CNo.101 S.H. Death Knight Posted April 18, 2011 Report Share Posted April 18, 2011 Y&A: I know all about them, been in two .Hack// RP's in fact.... what's your favrioute class? Oh and I think Dragonbond sounds much, much cool.er ah awesome Tempest, my all time favourite is Flick Reaper! :) I have participate 1 back in 2005 and i host 1 in 2008 well i was pretty busy in high school those time :/ well i may do so but i would need to get votes somehow :/ I'm quite indecisive those days. Dragonbond at first was thought to be more like having a character who is "heroic" and only gains strength in numbers of bonds or friendship kinda like Yusei and yugi in a way lol but this emphasize the whole bonds and friendships thing lol. Link to comment
Tempest of Reach Posted April 18, 2011 Report Share Posted April 18, 2011 Now I think about it... that picture/image you got it from .Hack// as well isn't it? Skieth's final form? Oh and I always played as a Twin Blade myself. Through I had plans for this highly defensive Xth Form. Hmmm... interesting point with Dragonbond... still Dragarity is a bit to much like Dragunity... I still think the Dragonbond would be better Link to comment
Mehmani Posted April 18, 2011 Report Share Posted April 18, 2011 I think that when we get a "Traditional" format soon you'll feel more at home. I'll get started on discussing that with Leo and such. I honestly don't think anyone will play Traditional Format other than myself. Link to comment
CNo.101 S.H. Death Knight Posted April 18, 2011 Report Share Posted April 18, 2011 Now I think about it... that picture/image you got it from .Hack// as well isn't it? Skieth's final form?Oh and I always played as a Twin Blade myself. Through I had plans for this highly defensive Xth Form.Hmmm... interesting point with Dragonbond... still Dragarity is a bit to much like Dragunity... I still think the Dragonbond would be better Hase's form is the adept rogue which enable him to use weapons at the values of 4 points in total but with the hacked PC. he instead used 4 weapons lol, i also love dual gunners but it not really such a class till then. yeah i do think of that time of time, if only i can find a perfect name... lol I honestly don't think anyone will play Traditional Format other than myself. yike, that is a good point... but for TCG case, i was encouraged to join the advance format then got engrossed by it because it was a popular format and all kinds in my school play in that format thus we got stuck on it for long time and it will be hard to revert back to traditional. only thing is that how different will advance and traditional formats be apart from the TCG despite of having a lot of cards are possibly all balanced rather than the tcg's? Link to comment
Tempest of Reach Posted April 18, 2011 Report Share Posted April 18, 2011 I know about Hase and the adept rouge, as well as the Duel Gunner Xth Form Link to comment
CNo.101 S.H. Death Knight Posted April 18, 2011 Report Share Posted April 18, 2011 I know about Hase and the adept rouge, as well as the Duel Gunner Xth Form I don't suppose you have played the games for 5 years lol and i want to get the World RX app for Iphone T_T Link to comment
The Great Wolf Sif Posted April 18, 2011 Report Share Posted April 18, 2011 Cool with all except gift from diabolus, which is an easy 1 for 1, game finisher and basically Ring of Destruction copy.It's a weaker Ring with a level requirement...........of Lv 5 or lower............='s no boss monsters really in it's Range to destroy......... and even if this doesn't work a Simochi based burn deck forever beats a regular burn deck. now is all I waas thinking was a low level monster destruction card with a kick. limit it to one or put it on the list IDC honestly because once Trad. Format gets going I'll at least be able to use it then. Link to comment
Mehmani Posted April 18, 2011 Report Share Posted April 18, 2011 yike, that is a good point... but for TCG case, i was encouraged to join the advance format then got engrossed by it because it was a popular format and all kinds in my school play in that format thus we got stuck on it for long time and it will be hard to revert back to traditional. only thing is that how different will advance and traditional formats be apart from the TCG despite of having a lot of cards are possibly all balanced rather than the tcg's? Traditional Format will feature cards that are of the level of TCG metagame staples. These cards are deemed to be too powerful for this CCG's Advanced Format, so they will be put at 1 or banned outright from Advanced. Link to comment
Tempest of Reach Posted April 18, 2011 Report Share Posted April 18, 2011 I don't suppose you have played the games for 5 years lol and i want to get the World RX app for Iphone T_T I'll be honest, I haven't played the games, just been in a RP Link to comment
The Great Wolf Sif Posted April 18, 2011 Report Share Posted April 18, 2011 |Hand of The Fallen One|XX|CLPC|Fairy/Tuner|Dark|3||0|1800|As long as this card remains in face-up Attack Postion this card cannot be destroyed by battle, and your opponent must select a face-up Attack Postion "Hand of The Fallen One" as an attack target. You take no Battle Damage from battles involving this card. When this face-up Attack Position card is attacked by your opponent's monster, before damage calculation incress your opponent's life points by an amount equal to that monster's ATK.| And I figure why not??? |Seattleite|XX|CLPC|Aqua|Water|8||2100|3200|He is an ingenious person with valued respect even among the most lowly of Creatures. No one has ever broken through his defense. With the powers of Illusions and technology he can over come almost any task.| |Evanm7 of the Ice Barrier|XX|CLPC|Fiend|Water|8||2900|2900|A Knight who wonders through the barron planes seeking a true Duel. He is said to be the last and greatest defense of the Ice Barrier.| |Zero-Chill Master of the Jurrac|XX|CLPC|Dinosaur|Fire|8||3200|2000|A Dinosaur that was found as a fossil and reengineered to be used as a wepon of mass destruction. He doesn't know where he came from or why he is here. Where ever he gos only Death and Destruction follow.| and thats it for now [i submitted 15 cards and thats all I'll submit this time] Link to comment
CNo.101 S.H. Death Knight Posted April 18, 2011 Report Share Posted April 18, 2011 Traditional Format will feature cards that are of the level of TCG metagame staples. These cards are deemed to be too powerful for this CCG's Advanced Format, so they will be put at 1 or banned outright from Advanced. That is true =_= I'll be honest, I haven't played the games, just been in a RP Oh well the games is good but no matter how much we nagged the CC2 company, they refuse to make .Hack//the World R:2 or R:X as the final game for either PC or PS3 T-T as Mmorpg version. |Hand of The Fallen One|XX|CLPC|Fairy/Tuner|Dark|3||0|1800|As long as this card remains in face-up Attack Postion this card cannot be destroyed by battle, and your opponent must select a face-up Attack Postion "Hand of The Fallen One" as an attack target. You take no Battle Damage from battles involving this card. When this face-up Attack Position card is attacked by your opponent's monster, before damage calculation incress your opponent's life points by an amount equal to that monster's ATK.|And I figure why not???|Seattleite|XX|CLPC|Aqua|Water|8||2100|3200|He is an ingenious person with valued respect even among the most lowly of Creatures. No one has ever broken through his defense. With the powers of Illusions and technology he can over come almost any task.||Evanm7 of the Ice Barrier|XX|CLPC|Fiend|Water|8||2900|2900|A Knight who wonders through the barron planes seeking a true Duel. He is said to be the last and greatest defense of the Ice Barrier.||Zero-Chill Master of the Jurrac|XX|CLPC|Dinosaur|Fire|8||3200|2000|A Dinosaur that was found as a fossil and reengineered to be used as a wepon of mass destruction. He doesn't know where he came from or why he is here. Where ever he gos only Death and Destruction follow.|and thats it for now [i submitted 15 cards and thats all I'll submit this time] Wut... O.o for some reasons o find the last 3 cards funny despite of them are quite true lol Link to comment
seattleite Posted April 18, 2011 Report Share Posted April 18, 2011 I honestly don't think anyone will play Traditional Format other than myself. Werelord said he might use Ring of Diabolus in Traditional... but if it turns out not enough activity is in Trad. then we could have a tourney there or something. It's a weaker Ring with a level requirement...........of Lv 5 or lower............='s no boss monsters really in it's Range to destroy......... and even if this doesn't work a Simochi based burn deck forever beats a regular burn deck. now is all I waas thinking was a low level monster destruction card with a kick. limit it to one or put it on the list IDC honestly because once Trad. Format gets going I'll at least be able to use it then. Yes but in most cases one would use lower levels as tributes, making this a very versatile and easy 1 for 1. I do think it would have to be on the list of Banned Cards and instead try it out in Trad. But it doesn't have to be like the TCG. It could be banned in advanced but semi'd or unlimited in Trad. I don't care ;P |Hand of The Fallen One|XX|CLPC|Fairy/Tuner|Dark|3||0|1800|As long as this card remains in face-up Attack Postion this card cannot be destroyed by battle, and your opponent must select a face-up Attack Postion "Hand of The Fallen One" as an attack target. You take no Battle Damage from battles involving this card. When this face-up Attack Position card is attacked by your opponent's monster, before damage calculation incress your opponent's life points by an amount equal to that monster's ATK.| And I figure why not? |Seattleite|XX|CLPC|Aqua|Water|8||2100|3200|He is an ingenious person with valued respect even among the most lowly of Creatures. No one has ever broken through his defense. With the powers of Illusions and technology he can over come almost any task.| |Evanm7 of the Ice Barrier|XX|CLPC|Fiend|Water|8||2900|2900|A Knight who wonders through the barron planes seeking a true Duel. He is said to be the last and greatest defense of the Ice Barrier.| |Zero-Chill Master of the Jurrac|XX|CLPC|Dinosaur|Fire|8||3200|2000|A Dinosaur that was found as a fossil and reengineered to be used as a wepon of mass destruction. He doesn't know where he came from or why he is here. Where ever he gos only Death and Destruction follow.| and thats it for now [i submitted 15 cards and thats all I'll submit this time] XD lol thanks! I hope that is a true representation of my personality =P Link to comment
lifespark Posted April 18, 2011 Report Share Posted April 18, 2011 Hey, I'm new to the OCG thing, and was wondering if I could join. I've created only a handful of cards, but I think I'll be active here, since I often find myself with nothing to do. I'm not sure how the whole thing works, but I've downloaded YVD. If I'm allowed to join, is there a place that has any information so I could learn about everything? Link to comment
seattleite Posted April 18, 2011 Report Share Posted April 18, 2011 Hey, I'm new to the OCG thing, and was wondering if I could join. I've created only a handful of cards, but I think I'll be active here, since I often find myself with nothing to do. I'm not sure how the whole thing works, but I've downloaded YVD. If I'm allowed to join, is there a place that has any information so I could learn about everything? Welcome! of course you can join! :D If you haven't already, the first and second posts of this topic will help you get started that. I also advise you to join the Forum: http://lccg.forumotion.com/ where we can answer your questions in more detail. Link to comment
2Dual Posted April 18, 2011 Report Share Posted April 18, 2011 |Spare Shot|0|xxx|Trap Card|Trap|||||You can activate this card when the attack of a monster you control is negated. Inflict 1000 damage to your opponent.| |Comet Reborn|0|xxx|Trap Card|Trap|||||You can discard all cards in your hand to Special Summon 1 Synchro Monster from your Graveyard whose Level is equal or lower than the number of cards discarded this way.| Btw, I was wondering, have cards from the old CCG thread been kept or do I need to post them again here in case I want them to be accepted? (: Link to comment
lifespark Posted April 18, 2011 Report Share Posted April 18, 2011 Welcome! of course you can join! :D If you haven't already, the first and second posts of this topic will help you get started that. I also advise you to join the Forum: http://lccg.forumotion.com/ where we can answer your questions in more detail. What's that custom duel program it says you have? It sounds interesting. I'd really like to see what it looks like. I program all sorts of utility programs as a hobby, and I recently made a simple deck editor, as shown below. I won't do anything to your dueling program, I just want to use it instead of YVD, if that's what it does. I made this yesterday, but it's nowhere near what I plan for it to become: Program attached if anyone wants to play around with it. It doesn't really do anything other than let you build decks yet. I'll be adding an 'export to YVD' feature shortly, which will automatically convert your entire deck to a set file and image files (it won't duplicate anything already added to YVD). (by the way, try entering a LCCG card just like you would a real card...)Card Case.zip Link to comment
seattleite Posted April 18, 2011 Report Share Posted April 18, 2011 |Spare Shot|0|xxx|Trap Card|Trap|||||You can activate this card when the attack of a monster you control is negated. Inflict 1000 damage to your opponent.| |Comet Reborn|0|xxx|Trap Card|Trap|||||You can discard all cards in your hand to Special Summon 1 Synchro Monster from your Graveyard whose Level is equal or lower than the number of cards discarded this way.| Btw, I was wondering, have cards from the old CCG thread been kept or do I need to post them again here in case I want them to be accepted? (: Cards from before the reset are archived here: http://pastebin.com/8fiRBSUD If you see any you want resubmitted you are welcome to ;) What's that custom duel program it says you have? It sounds interesting. I'd really like to see what it looks like. I program all sorts of utility programs as a hobby, and I recently made a simple deck editor, as shown below. I won't do anything to your dueling program, I just want to use it instead of YVD, if that's what it does. I made this yesterday, but it's nowhere near what I plan for it to become: Program attached if anyone wants to play around with it. It doesn't really do anything other than let you build decks yet. I'll be adding an 'export to YVD' feature shortly, which will automatically convert your entire deck to a set file and image files (it won't duplicate anything already added to YVD). (by the way, try entering a LCCG card just like you would a real card...) :o That's pretty awesome :D I think we'll get along just fine... I'll pm you the program and you can try it out? It's really close to being finished, just one or 2 errors i am still trying to get around (in dueling). It's like a Custom YVD for our Club but with a bunch of extra features. Tried your program, it's working well :D I'll be interested to see what you will do with this. Link to comment
Lonk Posted April 18, 2011 Report Share Posted April 18, 2011 Now I may have an archtype idea. It's called the Flash archtype, a series of LIGHT-Thunder Type monsters that focus on Graveyard usage. |Flash Sprite|0|XXXX|Thunder/Effect|Light|1||400|400|Once per turn, you can discard 1 card to send 1 "Flash" monster from your Deck to the Graveyard. When this card is sent to the Graveyard, you can remove from play 1 "Flash" monster in your Graveyard to Special Summon this card during the End Phase.||Flash Skeleton|0|XXXX|Thunder/Effect|Light|3||800|800|During each of your End Phases while this card is in your Graveyard, you can either send 1 "Flash" monster from your Deck to your Graveyard or return 1 "Flash" monster that has been removed from play to your Graveyard.||Flash Cub|0|XXXX|Thunder/Effect|Light|2||500|500|When this card is sent to the Graveyard, Special Summon 1 "Flash" monster from your hand. That monster cannot declare an attack until the End Phase of your opponent's turn.||Flash Conger|0|XXXX|Thunder/Effect|Light|4||1600|1600|While you have at least 3 "Flash" monsters in your Graveyard than your opponent has in their Graveyard, you can Special Summon this card from your hand. When this card is selected as an attack target, send 2 "Flash" monsters from your Deck to the Graveyard.||Flash Serpent|0|XXXX|Thunder/Effect|Light|4||1700|1700|If this card is sent from your Deck to the Graveyard, Special Summon it. When this card is Special Summoned this way, destroy 1 card on the field.||Flash Gelatinous Being|0|XXXX|Thunder/Effect|Light|3||?|?|When this card is summoned, send all "Flash" monsters in your hand to the Graveyard. This card's original ATK and DEF becomes the combined Levels of all "Flash" monsters in your Graveyard x200.||Flash Phoenix|0|XXXX|Thunder/Effect|Light|7||2400|2400|You can remove from play 1 "Flash" monster in your Graveyard to Special Summon this card. When this card is Special Summoned this way, both you and your opponent must send 3 Monster Cards from their Deck to the Graveyard. When this card is removed from the field, it is removed from play.||Ultimate Flash|0|XXXX|Spell Card|Spell||Normal|||Choose one of the following effects equal to the number of "Flash" monsters in your Graveyard: ? 1-3+: Draw cards equal to the number of "Flash" monsters in your Graveyard. ? 4-6+: Special Summon 1 "Flash" monster from your Graveyard. ?7-10+: Both players must send the top 4 cards of their Decks to their Graveyards. Any monsters sent to the Graveyard this way are Special Summoned. They cannot declare an attack until your next Draw Phase. ?11+: Destroy all cards on the field and both players must discard all cards in their hands. Then, you can Special Summon 3 "Flash" monsters in your Graveyard.| May I also ask that it can provide a decent deck engine as well into a deck? Link to comment
seattleite Posted April 19, 2011 Report Share Posted April 19, 2011 Now I may have an archtype idea. It's called the Flash archtype, a series of LIGHT-Thunder Type monsters that focus on Graveyard usage. |Flash Sprite|0|XXXX|Thunder/Effect|Light|1||400|400|Once per turn, you can discard 1 card to send 1 "Flash" monster from your Deck to the Graveyard. When this card is sent to the Graveyard, you can remove from play 1 "Flash" monster in your Graveyard to Special Summon this card during the End Phase.|Alright |Flash Skeleton|0|XXXX|Thunder/Effect|Light|3||800|800|During each of your End Phases while this card is in your Graveyard, you can either send 1 "Flash" monster from your Deck to your Graveyard or return 1 "Flash" monster that has been removed from play to your Graveyard.|Cool. |Flash Cub|0|XXXX|Thunder/Effect|Light|2||500|500|When this card is sent to the Graveyard, Special Summon 1 "Flash" monster from your hand. That monster cannot declare an attack until the End Phase of your opponent's turn.|Nice addition.. |Flash Conger|0|XXXX|Thunder/Effect|Light|4||1600|1600|While you have at least 3 "Flash" monsters in your Graveyard than your opponent has in their Graveyard, you can Special Summon this card from your hand. When this card is selected as an attack target, send 2 "Flash" monsters from your Deck to the Graveyard.|Nice, do you mean "3 more flash monsters in your graveyard than your opponent's graveyard"? |Flash Serpent|0|XXXX|Thunder/Effect|Light|4||1700|1700|If this card is sent from your Deck to the Graveyard, Special Summon it. When this card is Special Summoned this way, destroy 1 card on the field.|...Holy crap. This + Phoenix = 7500 damage, 3 cards destroyed, and normal summoning something else means otk :/ Even without phoenix, the other cards make this broken. |Flash Gelatinous Being|0|XXXX|Thunder/Effect|Light|3||?|?|When this card is summoned, send all "Flash" monsters in your hand to the Graveyard. This card's original ATK and DEF becomes the combined Levels of all "Flash" monsters in your Graveyard x200.|Interesting, good |Flash Phoenix|0|XXXX|Thunder/Effect|Light|7||2400|2400|You can remove from play 1 "Flash" monster in your Graveyard to Special Summon this card. When this card is Special Summoned this way, both you and your opponent must send 3 Monster Cards from their Deck to the Graveyard. When this card is removed from the field, it is removed from play.|Ehhh, alright. I don't think this card is necessarily broken but provides a huge problem with previously said combo w/serpent. |Ultimate Flash|0|XXXX|Spell Card|Spell||Normal|||Choose one of the following effects equal to the number of "Flash"monsters in your Graveyard: ? 1-3+: Draw cards equal to the number of "Flash" monsters in your Graveyard. ? 4-6+: Special Summon 1 "Flash" monster from your Graveyard. ?7-10+: Both players must send the top 4 cards of their Decks to their Graveyards. Any monsters sent to the Graveyard this way are Special Summoned. They cannot declare an attack until your next Draw Phase. ?11+: Destroy all cards on the field and both players must discard all cards in their hands. Then, you can Special Summon 3 "Flash" monsters in your Graveyard.The most broken of them all. Provides +2s potentially with the first effect. The second and third effects are reasonable, but the last effect makes it impossible for your opponent to recover if they manage to survive 5000+ damage in a turn May I also ask that it can provide a decent deck engine as well into a deck? Oh, I wouldn't worry about it being unplayable, at all. Sorry if I was harsh zero, but I don't like to mince words. Link to comment
CNo.101 S.H. Death Knight Posted April 19, 2011 Report Share Posted April 19, 2011 Sorry if I was harsh zero, but I don't like to mince words. well what is better than a truth? O.o anyway for Gorre, the Machinator it should be "this cannot be destroyed by cards that would destroy a card(s)while its in Attack/Defense Position." right? because it suppose to be vulnerable to the other methods unless they would have to be made as monster cards. :/ another cards for my previous card post |Forbidden Realm of the Lost Ones |0|xxxx|Spell Card|Spell||Field|||When a monster is sent to the Graveyard from your opponent's side of the field, place a Lost Counter on this card. All monster your opponent control lose 100 ATK during the damage step for each Lost Counter on this card. When your opponent activate a card or an effect of an Effect Monster that Special Summon a monster from their Graveyard, you can remove 1 Lost Counter from this card to negate that card or effect and destroy it.| well this card is more of being generic i guess lol |Second Phrase of Epitaph|0|xxxx|Spell Card|Spell||Continuous|||Activate only when you control a face-up "First Phrase of Epitaph", Overlaid this card on that Spell Card. If you have "Innis, the Mirage of Deceit" in your Hand, Once per turn, you can Special Summon 1 "Mirage Deceiver Token"(Fairy-type/LIGHT/Level 1/ATK 0/DEF 0). A 'Mirage Deciever Token" can't be selected as an attack target. When a monster your opponent attacked, gain life points equal to that monster's DEF. A "Mirage Deceiver Token" can only be tribute for a Tribute Summon of "Innis. The Mirage of Deceit". When this card Would be destroyed, destroy "Innis, the Mirage of Deceit" instead and add 1 "Third Phrase of Epitaph" to your Hand.| |Third Phrase of Epitaph|0|xxxx|Spell Card|Spell||Continuous|||Activate only when you control a face-up "Second Phrase of Epitaph", Overlaid this card on that Spell Card. If you control a face-up "Magus the Propagation" while equipped to a Fairy-Type monster you control, when your opponent activate an effect of an Effect monster, discard 1 Spell Card to negate that effect and "Magus the Propagation gain the effect of that monster until the End Phase. When this card Would be destroyed, destroy "Magus, the Propagation" instead and add 1 "Forth Phrase of Epitaph" to your Hand.| |Godly Berserk|0|xxxx|Trap Card|Trap|||||When 1 face-up "Skeith", "Innis", "Magus", "Macha", "Fidchell", "Gorre", "Tarvos", or "Corbenik" monster you control would be destroyed by a card effect, it is unaffected by that Card type until the End Phase. During this Battle Phase, when this monster battles with another monster, this monster can destroy that monster without damage calculation.| i'm not sure tihs card is ok, if there anything need to be change don't hesitate :) |Twilight Blessing|0|xxxx|Spell Card|Spell|||||When a Fairy-Type monster is destroyed in the last turn, remove from play 1 Fairy-Type Monster in your Graveyard, to Special Summon that monster.| i dunno if this is Oped, but it have a requirement and a cost too. i guess i will leave it as that then. :) Link to comment
Tempest of Reach Posted April 19, 2011 Report Share Posted April 19, 2011 Oh well the games is good but no matter how much we nagged the CC2 company, they refuse to make .Hack//the World R:2 or R:X as the final game for either PC or PS3 T-T as Mmorpg version. Damn that's annoying, I would love to play a MMORPG version off it! After all, the game/world is set in an MMORPG isn't it? Oh and BTW, you've basicly created another Archtpye haven't you? The Epitaph Archtype. Then of course you could make another Archtype, The .Hack// Class Archtype who's trump card is the Xth Form. Link to comment
CNo.101 S.H. Death Knight Posted April 19, 2011 Report Share Posted April 19, 2011 Damn that's annoying, I would love to play a MMORPG version off it! After all, the game/world is set in an MMORPG isn't it? Oh and BTW, you've basicly created another Archtpye haven't you? The Epitaph Archtype. Then of course you could make another Archtype, The .Hack// Class Archtype who's trump card is the Xth Form. Yes it's ironic that the story take place in a Mmorpg and they don't make realize afterward... =_= Well that hard to tell for me but they don't support each in any form or so let alone doesn't have an archetype name. Take example of the signer dragons' knights I've created, they all completely differently in names, effect and attribute but the only thing they have in common is the tuner "Olden War Guardian" so the gods doesn't correspond to each other though, and spell cards only focus on the which god matched their phrase but the trap card only support all of the gods of twilight of course. Oh like the egyptains gods card though they're called like but they don't support each other, they're on their own. I dunno if it was the spell and a trap was the reason to assume they're like one. I did not perhaps read fully the means of archetype except I know all those are called archetypes have archetype names but well I could be wrong though. Link to comment
Tempest of Reach Posted April 19, 2011 Report Share Posted April 19, 2011 ... You lost me there. BTW, if I make some more Storm cards - and cards from off my second Archtype - and PM them to you, can you straighten them out Grammer wise as well as make sure they aren't OP please? Link to comment
CNo.101 S.H. Death Knight Posted April 19, 2011 Report Share Posted April 19, 2011 ... You lost me there. BTW, if I make some more Storm cards - and cards from off my second Archtype - and PM them to you, can you straighten them out Grammer wise as well as make sure they aren't OP please? Oi I think we should continue a bit later when sea, tobi or mikhail are online so this can be explained, but simply put, they're "Gods of Eight Phrases of Epitaph of Twilight" not "epitaph" archetype. Oi, words after words.. Lol that is a tongue twister. Yes you can send me your draft of cards in PM then. Link to comment
Mehmani Posted April 19, 2011 Report Share Posted April 19, 2011 |Hand of The Fallen One|XX|CLPC|Fairy/Tuner/Effect|Dark|3||0|1800|As long as this card remains in face-up Attack Postion this card cannot be destroyed by battle, and your opponent must select a face-up Attack Postion "Hand of The Fallen One" as an attack target. You take no Battle Damage from battles involving this card. When this face-up Attack Position card is attacked by your opponent's monster, before damage calculation incress your opponent's life points by an amount equal to that monster's ATK.| And I figure why not??? |Seattleite|XX|CLPC|Aqua|Water|8||2100|3200|He is an ingenious person with valued respect even among the most lowly of Creatures. No one has ever broken through his defense. With the powers of Illusions and technology he can over come almost any task.| |Evanm7 of the Ice Barrier|XX|CLPC|Fiend|Water|8||2900|2900|A Knight who wonders through the barron planes seeking a true Duel. He is said to be the last and greatest defense of the Ice Barrier.| |Zero-Chill Master of the Jurrac|XX|CLPC|Dinosaur|Fire|8||3200|2000|A Dinosaur that was found as a fossil and reengineered to be used as a wepon of mass destruction. He doesn't know where he came from or why he is here. Where ever he gos only Death and Destruction follow.| and thats it for now [i submitted 15 cards and thats all I'll submit this time] |Alfred, Chessmaster of the Ages|xxxx|CLPC|Psychic|Wind|8||3400|1000|A being of utter rage and misery. No one has confronted his passive-aggressiveness and lived to tell the tale. He wonders on, kicking dogs and eating babies, looking for a purpose other than hurling insults.| Link to comment
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