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Spaz vs Hila Equitatus Inflectus


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4 votes to win

Whoever PMs me the card first is accepted


Spamming and trolling are acceptable Ignore that.

Votes will not be counted if they are based off of picture, name, or OCG

Winner gets a rep and 25 points

[spoiler=Opponent]Hila

 

[spoiler=Task]Make a monster whose effect uses 2 different types of counters, neither of which can be used by an existing card.

 

[spoiler=Card1]260852f.jpgThis card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 10 Vision Counters from anywhere on the Field. During your Standby Phase, place 1 Vision Counter on this card. Once per turn, you can remove 3 Vision Counters from this card to place one Hallucinate Counter on it. When there are 4 Hallucinate Counters on this card, you win the Duel.

 

[spoiler=Card2]302788l.jpg

When this card is Normal Summoned place 3 "Sword" counters on this card. This card can only declare an attack by removing 1 "Sword" counter from this card. When a "Sword" counter is removed from this card, place 1 "Shiled" counter on this card. If this card were to be destroyed by battle, you can remove a "Shield" counter to keep this card on the field. This card gains 1000 ATK for each Monster you control. This card gains 1000 DEF for each Spell/Trap card on your side of the field. If this card has no "Sword" or "Shield" counters on this card, you can discard 3 cards from your hand to add 2 "Sword" counters to this card.

 

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Since I now have a sudden obsession with voting on 1on1's, I guess I must vote. Oh, and NEVER POST THE CREATOR ON THE CARDS!

 

[spoiler=Card 1]

 

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned (from the hand? Graveyard? Deck?) except by removing 10 Vision Counters from anywhere on the Field.

We have had no introduction to Vision Counters, and as this is a one of card you should never base it's summoning condition on something that we have no idea about.

During your Standby Phase, place 1 Vision Counter on this card. Once per turn, you can remove 3 Vision Counters from this card to place one Hallucinate Counter on it. When there are 4 Hallucinate Counters on this card, you win the Duel.

Good, solid win condition.

 

The attack is way too high for it's effect, name sounds completely random, should have made it something based of the effect. Pic is good, but it looks more like an insect/machine than a fiend. Overall, it's creative, but needs to be a bit more balanced in terms of stats. OCG is nearly perfect.

 

 

[spoiler=Card 2]

 

When this card is Normal Summoned place 3 "Sword" counters on this card. This card can only declare an attack by removing 1 "Sword" counter from this card.

Wait, it's got zero attack.

When a "Sword" counter is removed from this card, place 1 "Shiled" counter on this card. If this card were to be destroyed by battle, you can remove a "Shield" counter from what... to keep this card on the field.

Like the sword and shield theme, good idea.

This card gains 1000 ATK for each Monster you control. This card gains 1000 DEF for each Spell/Trap card on your side of the field.

Oh, so it does have attack. This part needs to be repositioned, not at the end.

If this card has no "Sword" or "Shield" counters on this card, you can discard 3 cards from your hand to add 2 "Sword" counters to this card.

The cost is high, but that's good as it needs a drawback.

 

Pic is a bit stretched, but otherwise, fairly balanced and only a few OCG problems. The name is clever.

 

 

My vote goes to Card 2, as it is more creative and generally more balanced. Good luck to both of you.

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