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Element Dorms {STARTED}{Accepting up to 8 reserves}


Brimtosis

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light is way better than water, light is immune to gravity unlike water, light is energy and therefore indestructable, light can be the fastest thing in the universe unlike water, and in terms of yugioh lets compare a powerful water and light

 

Ocean Dragon Lord - Neo-Daedalus & Judgment Dragon

 

JD can blow up the feild several times, Ocean Dragon can only do it while you have umi

JD requires no tribute, Ocean Dragon does

JD has 3000 ATK, Ocean Dragon only has 2900

 

we win, you lose :P

 

Yeah well to your logic I activate

 

131538.jpg

 

lol...

what about earth?

(i dont want to start an argu with this attribute argu your own!)

 

what about divine??

 

Alright I admit divine could kill us all but water is better than everything else

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Guest Synergy

not my best card but here you go

299323.jpg

Lore:Once per turn, during your Battle Phase, you can discard 1 card to draw up to 2 cards. Reveal those cards, and based on its type apply the proper effect: -Monster: Destroy 1 card you control. - Spell: Destroy 1 card your opponent controls. -Trap: Destroy 1 card you control and 1 card your opponent controls.

During the Battle Phase if your opponent controls more monsters than you do this monster can attack twice.

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Here's my card. It may seem a little wierd, but I decided to use this to add a new card to a set I made a little ago, so here's the set and the card.

 

[spoiler=Card and link to the set]

The set.

 

FeitheGhostHunter.png

 

When this card is Normal Summoned, your opponent cannot activate Spell or Trap Cards in response. You can remove 1 Monster Card in your hand from play to Special Summon 1 or your removed from play monsters with 500 or less ATK. That monster's effect is negated and it is removed from play when it is removed from the field.

 

 

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[spoiler= Heres mine]302788zm.jpg

 

When this card is Normal Summoned you can Special Summon 1 Winged-Best-Type monster from your Graveyard. By tributing 1 face up WIND monster on the field you can activate on of the following effects:

- Your opponent Skips there next Draw Phase.

- Your opponent Skips their next Battle Phase

- Conduct your Draw Phase twice during your next turn.

 

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Here's the card:

[spoiler=Card]260852.jpg

 

 

[spoiler=Lore]This card can be Special Summoned by removing 3 "Vision Counters" from anywhere on the Field. Twice per turn, you can discard 1 card from your Hand to place 1 "Vision Counter" on this card. Once per turn, you can remove 3 "Vision Counters" to Special Summon 1 Fiend-Type monster from the Graveyard.

 

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[spoiler=....?]

eo.png

[spoiler=Lore]

During each of your Standby Phases, send 1 FIRE monster from your hand to the Graveyard. If you cannot, destroy this card. During each of your Standby Phases, roll a six-sided die: ● 1: Destroy 1 Spell Card on the field. ● 2: Destroy 1 Attack Position monster on the field. ● 3: Your opponent randomly discards 1 card from his/her hand. ● 4: Destroy 1 face-down Defense Position monster on the field. ● 5: Destroy 1 Trap Card on the field. ● 6: Destroy all cards on the field.

 

 

 

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  • 3 weeks later...

Sorry for the late bump. Haven't been on much since sonic took over my life. And Tekken. And Dynasty Warriors. And my Skaven. And school. I could go on for ages.

 

IF ALL CARDS ARE NOT POSTED BY SATURDAY MORNING, YOU WILL BE KICKED OUT WITH NO REFUND. YOU HAVE HAD ENOUGH TIME AS IT IS.

Thank you.

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