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The YCM Ryder Cup


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my card final version.

 

260718.jpg

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand while you control "Toon World". When "Toon World" on the field is destroyed, this card is also destroyed. When this card is on the field with with 2 Spellcaster-Type monsters this card cannot attack. When this card is on the field with 1 Aqua-Type monster and 1 Seaserpent-Type monster this cards Attribute changes to Water. When your opponent normal summons 1 Machine-Type monster and 1 Rock-Type monster this cards Attribute changes to Earth. This cards Attribute changes to Dark when 2 Spellcaster-Type are destroyed by 2 Fiend-Type monsters while this card is in defense position. This card gains 500 defense points when 1 Dinosaur-Type monster is in attack position on your side of the field. For every Attribute change this card goes through this card gains 1000 ATK points and 500 DEF points.

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my card final version.

 

260718.jpg

 

 

I sense a lack of originality in this card. <_<

 

See the edition line.

 

Here's mine.

 

[spoiler=Molten Dragon]

298805.jpg

Lore

When this card is Normal Summoned, you can pay discard 1 FIRE monster in your Hand to play this card on your opponents side of the field. If this card is on your opponents side of the field, it is destroyed during the End Phase. While this card is on your opponents side of the field, this card counts as 2 tributes when Special Summoning "Lava Golem".

 

 

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oh crap sorry, here's mine

 

248172t.jpg

[spoiler=Lore]

This card is used to Ritual Summon any LIGHT Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you are Ritual Summoning. While this card is in your Graveyard and your opponent declares an attack on 1 LIGHT monster you control, you can remove this card from play to negate the attack and gain Life Points equal to that monster's ATK. While this card is in your Graveyard and you control a LIGHT Ritual monster, all battle damage you receive is halved.

 

 

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Sorry about being so late. I've been away from my computer. Anyway, I'm also submitting Just Incredible's card. He has been without access to the internet due to inclement weather.

[spoiler=Here's Mine.]264408i.jpg

 

You can pay 500 Life Points to Special Summon 1 "Lava Fiend Token" (Fiend-Type/FIRE/Level 4/ATK 1000/DEF 1000) to your opponent's side of the field. When a "Lava Fiend Token" leaves the field, its controller takes 500 damage. As long as a FIRE Attribute monster is face-up on the field, all effect damage is doubled.

 

[spoiler=Just Incredible's Card]

264408a.jpg

 

This card is used to Ritual Summon any DARK Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you are Ritual Summoning. While this card is in the Graveyard, you can remove from play 1 Ritual Spell with "Abyss" in its name to negate the activation of a Spell or Trap Card or an Effect Monster's Effect that targets 1 face-up DARK Ritual Monster you control and destroy that card. As long as this card is in your Graveyard after being used successfully, every monster that would be destroyed in battle by a DARK Ritual Monster is removed from play.

 

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Round 1 is closed for judging. Unfortunately Broken Dreamer didn't submit his card, which pretty much hands over 1 point to Team Europe to start with. FTW you're quite welcome to collar him if you deem fit. ;)

 

Will have results up sometime tomorrow.

 

In the meantime, below are the teasers for the Singles round, so if captains can hustle their teams together for this and get their team sheets in sometime tomorrw we can start the second round without too much delay.

 

Single Requirements: Equip, Manga, 1 Turn, Luck, Odd, Banned

 

All I'm saying for now is that some tasks will require skills inventing brand new effects, and some involve improving old ideas (it's very obvious which two are being referred to here) so be sure to designate jobs appropriately.

 

Post results tomorrow, bit too tired to be judging right now.

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Ok sorry this has taken soo long, but R2 is finally open. Match ups and requirements are available in first post.

 

Captains I'd suggest PM'ing your guys to remind them.

 

I'm going to be really inactive this week, will probably only be on Tuesday and Wednesday this week. So the non-negotiable deadline is Wednesday 1st December 12 midday GMT which is about 90 hours from now. Plus side results will be up the same day.

 

Best of luck. :)

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My entry.

 

Intended to cut Makyura the Destructor just enough to take it out of Forbidden Cards and still kick ass.

 

[spoiler=Makyura the Destructor]

298805k.jpg

Lore

During the turn this card is sent to the Graveyard, the owner of this card can activate Trap Cards from their hand by removing from play 1 DARK monster in their Graveyard for each Trap Card activated by this card's effect. This effect can only be activated once per Duel.

 

 

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Guest Synergy

equip for phoenix gearfried [spoiler=Equip]299323.jpg

This card can only be equipped "Phoenix Gearfried". It gains 200 ATK and is treated as an Effect Monster, and gains its effect(s). When this card is equipped to a monster, and sent to the Graveyard by a card effect, you can discard 1 card to return this card to the owner's hand. If this card is in your Graveyard, you can remove from play this card plus 1 "Gemini" monster in you Graveyard to Special Summon 1 "Phoenix Gearfried" from your Graveyard.

 

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248172lx.jpg

[spoiler=Lore]

Once per turn, flip 2 coins. If both results are Heads, add 1 "Elemental Hero Neos" and 1 other "Elemental Hero" from your Deck to your hand. If both results are Tails, remove 1 "Elemental Hero Neos" from your Deck from Play. If the result is 1 Head and 1 Tail, add 1 level 4 or lower "Elemental Hero" from your Deck to your hand.

 

 

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Sorry for my absence. Anywho, here is my card.

 

[spoiler=Flying Blast Shogun]311286.jpg

 

 

[spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 LIGHT monster from your Graveyard. When this card is summoned, activate 1 of the following effects:

●Select 2 LIGHT monsters in your Deck and remove them from play. This card gains 700 ATK. During the End Phase that this card was summoned, return this card to your hand.

●This card cannot be destroyed by Spell or Trap Cards this turn. During the End Phase that this card was summoned, return this card to your Deck. When this card is returned to its owner's Deck by its own effect, destroy all face-up monsters on the field.

 

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