Jump to content

Federation of "Retired" Cardmakers


Smesh

Recommended Posts

[center]There are a bunch of good card makers that don't make cards anymore. Why? Because we don't feel like it. Or because RC is full of noobs. Or because the Cnc you get sucks. Or..

You get it.

So I made this. For card makers who don't really make cards, but are probably better than half of RC...or more.

Here you can post cards and get actual good CnC, hold contests, schedule 1v1's, whatever. You get the point. [b]General discussion is allowed, but don't get carried away.[/b]

So. Here are the members and spoilers and schtuff.

Just ask to join. No app.

[spoiler=Members]
Deustodo
Professor Layton
Cyber-Valley™
SaTuRnPaLaDiN
Coyote Starrk
Monkey
BrokenHeart15
Izanagi
[/spoiler]

[spoiler=Affiliate App]
[/spoiler]

[spoiler=Banner?]
Wanna make a banner for the club? If you're a member or you want to get one made, PM me.
[/spoiler]

[spoiler=Club Contests]
[/spoiler]

Join. Now.[/center]
Link to comment
Share on other sites

[quote name='Smesh' timestamp='1292532635' post='4857440']
O.o

Yes. That needs LOTS of support.
[/quote]

Yeah, Powerforce thought so too. This is what I had, before the thing died.

[spoiler=Cards]
Phantom Caller
****
DARK / Fiend
Effect Monster
ATK: 0 / DEF: 0
This card gains 2000 DEF during your opponent’s turn. When this card is destroyed, add either 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" to your hand.

Phantom’s Hope
********
DARK / Fiend
Effect Monster
ATK: 1000 DEF: 1000
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by discarding 1 DARK monster. This card’s name is always treated as “Uria, Lord of Searing Flames”. If this card is attacked, increase it’s ATK by 1500 until your Standby Phase.


Phantom Charity
[Normal Spell Card]
Activate only while “Armityle The Chaos Phantom” is on your side of the Field. Increase your Life Points by 2000, then draw 1 card.

Chaos Phantom’s Rage
[Equip Spell Card]
This card cannot be destroyed by your opponent's Spell and Trap Cards. This card can only be equipped to “Armityle The Chaos Phantom”. The equipped monster gains 10,000 ATK during your opponent’s turn.[/spoiler]
Link to comment
Share on other sites

[quote name='Professor Layton' timestamp='1292532762' post='4857446']
Yeah, Powerforce thought so too. This is what I had, before the thing died.

[spoiler=Cards]
Phantom Caller
****
DARK / Fiend
Effect Monster
ATK: 0 / DEF: 0
This card gains 2000 DEF during your opponent’s turn. When this card is destroyed, add either 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" to your hand.

Phantom’s Hope
********
DARK / Fiend
Effect Monster
ATK: 1000 DEF: 1000
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by discarding 1 DARK monster. This card’s name is always treated as “Uria, Lord of Searing Flames”. If this card is attacked, increase it’s ATK by 1500 until your Standby Phase.


Phantom Charity
[Normal Spell Card]
Activate only while “Armityle The Chaos Phantom” is on your side of the Field. Increase your Life Points by 2000, then draw 1 card.

Chaos Phantom’s Rage
[Equip Spell Card]
This card cannot be destroyed by your opponent's Spell and Trap Cards. This card can only be equipped to “Armityle The Chaos Phantom”. The equipped monster gains 10,000 ATK during your opponent’s turn.[/spoiler]
[/quote]

I actually really like those. The last card might give Armityle some hope :')
Link to comment
Share on other sites

Since we're all showing some cards, here's an old one I made a while back - but never showed YCM. It's a bit of an improvement to my first set - the Princess monsters. The Princess monsters made tokens during your Standby Phase - and each token did something if you tributed it (like let you draw a card, destroy an S/T, deal effect damage, etc...):

[IMG]http://i607.photobucket.com/albums/tt153/Mint_Blancmanche_2009/ROS-0098PrincessoftheBunnies.jpg[/IMG]
[i]During each of your Standby Phases, Special Summon 1 "Bunny Token" (1-Star/EARTH/Beast-Type/ATK 200/DEF 100) to your field. These Tokens cannot be used for a Tribute Summon. By Tributing 1 "Bunny Token", Special Summon 2 "Bunny Tokens" to your field. This effect can only be activated once per turn. If this card would be selected as an attack target, you can change the attack to a "Bunny Token" you control instead.[/i]

I know that the OCG is slightly off - only because I took the OCG off older cards at the time. This one would be good for Synchros if you need that one extra level. Lemme know whatcha think, guys.
Link to comment
Share on other sites

I suppose I never really cared much for CC. Contests were interesting but more often than not they were more down to one's popularity than one's own skill at said subject. I'm a decent enough cardmaker if I can be bothered to put my mind to it and my reviews are notoriously scathing. Long, in-depth reviews are very much my speciality and although I rarely bothered to apply my skills and rather deep knowledge to the process of cardmaking itself, when I do I am rather impressive.

I decided to officially retire approximately four months ago to dedicate one's talents to trolling and CCGs. Much like a remorseful Mafioso I decided to give back to a community I once plagued (and still do, albeit often accidentally and when on purpose, discreetly). I aim to "give back" through Created Card Games like Leo's CCG, Tommer's Yu-Gi-Oh! CCG and New Generation Dueling CCG, although I am most prominent in Leo's CCG (where I am sort of a TCG "buff", so to speak, and one of the premier OTK spotters and fixers). I post very occasionally in RC with a card I cobbled together quickly out of boredom, and I rarely achieve more than a couple of comments per thread.

May I join?
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...