a dedicated deck.

 

6. BANNED CARDS: Advanced Format does not allow the use of Pot of Greed, Monster Reborn, or other brokenly overpowered cards.

 

7. HOLY PILE OF RANDOM, BATMAN! Your deck needs a theme. Throwing together random LIGHT-attribute monsters does not make a good deck.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...