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[Coyote Starrk] Mr. Starrk's 3 Week Open Card Contest! 16 spots left!


.Starrk

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Yo!

 

 

Step right up and join the magical new open card contest!

 

All ya' gotta do is follow the rules, and you'll be just fine! ;D

 

Post any card ya' like!

 

Please, no overpowered, divine, or vanillas allowed in this contest! Hur Hur Hur!

 

Have fun ya' little whipper snappers!

 

Entry fee is free! Yippie! :D

 

Volunteers!

 

-All the f***ing people in my contest.

 

-Your mother

 

-My mother

 

-Chuck Norris

 

-That guy that bl*ws himself on the street

 

-A penguin

 

-A bowl of salsa named Jerry

 

-Bill from accounting

 

-A marshmallow

 

-A racist old black man

 

-Capitalist Frog

 

-Communist Flying Narwhal

 

-And a sexually confused armadillo!

 

 

 

20 contestants folk!

 

First come first serve!

 

Winner gets 3 reps and braggin rights!

 

I'll be rating you on effect, pic and usability!

 

Go Go Go!

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can i join

 

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2 or more Tuner monsters + 1 or more non-Tuner "Bio Union Dragon" monsters.

This card Loses 200 ATK for each Union Monster in your Graveyard. When this card is destroyed and sent to the Graveyard, you can remove from play 2 "Bio Union Dragon" monsters in your Graveyard to Special Summon this card. While this card is face-up on the field, all increases and decreases to ATK and DEF are reversed.

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No restrictions? No Entry Fee? Me likes that... a lot :lol:

 

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"Magical Citadel of Endymion" + 1 or more Spellcaster-Type monsters

This card cannot be Special Summoned except from the Extra Deck by removing the above Fusion Material Cards you control with a total of 10 or more Spell Counters on them from play (You do not use "Polymerization"). This card's ATK and DEF are equal to the total number of Spell Counters on the Fusion Material Cards x 400. This card cannot be targeted and is unaffected by the effects of Spell Cards. Once per turn, you can remove 1 to 3 Spell Cards in either player's Graveyard from play to select 1 Card Zone on the field. That Card Zone cannot be used as long as this card remains face-up on the field. If there is a card in the selected Zone, destroy it. If there are no Spell Cards in either player's Graveyard, you win the Duel.

 

Good luck :)

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  • 2 weeks later...

I'll join.

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[spoiler=LORE (You'll need it >.<)] You can Normal Summon this card with 1, 2, 3 or no Tributes. If you Normal Summon this card with no Tributes, its Level becomes 3 and its original ATK and DEF become equal to the number of cards in your hand plus the Level of this card x200. If you Normal Summon this card with 1 Tribute, its Level becomes 5 and its original ATK and DEF become equal to the number of cards in your Graveyard x400. If you Normal Summon this card with 2 Tributes, its Level becomes 8 and its original ATK and DEF become equal to the number of cards on the field plus the number of cards in your opponent's hand x200. If you Normal Summon this 3 Tributes, its Level becomes 10 and its original ATK and DEF become equal to the number of cards in your Deck x100. While on your side of the field, this card gains one of the following effects depending on its Level: 3: This card is also treated as a Tuner monster. 5: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Damage to your opponent. 8: This card is also treated as a Union Monster. Once per turn, if you control this monster on the field, you can equip it to a face-up Lv 8 or lower monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains ATK and DEF equal to half of this card's original ATK and DEF. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.). 10: When this card is destroyed by battle and sent to the Graveyard, return it to your hand and inflict damage to your opponent's Life Points equal to this card's original ATK.

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing up to 3 A-Counter(s) from anywhere on the field. This card's ATK and DEF are equal to the number of A-Counte(s) removed from the field x500. This card cannot be selected as an attack target by one of your opponent's Reptile-Type Monsters. When this card is destroyed and sent to the Graveyard, discard 2 cards from your hand to destroy one face-up card on the field

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[spoiler=Card]

 

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Lore:

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by discarding 2 Equip Spell Cards. This card cannot declare an attack. Once per turn, if you control this monster on the field, you can equip it to a face-up Warrior-Type monster on your side of the field as an Equip Card, OR unequip it to Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster's ATK and DEF are the same as this card's ATK and DEF. (1 monster can only be equipped with 1 Union Monster at a time). If the equipped monster would be destroyed, you can remove from play 1 Equip Spell Card in your Graveyard instead. If not, destroy this card. When this card is destroyed, you can add 1 Equip Spell Card from your Graveyard to your hand, then destroy all face-up Equip Spell Cards your opponent controls.

 

 

 

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I want in please

 

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Lore: Once per turn, draw 3 cards from your deck. Activate one of the following effects according to the type of card you've drawn:

-If you draw a monster card, Special Summon it to your side of the field.

-If you draw an Equip spell card, you must equip it to this card.

-If you draw a Trap card, discard it.

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This seems like my kind of contest :D

Well, here's my card...

 

[spoiler=Card...]

 

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Lore:

1 Tuner + 1 or more non-Tuner Gemini monsters

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

• Once per turn, you can select a card in your Graveyard at random and Set it face-down in one of your unoccupied Spell and Trap Card Zones. When this card is selected as an attack target, you can send the top 2 cards of your Deck to the Graveyard to flip the Set card face-up. Activate one of the following effects depending on the type of card flipped:

• Monster Card: You can Special Summon a Level 8 or lower Gemini monster from your Deck and switch the attack target to it.

• Spell Card: you can select a monster in your Graveyard and equip it to this card. This card gains ATK and DEF equal to the equipped monster's Level x300. When this card would be destroyed, you can destroy the equipped monster instead.

• Trap Card: You can Tribute this card to end the Battle Phase. During your next Standby Phase, take control of the monster that attacked this card. Its effect is negated.

While this card is in your Graveyard, you can remove it from play. If you do, all Gemini monsters you control are treated as Effect monsters and gain their effects until the End Phase.

 

 

 

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Guest Synergy

I want to join

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This card cannot be Normal Summoned, Special Summoned, or set. You can destroy 1 monster you control to Remove from Play this card from your hand. During your Standby Phase, while this card is Removed from Play, you can return 1 card in your hand to the top of your Deck to return this card to your side of the field in face-up Attack or Defense Position. If you do Remove from Play 1 card in your Graveyard. This card gains ATK and DEF equal to the number of removed from play monsters x 200. During your opponent's Standby Phase remove this card from play.

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Imma join =D

 

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This card cannot be Special Summoned. This card cannot be destroyed by battle. Once per turn, you can Tribute 1 other monster you control to switch Decks with your opponent, until your next Standby Phase. This card gains ATK equal to the number of cards you drew from your opponent's Deck x 1000, until your next End Phase.

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