Jump to content

Trying to make this game more interesting.


Makο

Recommended Posts

Art of the Game[color="#FFFFFF"]..................[/color][Continuous Spell]

This card can only be activated in response to the Summoning of an Effect Monster. Once per Standby Phase, ask your opponent a question revolving the Yu-Gi-Oh! Card Game rules. If your opponent is unable to correctly answer the question, select 1 Effect monster on the field or in either players Graveyard. It becomes a Normal Monster, and cannot use its effect as long as this card is in play. If you opponent is able to answer, destroy this card. If this card is destroyed directly after its activation, destroy the Summoned monster. This effect cannot be negated. Your opponent cannot refer to his/her Card Game manuel.


Card Fix by FTW (For the Wynn)


Art of the Game[color="#FFFFFF"].....................[/color][Continuous Trap]


This card can only be activated in response to the summoning of an Effect Monster. Once per turn, during your Standby Phase, ask your opponent a question about the Yu-Gi-Oh! Game Rules. If your opponent unsuccessfully answers the questions, select 1 Effect Monster on the field or in either player's Graveyard. The selected card becomes a Normal Monster and cannot activate its effect as long as this card is in play. If your opponent successfully answers the question, destroy this card. When this card is destroyed directly after activation, destroy the Summoned Monster. Your opponent cannot refer to their Duel Manual to answer the question.





I find this card to be an interesting subject. It will determine how well your opponent knows the game. It was just using an idea directly off the top of my head. A bit of refining, and you have this. You had best have your handbook ready if you activate this card.

Rate, hate, love, *love*, W/e.
Link to comment
Well, this is a very interesting card. However, honestly, it should be a Continuous Trap. That would make so much more sense. Only Traps (and Quick-Play Spells when they are Set) can be activated in response to cards during your opponent's turn. Also, OCG is off some. I like the innovative idea though. I'll help with OCG as best I can here on the basis that this is a Continuous Trap

[quote]This card can only be activated in response to the Summoning of an Effect Monster. Once per Standby Phase, ask your opponent a question revolving the Yu-Gi-Oh! Card Game rules. If your opponent is unable to correctly answer the question, select 1 Effect monster on the field or in either players Graveyard. It becomes a Normal Monster, and cannot use its effect as long as this card is in play. If you opponent is able to answer, destroy this card. If this card is destroyed directly after its activation, destroy the Summoned monster. This effect cannot be negated. Your opponent cannot refer to his/her Card Game manuel.[/quote]

This card can only be activated in response to the summoning of an Effect Monster. Once per turn, during your Standby Phase, ask your opponent a question about the Yu-Gi-Oh! Game Rules. If your opponent unsuccessfully answers the questions, select 1 Effect Monster on the field or in either player's Graveyard. The selected card becomes a Normal Monster and cannot activate its effect as long as this card is in play. If your opponent successfully answers the question, destroy this card. When this card is destroyed directly after activation, destroy the Effect Monster. Your opponent cannot refer to their Duel Manual to answer the question.

I am really not sure about some of that, but it is at least close.
Link to comment
This card can only be activated in response to the summoning of an Effect Monster. Once per turn, during your Standby Phase, ask your opponent a question about the Yu-Gi-Oh! Game Rules. If your opponent unsuccessfully answers the questions, select 1 Effect Monster on the field or in either player's Graveyard. The selected card becomes a Normal Monster and cannot activate its effect as long as this card is in play. If your opponent successfully answers the question, destroy this card. When this card is destroyed directly after activation, destroy the [b]Summoned Monster[/b]. Your opponent cannot refer to their Duel Manual to answer the question.


I fixed your OCG fix. If this card is destroyed right after it was activated, this card will destroy the monster used to trigger the activation. Make sense now?


Anyway, thanks. I will do a little editing...
Link to comment
Well, the problem is that it's a gamble. You are gambling on your opponent's grasp of the game, so the only time this card is guaranteed to work is against a newb. If you're facing a pro, chances are this won't work. It really isn't an efficient card and I'm not thinking this would work on the Gods (at least not the originals. The playable ones are so nerfed it isn't funny). However, if this thing were a little more guaranteed it would be a Synchro Killer. It all depends on the questions you ask.
Link to comment
[quote name='Mako109' timestamp='1291626685' post='4833667']
Doesn't Question work under the same way, a question of knowledge?
[/quote]

Question asks your opponent what card is on the bottom of your Graveyard. Not really knowledge, just how much attention is being paid.

Your card looks fun, I know I'd run 3 against my brother. But tommers is right, it just isn't feasable as a real card.

Good idea though, school the newbs in more ways than one.
Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...