Daigusto Sphreez Posted December 21, 2010 Report Share Posted December 21, 2010 I'll choose the Requirement this time round. RequirementMake 1 Ace card that could be used for a 2011 Junk Starter Deck (Previous ones include Junk Warrior, Junk Destroyer etc.)No attempts at Excess please.The Card has to be a Synchro. Level 3+ members only please. Prize1 Rep from the Loser Victory ConditionsFirst to 4 Votes or 4 days after the cards were posted. Other Information-In a Card A - Card B format, so leave all forms of identification off of the card please, leave the circulation, Set ID and Creator slot blank. Also make sure to PM me the card after I've approved you, don't post it here. -Use the YCM default card Template, for easier/fairer comparison. -Voters receive +1 Rep, provided they give GOOD reasons as to why they chose the card they did. Votes will be ignored if I decide that they aren't explained sufficiently. -Judge on all aspects, Name, Picture, Effect, Balance, Playability, OCG, Creativity and anything else you judge by - also consider if the card meets the requirement. FINI. If you want to challenge me, just say so, right here, right now. OKTHE CARDS! [spoiler=Card A] Lore:"Junk Synchron" + 1 or more non-Tuner MonstersOnce per turn, you can equip this card to a monster your opponent controls OR unequip it to Special Summon this card in face-up Defense Position. The equipped monster cannot attack or change its Battle Position. For every "Junk" monster in your Graveyard, decrease the ATK of the equipped monster by 400. Once per turn, you can remove from play a monster in your Graveyard to selected an Attribute. The equipped monster's Attribute is treated as the selected Attribute. During each of your Standby Phases, you can discard 2 cards to Special Summon a monster with the same Attribute as the equipped monster from your Graveyard. When the equipped monster is destroyed, inflict damage to both players' Life Points equal to the Level of the equipped monster x300. [spoiler=Card B] Lore:"Junk Synchron" + 1 or more non-Tuner monstersWhen this card is Synchro Summoned, inflict Direct Damage to your opponent equal to the combined ATK of all level 2 or lower monsters used as Synchro Material for this card. Once per turn during your Main Phase, by removing from play 1 Warrior-Type monster from your Graveyard, this card gains 300 ATK. If this card is attacked by a monster with less than 2100 ATK, this card's ATK becomes 2100. When this card is destroyed, you can pay 500 Life Points to return it to your Extra Deck. FIRST TO 4 VOTES2 GOOD REASONS FOR EACH VOTE3 GOOD REASONS GET YOU A REP.THANK YOU! Link to comment Share on other sites More sharing options...
Smesh Posted December 21, 2010 Report Share Posted December 21, 2010 I'll do it if you change the requirement and make it 1 card.... Believe me, barely anyone votes if there are more than 2 cards ;_; Link to comment Share on other sites More sharing options...
starwebs1 Posted December 21, 2010 Share Posted December 21, 2010 · Hidden by starwebs1, December 21, 2010 - Changed mind. Hidden by starwebs1, December 21, 2010 - Changed mind. I'll go against you. Link to comment
Daigusto Sphreez Posted December 21, 2010 Author Report Share Posted December 21, 2010 Deal. ;) Link to comment Share on other sites More sharing options...
Smesh Posted December 21, 2010 Report Share Posted December 21, 2010 And change it from Junk Synchro too... Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted December 21, 2010 Author Report Share Posted December 21, 2010 Haha, fine, but it still has to be an ace card that you would likely find in a starter junk deck. Either way Mine will probably be a junk synchro, but junk starter decks are fairly flexibly, with x-sabers and other shizzle. Link to comment Share on other sites More sharing options...
Smesh Posted December 21, 2010 Report Share Posted December 21, 2010 :/ I'll give my spot to someone else then.. Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted December 21, 2010 Author Report Share Posted December 21, 2010 ----- Ok then. Link to comment Share on other sites More sharing options...
Zextra Posted December 21, 2010 Report Share Posted December 21, 2010 Alright, I'm up for it. Should I PM you my card or post it here? Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted December 21, 2010 Author Report Share Posted December 21, 2010 Card A/B style, so PM. Thanks. Link to comment Share on other sites More sharing options...
Zextra Posted December 21, 2010 Report Share Posted December 21, 2010 So what should I put for creator? Kazuki Takahashi? Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted December 21, 2010 Author Report Share Posted December 21, 2010 Ok, we'll put that for creator then, leave the other slots empty though (OP explains) Link to comment Share on other sites More sharing options...
Zextra Posted December 21, 2010 Report Share Posted December 21, 2010 Sent :D Link to comment Share on other sites More sharing options...
poinl Posted December 21, 2010 Report Share Posted December 21, 2010 i hate junk decks.they suck.I go with dragons :P Link to comment Share on other sites More sharing options...
The Sleeping Dude Posted December 21, 2010 Report Share Posted December 21, 2010 junks is only good when you maximize the graveyard with Level 2s and swarm the field with Level 5s Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted December 21, 2010 Author Report Share Posted December 21, 2010 Junk Warriors good, don't much rate the others. Link to comment Share on other sites More sharing options...
shelds9 Posted December 21, 2010 Report Share Posted December 21, 2010 Card A GMV Card A- Balanced- Can do many different things with it- Follows the requirements- Great OCG- Good name and it relates to the pic- Creative and original Card B- Quite original- Rusty OCG- Not as good as name or pic but they do relate well- Not as much diversity effect-wise Both are good cards... Good job both of you... Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted December 21, 2010 Author Report Share Posted December 21, 2010 Thanks for the vote. ;)1-0 Link to comment Share on other sites More sharing options...
Zextra Posted December 22, 2010 Report Share Posted December 22, 2010 Keep the votes coming :) Link to comment Share on other sites More sharing options...
.Ash Posted December 23, 2010 Report Share Posted December 23, 2010 Alright, let's take a look at these. Card AEDIT: It's been pointed out that I misread the card. As a result, I have had to re-review the card. Now I get to have another review. Quite high level for a fairly basic Lockdown card to begin with, and unless the target is pretty much a trump card, other monster can likely be used around it, or could just become tribute fodder. Attribute change can work favourably around the more Attribute-focused cards, including cutting off Honest for LIGHT monsters (this being a good example). Still, the fact remains that the monster is vulnerable until the next Standby Phase, when the SS effect kicks in. Card BOh goody. It reeks of plot device. Burn damage would be nice if it weren't for the fact Junk Synchron + any decent Level 4 would be one of the most common option for Level 7 Synchro's. ATK gain doesn't seem to worth it, 500 at least would be preferred. And cut the ATK loss as well for weak monsters. It's unnecessary. I'm undecided about it being moved back to the Extra Deck, would serve more use in the Grave I think. If I remember right, so long as it was Synchro Summoned right, they can be revived from the Graveyard. Hmm. OK, after having another look at Card A, playability has increased, but it seems quite costly at a Lv 10 for a fairly weak monster Lock. Card B is still not so good and has a fair few flaws in terms of playability, seemingly with no other use than to beat down. New vote goes to... Card A. Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted December 24, 2010 Author Report Share Posted December 24, 2010 thanks for the review ^ 2-01 daymore votes would be good Link to comment Share on other sites More sharing options...
Zextra Posted December 27, 2010 Report Share Posted December 27, 2010 Votes, anyone? Link to comment Share on other sites More sharing options...
Sander Posted December 27, 2010 Report Share Posted December 27, 2010 Card B. Why you may ask? Because Card A is useless. It's not worth to waste your Extra Deck space on a card that's only good for being an Union-esque card, that also makes the equipped monster weaker. Odds are pretty high that the card will stick around only for 1 turn (and by that I mean the turn when you Summon it). It will leave the field as soon as your opponent either Summons a monster with a higher ATK than the equipped monsters ATK or uses cards that can get rid of the equipped monster or both. Card B however has more of an use in Junk decks. Because it actually can be used successfully in Junk themed decks. Most Junk themed decks actually run a good number of Level 2 or lower non-tuner monsters (Tuningware etc), so it won't be utterly useless in Junk decks, kinda like Card A is. Link to comment Share on other sites More sharing options...
ayy lmao Posted December 27, 2010 Report Share Posted December 27, 2010 Card A Although Card A is blotched with effect's, it has far better OCG than card B. Card A is more balanced than Card B and shows more creativity. Card B Card B, although it isn't blotched with effects, it's OCG is quite off. It is less balanced and has less creativity. Also, the picture has a blank background and it's name isn't as good as Card A's. My vote is with Card A. Link to comment Share on other sites More sharing options...
Zextra Posted December 27, 2010 Report Share Posted December 27, 2010 3-1 Card A Link to comment Share on other sites More sharing options...
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