starwebs1 Posted December 9, 2010 Author Report Share Posted December 9, 2010 [quote name='The Swift Assaulter' timestamp='1291852924' post='4838849'] Yeah, I figured that. I just wanted to get it over with. But a question came to me: Are you able to add another deck to the one you have and choose which one to choose? [/quote] No, but you can replace your old one. Also, the Duel Disks have been added! Link to comment Share on other sites More sharing options...
starwebs1 Posted December 10, 2010 Author Report Share Posted December 10, 2010 BUMP! Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted December 11, 2010 Report Share Posted December 11, 2010 Username: Professor Layton Level (number of stars): Six Link to comment Share on other sites More sharing options...
Brinolovania Posted December 11, 2010 Report Share Posted December 11, 2010 Username:Ex Level :5.29345632785643978658 *Finds device labled "My Game"* *Switches to "On"* Link to comment Share on other sites More sharing options...
starwebs1 Posted December 11, 2010 Author Report Share Posted December 11, 2010 [quote name='Professor Layton' timestamp='1292030067' post='4842826'] Username: Professor Layton Level (number of stars): Six [/quote] [quote name='!' timestamp='1292031077' post='4842876'] Username:Ex Level :5.29345632785643978658 *Finds device labled "My Game"* *Switches to "On"* [/quote] Both accepted. Just PM me your Decks and then you can Duel. Link to comment Share on other sites More sharing options...
starwebs1 Posted December 11, 2010 Author Report Share Posted December 11, 2010 Also, new Duel Disks have been added! Link to comment Share on other sites More sharing options...
starwebs1 Posted December 13, 2010 Author Report Share Posted December 13, 2010 BUMP! Link to comment Share on other sites More sharing options...
Brinolovania Posted December 13, 2010 Report Share Posted December 13, 2010 So...who wants to play a card game? Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted December 13, 2010 Report Share Posted December 13, 2010 [quote name='starwebs1' timestamp='1291330334' post='4824500'] Didn't think that through, eh? Didn't you remember I had two face-downs? Well, the other one was Seven Tools of the Bandit and I'm using it to negate your Giant Trunade, meaning my cards are safe. [/quote] Um... Seven Tools of the Bandit can't negate Spell Cards... Only Traps. Giant Trunade is a Spell. @!: Sorry, I can't play that card game right now. Maybe later, I'm not sure. Link to comment Share on other sites More sharing options...
Sweetie Belle Posted December 13, 2010 Report Share Posted December 13, 2010 I'll go against you, Ex. Link to comment Share on other sites More sharing options...
Kōsuke Ueki Posted December 14, 2010 Report Share Posted December 14, 2010 So, basically, my Spell worked and you should've either ended your turn, or played a Spell you intended to play. I might have a rematch with you some other time, if that's alright with you. Link to comment Share on other sites More sharing options...
Brinolovania Posted December 14, 2010 Report Share Posted December 14, 2010 [quote name='RadioKirby' timestamp='1292279008' post='4849963'] I'll go against you, Ex. [/quote] I wasn't paying attention...anyway, you first? Link to comment Share on other sites More sharing options...
Sweetie Belle Posted December 14, 2010 Report Share Posted December 14, 2010 [quote name='!' timestamp='1292359730' post='4852467'] I wasn't paying attention...anyway, you first? [/quote] Alright then. I like my way better, if that's alright. [b]Draw Phase[/b] Draw 1 card [b]Standby Phase[/b] [b]Main Phase 1[/b] Activate Field Spell: "Future Visions" Effect: [i]When a monster is Normal Summoned, remove from play that monster. During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position.[/i] Activate Continuous Spell Card: "Field Barrier" Effect: [i]Field Spell Cards cannot be destroyed. Also, a new Fiels Spell Card cannot be activated. You can only control 1 face-up "Field Barrier".[/i] Normal Summon monster: "Fortune Lady Light" Effect: [i]This card's ATK and DEF are equal to its Level x 200. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is removed from the field by a card effect, you can Special Summon 1 "Fortune Lady" monster from your Deck.[/i] ATK/ [color="#0000FF"]200[/color] | DEF/ [color="#0000FF"]200[/color] Remove from play "Fortune Lady Light" by effect of "Future Visions" Activate effect of Fortune Lady Light Special Summon monster: "Fortune Lady Earth" Effect: [i]This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When the Level of this card increases, inflict 400 damage to your opponent.[/i] ATK/ [color="#0000FF"]2400[/color] | DEF / [color="#0000FF"]2400[/color] Activate Equip Spell Card "Synchro Boost" to "Fortune Lady Earth" Effect: [i]The equipped monster gains 500 ATK, and its Level is increased by 1.[/i] "Fortune Lady Earth" gains 500 ATK. "Fortune Lady Earth"'s Level is increased by 1. "Fortune Lady Earth": ATK/ [color="#0000FF"]3300[/color] | DEF/ [color="#0000FF"]3300[/color] Ex takes 400 damage. Set 2 Spell/Trap Cards [b]End Phase[/b] [b]End Turn[/b] Link to comment Share on other sites More sharing options...
starwebs1 Posted December 14, 2010 Author Report Share Posted December 14, 2010 [quote name='RadioKirby' timestamp='1292369910' post='4853015'] Alright then. I like my way better, if that's alright. [b]Draw Phase[/b] Draw 1 card [b]Standby Phase[/b] [b]Main Phase 1[/b] Activate Field Spell: "Future Visions" Effect: [i]When a monster is Normal Summoned, remove from play that monster. During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position.[/i] Activate Continuous Spell Card: "Field Barrier" Effect: [i]Field Spell Cards cannot be destroyed. Also, a new Fiels Spell Card cannot be activated. You can only control 1 face-up "Field Barrier".[/i] Normal Summon monster: "Fortune Lady Light" Effect: [i]This card's ATK and DEF are equal to its Level x 200. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is removed from the field by a card effect, you can Special Summon 1 "Fortune Lady" monster from your Deck.[/i] ATK/ [color="#0000FF"]200[/color] | DEF/ [color="#0000FF"]200[/color] Remove from play "Fortune Lady Light" by effect of "Future Visions" Activate effect of Fortune Lady Light Special Summon monster: "Fortune Lady Earth" Effect: [i]This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When the Level of this card increases, inflict 400 damage to your opponent.[/i] ATK/ [color="#0000FF"]2400[/color] | DEF / [color="#0000FF"]2400[/color] Activate Equip Spell Card "Synchro Boost" to "Fortune Lady Earth" Effect: [i]The equipped monster gains 500 ATK, and its Level is increased by 1.[/i] "Fortune Lady Earth" gains 500 ATK. "Fortune Lady Earth"'s Level is increased by 1. "Fortune Lady Earth": ATK/ [color="#0000FF"]3300[/color] | DEF/ [color="#0000FF"]3300[/color] Ex takes 400 damage. Set 2 Spell/Trap Cards [b]End Phase[/b] [b]End Turn[/b] [/quote] Impressive turn. Right now I'm actually pretty glad I'm not dueling you. Link to comment Share on other sites More sharing options...
Brinolovania Posted December 14, 2010 Report Share Posted December 14, 2010 *Assumes we're playing with 8000 LP* Me:7600 RadioKirby:8000 Draw... I activate Mystical Space Typhoon (You know what it does) to destroy your face down card on your left. Then I activate Fissure (Kills monster you control with the lowest ATK) to kill Earth. I discard Machina Fortress along with Scrap Recycler to Special Summon Fortress (2500/1600, discard machines whos total level equals 8 to SS it from hand or grave, kills a card you control, when he dies in battle, I look at your hand and choose one to discard when he's targeted by one of your monster's effects). I attack you directly. Me:7600 RadioKirby:5500 I set one card, and end my turn. Chain to anything? Link to comment Share on other sites More sharing options...
Sweetie Belle Posted December 15, 2010 Report Share Posted December 15, 2010 Compulsory Evacuation Device is destroyed. Activate face-down Trap: "Bending Destiny", chaining to "Fissure" Effect: [i]Activate only if all face-up monsters you control are "Fortune Lady" monsters. Negate the activation of a Spell or Trap Card, or the Normal Summon of a monster, and remove that card from play. The card removed from play by this effect is returned to its owner's hand during the End Phase.[/i] Fissure is negated and removed from play, until your End Phase. Link to comment Share on other sites More sharing options...
Brinolovania Posted December 15, 2010 Report Share Posted December 15, 2010 Alright. I'll still summon Fortress, but I won't attack. I end, and get Fissure back. Link to comment Share on other sites More sharing options...
Sweetie Belle Posted December 15, 2010 Report Share Posted December 15, 2010 [b]Draw Phase[/b] Draw 1 card. [b]Standby Phase[/b] "Fortune Lady Light" is returned to the field, by effect of "Future Visions" "Fortune Lady Light"'s Level is increase by 1 "Fortune Lady Light": ATK/ [color="#0000FF"]400[/color] | DEF/ [color="#0000FF"]400[/color] "Fortune Lady Earth"'s Level is increased by 1 "Fortune Lady Earth": ATK/ [color="#0000FF"]3700[/color] | DEF/ [color="#0000FF"]3700[/color] Ex takes 400 damage Ex: (7600=>7200) [b]Main Phase 1[/b] Switch Battle Position: "Fortune Lady Light" to Defense Position. Activate Spell Card: "Shield Crush" Effect: [i]Select 1 Defense Position monster on the field and destroy it.[/i] Destroy "Fortune Lady Light" by effect of "Shield Crush" Special Summon monster: "Fortune Lady Fire" by effect of "Fortune Lady Light" Effect: [i]This card's ATK and DEF are equal to its Level x 200. During each of your Standby Phases, increase the Level by 1 (max. 12). When this card is Special Summoned in Attack Position by the effect of a "Fortune Lady", destroy 1 face-up monster on your opponent's side of the field, and inflict damage to your opponent equal to that monster's ATK.[/i] ATK/ [color="#0000FF"]400[/color] | DEF/ [color="#0000FF"]400[/color] Target and destroy "Machiners' Fortress" by effect of "Fortune Lady Fire" "Machiners' Fortress"'s effect does not activate. (I have no cards in my hand) Ex takes 2500 damage. Ex: 7200=>4700 [b]Battle Phase[/b] Attack with monster: "Fortune Lady Earth" (ATK 3700) Ex takes 3700 Battle Damage Ex: 4700=>1000 Attack with monster: "Fortune Lady Fire" (ATK 400) Ex: 1000=>600 [b]End Phase[/b] [b]End Turn[/b] RadioKirby: Hand: Empty Field: Fortune Lady Earth (ATK 3700), Fortune Lady Fire (ATK 400), Future Visions, Field Barrier, Synchro Boost Graveyard: Compulsory Evacuation Device, Bending Destiny, Shield Crush, Fortune Lady Light LP: 8000 Ex: Hand: 3 Field: Empty Graveyard: Mystical Space Typhoon, Scrap Recycler LP: 600 Link to comment Share on other sites More sharing options...
Brinolovania Posted December 15, 2010 Report Share Posted December 15, 2010 You forget, I had a card face down. I activate on Earths attack. Dimensional Prison, removing Earth. I still take Fire's attack. I am at 4300. Any way, draw. Summon Machina Gearframe (Union that searches a Machina on Normal Summon.) Activate effect, searching Machina Force. Gearframe leaves field due to Future Visions. Discard Force to bring back Fortress. Attack Fire. Me:4300 RadioKirby:5900 End turn with a set card. Link to comment Share on other sites More sharing options...
Sweetie Belle Posted December 15, 2010 Report Share Posted December 15, 2010 Well, you didn't mention it in your reply to my chain earlier, so that's probably why I overlooked it. [b]Draw Phase[/b] Draw 1 card [b]Standby Phase[/b] [b]Main Phase 1[/b] (Hey, look who it is... Apparently, they like being close...) Normal Summon "Fortune Lady Light" Remove from play "Fortune Lady Light" by effect of "Future Visions" Activate effect of Fortune Lady Light Special Summon: "Fortune Lady Fire" Target and destroy "Machiners' Fortress" by effect of "Fortune Lady Fire" "Machiners' Fortress"'s effect does not activate. (I have no cards in my hand) Ex takes 2500 damage. Ex: 4300=>1800 [b]Battle Phase[/b] Attack directly with "Fortune Lady Fire" Ex takes 400 Battle Damage Ex: 1800=>1400 [b]End Phase[/b] [b]End Turn[/b] RadioKirby: Hand: Empty Field: Fortune Lady Fire (ATK 400), Future Visions, Field Barrier, Graveyard: Compulsory Evacuation Device, Bending Destiny, Shield Crush, Fortune Lady Light, Synchro Boost, Fortune Lady Fire RFP: Fortune Lady Earth, Fortune Lady Light LP: 4900 Ex: Hand: 2 Field: Machiners' Force, 1 face-down S/T Graveyard: Mystical Space Typhoon, Scrap Recycler RFP: Machiners' Gearframe LP: 1400 Link to comment Share on other sites More sharing options...
Brinolovania Posted December 15, 2010 Report Share Posted December 15, 2010 Draw. Gearframe comes back during Standby. Gearframe destroys Fire. Me:1400 RadioKirby:3500 Face down and end. Link to comment Share on other sites More sharing options...
Sweetie Belle Posted December 15, 2010 Report Share Posted December 15, 2010 [b]Draw Phase[/b] Draw 1 card [b]Standby Phase[/b] "Fortune Lady Light" is returned to the field, by effect of "Future Visions" "Fortune Lady Light"'s Level is increase by 1 "Fortune Lady Light": ATK/ 400 | DEF/ 400 [b]Main Phase 1[/b] Activate Spell Card: Dark Hole All monsters on the field are destroyed. Special Summon monster: "Fortune Lady Dark" by effect of "Fortune Lady Light" Effect: [i]This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When a face-up "Fortune Lady" monster you control destroys an opponent's monster by battle and sends it to the Graveyard, you can select and Special Summon 1 "Fortune Lady" monster from your Graveyard.[/i] ATK/ [color="#0000FF"]2000[/color] | DEF/ [color="#0000FF"]2000[/color] [b]Battle Phase[/b] Attack directly with "Fortune Lady Dark" Ex takes 2000 Battle Damage Ex: 1400=>0 Counter? Link to comment Share on other sites More sharing options...
starwebs1 Posted December 15, 2010 Author Report Share Posted December 15, 2010 [quote name='RadioKirby' timestamp='1292378359' post='4853464'] [b]Draw Phase[/b] Draw 1 card [b]Standby Phase[/b] "Fortune Lady Light" is returned to the field, by effect of "Future Visions" "Fortune Lady Light"'s Level is increase by 1 "Fortune Lady Light": ATK/ 400 | DEF/ 400 [b]Main Phase 1[/b] Activate Spell Card: Dark Hole All monsters on the field are destroyed. Special Summon monster: "Fortune Lady Dark" by effect of "Fortune Lady Light" Effect: [i]This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When a face-up "Fortune Lady" monster you control destroys an opponent's monster by battle and sends it to the Graveyard, you can select and Special Summon 1 "Fortune Lady" monster from your Graveyard.[/i] ATK/ [color="#0000FF"]2000[/color] | DEF/ [color="#0000FF"]2000[/color] [b]Battle Phase[/b] Attack directly with "Fortune Lady Dark" Ex takes 2000 Battle Damage Ex: 1400=>0 Counter? [/quote] If he doesn't counter, you get a +rep and into the Hall of Fame for quickest win. Link to comment Share on other sites More sharing options...
Brinolovania Posted December 15, 2010 Report Share Posted December 15, 2010 2nd D-Prison Anything else before you end? Link to comment Share on other sites More sharing options...
starwebs1 Posted December 15, 2010 Author Report Share Posted December 15, 2010 [quote name='!' timestamp='1292381642' post='4853638'] 2nd D-Prison Anything else before you end? [/quote] You mean Dimensional Prison? If not, 2nd D-Prison doesn't exist. Link to comment Share on other sites More sharing options...
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