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Nightmare Force Archetype


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The Nightmare Force is a series of Fiend-type monsters that all revolve around monsters that have two attributes (all Nightmare Force monsters are DARK and another attribute while they are face-up on the field).

[spoiler=Monsters]
[b]Nightmare Force - Persuasion[/b] (DARK)
Level 4
Fiend/Effect
While this card is face-up on the field, its Attribute is also treated as LIGHT. When either player Summons a DARK monster, that monster's Attribute is also treated as LIGHT.
ATK /1800 DEF /1400

[b]Nightmare Force - Brutality[/b] (DARK)
Level 1
Fiend/Effect
While this card is face-up on the field, its Attribute is also treated as FIRE. You can Tribute this card to destroy cards your opponent controls up to the number of monsters on the field with more than one Attribute.
ATK /400 DEF /400

[b]Nightmare Force - Takeover[/b] (DARK)
Level 7
Fiend/Effect
While this card is face-up on the field, its Attribute is also treated as WIND. If there are 3 or more monsters on the field with more than one Attribute, you can Special Summon this card by Tributing 1 "Nightmare Force" monster. When this card is summoned in this way, inflict 400 damage to your opponent for every face-up monster on the field with more than one Attribute.
ATK /2600 DEF /0

[b]Nightmare Force - Reincarnation[/b] (DARK)
Level 2
Fiend/Tuner
While this card face-up on the field, its Attribute is also treated as LIGHT. You can return 1 monster you control with more than one Attribute to the Deck to Special Summon this card from the Graveyard. If you do, it is removed from play when it is removed from the field.
ATK /800 DEF /1000

[b]Nightmare Force - Spawn[/b] (DARK)
Level 5
Fiend/Effect
While this card is face-up on the field, its Attribute is also treated as EARTH. You can remove from play 1 "Nightmare Force" monster in your Graveyard to Special Summon 1 "Force Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) to your side of the field. If a monster you control with more than one Attribute would be destroyed, you can destroy a "Force Token" instead.
ATK /2200 DEF /1900

[b]Nightmare Force - Coercion[/b] (DARK)
Level 3
Fiend/Tuner
While this card is face-up on the field, its Attribute is also treated as WATER. When this card is Summoned, you can take control of one of your opponent's face-up monsters with more than one Attribute. That monster cannot be used as a Synchro Material Monster this turn.
ATK /1500 DEF /200

[b]Nightmare Force - Plague[/b] (DARK)
Level 8
Fiend/Effect
All face-up monsters are treated as having 2 Attributes.
ATK /2700 DEF /2250
[/spoiler]

[spoiler=Spells]
[b]Reversal of Nightmare[/b]
Equip Spell
Equip only to a non-DARK monster your opponent controls. Its attribute is also treated as DARK.

[b]Nightmare's Greed[/b]
Normal Spell
Remove from play 2 "Nightmare Force" monsters in your Graveyard. Draw 1 card for each monster with more than one Attribute on the field.

[b]Call to Serve[/b]
Normal Spell
Remove from play 1 monster with more than one Attribute you control. Special Summon 1 Level 4 or lower "Nightmare Force" monster from your deck, and destroy 1 Spell or Trap Card your opponent controls.

[b]Fall from Grace[/b]
Continuous Spell
Every time a "Nightmare Force" monster you control is destroyed by battle and sent to the Graveyard, you can add 1 Level 4 or lower "Nightmare Force" monster to their hand. Fiend-Type monsters gain 200 ATK for every monster with more than one Attribute on the field. When this card is destroyed, you can send 1 monster from your Deck to your Graveyard.

[b]Nightmare Hallucination[/b]
Field Spell
As long as this card is face-up on the field, whenever either player Normal or Special Summons a monster, remove that monster from play. Then Special Summon 1 "Hallucination Token" (Fiend-Type/DARK/Level 7/ATK ?/DEF ?) to the controller of the removed monster's side of the field in Attack Position. The Token's ATK and DEF are equal to the original ATK and DEF of the removed monster. As long as there is a "Hallucination Token" on the field, both players must play with their hands revealed, unless they control a monster with more than one Attribute.
[/spoiler]

[spoiler=Traps]
[b]Shield of the Fallen[/b]
Counter Trap
Tribute 1 monster you control with more than one Attribute. Negate the effect of a Spell or Trap Card, and destroy it.

[b]Hands of the Undead[/b]
Counter Trap
Activate only when your opponent Special Summons a monster. Remove from play 2 Fiend-Type monsters in your Graveyard to negate the Summon and destroy the monster.
[/spoiler]
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