Smashsquatch Posted December 18, 2010 Report Share Posted December 18, 2010 Another 1v1 against Matt Bahamut and for once I created a topic that is somewhat interesting. AMAZING So requrements areLv. 5 or higherMust be able to change attribute to 2 or more different attributes (includes Spells and Trap)No joke cards First to 3 votes wins +1rep and points Card ALore1 Tuner monster + 1 or more non-Tuner monster(s)This card can attack while it is in face-up Defence Position. Once per turn, you can change the Attribute of this card (you can change this cards Attribute to Spell or Trap. If you do, this card is considered as a Spell/Trap Card as well as a monster). You cannot declare an attack with this card during a turn you activate this effect. This card cannot be destroyed by battle with or by the effect of a card that is the same Attribute as this card. Card B Lore This can can only be Special Summoned by Tributing 1 WIND Monster and 1 DARK Monster. This monster can also change to a WIND Monster by Tributing 1 Spell card on your side of the field. This card can return to being a DARK Monster by Tributing 1 Trap card on your side of the field. When this card is destroyed as a result of battle you can select 1 DARK Monster and 1 WIND Monster from your Graveyard and Special Summon them to the field. Begin Voting! Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted December 18, 2010 Report Share Posted December 18, 2010 Thanks for setting up thread Smashsquatch. Just posting to wish you good luck, and to remind voters as always to post their explainations for their decisions. We can only improve through feedback. Thank you. Link to comment Share on other sites More sharing options...
Xguy Posted December 18, 2010 Report Share Posted December 18, 2010 card b is more playable and is more creative Link to comment Share on other sites More sharing options...
Smashsquatch Posted December 18, 2010 Author Report Share Posted December 18, 2010 card b is more playable and is more creative Can you explain alittle on what you mean by creative? Link to comment Share on other sites More sharing options...
.Ash Posted December 18, 2010 Report Share Posted December 18, 2010 card b is more playable and is more creative I wouldn't pay too much attention to this, he's been spamming like crazy. Ok, you want a detailed vote, just so happens to be something I'm good at. Impervius Black KnightTotal Defence Shogun springs to mind. Very versatile, perhaps bordering OP'd. Unsure on OCG, the Spell/Trap change certainly doesn't look right, but I'm at a loss to what it should be. That aside, certainly is well protected and seemingly a very good generic Lv. 6 Synchro monster. King of ApocalypseQuickly impaired by it's summoning conditions, seeing as how it is difficult to find a good level of synergy between DARK and WIND attribute monsters. The only middle ground I can see is Blackwings, who have better alternatives. I think the cost for Attribute change is a little awkward and potentially harmful to the user. The last part of the effect (Special Summoning a WIND and DARK monster) is probably the most beneficial part of the card, but again is limited by the "destroyed by battle" restriction. My vote goes to Card A for overall splashability and general playability. Simply put, fits into more Deck types and easier to use to its full potential. Link to comment Share on other sites More sharing options...
Smashsquatch Posted December 18, 2010 Author Report Share Posted December 18, 2010 Thanks for voting! Card A 1Card B 0 Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted December 19, 2010 Report Share Posted December 19, 2010 Thanks as always for the detailed review Snowyash. Votes please. Link to comment Share on other sites More sharing options...
Hila Ⅰ Posted December 19, 2010 Report Share Posted December 19, 2010 I vote for Card A: Card A: Shogun :/. I don't think Spell/Trap are actual attributes but I like the idea. I also like the idea of it not being destroyed by battle with a monster the same attribute as it. Also it has a minor drawback so, it is balanced. Card B: Card B has very bad OCG, eg. you cannot tribute spell and trap cards, but the effect of changing is different, and unique. Like snowyash said, tributing 1 WIND and 1 DARK monster is a hard task, maybe Dark Blade unions etc maybe (I'm not sure of the unions attributes) or Blackwings. However Card B gains no benifits in changing attributes while Card A has. Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted December 19, 2010 Report Share Posted December 19, 2010 Thank you for voting. 2-0 Another vote for Card A would seal victory. Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted December 19, 2010 Report Share Posted December 19, 2010 A: Name: 5/5Picture: 10/15Creativity: 15/15OCG: 18/20Balance: 15/20Effect: 21/25 Overall: 84% ^Slightly overpowered as its easy to summon. But I like it. B: Name: 5/5Picture: 13/15Creativity: 12/15 OCG: 16/20Balance: 14/20Effect: 20/25 Overall: 80% ^It reminds me of an underpowered Dark Simongh. I support Card A. Link to comment Share on other sites More sharing options...
Smashsquatch Posted December 19, 2010 Author Report Share Posted December 19, 2010 Damn I lose! Good game Matt Bahamut! Link to comment Share on other sites More sharing options...
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