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Zombie vs Fiend summoned skull should be a zombie, not fiend!


lewis atherton

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Hello and welcome to my Contest for zombies vs fiends. I know this is my opinion but Summoned Skull should be a zombie and it got me thinking why is it a fiend. Cards should look like what their type is it just makes sence so I want all of you smexual people to make either a fiend or a zombie that looks like what it should - not another Summoned Skull. Also Skull Knight should be a ZOMBIE AAAAAAAAAHHHHHHHHHHHHHHHH.

 

ONLY 1 ROUND

Entry 10 points

1 card per person

Entry card must be below level 10

Can be a fusion however the fusion material monsters must be real cards.

Room for 10 contestents

No images can be from another card that already exsits.

Any member may join

I am the judge however if you pm me i may consider you as a judge.

If you are a judge you may enter the contest however I get final vote on your card

 

Thats pretty much it have fun

 

Prizes 1st 1 rep +?

2nd 1 rep +?

3rd =?

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Hello and welcome to my Contest for zombies vs fiends. I know this is my opinion but Summoned Skull should be a zombie and it got me thinking why is it a fiend. Cards should look like what their type is it just makes sence so I want all of you smexual people to make either a fiend or a zombie that looks like what it should - not another Summoned Skull. Also Skull Knight should be a ZOMBIE AAAAAAAAAHHHHHHHHHHHHHHHH.

 

ONLY 1 ROUND

Entry 10 points

1 card per person

Must be below level 10

Can be a fusion however the fusion material monsters must be real cards.

Room for 10 contestents

No images can be from another card that already exsits.

 

Thats pretty much it have fun

 

Prizes 1st 1 rep +?

2nd 1 rep +?

3rd =?

 

But Summoned Skull is an ARCHFIEND.

I reserve a place.

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Heres mine

 

helljg.jpg

 

Lore:This card is destroyed if there is no other Fiend-type monster on the field. When this card inflicts Battle Damage to your opponents lifepoints you can declare a card name. Look at the bottom of your deck. If the card you declared is at the bottom of your deck you can draw 2 cards. As long as this card remains on the field you must show your opponent your hand. This card gains 200 ATK for each monster card in your hand and loses 300 ATK for each Spell and Trap card inyour hand. This card cannot be destroyed by battle while in ATK position.

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I'm entering, but I still need to make the card (which is what I'm doing after this post).

 

Points on the way.

 

EDIT: Card (it is a card I have used before. Is it still legal, as no other card had this picture other than this card, even though it has already been posted?)

 

150946e.jpg

You can flip this card into face-down Defence Position during your Main Phase 1. If this card is Flip Summoned Sucesfuly, you can inflict damage to your Opponent's Life Points equal to the combined Level of all the Monsters on your Opponent's side of the Field x100. If this card is Summoned that way, it is removed from play for 1 turn.

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Here is my card.

 

1958.jpg

 

Lore: This card cannot be special summoned by the effect of 'Pyramid Turtle'. When this card is in the graveyard or removed from play, send 1 zombie-type monster with 2000 or more ATK from your hand to the graveyard to special summon this card to your side of the field.

 

Hope you like it.

 

EDIT: does anyone know how to do that spoiler thing because i forgot how to.

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  • 2 weeks later...

I'll take part in this

 

here's my card

 

[spoiler=Soul Fiend]

248172h.jpg

[spoiler=Lore]

When this card is sent to the Graveyard, add it to your opponent's Deck and shuffle the Deck. When your opponent draws this card, it is automatically sent to the field in Attack Position. This monster cannot change position after it is on your opponent's field. It also cannot be sent to the Graveyard after it was Summoned on your opponent's field.

 

 

 

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I'll join.

[spoiler=My Card and Lore]

Card: 319010p.jpg

Lore: This card can only be Special Summoned unsing the Spell card "Straight To Hell".

When there is another face-up Fiend-Type monster on the field, negate the effect of Flip Effect monsters destroyed by this card. Once per turn, you can send up to 3 cards from the top of your Deck to the Graveyard. This card gains 500 ATK for each card sent to the Graveyard, until the End Phase. When this card is destroyed by battle and sent to the Graveyard, draw 2 cards.

 

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[spoiler=My Entry]298805l.jpg

Lore

1 Tuner monster + 1 "Spirit Reaper"

When this card is successfully Synchro Summoned, you can remove from play all monsters in your Graveyard to remove from cards on your opponents side of the field equal to the number of cards removed from play by this card's effect. This card cannot be destroyed as a result of battle. You can remove from play 1 card in your hand to negate the effect of an opponent's Spell, Trap or Monster effect and remove that card from play.

 

 

My card is up.

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[spoiler=My Entry]

289086.jpg

[spoiler=Lore]

"Nightmare Horse" + "Bone Crusher"

If this card destroys a Warrior-Type monster by battle, you can destroy 1 Spell or Trap card on the field. Once per turn, you can pay 500 Life Points and select 1 face-up monster on your side of the field with 1000 ATK or less. The selected monster can attack your opponents Life Points directly. When this card is destroyed, add 1 Fusion Material Monster that was used in this cards Fusion Summon, from your Graveyard to your hand.

 

 

 

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It's called Demon No Shokan in my country of Japan. Summoning of the Demon. Duh.

 

My card:

115072.jpg

In the case you're blind,

Lore: Once per turn, you can discard 1 DARK monster to select one Spell or Trap card on the field and destroy it. When this card destroys a monster by battle and sends it to the Graveyard, inflict 800 damage to your opponent. When this card is destroyed by battle, you can select 1 DARK Monster in your deck and send it to the Graveyard.

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