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Leo's Yu-Gi-Oh! CCG ~ hey look a title that makes sense now. /ok


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Looking good dtw/Scheath. It's an interesting archetype right off the bat - 0-attackers which gain counters for damage or ATK. 2 things though: Maybe to make it somewhat more playable, make the ATK gain from Hive Lekadan/ other cards more. Also, sorry but I don't understand the purpose of Lekadan Sacrifice as we don't have Reficule/Simochi yet in the CCG. But nice :D

 

well i'm guessing it just Counter based, maybe a few of them need their own ATK boost, is anything Oped there?

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Username: Tempest of Reach - allanpike

Card Making Experience: I’ll admit it now; I’m pretty much a rookie. Through a rookie that has plans for two archetypes which are very different from other archetypes – or at least, I hope they are.

Will you Duel and be Active?: I’ll do my best, but I think that timezones might get in the way.

 

 

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Accepted and welcome Tempest of Storm. Be sure to read the first + second posts if you haven't already =)

 

"And mass destruction... well will the ability to destroy three other cards on the field after destroying a monster in battle count?"

 

Well, if it's a monster, it better have a pretty hard summoning requirement for that to be accepted.

 

@ Scheath - I do not see anything of immediate concern.

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Accepted and welcome Tempest of Storm. Be sure to read the first + second posts if you haven't already =)

 

"And mass destruction... well will the ability to destroy three other cards on the field after destroying a monster in battle count?"

 

Well, if it's a monster, it better have a pretty hard summoning requirement for that to be accepted.

 

@ Scheath - I do not see anything of immediate concern.

 

It isn't of concern, it is to let people know ahead of time because they make cards, it's common sense to let people know and the mass destruction issues seem pretty important to let anyone be aware of it and to understand the reason and the level of fairness. I just couldn't help but to take precaution.

 

Maybe it could be better to add it to your list of policy? Sorry for being a rule stickler =_=

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@ Scheath - I was referring to the Lekadan archetype =)

 

say that before i pour my heart into what i'm saying!! xD now you embarrassed me T_T

 

well me and dtw playtest dragarity and ledakan, well... i did win without taking damage from him except i pay LP for few cards =_= but Ledakan is UPed in a way as it's pretty slow while with Dragarity is at casual pace, so like, i was only able to get out Faiaz in a turns later after having Dacolus, Balsorac and Devaldeus out, it would have been in a same turn if Balsorac's effect land on FIRE or WATER with its effect but it had to land on DARK lol but it's a gamble with it effect unless there a card that re-roll dices lol. yesterday duel was funny that i just had to chant when i synchro summon, "Enterwine the bonds in a fate w've burdened, form into a hope that burn bright! Ascend! my Entity!" it a bit of mixture of jack and yusei's personality xD. well i used Deep Miner which is Mikhail's card, seem it still like MST but targetable for refuelling and to be used again =_= , I haven't make any use of Micro "C" yet so i can't tell, Cremation Ambush would be best to be semi-limit to prevent abusing, but then again Devaldeus is the only fire dragarity ever been made, you can say, it's a natural combo of Devaldeus and Cremation Ambush but of course Dragarity have no ways of special summoning themselves so only spells and traps can.

 

 

anyway, Ledakan need to increase pace with either some generic cards or Ledakan support so far. even their goals to be destroyed or rather be removed from the field to inflict damage to the opponent, this strategy need to base more on being in defence than attacking. i guess it need a bit more of "bug" cards i think it have enough of 'ledakan' cards it's just that it's need a bit of swarming to stabilize the pace as they contain no ATk and there only 2 cards that can give them ATKs but it have to depend on counters on a monster itself but not in total. i wonder if Ledakan Swamp is slow as it's once per turn to place a ledakan counter on each ledakan monster.

 

EDIT: ninja'd xD

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say that before i pour my heart into what i'm saying!! xD now you embarrassed me T_T

 

well me and dtw playtest dragarity and ledakan, well... i did win without taking damage from him except i pay LP for few cards =_= but Ledakan is UPed in a way as it's pretty slow while with Dragarity is at casual pace, so like, i was only able to get out Faiaz in a turns later after having Dacolus, Balsorac and Devaldeus out, it would have been in a same turn if Balsorac's effect land on FIRE or WATER with its effect but it had to land on DARK lol but it's a gamble with it effect unless there a card that re-roll dices lol. yesterday duel was funny that i just had to chant when i synchro summon, "Enterwine the bonds in a fate w've burdened, form into a hope that burn bright! Ascend! my Entity!" it a bit of mixture of jack and yusei's personality xD. well i used Deep Miner which is Mikhail's card, seem it still like MST but targetable for refuelling and to be used again =_= , I haven't make any use of Micro "C" yet so i can't tell, Cremation Ambush would be best to be semi-limit to prevent abusing, but then again Devaldeus is the only fire dragarity ever been made, you can say, it's a natural combo of Devaldeus and Cremation Ambush but of course Dragarity have no ways of special summoning themselves so only spells and traps can.

 

 

anyway, Ledakan need to increase pace with either some generic cards or Ledakan support so far. even their goals to be destroyed or rather be removed from the field to inflict damage to the opponent, this strategy need to base more on being in defence than attacking. i guess it need a bit more of "bug" cards i think it have enough of 'ledakan' cards it's just that it's need a bit of swarming to stabilize the pace as they contain no ATk and there only 2 cards that can give them ATKs but it have to depend on counters on a monster itself but not in total. i wonder if Ledakan Swamp is slow as it's once per turn to place a ledakan counter on each ledakan monster.

 

EDIT: ninja'd xD

 

yes this is why im editing all the cards to be removed from the field instead of destroyed and they atleast need enough attack to stay on the field to be tributed. im going to do slight edits too all cards so they are more playable and look at cards that might help from sets 1 and 2

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Interesting Scheath. Maybe if you're looking for swarming try combining Lekadan with Bug Hive and Vermin Raiser?

 

 

hmm bug hive is good but i think vermin may be even better since you can bring out 3 insect of same name so it also mean it will work very all with refuelling and mass reproduction.

 

Oi r u sure that Vermin Raiser is not Oped? it doesn't have level restriction meaning it can be any insect monsters that are not hindered by incapability of special summon

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hmm bug hive is good but i think vermin may be even better since you can bring out 3 insect of same name so it also mean it will work very all with refuelling and mass reproduction.

 

Oi r u sure that Vermin Raiser is not Oped? it doesn't have level restriction meaning it can be any insect monsters that are not hindered by incapability of special summon

 

in my opinion both of then and mass production would dd the swarming effect that is needed and with the edits im making it might actually work now

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Well, Avatar of the Storm - the monster who has the effect I talked about - can only be tribute summoned by tributing level 12 "Storm" Monsters. And the level 12 "Storm "Monsters? They can only be tribute summoned by tributing a level 8 "Storm" monster of the same attribute... and for that destruction effect? He needs to sacrifice a level 12 Dark "Storm" Monster to get it, so yeah, it is quite hard to get it... through admitedly the Storm Archtype does have quite a few cards to support the 'evolution' as I call it.

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in my opinion both of then and mass production would dd the swarming effect that is needed and with the edits im making it might actually work now

 

I already made a better deck now with the necessary support ha ha ha ha >:D all it need is some play test

 

Well, Avatar of the Storm - the monster who has the effect I talked about - can only be tribute summoned by tributing level 12 "Storm" Monsters. And the level 12 "Storm "Monsters? They can only be tribute summoned by tributing a level 8 "Storm" monster of the same attribute... and for that destruction effect? He needs to sacrifice a level 12 Dark "Storm" Monster to get it, so yeah, it is quite hard to get it... through admitedly the Storm Archtype does have quite a few cards to support the 'evolution' as I call it.

 

Well for mass destruction, as long it have somewhat difficulty of summoning it should be fine though however my DARK Dragarity synchro was of a mass destruction but I change it to a mind storm effect as for fairness but then again it depend how you people think due to it's summoning requirement that require 2 DARK dragarity monsters in tuner and non-Tuner :)

 

Speaking of evolution, I have the thread out of the subtype: Gainer & Evolution monsters And it seem to struck a chord in few people :) I may make a video of demonstration or so

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posted edited cards (scheath you need to get these on LCCG forum before we duel) http://lccg.forumotion.com/t127-ledakan-insect-arch-type#600

Goodie, I will get to that when i get home... Hopefully xD

 

 

WC? Written Cards?

 

 

uhm yeah how else do we put them in yvd?sorry thought u meant me XD yeah he means written cards section

 

Lol well of course where else is to be expected? Anyway i'm... Drawing a blank here...! Godammit! XD

 

posted edited cards (scheath you need to get these on LCCG forum before we duel) http://lccg.forumotion.com/t127-ledakan-insect-arch-type#600

Goodie, I will get to that when i get home... Hopefully xD

 

 

WC? Written Cards?

 

 

uhm yeah how else do we put them in yvd?sorry thought u meant me XD yeah he means written cards section

 

Lol well of course where else is to be expected? Anyway i'm... Drawing a blank here...! Godammit! XD

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Goodie, I will get to that when i get home... Hopefully xD

 

 

 

 

 

 

 

Lol well of course where else is to be expected? Anyway i'm... Drawing a blank here...! Godammit! XD

 

 

Goodie, I will get to that when i get home... Hopefully xD

 

 

 

 

 

 

 

Lol well of course where else is to be expected? Anyway i'm... Drawing a blank here...! Godammit! XD

 

double post and only minimal changes to help with the damage with the counters and removed sacrifice also fixed butterfly

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double post and only minimal changes to help with the damage with the counters and removed sacrifice also fixed butterfly

 

It's not double posts, double posts are 2 post boxes that happen in either same time or a time apart but no post of someone else in-between

What you saw is glitches post which mostly happen by phones or PDA nowadays

 

You remove sacrifice cost it useless? Suppose it is to be that way, I'm gonna have to check on the cards

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It's not double posts, double posts are 2 post boxes that happen in either same time or a time apart but no post of someone else in-between

What you saw is glitches post which mostly happen by phones or PDA nowadays

 

You remove sacrifice cost it useless? Suppose it is to be that way, I'm gonna have to check on the cards

 

i really didnt find a need for sacrifice

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