Amaterasu Of The Sky Posted November 28, 2010 Report Share Posted November 28, 2010 Some of you may know about these combos, because these are very obvious, but nevertheless, they can be pretty useful. This is just for beginning players who are looking for combos to build their deck around. Combo #1. Ambulanceroid+Rescueroid (or simply Ambulance Rescueroid if you have polymerization or some other card that makes a fusion monster) +Decoyroid. This is an excellent defensive combo for any machine or 'roid'-themed deck. Decoyroid forces your opponent to target it, and when it's destroyed, Rescueroid gets it back to your hand, and Ambulanceroid special summons it back to your side of the field (unless your opponent uses Macros Cosmos or Banisher of the Light, etc.) Rescueroid and Ambulanceroid can be hard to get to the field at the same time unless you have nightmare's steelcage or swords of revealing light, so a quick solution would be to fusion summon Ambulance Rescueroid while you have the fusion materials in your hand, then normal summon decoyroid. Combo #2. Marauding Captain+Marauding Captain. Simple and straightforward. Summon one while the other is in your hand, and then special summon it thanks to the first's effect. This works around an infinite paradox where none of your warrior-types can be attacked, including your two Captains. Unfortunately, you're screwed if your opponent pulls a Skill Drain, so I would place Seven Tools of the bandit face-down as a fail-safe manoeuvre. Combo #3. Magnet Circle LV2+Emissary of the Oasis+Any lvl 2 machine-type monster+Ring of Magnetism. Another straightforward infinite paradox, but only for decks built on low-level monsters. I slipped this into a 5D's starter deck (road warrior as the cover card), because it has lots of lvl 2 strategies and monsters. Activate Magnet circle to special summon the lvl 2 machine, then normal summon emissary and equip it with ring of magnetism. this works out well because your opponent will be unable to attack your low-level monsters, giving you the opportunity to prep your field for a sychro summon. Hope this helped. Link to comment Share on other sites More sharing options...
Fraz Posted November 29, 2010 Report Share Posted November 29, 2010 Spirit Reaper Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted November 29, 2010 Report Share Posted November 29, 2010 I play Book of Moon. Your locks are useless. As far as stalling goes.... Battle Fader, Swift Attack Scarecrow, Zero Gardna, Waboku, Threatening Roar, Thunder of Ruler, practically cancel a battle phase... Link to comment Share on other sites More sharing options...
Black W Mage Posted November 29, 2010 Report Share Posted November 29, 2010 good roids don't use Rescueroid Link to comment Share on other sites More sharing options...
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