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Frozen World


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Welcome to my Frozen World contest.

Are you ready to challenge yourself and show that you have what it takes?

 

Requirements

 

Make an Ice Barrier monster + support card (In total, 2 cards)

 

Rules

 

1. Written Cards are allowed

2. Entries are preferred to be NEW, as to encourage creativity.

3. You may use holo or GFX effects on your card, but they won't be scored.

4. Cards must be in by deadline or you'll get disqualified. If there's a problem with your internet that prevents you from entering them before the appointed date/time, PM me and I may let you submit late (depending on circumstances).

 

End Date:

You have until 11/20/2010, 11:00 pm HST to enter/submit cards

 

Entry Fee

 

FREE

 

Scoring

 

Your card(s) will be graded on a scale of 1-10 with increments of 0.1 for the following criteria. Keep in mind this will be used for each INDIVIDUAL card (each card is worth 40 points, so maximum score is 80 points)

 

OCG

Effect

Balance

Creativity

 

 

Contestants (Updated 11/12/2010)

 

1. lightdiversion

2. Frex

3. dtwrules

4. JoshIcy

5. GladiatorBeastAlexander

6. Mr. Spaz

7. General White

8. ;:Kai Hiwatari:;

9. 180873

 

Judges

 

1. Sakura Haruno

 

Prizes

 

1st Place: 3 reps

2nd Place: 2 reps

3rd Place: 1 rep

 

 

OK guys, start making those cards and may the best cardmaker win.

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Guest dtwrules

im in ill post cards later

185013q.jpg

[spoiler=lore]

If your opponet activates a Spell/Trap card while this monster is in play discard 3 cards, negate the effect, put this card on the bottom of your deck, and special summon 2 level 3 "Ice Barrier" monsters from you deck.

 

 

185013x.jpg

[spoiler=lore]

When destroyed pay 1000 life points to special summon "Ice Barrier" monsters whos stars are equal to or less than 12 from your hand, deck, graveyard, or side deck,

 

 

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i'm in, here's my entry

 

[spoiler=monster] 60493.jpg

This card is can only be Normal Summoned if you control at least 2 face-up "Ice Barrier" monster. This card is cannot be selected as attack target if there is other face-up "Ice Barrier" monster on your field. During each of your opponent's End Phases, inflict damage equal than number of face-up "Ice Barrier" monster you control x200 to your opponent.

 

 

[spoiler=support]60493.jpg

 

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I got one card and one written card.

And they are not exactly "new", I hope you don't have a problem with it:

 

21083.jpg

Effect: When this card declares an attack or is selected as an attack target while you control another "Ice Barrier" monster, Special Summon 1 "Ice Barrier" monster from your Extra Deck and conduct battle between the opponent's monster and the Special Summoned monster. Return the Special Summoned monster to the Extra Deck during the End Phase.

 

Name: The Ice Barrier

Secret Rare

Spell card

Type: Field

Effect: Only 1 non-"Ice Barrier" monster can be Normal or Special Summoned each turn. "Ice Barrier" monsters do not require another "Ice Barrier" monster on the field to activate their effects. While an "Ice Barrier" monster is face-up on the field, this card cannot be destroyed and a new Field Spell Card cannot be activated.

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Alrighty, I'll join^^

Horned Guardians of the Ice Barrier

HornedGuardiansoftheIceBarrier.jpg

 

[spoiler=Lore]

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

● This card can attack twice during the same Battle Phase as long as there is a monster with "Ice Barrier" in its card name on the field.

 

 

 

The Ice Barrier

293562t.jpg

[spoiler=Lore]

If there are no WATER monsters on the field, destroy this card. "Ice Barrier" monsters do not require another "Ice Barrier" monster to use their effects. Increase the DEF of all monster on your side of the field with "Ice Barrier" in their card name by 500. Once per turn, by sending 1 WATER monster from your hand to the Graveyard, you can add 1 Level 4 or lower monster from your Deck to your hand. If this card is destroyed, except by its own effect, you can discard 1 WATER monster from your hand instead.

 

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sweeeeeet............ ;)

 

310321j.jpg

 

This card is used to Ritual Summon "Tundra, Lord of All Below Zero". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand. Once this card is successfully activated, it is then treated as an equip card. During your Main Phase, you can send this card to the Graveyard to inflict 200 points of damage to your opponent for each of your Standby Phases that have passed since this card was activated. This card cannot be destroyed by a monsters effect.

 

310321.jpg

 

This card can only be Ritual Summoned with the Ritual Spell Card, "Ice Barrier- A Platinum Purgatory". This card's original ATK and DEF are the number of Monsters in your graveyard X 300. This card can attack all monsters your opponent controls once each. When this card destroys a monster by battle and sends it to the graveyard, randomly select one card in your hand and send it to your graveyard, this card cannot attack otherwise. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponents Life Points equal to half the DEF of the destroyed monster. This card cannot attack directly. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. In addition, as long as this card remains face-up on the field, your opponent cannot remove any cards from play.

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Guest JoshIcy

Remove rules 2, and 4-7. Completely redundant and if they break any of those (which are implied -.-) you have full rights to disqualify them.

 

Totem Shaman of the Ice Barrier

Rock/Effect/Level 3/WATER

1550/1900

When this card is destroyed as a result of battle, until the End Phase of your next turn Level 5 or Higher "Ice Barrier" monsters do not require a tribute to be Normal Summoned. If this card is destroyed by a card effect, Special Summon 1 level 5 or higher "Ice Barrier" monster from your Graveyard.

 

Ice Spell - Mirror Lock

Spell Card

This card can only be played at the start of your Main Phase 1. You cannot Summon a Level 5 or Higher monster until the End Phase of this turn. Both players reveal their hand. If the level of a "Ice Barrier" monster in your hand is more than any monster in theirs. During your Opponent's Next Turn, they cannot Summon a monster unless they pay 2000 Life Points.

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I'll join. Will post cards soon.


[spoiler=Monster]260852d.jpg[spoiler=Lore]You can discard 2 cards to Special Summon this card from your hand. This card can only be used for the Synchro Summon of an "Ice Barrier" Monster. When this card is sent to the Graveyard from the Field, draw 2 cards.

 


[spoiler=Support Card]260852.jpg[spoiler=Lore]Activate only when an "Ice Barrier" Monster you control is attacked. Return both Monsters to the bottom of the owner's deck. Then both players must select 1 Level 4 or lower monster in their Graveyard and Special Summon it.

 

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May I join? If so, I'll upload my cards shortly.

201878.jpg

Lore: "Ice Barrier Drone" + 1 WATER-attribute non-Tuner type monster

FLIP: Whenever one of your opponent's monsters attacks this card face down, the DEF of "Ice Barrier Patrol Commander" is equivalent to the monster's ATK + 150. For this effect, the DEF of this card increases by 150 for every WATER-attribute monster and "Ice Barrier Drone" on your side of the field.

Up to one (1) Spell card can be attached to this card.

 

Support Card/Tuner:

201878.jpg

Lore: FLIP: This card cannot be sent to the graveyard if it is attacked face down. When one of your opponent's monsters attacks this card - regardless of whether it is in ATK or DEF mode - half of the difference between the ATK of that monster and "Ice Barrier Drone" is subtracted from your lifepoints. If the difference is negative, add half of its absolute value to your lifepoints.

Up to one (1) Spell card can be attached to this card.

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