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Dice Summoning Monsters


Kuri

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A somewhat complicated concept. Monsters Summoned this way are intentionally OP'd due to the hard Summoning conditions. Here I'm going to explain how to Dice Summon.
[spoiler=How to]
You'll of course need a Dice! Simply Tribute monsters on the field you control whose levels are 1-5 (even Dice Summoned monsters) you can only Tribute upto 5 monsters of different levels. Roll your Dice!

Most of the time the Dice Summoned monster has a certain requirement according to the dice number (ei. "If the Dice Lands on 4 then you can Dice Summon this monster") OR it could have a Tribute requirement. (ei. "Tribute 3 monsters, then roll the Dice. If the dice lands on a number that is equal to one of the Tributed monsters you can Dice Summon this card.) and so on.

Generally the Tribute required monsters are easier to Summon. The Dice number required monsters are harder to Summon, and cost you 1 monster. Basically the higher the number of monsters Tributed the better chance you have at Summoning it, especially when you Tribute 5.

[b]What if I get the incorrect Dice Number?[/b]
Then all monsters Tributed will remain in the Graveyard with effects negated, unless they are Roll monsters. Roll Monsters: I will create monsters whose effects allow them to return to the field during End Phase or something. Roll monsters are the best to use during a Dice Summon because they will (at some point) return to your side of the field along with an added effect. This is treated as Roll Summoned. Above explained pretty much all of this. Roll Monsters also can be Roll Summoned even if you successfully Dice Summon (occasionally).

[b]What if I land on 6?[/b]
All monsters Tributed will be sent back into your deck, excluding Roll Monsters, and you will Summon the Dice monster. What are Dice Monsters?: Dice Summoned monster that remain in your Extra Deck. Also some cards created will sometimes negate this clause causing either a re-roll or a 2nd effect.

More to explain...[/spoiler]
[spoiler=Proper OCG]
Dice Monsters.

1)
If the Dice lands on {number} you may Dice Summon this card from your Extra Deck.

2)
Tribute {1-5 monsters} in order to roll the Dice. When the Dice lands on a number that is equal to the Level of a monster Tributed you can Dice Summon this card from your Extra Deck.

3)
{Insert requirements}. If the Dice lands on 6 then you can {reroll/Dice Summon} {the dice/this card} (if able to Dice Summon) it then gains the following effect.
[hr]
Roll Monsters.

1)
If you Tributed this card for a Dice Summon and did not Dice Summon you can Roll Summon this card from your Graveyard during your {Draw Phase, End Phase, Battle Phase, etc.}. This card gains the following effect if successfully Roll Summoned: {insert effect}

2)
If you Tributed this card for a Dice Summon and successfully Dice Summoned you can Roll Summon this from your Graveyard card during your {Draw Phase, etc.}. This card gains the following effect if successfully Roll Summoned.

[b]Regular OCG [u]applies[/u] to added effects.[/b][/spoiler]

[center]I am [u]ACCEPTING[/u] Dice Monsters to add.[/center]

Just something to do for a while. I may add some new OCG so please check regularly. Feel free to make your own cards.
[center][spoiler=Dice Monsters][img]http://img715.imageshack.us/img715/8301/149073n.jpg[/img]

If the Dice lands on 4 you may Dice Summon this card from your Extra Deck. When this is successfully Dice Summoned destroy 1 face-up Trap card on the field. As long as this card remains face-up set Trap cards on the field cannot be activated.[/spoiler]
[spoiler=Roll Monsters]
[img]http://img715.imageshack.us/img715/8132/149073f.jpg[/img]

If you Tributed this card for a Dice Summon and did not Dice Summon you can Roll Summon this card from your Graveyard during your End Phase. This card gains the following effect if successfully Roll Summoned: All face-up WATER monsters you control are not affected by Trap cards.[/spoiler]
[spoiler=Support cards/S or T][/spoiler][/center]
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Nice. Or should i say [b]dice!?[/b][/badjoke]
I would recommend taking a look at [url=http://forum.yugiohcardmaker.net/topic/95784-creating-your-own-subtypes-in-the-card-maker/]this[/url]. It takes a bit of extra effort, but it's rewarding. Your using your own OCG, so not much i can correct.
9/10
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[quote name='ZombiePigman' timestamp='1290287774' post='4798489']
Nice. Or should i say [b]dice!?[/b][/badjoke]
I would recommend taking a look at [url=http://forum.yugiohcardmaker.net/topic/95784-creating-your-own-subtypes-in-the-card-maker/]this[/url]. It takes a bit of extra effort, but it's rewarding. Your using your own OCG, so not much i can correct.
9/10
[/quote]
Thanks. Yeah I used to make sub-types, but its much more complicated then normally inputting it into the card.
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