Lonk Posted April 19, 2011 Report Share Posted April 19, 2011 It's ok Sea. What fixes does everybody suggest for the cards? Link to comment
2Dual Posted April 19, 2011 Report Share Posted April 19, 2011 Cards from before the reset are archived here: http://pastebin.com/8fiRBSUD If you see any you want resubmitted you are welcome to ;)too bad i didn't see that before, since i just went through the old thread to find my old cards :Pthen i'm re-submitting some: |Duke And Box|x|xxx|Trap Card|Trap|||||You can activate this card when a monster you control is attacked, negate the attack and inflict damage to your opponent equal to the attacked monster's ATK. |Favoured Target|x|xxx|Spell Card||Continuous Spell|||Pay 1000 Life Points to activate this card. Declare an attribute. All monsters of the declared attribute cannot attack unless their controller pays Life Points equal to that monster's Level x100. |Widen Range|x|xxx|Trap Card|Trap|||||If the effect of card you control would destroy 1 card your opponent controls, you can destroy another selectable target on the field. |Escape Tunnel|x|xxx|Trap Card|Trap|||||You can activate this card when a monster your opponent controls attacks a monster you control. Remove your monster from play and decrease all Battle Damage you would take by the removed monster's DEF (Max 0) until the end of the turn. During your next Standby Phase, Special Summon the removed monster to your field. |Instant Clipeus|x|xxx|Spell Card|Spell||Quick Spell|||When you activate this card it is Special Summoned to your Monster Card Zone and is treated as a Normal Monster Card (Warrior-Type/EARTH/Level 2/ATK 0/DEF 0). This card cannot be used as a Tribute for a Tribute Summon. |Cross Despair|x|xxx|Trap Card|Trap|||||You can activate this card when you take 4000 damage or less and inflict the same damage you took to your opponent. You opponent draws 1 card. When a card you control is destroyed by the effect of a card your opponent controls, you can remove this card in your Graveyard from play to destroy another card on the field. Link to comment
The Great Wolf Sif Posted April 19, 2011 Report Share Posted April 19, 2011 |Alfred, Chessmaster of the Ages|xxxx|CLPC|Psychic|Wind|8||3400|1000|A being of utter rage and misery. No one has confronted his passive-aggressiveness and lived to tell the tale. He wonders on, kicking dogs and eating babies, looking for a purpose other than hurling insults.|Alfred why?, Member Cards are a side project of mine. The cards serve a purpose yet to be shown [hence their types and how Leo's hasn't been made yet....]. Next set was going to accually be a card for you, Snowy, and INH. And even though that lore may be a self discription of yourself it won't be used. Also Alfred Invalid argument about coding for Hand of the Fallen One [spoiler=Reason why]I don't see it saying Effect anywhere on the card. Link to comment
CNo.101 S.H. Death Knight Posted April 19, 2011 Report Share Posted April 19, 2011 No one want to help to explain deeply about the archetype term? =_= Link to comment
Mehmani Posted April 19, 2011 Report Share Posted April 19, 2011 Alfred why?, Member Cards are a side project of mine. The cards serve a purpose yet to be shown [hence their types and how Leo's hasn't been made yet....]. Next set was going to accually be a card for you, Snowy, and INH. And even though that lore may be a self discription of yourself it won't be used. Also Alfred Invalid argument about coding for Hand of the Fallen One Your ignorance always astounds and depresses me in equal measure. When coding Tuners with effects for YVD, you have to code in '/Tuner/Effect' for it to register the card as having an effect. You've been here for a long time, you've made countless cards, how do you not know this already? I look forward to your description of me. Inflammatory and libellous it shall be, no doubt. You are extremely lucky seattleite and Leo have me on parole as I am not allowed to debate anything or insult anyone. You like to patronize me, but I can't complain. Link to comment
вєgσттєη ιηѕαηιту Posted April 19, 2011 Report Share Posted April 19, 2011 idk how to write well in yvd code yet, could someone just change this monster into yvd? Soul Driven FireFIRE / Pyro1500/0****Spirit/EffectThis card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card is removed from play special summon a FIRE attribute monster with 1500 or less attack from your hand. Link to comment
CNo.101 S.H. Death Knight Posted April 19, 2011 Report Share Posted April 19, 2011 idk how to write well in yvd code yet, could someone just change this monster into yvd? Soul Driven FireFIRE / Pyro1500/0****Spirit/EffectThis card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card is removed from play special summon a FIRE attribute monster with 1500 or less attack from your hand. it's go like this: |Soul Driven Fire|0|CLPT|Pyro/Spirit/Effect|Fire|4||1500|0|This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card is removed from play special summon a FIRE monster with 1500 or less attack from your hand.| @Tempest: well i found the link from wikia, though the meaning of archetype didn't seem as complicated as i thought it would be http://yugioh.wikia.com/wiki/Archetype it mostly revolve by names but also sharing traits too. for the monarch archetype aren't their sharing trait is being a single tribute with 2400 ATK? they all have same ATK that for sure :/ @Mikhail: we don't mean you any harm :( Link to comment
Tempest of Reach Posted April 19, 2011 Report Share Posted April 19, 2011 Does that mean I will have a card made about me? Would it be just a normal card or an effect card? Link to comment
CNo.101 S.H. Death Knight Posted April 19, 2011 Report Share Posted April 19, 2011 Does that mean I will have a card made about me? Would it be just a normal card or an effect card? pretty much Vanilla card with flavor text lol Link to comment
Tempest of Reach Posted April 19, 2011 Report Share Posted April 19, 2011 Normal monster... ah well BTW Y&A you got my PM with my first monster draft? Link to comment
CNo.101 S.H. Death Knight Posted April 19, 2011 Report Share Posted April 19, 2011 Normal monster... ah well BTW Y&A you got my PM with my first monster draft? yes i read it already, i will make notes of it. Link to comment
Tempest of Reach Posted April 19, 2011 Report Share Posted April 19, 2011 I shall be awaiting eagaerly for your reply/throughts on it, and to see how bad my gramer really is. Link to comment
seattleite Posted April 19, 2011 Report Share Posted April 19, 2011 All previous cards accepted (well, except for "Alfred, Chessmaster of the Ages", I'll let you 2 resolve that...) I'll just submit 2 more cards. Please wait while i count up the results =) |Eco-Shift|0|CLPT|Spell Card|Spell||Quick-Play|||Destroy 1 face-up Field Spell Card on the field, and Activate 1 Field Spell Card from your Deck or Graveyard.| |Spell-Null Revolver|0|CLPT|Machine/Effect|Earth|4||1400|1700|You can discard 1 Trap Card to negate the activation and Effect of a Spell Card and destroy it.| Link to comment
вєgσттєη ιηѕαηιту Posted April 19, 2011 Report Share Posted April 19, 2011 can we have a list of all accepted cards? Link to comment
CNo.101 S.H. Death Knight Posted April 19, 2011 Report Share Posted April 19, 2011 All previous cards accepted (well, except for "Alfred, Chessmaster of the Ages", I'll let you 2 resolve that...) I'll just submit 2 more cards. Please wait while i count up the results =) |Eco-Shift|0|CLPT|Spell Card|Spell||Quick-Play|||Destroy 1 face-up Field Spell Card on the field, and Activate 1 Field Spell Card from your Deck or Graveyard.| |Spell-Null Revolver|0|CLPT|Machine/Effect|Earth|4||1400|1700|You can discard 1 Trap Card to negate the activation and Effect of a Spell Card and destroy it.| meaning all previous cards except reviews right? beside is the second post of my review is good in any way? Link to comment
seattleite Posted April 19, 2011 Report Share Posted April 19, 2011 can we have a list of all accepted cards? I'll just tell you what hasn't been accepted, everything else has :) Demonic Possesion - needs a fix of some sort Flash Serpent, Ultimate Flash - need fixes Diabolus - Accepted, but banned (for trad.) @ Y&A - yeah I used your new version of Gorre. Link to comment
CNo.101 S.H. Death Knight Posted April 19, 2011 Report Share Posted April 19, 2011 I'll just tell you what hasn't been accepted, everything else has :) Demonic Possesion - needs a fix of some sort Flash Serpent, Ultimate Flash - need fixes Diabolus - Accepted, but banned (for trad.) @ Y&A - yeah I used your new version of Gorre. oh... O.o it was not actually for this set's submission lmao! Link to comment
seattleite Posted April 19, 2011 Report Share Posted April 19, 2011 oh... O.o it was not actually for this set's submission lmao! ......oops :P Ok, let me get this straight, the fairy monsters, epitaphs, are not in this set.. should I keep Twilight Blessing? Link to comment
Tempest of Reach Posted April 19, 2011 Report Share Posted April 19, 2011 XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD Link to comment
CNo.101 S.H. Death Knight Posted April 19, 2011 Report Share Posted April 19, 2011 ......oops :P Ok, let me get this straight, the fairy monsters, epitaphs, are not in this set.. should I keep Twilight Blessing? yes you can have the twilight Blessing and also forbdden realm since it be like a "sneak peak" and they're are generic as well lol. i want those cards to be in for the next set if it will be in 3-4 months later or so and maybe it can be called "The Cursed Wave" or something like, you know something in a bit of a atmospheric as "Storm of ragnorok" lol Link to comment
вєgσттєη ιηѕαηιту Posted April 19, 2011 Report Share Posted April 19, 2011 |Multiplication|0||Trap Card|Trap||Trap||||You can pay 500 Life Points to decrease the ammount of monsters needed for a trubute summon 1. You can only activate this effect during your Main Phase or your opponent's Battle Phase.| |Symbolic Type Tribute|0|xxxx|Trap Card|Trap|||||Select 1 monster you control. When the selected monster would be used as a Tribute Summon of level 7 or higher monster that has the same type as that monster, it is treated as 2 Tributes.| |Power Conversion Breakout|0|XXXX|Spell Card|Spell|||||Activate only if you control 1 monster less than your opponent's, pay 1000 LP, Switch the original ATK and DEF of all face-up monsters you control and double their ATKs until the End phase. Any additions and subtractions to ATK and DEF due to card effects are applied to the new ATK and DEF. Monsters summoned after this card's activation are excluded. Destroy all monsters you controll at the end of the Battle Phase.| |Soul Driven Fire|0|CLPT|Pyro/Spirit|Fire|4||1500|0|This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card is removed from play special summon a FIRE monster with 1500 or less attack from your hand.| |Demonic Possession|0|xxxx|Spell Card|Spell||Quick-Play|||Remove one monster you crontol from play to take control of one monster your opponent controls until the end phase. The selected monster is destroyed at the end phase.| |Star Shrink|0|xxxx|Trap Card|Trap|||||Select 1 monster in your hand, send any number of the top card from your Deck to decrease the level of the select monster.| are these acceptable? Link to comment
CNo.101 S.H. Death Knight Posted April 19, 2011 Report Share Posted April 19, 2011 |Multiplication|0||Trap Card|Trap||Trap||||You can pay 500 Life Points to decrease the ammount of monsters needed for a trubute summon 1. You can only activate this effect during your Main Phase or your opponent's Battle Phase.| |Symbolic Type Tribute|0|xxxx|Trap Card|Trap|||||Select 1 monster you control. When the selected monster would be used as a Tribute Summon of level 7 or higher monster that has the same type as that monster, it is treated as 2 Tributes.| |Power Conversion Breakout|0|XXXX|Spell Card|Spell|||||Activate only if you control 1 monster less than your opponent's, pay 1000 LP, Switch the original ATK and DEF of all face-up monsters you control and double their ATKs until the End phase. Any additions and subtractions to ATK and DEF due to card effects are applied to the new ATK and DEF. Monsters summoned after this card's activation are excluded. Destroy all monsters you controll at the end of the Battle Phase.| |Soul Driven Fire|0|CLPT|Pyro/Spirit|Fire|4||1500|0|This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card is removed from play special summon a FIRE monster with 1500 or less attack from your hand.| |Demonic Possession|0|xxxx|Spell Card|Spell||Quick-Play|||Remove one monster you crontol from play to take control of one monster your opponent controls until the end phase. The selected monster is destroyed at the end phase.| |Star Shrink|0|xxxx|Trap Card|Trap|||||Select 1 monster in your hand, send any number of the top card from your Deck to decrease the level of the select monster.| are these acceptable? star shrink is vetoed from the start Link to comment
Tempest of Reach Posted April 19, 2011 Report Share Posted April 19, 2011 Its a lot like Star Blast... My first submission here! [spoiler=WATER support cards]|Lord of the Sea|0|SET0|Aqua/Effect|Water|12||?|0|This cardcannot be normal summoned or set. This card cannot be Specail Summoned exceptby removing at least 5 WATER monsters from play. This card's ATK is equal tothe amount of WATER monsters removed from play x500. Once per turn, you can select one removed from play WATERmonster and add it to your hand.| |Servant of the Sea|0||Aqua/Effect|Water|1|0|0||When this card isremoved from play by the effect of "Lord of the Sea" You can select 3WATER monsters from your deck and remove them from play| |Destruction Cycle|0||Spell Card|Spell||Continuous|||Onceper turn, you can select one monster in your graveyard that was tributed forcard effect last turn and Special Summon it to the field.| |Hydro Boost|0||Spell Card|Spell||Equip|||This card can onlybe equiped to a WATER monster. Increase its attack by 250 points. If the WATERmonster would be destroyed, destroy this card instead.| |Hydro Jets|0||Spell Card|Spell||Equip|||Equip to a level 3or lower WATER monster. This monster can now attack your opponant directly| |Sea of Desturction|0||Spell Card|Spell||Field|||Once perturn while this card is on the field, you can tribute one WATER monster inorder to destroy one card on the field. | Link to comment
вєgσттєη ιηѕαηιту Posted April 19, 2011 Report Share Posted April 19, 2011 star shrink is vetoed from the start so i need to edit it? how about this? |Star Shrink|0|xxxx|Trap Card|Trap|||||Select 1 monster in your hand, send any number of the top card from your Deck to the grave yard to decrease the level of the select monster. Then recieve 500 damage x the number of cards sent to the graveyard.| Link to comment
seattleite Posted April 19, 2011 Report Share Posted April 19, 2011 I'll get to reviewing those in a second. We have ~104 cards now, so let's hold off on submissions and let either Leo, evanm or Aquamarius have some slots. Link to comment
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