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Smesh

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First to 3 wins a rep. Cards will be anonymous, do not put a creator. PM me your card when ready.

 

First to post is my opponent. If I have faced you before, you can not be my opponent.

 

The requirement is to make a Sea Serpent. The rest is up to you.

 

[spoiler=Card A]

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Card Lore:

"Brionac, Dragon of the Ice Barrier" + "Levia-Dragon - Daedalus"

When this card is Fusion Summoned, you can discard 2 cards to return 2 cards your opponent controls to their Deck. When this card attacks, you can send 1 card in your hand to the Graveyard to select 1 Field Spell Card in your Deck and send it to the Graveyard. When a Field Spell Card is sent to the Graveyard by this effect, increase your Life Points by 500. Once per duel, you can add 1 Field Spell Card from your Graveyard to your hand. By removing from play the cards used to Fusion Summon this card, you may destroy every card on the Field except for this card. This card cannot attack the turn you activated this effect.

 

 

[spoiler=Card B]

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When a WATER monster you control destroys a monster by battle, return 1 card on the field to it's owners hand. During your End Phase, if this card is the only monster you control, you can Special Summon 1 Level 4 or lower WATER monster from your hand or Graveyard to your field.

 

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I'm too lazy to give a detailed review, so I'll make this quick.

 

Personally, I feel that Card B is more OP'ed. However, Card B ties in all its effects together better, using the second effect to further strengthen the first effect. Though Card A has some nice ideas, but it also includes some slightly random effects, such as "increase your Life Points by 500". Overall, my vote goes for Card B because I have to say that I don't think the fusion is really worth it. I would rather use Brionac by itself.

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Card B gets my vote. Why? Because I can.... Nah JK, even though B does present a level of Op'ness to it. The effect is pretty useful for tough situations, and let's face it, cards are suppose to give you an advantage and this card definitely gives you an advantage. Card A is not so bad itself but its effect seems kinda jumbled and IMO random, plus that last effect for destroying every card on the field is pretty Op'd in itself, especially when you have nothing to lose. Also, I'm not so sure about the wording "Once per duel", but maybe that's because I'm on crack, once again, kidding....

 

Anywho, enough with my ridiculous and time-wasting ramble, as a said in the beginning, Card B gets my vote.

 

.... motherf'kerz

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