The White Wolf Posted December 18, 2010 Report Share Posted December 18, 2010 [spoiler=Prize]1 Rep500 Points [spoiler=Rules]-All YCM rules apply-First to post their cards is my opponent-First to 5 votes wins [spoiler=Challenge]Make an Archtype, all effect monsters, at least 1 Synchro, 3 cards + [spoiler=Cards][spoiler=SSD's]"Magical Flames Fire Imp" + 1 or more non-Tuner FIRE monsters.This card is also treated as a Spellcaster-type monster. Once per turn, during your Main Phase, you can select and destroy 1 card you control. If you use this effect, all monsters you control gain 500 ATK and the following effects.*If it was a Spell Card, all monsters you control are unaffected by the effects of Trap Cards until the End Phase.*If it was a Trap Card. all monsters you control are unaffected by the effects of Spell Cards until the End Phase.*If it was a Monster Card, all monsters you control gain an additional 500 ATK.This card is also treated as a Spellcaster-type monster. As long as this card remains face-up on the field, all monsters with "Magical Flames" in their card name gain 500 ATK.This card is also treated as a Spellcaster-type monster. Once per turn you can select 1 Synchro monster in either Graveyard and remove it from play. If you use this effect, this card can attack your opponent directly. If you use this effect, this card cannot attack until the End Phase of your next turn.This card is also treated as a Spellcaster-type monster. Once per turn, during your Main Phase, you can select 1 card on the field and remove it from play until the End Phase of your next turn. As long as this card remains face-up on the field, pay 500 Life Points during each of your Standby Phases. [spoiler=RadioKirby's]1 Tuner + 1 or more Warrior-Type non-Tuner monstersWhen this card is Summoned, place 10 Attack Counters on it. Once per turn, you can remove any number of Attack Counters from this card to Special Summon 1 "Weapon Master" monster from your Deck whose Level is equal to the number of Attack Counters removed. When this card declares an attack, remove 1 Attack Counter from this card. If there are no Attack Counters on this card, it cannot declare an attack.You can Special Summon this card by Tributing 1 monster you control that has at least 5 Attack Counters on it. When this card is Summoned, place 10 Attack Counters on it. Once per turn, you can remove 2 Attack Counters from this card to destroy 1 Spell or Trap Card on the field. Each time this card declares an attack, remove 1 Attack Counter from this card. If there are no Attack Counters on this card, this card cannot declare an attack.When this card is Summoned, place 6 Attack Counters on this card. Once per turn, you can remove 1 Attack Counter from this card. If you do, this card can attack twice this turn. During each of your Battle Phases, remove 1 Attack Counter from this card. If there are no Attack Counters on this card, it cannot declare an attack. When this card is Summoned, place 4 Attack Counters on it. Once per turn, you can discard 1 "Weapon Master" monster to select 1 Level 4 or lower "Weapon Master" monster in your Graveyard. Special Summon it, and place 6 Attack Counters on it. Each time this card declares an attack, remove 1 Attack Counter from this card. If there are no Attack Counters on this card, this card cannot declare an attack.During each of your End Phases, place 1 Attack Counter on all "Weapon Master" monsters you control. When a "Weapon Master" monster you control is destroyed, distribute new Attack Counters equal to the destroyed monster's Level among face-up "Weapon Master" monsters you control. Once per turn, you can place 1 Defense Counter on this card (max. 1). If a "Weapon Master" monster you control would be destroyed, you can remove 1 Defense Counter instead.Whenever a "Weapon Master" monster you control is selected as an attack target, you can pay 500 Life Points and have that monster you control gain ATK equal to the number of Attack Counters on it x300 until the End Phase. During each of your Standby Phases, reveal 1 "Weapon Master" monster in your hand or destroy this card. Link to comment Share on other sites More sharing options...
.:Wolf O'Donnel:. Posted December 18, 2010 Report Share Posted December 18, 2010 im in! Link to comment Share on other sites More sharing options...
Xguy Posted December 18, 2010 Report Share Posted December 18, 2010 me vs. you edit: ninjad Link to comment Share on other sites More sharing options...
.:Wolf O'Donnel:. Posted December 18, 2010 Report Share Posted December 18, 2010 i posted first. i get it. Link to comment Share on other sites More sharing options...
Sweetie Belle Posted December 18, 2010 Report Share Posted December 18, 2010 i posted first. i get it. Unless he means First to post cards: [spoiler=Cards]1 Tuner + 1 or more Warrior-Type non-Tuner monstersWhen this card is Summoned, place 10 Attack Counters on it. Once per turn, you can remove any number of Attack Counters from this card to Special Summon 1 "Weapon Master" monster from your Deck whose Level is equal to the number of Attack Counters removed. When this card declares an attack, remove 1 Attack Counter from this card. If there are no Attack Counters on this card, it cannot declare an attack.You can Special Summon this card by Tributing 1 monster you control that has at least 5 Attack Counters on it. When this card is Summoned, place 10 Attack Counters on it. Once per turn, you can remove 2 Attack Counters from this card to destroy 1 Spell or Trap Card on the field. Each time this card declares an attack, remove 1 Attack Counter from this card. If there are no Attack Counters on this card, this card cannot declare an attack.When this card is Summoned, place 6 Attack Counters on this card. Once per turn, you can remove 1 Attack Counter from this card. If you do, this card can attack twice this turn. During each of your Battle Phases, remove 1 Attack Counter from this card. If there are no Attack Counters on this card, it cannot declare an attack. When this card is Summoned, place 4 Attack Counters on it. Once per turn, you can discard 1 "Weapon Master" monster to select 1 Level 4 or lower "Weapon Master" monster in your Graveyard. Special Summon it, and place 6 Attack Counters on it. Each time this card declares an attack, remove 1 Attack Counter from this card. If there are no Attack Counters on this card, this card cannot declare an attack.During each of your End Phases, place 1 Attack Counter on all "Weapon Master" monsters you control. When a "Weapon Master" monster you control is destroyed, distribute new Attack Counters equal to the destroyed monster's Level among face-up "Weapon Master" monsters you control. Once per turn, you can place 1 Defense Counter on this card (max. 1). If a "Weapon Master" monster you control would be destroyed, you can remove 1 Defense Counter instead.Whenever a "Weapon Master" monster you control is selected as an attack target, you can pay 500 Life Points and have that monster you control gain ATK equal to the number of Attack Counters on it x300 until the End Phase. During each of your Standby Phases, reveal 1 "Weapon Master" monster in your hand or destroy this card. Link to comment Share on other sites More sharing options...
The White Wolf Posted December 19, 2010 Author Report Share Posted December 19, 2010 I meant first to post cards :3 Sorry YugiOWN Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted December 19, 2010 Report Share Posted December 19, 2010 Better get the scoreboard out, this could take a while.. <_< .. OK. First of all, let me just say, I liked every single card. If you want an individual score explained, I can do that. SSD: Names: 4/5Pictures: 13/15Creativity: 13/15OCG: 18/20Balance: 17/20Effects: 22/25 Overall: 87% Kirby: Names: 5/5Pictures: 13/15Creativity: 14/15 OCG: 20/20Balance: 17/20Effects: 24/25 Overall: 93% RadioKirby gets my support (not through having more cards either, I distributed my points as fairly as I felt I could. :) ) Link to comment Share on other sites More sharing options...
The White Wolf Posted December 19, 2010 Author Report Share Posted December 19, 2010 Me: 0/5Kirby: 1/5Thanks for your vote Link to comment Share on other sites More sharing options...
The White Wolf Posted December 19, 2010 Author Report Share Posted December 19, 2010 Votes Link to comment Share on other sites More sharing options...
Heavens Guardian Posted December 24, 2010 Report Share Posted December 24, 2010 Radio better pick more better OCG -Better OCG-Better Names(Probulay wont count but hay)-More realistic and balanced effects Link to comment Share on other sites More sharing options...
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