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Archwing

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I can dance quite well.

But instead why don't we do a super epic sloppy battle of overpoweredness!?!? =D

*jumps up into the air, my arm turns into a giant-ass lazor, and blasts a huge ball of energy at you*


Considering you're FTW, I bet you can deflect that with your GAZE.

EDIT: I g2g

FUUUUUUUU

D:::::
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[quote]What possessed you to mix those things?

[/quote]

A mix of stupidity, sleepyness, hunger, and the fact that im trying to do like 4 things at once :P


Gawd..... It tastes like if you just blended old vegtibles with toothpaste D:

And to make things worse




Im out of beef jerky and ice cream! (The two have nothing to do with each other, i just happened to notice their both gone)

Mabey i should order some rebellion pizza : D

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@ FTW Yeah its the anime thing



BTW this has nothing to do with Code Geass but i feel im a bit rusty and would like to see what you guys think of these cards, and if you could point out any errors '~' We all know im bad with grammer and OCG.... Before i was in a club for this kind of thing but that club closed down a while ago D:
Yeah their pokemon but give me a break, Its hard to find good pic's for other stuff... And i like the pictures :P I feel it would be a waste if i DIDNT use them
[center][spoiler=Cards]
[IMG]http://i235.photobucket.com/albums/ee217/larharlx/createcard1-1.jpg[/IMG]
If this card was Special Summoned by the effect of "Archwing's Kirlia", Increase the ATK and DEF of this card by 300. When this card is summoned place 10 PP Counters on this card. During your Main Phase you can remove 1 PP counter from this card to look at the top card of your opponents deck. During your Battle Phase you can remove 1 PP Counter from this card to Increase the ATK of this card by 50 for each monster in your Graveyard. During your Battle Phase you can remove 1 PP Counter from this card to switch the positon of one monster card on your opponents side of the field. During your End Phase you can remove one PP Counter from this card to Send this card Out of play untill your Draw Phase.

[IMG]http://i235.photobucket.com/albums/ee217/larharlx/createcard2.jpg[/IMG]
If this card was Special Summoned by the effect of "Archwing's Daburan" Place an extra 4 PP counters on this card. When this card is summoned place 8 PP Counters on this card. During your Main Phase you can remove 1 PP counter from this card to negate the effect of your opponents Spell Cards untill the End Phase of your turn. During your Battle Phase you can remove 1 PP counter from this card to flip 1 Face-down card on your opponents side of the field Face-up. During your Main Phase you can remove 1 PP counter from this card to increase the ATK and DEF of all Psychic-Type monsters on the field by 300 untill the End Phase of your turn.

[IMG]http://i235.photobucket.com/albums/ee217/larharlx/createcard-3.jpg[/IMG]
If this card is Special Summoned by the effect of "Archwing's Combee" place 3 extra PP counters on this card. When this card is Summoned place 6 PP counters on it. During your Main Phase you can remove 1 PP counter to Special Summon 1 "Combee Token" (Insect-Type/WIND/Level 3/ATK 1000/DEF 1000) During your Battle Phase you can tribute 1 "Combee Token" to inflict 500 points of direct damage to your opponent. This card cannot be selected as a attack target as long as you control a "Combee Token".

[/spoiler][/center]

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