Alexander121793 Posted December 26, 2010 Report Share Posted December 26, 2010 Card name: Effect Master World Card type: Spell Trap/Magic type: Field Card Rarity: Common Describtion: This card cannot be negated, destroyed, removed or replaced. Their is no limit to the number of cards in both players hands. Their is no limit to the amount of times both players can normal summon. Their is no limit to the amount of spell and trap cards that can be played. Their is no limit to the amount of monsters that can be played. Increase the attack and defense of all your monsters by 1,000 points. The controler of this card gains 1,000 life points every turn. As long as this card remains on the field neither player can win until the one of the players life points reaches zero, runs out of cards in his deck, and has no monsters or spell and trap cards on the field ignore instant winning conditions. All summoning conditions are removed. Link to comment
Vector Nightmare Posted December 26, 2010 Report Share Posted December 26, 2010 Let me fix it up for you: Card name: Effect Master World Card type: Spell Trap/Magic type: Field Card Rarity: Common Descri[s]b[/s]ption: Turn the game into something a 5-year-old kid would find too stupid to bother with. am i doin it rite? Link to comment
Alexander121793 Posted December 26, 2010 Author Report Share Posted December 26, 2010 [quote name='~ Epic Hero - Saber ~' timestamp='1293397075' post='4884878'] Let me fix it up for you: Card name: Effect Master World Card type: Spell Trap/Magic type: Field Card Rarity: Common Descri[s]b[/s]ption: Turn the game into something a 5-year-old kid would find too stupid to bother with. am i doin it rite? [/quote] How does this card turn the game into something a 5-year-old kid would find too stupid to bother with. I don't see this card as overpowered, it is mostly a protection effect. I am currently making a archtype called Effect Master and I made this to be the archtypes main field spell. Though this card has powerfull effects I don't realy see it as overpowered especial sense you remove the limits of your opponent as well. Link to comment
Vector Nightmare Posted December 26, 2010 Report Share Posted December 26, 2010 "This card cannot be negated, destroyed, removed or replaced." No. "Their is no limit to the number of cards in both players hands. Their is no limit to the amount of times both players can normal summon. Their is no limit to the amount of spell and trap cards that can be played. Their is no limit to the amount of monsters that can be played." So according to you, all those limits were made just for fun, and have no meaning at all. So why not cancel them all out instantly? I mean, who cares about the fundamental rules of the game we are supposed to be playing? "Increase the attack and defense of all your monsters by 1,000 points. The controler of this card gains 1,000 life points every turn." Just this is crazy overpowered, and we are in a format where ATK/DEF and LP hardly even matter. "As long as this card remains on the field neither player can win until the one of the players life points reaches zero, runs out of cards in his deck, and has no monsters or spell and trap cards on the field ignore instant winning conditions." So basically if you have this card main'd or sided, and your opponent happens to play an Exodia deck, you win. What a loser. No matter that the third 'loss condition' does not apply to you, since this card is indestructible. "All summoning conditions are removed." And this clause is just stupid. --- I am not often blunt, because it hurts others. But this time, I will be. There is an unbelievable amount of stupidity, idiocy, and general badness stacked into this card. I cannot fathom how anyone who has ever played this game, even if it was just slapping BEWD cards on top of a mat and pretending to be Kaiba, could have come up with this. Link to comment
Alexander121793 Posted December 26, 2010 Author Report Share Posted December 26, 2010 [quote name='~ Epic Hero - Saber ~' timestamp='1293400994' post='4885037'] "This card cannot be negated, destroyed, removed or replaced." No. "Their is no limit to the number of cards in both players hands. Their is no limit to the amount of times both players can normal summon. Their is no limit to the amount of spell and trap cards that can be played. Their is no limit to the amount of monsters that can be played." So according to you, all those limits were made just for fun, and have no meaning at all. So why not cancel them all out instantly? I mean, who cares about the fundamental rules of the game we are supposed to be playing? "Increase the attack and defense of all your monsters by 1,000 points. The controler of this card gains 1,000 life points every turn." Just this is crazy overpowered, and we are in a format where ATK/DEF and LP hardly even matter. "As long as this card remains on the field neither player can win until the one of the players life points reaches zero, runs out of cards in his deck, and has no monsters or spell and trap cards on the field ignore instant winning conditions." So basically if you have this card main'd or sided, and your opponent happens to play an Exodia deck, you win. What a loser. No matter that the third 'loss condition' does not apply to you, since this card is indestructible. "All summoning conditions are removed." And this clause is just stupid. --- I am not often blunt, because it hurts others. But this time, I will be. There is an unbelievable amount of stupidity, idiocy, and general badness stacked into this card. I cannot fathom how anyone who has ever played this game, even if it was just slapping BEWD cards on top of a mat and pretending to be Kaiba, could have come up with this. [/quote] I made this card as the main field spell for a archtype I am making called effect master. Link to comment
Kyakan Posted December 26, 2010 Report Share Posted December 26, 2010 "This card cannot be negated, destroyed, removed or replaced." + "neither player can win until the one of the players life points reaches zero, runs out of cards in his deck, [b]and[/b] has no monsters or [b]spell and trap cards[/b]" The controller of this card can't lose. At all. Literally, you can't lose if you have this in play. And also, if you remove pretty much every limit that was put in this game to make it playable, you have the worst card imaginable. 0/10. And making this for an archetype does NOT in fact make this any more redeemable. Link to comment
Vector Nightmare Posted December 26, 2010 Report Share Posted December 26, 2010 [quote name='Kyakan' timestamp='1293405332' post='4885203'] "This card cannot be negated, destroyed, removed or replaced." + "neither player can win until the one of the players life points reaches zero, runs out of cards in his deck, [b]and[/b] has no monsters or [b]spell and trap cards[/b]" The controller of this card can't lose. At all. Literally, you can't lose if you have this in play. [/quote] Oh. Missed the 'and', thought it was 'or'. Scratch my previous statements. A blind, deaf, and dead person who has never heard anything about the game could easily make better cards than this. Please don't post whatever 'archetype' you make to 'support' this abomination. In fact, please don't post at all. Link to comment
Kyakan Posted December 26, 2010 Report Share Posted December 26, 2010 [quote name='~ Epic Hero - Saber ~' timestamp='1293406943' post='4885264'] A blind, deaf, and dead person who has never heard anything about the game could easily make better cards than this.[/quote] This made me giggle for whatever reason. But yeah, please, don't make the archetype for this. At best they'll be incredibly overpowered, at worst they'll be instant win like this card. Link to comment
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