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One-Liners Contest


seattleite

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Rules:

 

* Doesn't have to have picture

 

* No entry fee

 

* Card effect must be one sentence long (no run on sentences either... :P)

 

* Cannot Relate to existing TCG cards in any way, shape or form.

 

* After joining you must submit your card within 48 hours.

 

 

Contestants:

1. Smesh (CARD SUBMITTED)

2. .:Blu:. (CARD SUBMITTED)

3. Clair (CARD SUBMITTED)

4. encapturer (CARD SUBMITTED)

5. Ser Warjacksworth (CARD SUBMITTED)

 

Judging:

 

Originality: /25

Playability: /25

Balance: /25

OCG: /5

 

Total: /80

 

* I will comment a little but don't expect a huge in-depth review.

 

 

Prizes:

 

1st place: 3 reps, 40 points

2nd Place: 2 reps, 30 points

3rd Place: 1 rep, 20 points

Others: 5 points

Cards submitted may become part of the LCCG

 

 

End Date: Christmas Eve, or if we get 5 contestants ASAP.

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Ok, contest is over, here are the results (by card creator)

 

[spoiler=Smesh]

221030.jpg

 

 

Originality: 5/25 It's basically a universal tutor...

Playability: 25/25 No problem here... lol

Balance: 5/25 Every deck would run this in 3's. Too many combos to even mention.

OCG: 5/5

 

Total: 40/80

 

 

 

[spoiler=Blu]

28ksm0j.jpg

 

 

Originality: 17/25 Well it's a direct attacker, which requires other monsters on your field..

Playability: 15/25 With only 600 ATK it's quite weak, and I'd rather just use something like Servant of Catabolism

Balance: 25/25 perfectly balanced

OCG: 5/5

 

Total: 62/80

 

 

[spoiler=Clair]

206253o.jpg

 

Originality: 22/25 One of the more original cards, it balances the Summoning with Damage. Still the concept is around some cards.

Playability: 22/25 It can see use in a few decks, maybe even taking advantage of the damage to you.

Balance: 18/25 Not too OP'd, but the summoned monster can be used in Synchro summons easily. I know though, if you put that in there it would have made it 2 sentences.. ;)

OCG: 4/5 Shouldn't be a Counter Trap

 

Total: 66/80

 

 

 

[spoiler=encapturer ]

 

Brutal Correction

Counter Trap

When your opponent activates a card during the battle phase, you can reveal a card in your hand of the same type (Monster, Magic, or Trap) as your opponent's card in order to negate and destroy your opponent's card.

 

Originality: 25/25 Very nice. It utilizes some creativity in making decks, specifically to counter your opponent's, and it is quite unique for only one sentence.. ;)

Playability: 24/25 Obviously very playable.

Balance: 18/25 It doesn't make you lose card advantage, which is very powerful considering the wide range of cards it can negate. But Traps are more commonly activated in the battle phase so I suppose it has it's limits. This is really powerful for negating monsters.

OCG: 5/5

 

Total: 72/80

 

 

 

[spoiler=Ser Warjacksworth]

 

 

Devious Mushroom

EARTH/ Plant/ Effect

1600/1200

****

You can send 1 Trap Card from your hand to the Graveyard to negate the activation of an Effect Monster's effect, and destroy it.

 

 

Originality: 24/25 Nicely utilizes 2 card types and Trap cards in the hand which is unusual

Playability: 25/25 yeah, yeah

Balance: 21/25 It might not use it's effect too much in some decks but with searchers, it's brutal. 1600 ATK is good for destroying them, negating their effect afterward. However, I realize it still requires traps in the hand which are dead.

OCG: 5/5

 

Total: 75/80

 

 

 

Placings:

1st: Ser Warjacksworth 75/80

2nd: encapturer 72/80

3rd: Clair, 66/80

4th: Blu, 62/80

5th: Smesh, 40/80

 

Comments:

 

Because of the difficult requirement, I thought you all did nicely keeping that in mind. This was to test your variety in card making... I'm sure YCM pressures you to make cards with very long effects, but small effects have a sort of simplistic creativity that long, boss monster-ish effects cannot compare to. Also some of these cards we will consider adding into the LCCG. With that thanks for being in the contest :D

 

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