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The Great Card Making Contest [2nd Round Started]


Myst

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Ok then heres my card

 

[spoiler=Nekros]

302788k.jpg

 

 

Hannibal Necromancer + 2 Level 4 monsters

 

When this card is Fusion Summoned, place 5 Spell Counters on this card. Each time a Spell card is activated, place 5 Spell Counters on this card. If this card has 25 or more counters on it, destroy this card. By removing any number of counters, Special Summon a monster from your Deck with an ATK or DEF equal to the amount of counters removed x100.

 

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Here is my card:

324853z.jpg

 

LORE:This card cannot be normal summoned or set. This card cannot be special summoned except by tributing 3 monsters you control. When this card is successfully summoned to your side of the field, destroy all spell and trap cards your opponent controls. You can discard one card from you hand to select and apply one of the following effects:

- Destroy one card your opponent controls.

- Place one Bite Counter on one monster card your opponent controls. When a monster with a Bite Counter is destroyed, the original control takes 1000 points of damage.

- Pay 500 life points. During your opponent's next turn, cards you control cannot be destroyed and you take no battle damage.

 

Pic= google images

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Ok, here mine.

 

[spoiler=Card]

106152.jpg

 

 

[spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play all cards in your hand. Once per turn, destroy 1 card in the field. This card gains 200 ATK for each removed card.

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Guest dtwrules

185013av.jpg

When this monster is selected as an attack target, pay 200 Life Points to negate the attack. Every turn after that place one Drown Counter on the attacking monster. (Max 5) When there are a total of 5 Drown Counters on a monster pay 500 life points to destroy that monster. If this card is sent to the graveyard all Drown Counters are removed off the field.

 

Pic - Deviant Art

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123728.jpg

 

This card cannot be Normal Summoned or Set.This card can only be Special Summoned by removing from play 3 or more FIRE attribute monsters from play. When this card is successfully summoned you can select and destroy cards on the field, up to the number of monsters you removed from play. When your opponent draws a card you may guess if it is a Spell, Trap or Monster card if you are correct the card is sent to the graveyard. Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally.)

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Oh, we're posting cards now? All right, here is mine:

 

25476.jpg

 

Once per turn, if this card is in face-up Defense Position, you can change it to face-up Attack Position. If you do, pick up the top 6 cards of your opponent's Deck and split them into 2 piles. (You do not look at the cards). Your opponent selects 1 pile and shuffles all cards in that pile back into their Deck. The cards in the other pile are removed from play face-down. If this card is destroyed while in face-up Attack Position, you can add 1 of your opponent's face-down removed from play cards to your hand.

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Here goes mine!:

 

230251v.jpg

 

Once per turn, if this monster is attacked by a Level 4 or lower monster your opponent controls, you can negate the attack and place 1 Alpha Counter on this card (max 1). Once per turn, during your turn, you can remove 1 Alpha Counter from this card and select 1 face-up Level 4 or lower monster your opponent controls, to inflict damage to your opponent equal to the selected monster's ATK.

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[spoiler=card]338107k.jpg]

 

[spoiler=lore]When this card attacks or is attacked, place 2 Swamp Counters and 1 Crawling Swamp Counters on any of your opponent's unoccupied Monster Card Zones or Spell & Trap Card Zones. If your opponent plays a card in the same Card Zone as a Swamp Counter, remove the Swamp Counter from the field. If a card is played in the same Card Zone as a Crawling Swamp Counter, destroy your opponent's card and remove the Crawling Swamp Counter from the field.

 

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Here is my card

302202.jpg

[spoiler=Effect]

When there is 1 or more "Winged Beast" Type monsters on the field, you can Special Summon 1 "Winged Beast" Type monster in your Hand or Deck to the field. The selected cards ATK/DEF is the same as the monster that Activated this Effect

 

 

Cred to .Supervillian for image and to Chillacino for a little OCG fix

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