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~Dragon Ball, the Eternal Journey~ *Best Dragon Ball Gallery on YCM EVER* [UPDATED 10/27/17] (250/250?) PART 1


HulkTySSJ2

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  • 4 weeks later...
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  • 2 weeks later...

Basically, Pop Culture Cards no longer exists as its own section and is more/less integrated with the other cards.

Change was done, so you guys get more recognition on your work, seeing most people avoided PC.

 

Essentially, if your cards were designed with the metagame in mind, they go here.

Other cards go into Casual.

 

 

Does this help?

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Basically, Pop Culture Cards no longer exists as its own section and is more/less integrated with the other cards.

Change was done, so you guys get more recognition on your work, seeing most people avoided PC.

 

Essentially, if your cards were designed with the metagame in mind, they go here.

Other cards go into Casual.

 

 

Does this help?

Yeah, that helps a lot, but it seems like things are actually going SLOWER here...

Oh well, not gonna stop me after all these years of hard work.

I just finished editing a chuck of new pics for more future cards here as well.

Should hopefully have some up real soon.

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  • 2 weeks later...

Wow. This amount of effort and dedication is truly underappreciated and rare to see.

I'll see if I can pop in and comment every now and again to help critique the cards.

For now, some random things:
Launch: maybe when you summon the other launch, the original one gets tributted (signifying a complete change)
Young Bulma: you could have it's effect only work while in attack position. It's not necessary, but it gives a reason to use its end phase effect.
The 7 Dragon balls: you win the duel, not round. In any case, the costs/time required takes too long to be feasible.
Android absorption: due to the wording, you can use an imperfected android cell to summon another imperfected android cell.
Cracked Dragon Balls: did you mean to negate effects with dragonball in the NAME? If you meant text, just be aware that it effects General Blue (and any other card that might help the dragonball win condition)

I'll see if I can help more later. Good luck!

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Wow. This amount of effort and dedication is truly underappreciated and rare to see.

I'll see if I can pop in and comment every now and again to help critique the cards.

For now, some random things:
Launch: maybe when you summon the other launch, the original one gets tributted (signifying a complete change)
Young Bulma: you could have it's effect only work while in attack position. It's not necessary, but it gives a reason to use its end phase effect.
The 7 Dragon balls: you win the duel, not round. In any case, the costs/time required takes too long to be feasible.
Android absorption: due to the wording, you can use an imperfected android cell to summon another imperfected android cell.
Cracked Dragon Balls: did you mean to negate effects with dragonball in the NAME? If you meant text, just be aware that it effects General Blue (and any other card that might help the dragonball win condition)

I'll see if I can help more later. Good luck!

Thank you very much. Though this thread itself is only 4 years old, I've been working on this for over 6-7 years...

 

I still need to edit Launch. She'll be returning to the Deck if her effect is successful, then Blonde Hair Launch will have a similar effect.

 

Young Bulma is just fine too me.

 

I indicated "Round" instead of "Match" so we don't end the whole 2 out of 3 games. Is that simply an OCG fix I missed???

 

I'm well aware, but I'm also perfectly fine with it. It would hardly EVER be used, yet it still gives a Cell-based deck a new move.

 

I'm aware of this as well. It is meant to be a Side Deck card.

 

That would be awesome. Look forward to it.

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Considering there are 200+ cards in here, don't think a lot of people are going to want to comment.

Although you're more than welcome to just grade a small portion now; and work your way through things later on.

 

Oh yeah, and I'm forced to move this because of the Fake Type (Saiyan).

I know that it's the race that most of the DBZ characters are (from my memory of the show), but you can just remove it and the thread can stay here.

 

Basically, Advanced/Casual abide by the existing standards Konami's made.

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