Astro Dude Posted November 18, 2010 Report Share Posted November 18, 2010 Duels against the Dark Signers part IV: Kalin vs. Robo-Marvin. Dark Kalin woke up in another world. It was the interior of a power plant and the weather was very cloudy. Just then, lightning crashed. It then took on the form of a Robotic version of Marvin the Martian. "Welcome Kalin. I am Robo-Marvin, Master of Thunder and Lightning, and I challenge you to a duel. Winner takes the losers powers and the most powerful card in their deck." said Robo-Marvin. "I never back down from a challenge!" said Dark Kalin maniacally. "I was hoping you wouldn't." said Robo-Marvin. Duel Disks formed from the electrical energy. They each strapped one on. The stage was set. "LET'S DUEL!" said the both of them. Robo-Marvin went first. He drew a card and summoned a Batteryman C. He then placed two cards face down and ended his turn. Batteryman C: Thunder-Type, Light Attribute, Level 2, ATK 0, DEF 0. Effect: If all "Batteryman C"(s) you control are in Attack Position, all Machine-Type monsters you control gain 500 ATK for each "Batteryman C" you control. If all "Batteryman C"(s) you control are in Defense Position, all Machine-Type monsters you control gain 500 DEF for each "Batteryman C" you control. It was Dark Kalin's turn. He drew a card. Then he summoned Infernity Necromancer to the field in Defense Position. Then he played 4 cards face down ending his turn. Infernity Necromancer: Fiend-Type, Dark Attribute, Level 3, ATK 0, DEF 2000. Effect: When this card is Normal Summoned, it is changed to Defense Position. While you have no cards in your hand, this card gains the following effect: Once per turn, you can Special Summon 1 "Infernity" monster from your Graveyard, except "Infernity Necromancer". Robo-Marvin was next. He drew a card. Then he offered his Batteryman C to summon Super-Electromagnetic Voltech Dragon. He then activated Dimensional Fissure. He then attacked his opponents monster, dealing damage in the process. He then played De-Spell to destroy his own Dimensional Fissure and ended his turn. Super-Electromagnetic Voltech Dragon: Thunder-Type, Light Attribute, Level 5, ATK 2400, DEF 1000. Effect: If you Tribute Summon this card by Tributing 1 of the following monsters, it gains the appropriate effect:● Batteryman D: Negate the effect of a Spell or Trap Card that targets this 1 card.● Batteryman C: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.● Batteryman AA: This card gains 1000 ATK. Dimensional Fissure: Continuous Spell Card. Effect: Any monster sent to the Graveyard is removed from play instead. De-Spell: Normal Spell Card. Effect: Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position. Robo-Marvin: 4000Dark Kalin: 3600 It was Dark-Kalin's turn. He drew a card. Then he played Nightmare's Steelcage to prevent Robo-Marvin from attacking for the next two turns. He then summoned Infernity Beast and ehded his turn. With no cards in his hand Kalin can then freely attack with his Infernity monsters. Nightmare's Steelcage: Normal Spell Card. Effect: This card remains face-up on the field for 2 of your opponent's turns. No monsters can attack. Destroy this card during your opponent's 2nd End Phase after this card was activated. Infernity Beast: Beast-Type, Dark Attribute, Level 3, ATK 1600, DEF 1200. Effect: If this card attacks while you have no cards in your hand, your opponent cannot activate Spell or Trap Cards until after the Damage Step. Robo-Marvin was next. He drew a card and activated his Thunder Dragon's special ability, receiving Two Thunder Dragons for the price of one. Next, he played Polymoerization and Fusion Summoned Twin-Headed Thunder Dragon. Then he activated a new card called Forced Draw, which didn't take effect intil Dark Kalin's next draw phase. Robo-Marvin ended his turn. Thunder Dragon: Thunder-Type, Light Attribute, Level 5, ATK 1600, DEF 1500. Effect: During your Main Phase, by discarding this card, add up to 2 "Thunder Dragons" from your Deck to your hand. Polymerization: Normal Spell Card. Effect: Send Fusion Material Monsters that are listed on a Fusion Monster Card from your hand or your side of the field to the Graveyard, and Special Summon that Fusion Monster from your Extra Deck. Twin-Headed Thunder Dragon: Thunder-Type, Light Attribute, Level 7, ATK 2800, DEF 2100. Fusion: Thunder Dragon + Thunder Dragon. Forced Draw: Normal Spell Card. Effect: This cards effect takes place during your opponent's Draw Phase. Your opponent draws cards from his deck until he has 5 cards in his hand. It was Dark-Kalin's turn. Forced Draw kicked in causing Kalin to draw five cards, ruining his handless combo. Dark Kalin had no choice but to summon Infernity Archfiend and end his turn. Infernity Archfiend: Fiend-Type, Dark Attribute, Level 4, ATK 1800, DEF 1200. Effect: When you have no cards in your hand and draw this card, you can reveal it to Special Summon it. When this card is Special Summoned, if you have no cards in your hand, you can add 1 "Infernity" card from your Deck to your hand. Robo-Marvin's turn had come. He drew a card. then he played Cost Down and sent his Batteryman D to the graveyard to summon Batteryman Fuel Cell. then Robo-Marvin removed the Batterymen in his graveyard to Special Summon Batteryman Industrial Strength, ending his turn. After that, Nightmare's Steelcage effect wore off. Cost Down: Normal Spell Card. Effect: Discard one card from your hand. Reduce the Level of all Monster Cards in your hand by 2 until the End Phase of this turn. Batteryman D: Thunder-type, Light Attribute, Level 1, ATK 0, DEF 1900. Effect: Your opponent cannot select a Thunder-Type monster you control as an attack target (Except Batteryman D). Batteryman Fuel Caell: Thunder-Type, Light Attribute, Level 6, ATK 2100, DEF 0. Effect: If you control 2 or more face-up "Batteryman" monsters, you can Special Summon this card from your hand. Once per turn you can Tribute 1 other "Batteryman" monster to return one card your opponent controls to the owner's hand. Batteryman Industrial Strength: Thunder-Type, Light Attribute, Level 8, ATK 2600 DEF 0. Effect: This card cannot be Normal Summoned or Set. This Card cannot be Special Summoned except by removing from play 2 "Batteryman" monsters from your Graveyard. Once per turn, you remove from play 1 Thunder-Type monster from your Graveyard to destroy 1 Monster and 1 Spell or Trap Card on the field. It was Dark Kalin's turn. He drew a card and tributed his beast to summon Infernity Destroyer. Then he played one of his face-down cards, Different Dimension Capsule, picked a card and removed it from his deck. He ended his turn. Infernity Destroyer: Fiend-Type, Dark Attribute, Level 6, ATK 2300, DEF 1000. Effect: While you have no cards in your hand, if this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict 1600 points of damage to your opponent. Different Dimension Capsule: Normal Spell Card. Effect: After this card is activated, it remains face-up on the field until your 2nd Standby Phase. Select 1 card from your Deck, then shuffle your Deck. Remove it from play and place it face-down. During your 2nd Standby Phase, destroy this card and add the removed card to your hand. Robo-Marvin was up next. He drew a card and attacked Dark Kalin's Infernity Archfiend with B.I.S. only to be blocked by Negate Attack. Robo-Marvin then played 3 Raimei cards, ending his turn. Raimei: Normal Spell Card. Effect: Decrease your opponent's Life Points by 300. Negate Attack: Counter Trap Card. Effect: Activate only when your opponent's monster declares an attack. Negate the attack and end the Battle Phase. Robo-Marvin: 4000Dark Kalin: 2700. Dark Kalin was next. He drew a cards. Then he summoned Infernity Guardian and ended his turn. Infernity Guardian: Fiend-Type, Dark Attribute, Level 4, ATK 1200, DEF 1700. Effect: While you have no cards in your hand, this face-up card cannot be destroyed by battle or by card effects. Robo-Marvin was up. He drew a card and played the Mountain Feild Spell and invited some spirits of soldiers who fell in various wars to be energy for the card Robo-Marvin thought Dark Kalin removed from play. He then Tributed his two Batterymen to summon Sanga of the Thunder. He then played Goblin Thief. After that, he played two card face down and ended his turn. Mountain: Field Spell Card. Effect: Increases the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points. Sanga of the Thunder: Thunder-Type, Light Atttribute, Level 7, ATK 2600, DEF 2200. Effect: You can only activate this cards effect during your opponent's damage calculation. Make the ATK of a monster attacking this card 0 during damage calculation. This effect can only be used once as long as this card remains face-up on the field. Goblin-Thief: Normal Spell Card. Effect: Inflict 500 points of damage to your opponents Life Points and increase your Life Points by 500 points. Robo-Marvin: 4500Dark Kalin: 2200 Dark Kalin was up now. He drew a card and got the card he removed from play. Then he offered Infernity Guardian and Infernity Archfiend and all the spirits gathered to summon Earthbound Immortal Ccapac Apu. Earthbound Immortal Ccapac Apu: Fiend-Type, Dark Attribute, Level 10, ATK 3000, DEF 2500. Effect: There can only be one face-up "Earthbound Immortal" on the field. If there is no face-up Field Spell card on the Field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. If this card destroys an opponents monster by battle, inflict damage to your opponent equal to the destroyed monsters ATK. Dark Kalin then attacked Voltech but Robo-Marvin had other plans. Robo-Marvin activated Mystical Space Typhoon to destroy his own field spell. Then he activated a trap called Attack Redirection which redirected the attack to Sanga. Mystical Space Typhoon: Quick Play Spell. Effect: Destroy 1 Spell or Trap Card on the field. Attack Redirection: Normal Trap Card. When your opponent declares an attack, pick your opponents attack target. "What?!" exclaimed Dark Kalin. "It's simple really." said Robo-Marvin. "You lose." Robo-Marvin activates Sanga's abulity, reducing Apu's ATK to 0, destroying it in the process. Robo-Marvin: 4500Dark Kalin: 0 Dark Kalin fainted. Then Robo-Marvin drained away Dark Kalin's Dark Signer powers and transfered them to himself. Along with that he obtained Dark Kalin's Earthbound Immortal. Dark Kalin reverted back to normal and was trapped in a sphere of electricity created by Robo-Marvin and was flung into one of the energy plants in the city of Robotropolis. "It's time for the girls to have some fun now." said Robo Marvin as he vanished into the darkness. To be continued. Next: Misty vs. Robo-Minerva. Link to comment Share on other sites More sharing options...
ThatPhantomGuy Posted November 18, 2010 Report Share Posted November 18, 2010 You still don't bloody get it do you?! KEEP. YOUR. STORY. ON. ONE. THREAD. Geez. Link to comment Share on other sites More sharing options...
Phantom Roxas Posted November 19, 2010 Report Share Posted November 19, 2010 So even after I locked your other three threads, one of which was part V, you decide to post part IV now? How sad. Link to comment Share on other sites More sharing options...
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