Toffee. Posted December 22, 2010 Report Share Posted December 22, 2010 Labyrinth Wall #2 -EARTH- Lvl5 [Rock] A second story added onto the Labyrinth Wall. Escape is neigh impossible from this confusing mess. 0ATK / 3000DEF Giga Tank -DARK- Lvl4 [Machine/Effect] You can substitute this card for any 1 Fusion Material Monster listed on a "Labyrinth Tank". The other Fusion Material Monster(s) must be the correct one(s). If you control a "Labyrinth Wall", you can Tribute this card to Special Summon 1 "Labyrinth Tank" from your Graveyard. 1000ATK / 1000DEF Labyrinth-Placement Tank -DARK- Lvl4 [Machine/Effect] When this card is Normal Summoned, Special Summon 1 "Labyrinth Wall" monster from your hand to your side of the field. If this card is sent from the field to the Graveyard, and have at least 1 "Labyrinth Tank" in your Graveyard, draw 1 card. 900ATK / 900DEF Drill Tank -DARK- Lvl4 [Machine/Effect] You can discard this card to add 1 "Fusion" or "Polymerization" card(except Diffusion Wave Motion) from your Deck or Graveyard to your hand. The card added to your hand by this effect can only be used for the Fusion Summon of a "Labyrinth Tank" monster. 1400ATK / 1400DEF Labyrinth-Tunneler Tank -DARK- Lvl4 [Machine/Effect] Once per turn you can add 1 "Labyrinth Wall" monster from your deck to your hand. If you control a "Labyrinth Tank", you can activate this effect once more. 1100ATK / 1100DEF Breaker Tank -DARK- Lvl4 [Machine/Effect] You can substitute this card for any 1 Fusion Material Monster listed on a "Labyrinth Tank". The other Fusion Material Monster(s) must be the correct one(s). While this card is face-up on the field, draw 2 cards each time you Special Summon a "Labyrinth Tank" monster from your Extra Deck. 1700ATK / 1700DEF Proto-Labyrinth Tank -DARK- Lvl4 [Machine/Effect] By Tributing this card, as well as discarding 1 Monster and 1 Spell card, you can Special Summon 1 "Labyrinth Tank" from your Extra Deck. (This Special Summon is treated as a Fusion Summon) 500ATK / 500DEF Second Labyrinth Tank -DARK- Lvl7 [Machine/Fusion] "Giga-Tech Wolf" + "Cannon Soldier" 2400ATK / 2400DEF Third Labyrinth Tank -DARK Lvl7 [Machine/Fusion] "Giga-Tech Wolf" + "Cannon Soldier" 2400ATK / 2400DEF Super Labyrinth Tank -DARK- Lvl10 [Machine/Fusion/Effect] 2 "Labyrinth Tank" Fusion monsters. Once per turn, if you control a "Labyrinth Wall" monster, you can destroy 1 card on the field and draw 1 card. Once per turn if this card would be destroyed by a card effect, it is not destroyed. 3000ATK / 3000DEF Giga Drill Labyrinth-Breaker Tank -DARK- Lvl12 [Machine/Fusion/Effect] "Giga Tank" + "Drill Tank" + "Breaker Tank" + 1 "Labyrinth Tank" Fusion monster. This card can only be Special Summoned by a Fusion Summon. This card is un-effected by Spell and Trap cards. You can Remove from play 1 "Labyrinth Wall" monster in your Graveyard to select and activate 1 of the following effects: •Send all cards on your Opponent's side of the field to his/her Graveyard. •Remove from play up to 3 cards in your Opponent's hand •Draw 5 cards. 5000ATK / 5000DEF Labyrinth End-Boss -Quick-Play Spell- Discard 2 "Labyrinth Wall" monsters to activate. Reveal 1 "Giga Drill Labyrinth-Breaker" in your Extra deck to your Opponent, and Remove from play the Fusion Material monsters listed on that monster from your hand, deck, Graveyard, and/or Extra Deck, and Special Summon the revealed monster. This Special Summon is treated as a Fusion Summon. This card cannot be chained to. Tank Battery -Continuous Trap- Special Summon 1 level 7 "Labyrinth Tank" monster from your Graveyard to your side of the field. When either the Special Summoned monster or this card is removed from the field, destroy this card and/or the Summoned monster, and draw 1 card. Link to comment
-Griffin Posted December 22, 2010 Report Share Posted December 22, 2010 I want to run this Deck. It's just that pro. Labyrinth-Breaker is insane. Probably not balanced/consistent, but I don't actually care when it's that awesome. Draw 5 card effect like a boss. Link to comment
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