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YCM Duel Arena 2 | The first tournament is up!


starwebs1

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[quote name='The Swift Assaulter' timestamp='1291852924' post='4838849']
Yeah, I figured that. I just wanted to get it over with. But a question came to me:

Are you able to add another deck to the one you have and choose which one to choose?
[/quote]

No, but you can replace your old one.

Also, the Duel Disks have been added!
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[quote name='Professor Layton' timestamp='1292030067' post='4842826']
Username: Professor Layton
Level (number of stars): Six
[/quote]
[quote name='!' timestamp='1292031077' post='4842876']
Username:Ex
Level :5.29345632785643978658

*Finds device labled "My Game"*
*Switches to "On"*
[/quote]

Both accepted. Just PM me your Decks and then you can Duel.
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[quote name='starwebs1' timestamp='1291330334' post='4824500']
Didn't think that through, eh? Didn't you remember I had two face-downs? Well, the other one was Seven Tools of the Bandit and I'm using it to negate your Giant Trunade, meaning my cards are safe.
[/quote]

Um... Seven Tools of the Bandit can't negate Spell Cards... Only Traps.

Giant Trunade is a Spell.

@!: Sorry, I can't play that card game right now. Maybe later, I'm not sure.
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[quote name='!' timestamp='1292359730' post='4852467']
I wasn't paying attention...anyway, you first?
[/quote]
Alright then.

I like my way better, if that's alright.

[b]Draw Phase[/b]

Draw 1 card

[b]Standby Phase[/b]

[b]Main Phase 1[/b]

Activate Field Spell: "Future Visions"
Effect:
[i]When a monster is Normal Summoned, remove from play that monster. During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position.[/i]

Activate Continuous Spell Card: "Field Barrier"
Effect:
[i]Field Spell Cards cannot be destroyed. Also, a new Fiels Spell Card cannot be activated. You can only control 1 face-up "Field Barrier".[/i]

Normal Summon monster: "Fortune Lady Light"
Effect:
[i]This card's ATK and DEF are equal to its Level x 200. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is removed from the field by a card effect, you can Special Summon 1 "Fortune Lady" monster from your Deck.[/i]
ATK/ [color="#0000FF"]200[/color] | DEF/ [color="#0000FF"]200[/color]

Remove from play "Fortune Lady Light" by effect of "Future Visions"

Activate effect of Fortune Lady Light

Special Summon monster: "Fortune Lady Earth"
Effect:
[i]This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When the Level of this card increases, inflict 400 damage to your opponent.[/i]
ATK/ [color="#0000FF"]2400[/color] | DEF / [color="#0000FF"]2400[/color]

Activate Equip Spell Card "Synchro Boost" to "Fortune Lady Earth"
Effect:
[i]The equipped monster gains 500 ATK, and its Level is increased by 1.[/i]

"Fortune Lady Earth" gains 500 ATK.

"Fortune Lady Earth"'s Level is increased by 1.

"Fortune Lady Earth":
ATK/ [color="#0000FF"]3300[/color] | DEF/ [color="#0000FF"]3300[/color]

Ex takes 400 damage.

Set 2 Spell/Trap Cards

[b]End Phase[/b]

[b]End Turn[/b]
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[quote name='RadioKirby' timestamp='1292369910' post='4853015']
Alright then.

I like my way better, if that's alright.

[b]Draw Phase[/b]

Draw 1 card

[b]Standby Phase[/b]

[b]Main Phase 1[/b]

Activate Field Spell: "Future Visions"
Effect:
[i]When a monster is Normal Summoned, remove from play that monster. During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position.[/i]

Activate Continuous Spell Card: "Field Barrier"
Effect:
[i]Field Spell Cards cannot be destroyed. Also, a new Fiels Spell Card cannot be activated. You can only control 1 face-up "Field Barrier".[/i]

Normal Summon monster: "Fortune Lady Light"
Effect:
[i]This card's ATK and DEF are equal to its Level x 200. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is removed from the field by a card effect, you can Special Summon 1 "Fortune Lady" monster from your Deck.[/i]
ATK/ [color="#0000FF"]200[/color] | DEF/ [color="#0000FF"]200[/color]

Remove from play "Fortune Lady Light" by effect of "Future Visions"

Activate effect of Fortune Lady Light

Special Summon monster: "Fortune Lady Earth"
Effect:
[i]This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When the Level of this card increases, inflict 400 damage to your opponent.[/i]
ATK/ [color="#0000FF"]2400[/color] | DEF / [color="#0000FF"]2400[/color]

Activate Equip Spell Card "Synchro Boost" to "Fortune Lady Earth"
Effect:
[i]The equipped monster gains 500 ATK, and its Level is increased by 1.[/i]

"Fortune Lady Earth" gains 500 ATK.

"Fortune Lady Earth"'s Level is increased by 1.

"Fortune Lady Earth":
ATK/ [color="#0000FF"]3300[/color] | DEF/ [color="#0000FF"]3300[/color]

Ex takes 400 damage.

Set 2 Spell/Trap Cards

[b]End Phase[/b]

[b]End Turn[/b]
[/quote]

Impressive turn. Right now I'm actually pretty glad I'm not dueling you.
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*Assumes we're playing with 8000 LP*

Me:7600
RadioKirby:8000

Draw...

I activate Mystical Space Typhoon (You know what it does) to destroy your face down card on your left.

Then I activate Fissure (Kills monster you control with the lowest ATK) to kill Earth.

I discard Machina Fortress along with Scrap Recycler to Special Summon Fortress (2500/1600, discard machines whos total level equals 8 to SS it from hand or grave, kills a card you control, when he dies in battle, I look at your hand and choose one to discard when he's targeted by one of your monster's effects).

I attack you directly.

Me:7600
RadioKirby:5500

I set one card, and end my turn.

Chain to anything?
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Compulsory Evacuation Device is destroyed.

Activate face-down Trap: "Bending Destiny", chaining to "Fissure"
Effect:
[i]Activate only if all face-up monsters you control are "Fortune Lady" monsters. Negate the activation of a Spell or Trap Card, or the Normal Summon of a monster, and remove that card from play. The card removed from play by this effect is returned to its owner's hand during the End Phase.[/i]

Fissure is negated and removed from play, until your End Phase.
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[b]Draw Phase[/b]

Draw 1 card.

[b]Standby Phase[/b]

"Fortune Lady Light" is returned to the field, by effect of "Future Visions"

"Fortune Lady Light"'s Level is increase by 1

"Fortune Lady Light":
ATK/ [color="#0000FF"]400[/color] | DEF/ [color="#0000FF"]400[/color]

"Fortune Lady Earth"'s Level is increased by 1

"Fortune Lady Earth":
ATK/ [color="#0000FF"]3700[/color] | DEF/ [color="#0000FF"]3700[/color]

Ex takes 400 damage

Ex: (7600=>7200)

[b]Main Phase 1[/b]

Switch Battle Position: "Fortune Lady Light" to Defense Position.

Activate Spell Card: "Shield Crush"
Effect:
[i]Select 1 Defense Position monster on the field and destroy it.[/i]

Destroy "Fortune Lady Light" by effect of "Shield Crush"

Special Summon monster: "Fortune Lady Fire" by effect of "Fortune Lady Light"
Effect:
[i]This card's ATK and DEF are equal to its Level x 200. During each of your Standby Phases, increase the Level by 1 (max. 12). When this card is Special Summoned in Attack Position by the effect of a "Fortune Lady", destroy 1 face-up monster on your opponent's side of the field, and inflict damage to your opponent equal to that monster's ATK.[/i]
ATK/ [color="#0000FF"]400[/color] | DEF/ [color="#0000FF"]400[/color]

Target and destroy "Machiners' Fortress" by effect of "Fortune Lady Fire"

"Machiners' Fortress"'s effect does not activate. (I have no cards in my hand)

Ex takes 2500 damage.

Ex: 7200=>4700

[b]Battle Phase[/b]

Attack with monster: "Fortune Lady Earth" (ATK 3700)

Ex takes 3700 Battle Damage

Ex: 4700=>1000

Attack with monster: "Fortune Lady Fire" (ATK 400)

Ex: 1000=>600

[b]End Phase[/b]

[b]End Turn[/b]

RadioKirby:
Hand: Empty
Field: Fortune Lady Earth (ATK 3700), Fortune Lady Fire (ATK 400), Future Visions, Field Barrier, Synchro Boost
Graveyard: Compulsory Evacuation Device, Bending Destiny, Shield Crush, Fortune Lady Light
LP: 8000

Ex:
Hand: 3
Field: Empty
Graveyard: Mystical Space Typhoon, Scrap Recycler
LP: 600
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You forget, I had a card face down. I activate on Earths attack. Dimensional Prison, removing Earth. I still take Fire's attack. I am at 4300.

Any way, draw.

Summon Machina Gearframe (Union that searches a Machina on Normal Summon.)

Activate effect, searching Machina Force. Gearframe leaves field due to Future Visions.

Discard Force to bring back Fortress. Attack Fire.

Me:4300
RadioKirby:5900

End turn with a set card.
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Well, you didn't mention it in your reply to my chain earlier, so that's probably why I overlooked it.

[b]Draw Phase[/b]

Draw 1 card

[b]Standby Phase[/b]

[b]Main Phase 1[/b]

(Hey, look who it is... Apparently, they like being close...)
Normal Summon "Fortune Lady Light"

Remove from play "Fortune Lady Light" by effect of "Future Visions"

Activate effect of Fortune Lady Light

Special Summon: "Fortune Lady Fire"

Target and destroy "Machiners' Fortress" by effect of "Fortune Lady Fire"

"Machiners' Fortress"'s effect does not activate. (I have no cards in my hand)

Ex takes 2500 damage.

Ex: 4300=>1800

[b]Battle Phase[/b]

Attack directly with "Fortune Lady Fire"

Ex takes 400 Battle Damage

Ex: 1800=>1400

[b]End Phase[/b]

[b]End Turn[/b]

RadioKirby:
Hand: Empty
Field: Fortune Lady Fire (ATK 400), Future Visions, Field Barrier,
Graveyard: Compulsory Evacuation Device, Bending Destiny, Shield Crush, Fortune Lady Light, Synchro Boost, Fortune Lady Fire
RFP: Fortune Lady Earth, Fortune Lady Light
LP: 4900

Ex:
Hand: 2
Field: Machiners' Force, 1 face-down S/T
Graveyard: Mystical Space Typhoon, Scrap Recycler
RFP: Machiners' Gearframe
LP: 1400
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[b]Draw Phase[/b]

Draw 1 card

[b]Standby Phase[/b]

"Fortune Lady Light" is returned to the field, by effect of "Future Visions"

"Fortune Lady Light"'s Level is increase by 1

"Fortune Lady Light":
ATK/ 400 | DEF/ 400

[b]Main Phase 1[/b]

Activate Spell Card: Dark Hole

All monsters on the field are destroyed.

Special Summon monster: "Fortune Lady Dark" by effect of "Fortune Lady Light"
Effect:
[i]This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When a face-up "Fortune Lady" monster you control destroys an opponent's monster by battle and sends it to the Graveyard, you can select and Special Summon 1 "Fortune Lady" monster from your Graveyard.[/i]
ATK/ [color="#0000FF"]2000[/color] | DEF/ [color="#0000FF"]2000[/color]

[b]Battle Phase[/b]

Attack directly with "Fortune Lady Dark"

Ex takes 2000 Battle Damage

Ex: 1400=>0

Counter?
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[quote name='RadioKirby' timestamp='1292378359' post='4853464']
[b]Draw Phase[/b]

Draw 1 card

[b]Standby Phase[/b]

"Fortune Lady Light" is returned to the field, by effect of "Future Visions"

"Fortune Lady Light"'s Level is increase by 1

"Fortune Lady Light":
ATK/ 400 | DEF/ 400

[b]Main Phase 1[/b]

Activate Spell Card: Dark Hole

All monsters on the field are destroyed.

Special Summon monster: "Fortune Lady Dark" by effect of "Fortune Lady Light"
Effect:
[i]This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When a face-up "Fortune Lady" monster you control destroys an opponent's monster by battle and sends it to the Graveyard, you can select and Special Summon 1 "Fortune Lady" monster from your Graveyard.[/i]
ATK/ [color="#0000FF"]2000[/color] | DEF/ [color="#0000FF"]2000[/color]

[b]Battle Phase[/b]

Attack directly with "Fortune Lady Dark"

Ex takes 2000 Battle Damage

Ex: 1400=>0

Counter?
[/quote]
If he doesn't counter, you get a +rep and into the Hall of Fame for quickest win.
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