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T-MAG VR [PG-16]


Aesirson

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[center][i]"That's it man, game over man, game over!"[/i]
-Hudson[/center]

Recently, a game was created. This game was very unusual, as it was a Virtual Reality game where the player entered the gaming world and became a character. Even though the game was very exclusive and only available for around a thousand players it became very well-known, and game-events have been shown on TV. This game was called T-MAG.

T-MAG is a fighting game. When a human enters the game, he or she keeps his or her physical appearance but all of their abilities are greatly increased. It also gives access to the T-MAG, short for Technic Magician. The T-MAG is a kind of gauntlet that holds "Action Data", or ADs as they are commonly known as. The T-MAG is also used as a communicator between players and is also used to log out of the game.

ADs are T-MAG's Special Attacks, or Spells, and is used while battling other players or NPCs. ADs comes in the shape of small chips that are loaded into the T-MAG, and the T-MAG can hold a total of 10 ADs at once (Unlimited amount of Bronze, maximum of 3 Silver, maximum of 3 Gold and a single Platinum AD) ADs comes in different Qualities (Bronze, Silver, Gold and the Legendary Platinum) and Elements (Full list below) ADs are very important for a player to succeed in battle, and players constantly comes up with new combos using 2 or more of the million of ADs available.

Just recently, the Developers of T-MAG, X Corps, (name suggestions welcome) decided to start an event called the T-MAG Grand Prix. Every player in the world is invited to this Brawl, and the winner will be given a grand, but unknown, prize.

You have decided to join, and this is where our story begins...

[spoiler=Info about T-MAG]
[u][b]The Setting[/b][/u]

T-MAG takes place in a SciFi/Fantasy setting. The in-game T-MAG and ADs is basically the advanced technology found in-game, all other environments are fantasy.
Most of the RP will take place in-game, at a location known as T-MAG Colosseum. The RL part of the RP will not be played, but may be mentioned by players during the course of the RP.

[u][b]ADs[/b][/u]

As previously mentioned, ADs comes in four different qualities known as Bronze, Silver, Gold and Platinum. Bronze is the common kind of ADs that are standard for every player. Although they are weak on their own, Bronze ADs can be very powerful if used in Combos. Silver ADs are the uncommon type of ADs. They are stronger then the Bronze ADs but also restricted to only three at a time. Gold ADs are rare and hard to get but common in competitive play, where Gold ADs are almost obligatory to succeed. Gold ADs are, like Silver ADs, restricted to only three at a time, and there are Newbie Events where the use of Gold ADs are completely forbidden. Platinum ADs are the rarest type of ADs, and many players have never seen them. Even though, they do show up at competitive play and are usually extremely powerful. They are prohibited to only one per T-MAG and player.

ADs does also have Types (Offensive and Defensive) and Elements. An adds Element explains what type of attack it is, and it's Type refers to wether it's used to attack or to support.

[spoiler=Elements][b]Earth[/b]
[b]Wind[/b]
[b]Fire[/b]
[b]Water[/b]
[b]Metal[/b]
[b]Wood[/b]
[b]Sound[/b]
[b]Light[/b]
[b]Darkness[/b]
[b]Ice[/b]
[b]Lightning[/b]
[/spoiler]
Since there is such a wide selection of AD Elements players usually edit their Ad set to fit their playstyle. While some focus on maximizing their power in one Element, others focus on creating an all-round playstyle.[/spoiler]
[spoiler=Rules]
1. YCM's rules applies to this and probably every RP you join on this site.
2. No shortposting (less then 3-4 lines)
3. No GodModding
4. Have funneh tiem.[/spoiler]
[spoiler=Application]
[code][b]Name:[/b]
[b]In-Game Name:[/b]
[b]Age:[/b]
[b]Gender:[/b]
[b]Appearance:[/b] (In-game appearance. It should be human, but go crazy on clothing and hairstyle! No pics please)
[spoiler=ADs]
[spoiler=*Name of AD here*]
[b]Quality:[/b]
[b]Type:[/b]
[b]Element:[/b]

[b]Effect:[/b][/spoiler]
[spoiler=*Name of AD here*]
[b]Quality:[/b]
[b]Type:[/b]
[b]Element:[/b]

[b]Effect:[/b][/spoiler]
[spoiler=*Name of AD here*]
[b]Quality:[/b]
[b]Type:[/b]
[b]Element:[/b]

[b]Effect:[/b][/spoiler]
[spoiler=*Name of AD here*]
[b]Quality:[/b]
[b]Type:[/b]
[b]Element:[/b]

[b]Effect:[/b][/spoiler]
[spoiler=*Name of AD here*]
[b]Quality:[/b]
[b]Type:[/b]
[b]Element:[/b]

[b]Effect:[/b][/spoiler]
[spoiler=*Name of AD here*]
[b]Quality:[/b]
[b]Type:[/b]
[b]Element:[/b]

[b]Effect:[/b][/spoiler]
[spoiler=*Name of AD here*]
[b]Quality:[/b]
[b]Type:[/b]
[b]Element:[/b]

[b]Effect:[/b][/spoiler]
[spoiler=*Name of AD here*]
[b]Quality:[/b]
[b]Type:[/b]
[b]Element:[/b]

[b]Effect:[/b][/spoiler]
[spoiler=*Name of AD here*]
[b]Quality:[/b]
[b]Type:[/b]
[b]Element:[/b]

[b]Effect:[/b][/spoiler]
[spoiler=*Name of AD here*]
[b]Quality:[/b]
[b]Type:[/b]
[b]Element:[/b]

[b]Effect:[/b][/spoiler][/spoiler][/code]

Remember that you can have a maximum of 10 ADs (3+ Bronze, 3 Silver, 3 Gold and 1 Platinum)[/spoiler]

I understand that this can be confusing, and therefore you are free to send me ANY questions about the RP!
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[font="tahoma, arial, verdana, sans-serif"][spoiler=App][/font]
[font="tahoma, arial, verdana, sans-serif"][[/font][font="tahoma, arial, verdana, sans-serif"]b]Name:[/b] Scarlet Glacies [/font]
[font="tahoma, arial, verdana, sans-serif"][b]In-Game Name:[/b] Scarlet "Blood Ice" Ice [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Age:[/b] 17 [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Gender:[/b] Female [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Appearance:[/b] Scarlet is the average 17-year old girl height, and is physically fit. She has long light blue hair with a streak of red going down the right side of her hair. She wears sunglasses, but under the shades are deep blue eyes. She wears a light blue and red jacket with a dark blue snowflake on the back, and wears a sky blue shirt with a snowman on it under the jacket. She wears light blue jeans and red sneakers as well. [/font]
[font="tahoma, arial, verdana, sans-serif"] [spoiler=ADs] [/font]
[font="tahoma, arial, verdana, sans-serif"][spoiler=Frozen Hell] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Quality: Gold[/b] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Type: Offensive[/b][/font]
[font="tahoma, arial, verdana, sans-serif"] [b]Element: Ice[/b][/font]
[font="tahoma, arial, verdana, sans-serif"] [b]Effect: Scarlet grabs her opponents head. The opponent starts to freeze. When their body is completely frozen Scarlet knocks them back/on the floor. Just then, 3 giant red icicles pop up, her opponent, then, when the person is falling, Scarlet delivers a final uppercut, knocking them into the air.[/b][/font]
[font="tahoma, arial, verdana, sans-serif"][/spoiler] [/font]
[font="tahoma, arial, verdana, sans-serif"][spoiler=Icicle Pierce][/font]
[font="tahoma, arial, verdana, sans-serif"] [b]Quality: Bronze[/b][/font]
[font="tahoma, arial, verdana, sans-serif"] [b]Type: Offensive[/b][/font]
[font="tahoma, arial, verdana, sans-serif"] [b]Element: Ice[/b][/font]
[font="tahoma, arial, verdana, sans-serif"] [[/font][font="tahoma, arial, verdana, sans-serif"]b]Effect: Scarlet kicks the person back. Red Icicles then pop up and knock them into the air. Great to lead into combos.[/b][/spoiler] [/font]
[font="tahoma, arial, verdana, sans-serif"][spoiler=Frozen Floor] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Quality: Bronze[/b] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Type: Defensive[/b] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Element: Ice[/b] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Effect: Scarlet freezes the floor for a while, making hard for the opponent to traverse. Can't be used until a few minutes have been passed after it disappeared.[/b][/spoiler] [/font]
[font="tahoma, arial, verdana, sans-serif"][spoiler=Ice Fist] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Quality: Bronze[/b][/font]
[font="tahoma, arial, verdana, sans-serif"] [b]Type: Offensive[/b][/font]
[font="tahoma, arial, verdana, sans-serif"] [b]Element: Ice[/b][/font]
[font="tahoma, arial, verdana, sans-serif"] [b]Effect: Scarlet freezes her hand and delivers a solid punch to her opponent.[/b][/spoiler][/font]
[font="tahoma, arial, verdana, sans-serif"] [spoiler=Snowflake Shield][/font]
[font="tahoma, arial, verdana, sans-serif"] [b]Quality: Silver[/b][/font]
[font="tahoma, arial, verdana, sans-serif"] [b]Type: Defensive[/b][/font]
[font="tahoma, arial, verdana, sans-serif"] [b]Element: Ice[/b] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Effect: Scarlet gets a shield that is shaped like a giant red snowflake. It is breakable, but takes some time. It can be thrown as a weapon, but cannot be retrieved unless she goes to pick it up.[/b][/spoiler] [/font]
[font="tahoma, arial, verdana, sans-serif"][spoiler=Icicle Slash][/font]
[font="tahoma, arial, verdana, sans-serif"] [b]Quality: Silver[/b] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Type: Offensive[/b] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Element: Ice[/b][/font]
[font="tahoma, arial, verdana, sans-serif"] [b]Effect: Starting from Scarlet's elbow, a big red icicle gets attached to her arm and can be used as a weapon, until it breaks. [/b][/spoiler] [/font]
[font="tahoma, arial, verdana, sans-serif"][spoiler=Snowflake Roulette] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Quality: Silver[/b][/font]
[font="tahoma, arial, verdana, sans-serif"] [b]Type: Offensive[/b] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Element: Ice[/b] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Effect: A volley of small, sharp red snowflakes are launched at Scarlet's opponent.[/b][/spoiler] [/font]
[font="tahoma, arial, verdana, sans-serif"][spoiler=Frozen Fury] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Quality: Gold[/b] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Type: Offensive[/b] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Element: Ice[/b] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Effect: Scarlet's fists get frozen as she delivers a few punches to her opponent, she then delivers a final uppercut, knocking them in the air, she the does a backflip, but kicks the opponent on the way up.[/b][/spoiler] [/font]
[font="tahoma, arial, verdana, sans-serif"][spoiler=Icicle Death] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Quality: Gold[/b] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Type: Offensive[/b] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Element: Ice[/b] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Effect: Red Icicles appear start to pop up under the opponent, knocking them around. (Max 4 hits).[/b][/spoiler] [/font]
[font="tahoma, arial, verdana, sans-serif"][spoiler=Scarlet Phoenix] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Quality: Platinum[/b] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Type: Offensive[/b] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Element: Fire AND Ice[/b] [/font]
[font="tahoma, arial, verdana, sans-serif"][b]Effect: Scarlet laughs as she her opponent just starts to freeze. Just then, a snowstorm appears out of nowhere, slightly damaging the opponent. Nothing is visible as the opponent is still frozen. Just then, a Phoenix made of fire appears and rams into the opponent, melting the ice and dealing damage to her opponent. An Ice Phoenix then appears, doing the same and freezing the opponent again. Small embers fall from the sky, melting the ice and slightly damaging the opponent. Just then, when they can't see, the two Phoenixes combine to create a giant half Ice half Fire Phoenix that appears behind the opponent. It starts to fly and spreads out it's wings, embers and sharp snowflakes are falling out of the Phoenix. It then splits in half and subsequently dies, but a giant explosion of Fire and Ice is left in it's wake. The storm stops as Scarlet is next to the badly damaged opponent. If the opponent is on the floor, she kicks them while they're down. If not, she knocks them down. Then kicks them.[/b][/spoiler][/spoiler][/spoiler][/font]
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[quote name='Aesir' timestamp='1288390048' post='4747778']
Accepted. I wonder why the code f***ed up though =/
[/quote]

Don't worry; that's happened in all my Rps and is just something wrong with the code nowadays. It's nothing serious, bro.

Reserve, old friend. Don't worry, what happened in Atlantis won't happen here; Life got hectic and I wasn't able to log on. :( I have time now, though. I even might make it tonight.

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[quote name='§îl¥€®' timestamp='1288390410' post='4747791']
Don't worry; that's happened in all my Rps and is just something wrong with the code nowadays. It's nothing serious, bro.

Reserve, old friend. Don't worry, what happened in Atlantis won't happen here; Life got hectic and I wasn't able to log on. :( I have time now, though. I even might make it tonight.
[/quote]\m/(^^)\m/

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[spoiler=Application][b]Name:[/b] Brian Orian
[b]In-Game Name:[/b] Planter
[b]Age:[/b] 20
[b]Gender:[/b] Male
[b]Appearance:[/b] He is about 5“11, and has a very skinny build. He avoided putting on weight so that he could easily plant his plants as needed, and he kept this build when he started the game. Planter wears clothes a generic gardener would. He wears a simple pair of jeans, along with a brown long sleeved shirt. He has a shovel with him he can use to dig up already planted plants. He also wears a watch that shows the current amount of Sun he has.
[spoiler=ADs]
[spoiler=Sunflower!]
[b]Quality: Bronze[/b]
[b]Type: Defensive / Support[/b]
[b]Element: Light[/b]

[b]Effect:[/b] Produces 25 Sun which allows him to use his other AD's. Costs 50 Sun.[/spoiler]
[spoiler=Peashooter]
[b]Quality: Bronze[/b]
[b]Type: Offensive[/b]
[b]Element: Earth[/b]

[b]Effect:[/b] Shoots peas at a decent rate. Costs 100 Sun.[/spoiler]
[spoiler=Puff-shroom]
[b]Quality: Bronze[/b]
[b]Type: Offensive[/b]
[b]Element: Darkness[/b]

[b]Effect:[/b] The Puff-Shroom has a low reach, but it has the same rate of fire as the Peashooter. The area that it’s attack reached are covered in a think smog. Costs no Sun.[/spoiler]
[spoiler=Gloom Shroom]
[b]Quality: Silver[/b]
[b]Type: Offensive[/b]
[b]Element: Darkness[/b]

[b]Effect: The Gloom Shroom shoots fumes in a short range in eight directions very quickly. The fumes bypass shields. Costs 150 Sun.[/b][/spoiler]
[spoiler=Umbrella Leaf]
[b]Quality: Silver[/b]
[b]Type: Defensive [/b]
[b]Element: Wood[/b]

[b]Effect: Protects plants around it from being attacked from above. Costs 75 Sun.[/b][/spoiler]
[spoiler=Spikerock]
[b]Quality: Silver[/b]
[b]Type: Defensive[/b]
[b]Element: Metal[/b]

[b]Effect: The Spikerock cannot be walked over, of it hurts the person attempting to cross it. It can also pop tires. Bypasses Shields. Costs125 Sun. [/b][/spoiler]
[spoiler=Tall-nut]
[b]Quality: Gold[/b]
[b]Type: Defensive[/b]
[b]Element: Wood[/b]

[b]Effect: The Tall-nut is, as its name suggests, a very tall wall-nut. It cannot be jumped over, and can withstand much damage before being destroyed. It sheds a tear when almost dead. Costs 125 Sun.[/b][/spoiler]
[spoiler=Torchwood]
[b]Quality: Gold[/b]
[b]Type: Support[/b]
[b]Element: Fire[/b]

[b]Effect: The Torchwood causes all peas that pass through it to catch on fire. These peas do twice the damage, and melt ice they hit of pass over. They also inflict normal damage in a splash area. It cannot read. Costs 175 Sun.[/b][/spoiler]
[spoiler=Cherry Bomb]
[b]Quality: Gold[/b]
[b]Type: Offensive[/b]
[b]Element: Fire[/b]

[b]Effect: When the Cherry Bomb is placed, it explodes. The area around it is unfrozen if frozen. Costs 150 Sun.[/b][/spoiler]
[spoiler=Winter-Melon]
[b]Quality: Platinum[/b]
[b]Type: Offensive / Support[/b]
[b]Element: Ice[/b]

[b]Effect: The Winter-Melon fires a blue watermelon that has a large area of splash. Any enemy caught in the area of splash or hit by the Melon is frozen for a few seconds. Costs 200 Sun.[/b][/spoiler][/spoiler]

Other things that should be known. He starts out each battle with 100 Sun which can be used however. Over time, more sun is produced and falls from the sky. Oh yeah, all the plants have eyes and can talk. It’s weird, but they can.[/spoiler]
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[spoiler=App][b]Name:[/b] Mizore Fimbulvetr
[b]In-Game Name:[/b] Yuki
[b]Age:[/b] 14
[b]Gender:[/b] Female
[b]Appearance:[/b] Yuki has icy blue eyes with a matching distant stare, that seems to be stalking those around her. The girl has a black, gothic, queen-like dress, including a blue crystal brooch. Aside from this, she wears red shoes and black thighhighs. Yuki also has long snow-white hair.
[spoiler=ADs]
[spoiler=Thunder Blitz][b]Quality:[/b] Bronze
[b]Type:[/b] Offensive
[b]Element:[/b] Lightning

[b]Effect:[/b] Summons a blade of electricity that is used to deliver a swift combo that shocks the victim.[/spoiler]
[spoiler=Terravolt Sphere][b]Quality:[/b] Gold
[b]Type:[/b] Offensive
[b]Element:[/b] Lightning

[b]Effect:[/b] Traps a single target within a sphere of white electricity. Shocks the victim for as long as they're in it. Disappears after some time.[/spoiler]
[spoiler=Supersonic Blade Wave][b]Quality:[/b] Silver
[b]Type:[/b] Offensive
[b]Element:[/b] Sound

[b]Effect:[/b] Lets out soundwaves from the hands or mouth in the shape of many blades that repeatedly cut several targets. Cannot be used 3 consecutive times.[/spoiler]
[spoiler=Fierce Breeze Dance][b]Quality:[/b] Bronze
[b]Type:[/b] Offensive
[b]Element:[/b] Wind

[b]Effect:[/b] Enhances a AD currently in use with the added Element of Wind, like a razor blade that hits as an afterstrike. When combined with a Bronze AD, it becomes much stronger.[/spoiler]
[spoiler=Aqua Guard][b]Quality:[/b] Bronze
[b]Type:[/b] Defensive
[b]Element:[/b] Water

[b]Effect:[/b] Surrounds the user and any other close allies with a Sphere of Water. Completely nullifies Fire and the shield becomes more durable if it comes in contact with Ice.[/spoiler]
[spoiler=Frozen Saber][b]Quality:[/b] Silver
[b]Type:[/b] Offensive
[b]Element:[/b] Ice

[b]Effect:[/b] Summons a blade of incredibly sharp ice that can be used as a projectile and called back when thrown. The weapon can slice through fire, but it becomes much weaker, depending on how powerful the flame was.[/spoiler]
[spoiler=Frozen Gatling][b]Quality:[/b] Gold
[b]Type:[/b] Offensive
[b]Element:[/b] Ice

[b]Effect:[/b] User's right arm is covered in ice that forms a cannon. It can fire ice blasts. Has a possible chance of freezing a hit opponent. If used at Point Blank Range, there is a very high chance that the target will be frozen.[/spoiler]
[spoiler=Absolute][b]Quality:[/b] Silver
[b]Type:[/b] Offensive
[b]Element:[/b] Ice

[b]Effect:[/b] [url=http://aselia.wikia.com/wiki/Absolute]Absolute[/url] forms a jagged block of ice on the spot that the target is occupying, freezing them then smashing the ice block in an explosion, dealing further damage.[/spoiler]
[spoiler=Frozen Gungnir][b]Quality:[/b] Gold
[b]Type:[/b] Offensive
[b]Element:[/b] Ice

[b]Effect:[/b] Summons a Spear made out of ice that follows a selected target until it comes in contact with something. Can pierce through hard objects as long as the user is focusing energy into the spear.[/spoiler]
[spoiler=Insanity Of Fimbulvetr][b]Quality:[/b] Platinum
[b]Type:[/b] Offensive
[b]Element:[/b] Ice

[b]Effect:[/b] Covers the user's entire left arm in sharp ice, as if it were a spear. A large frozen sword is summoned for the user's right hand. With these, the user begins to attack the target with both weapons and attempts to tear them apart. While using this, the user cannot be knocked back by other Offensive ADs, except for Platinum ADs. This attack cannot be blocked. The weapons disappear after awhile, and the user is left exhausted and defenseless for some time.

For a picture of the weapons, see [url=http://i39.tinypic.com/nbrds9.jpg]Here[/url].[/spoiler][/spoiler][/spoiler]

inb42brokedenied

I plan to change these to all Ice ADs. Until then, she'll be a Lightning/Ice Hybrid.
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[spoiler=App]
[b]Name:[/b] John Aachen
[b]In-Game Name:[/b] Black
[b]Age:[/b] 17
[b]Gender:[/b] Male
[b]Appearance:[/b] Wearing a Black trench coat, black wears a white button up shirt underneath, as well as black slacks. His trench coat has markings all over it that seem like wild vines, with arrows on the ends of the vines. Some seem to point to dark red orbs, with black, feral irises, or to blue orbs that almost glow. His skin is lighter than average, but not white. His eyes are a piercing green, and he has shaggy black hair. One lock of his hair is blond, right in the middle of his face. He stands at about 5’11” and he is rather skinny.
[spoiler=ADs]
[spoiler=Âme Puissance]
[b]Quality:[/b] Silver
[b]Type:[/b] Offensive/Defensive
[b]Element:[/b] Light
[b]Effect:[/b] When activated, blue-green crystals will appear all over the user’s left arm from the elbow down, before shattering. Upon shattering, a holy blade will appear for the user. It is about 3 feet long, from tip to tip, and it is only about 3 inches across at most parts. The middle of the blade is always empty, with nothing inside of it.
[/spoiler]
[spoiler=Âme Écrasant]
[b]Quality:[/b] Silver
[b]Type:[/b] Offensive
[b]Element:[/b] Dark
[b]Effect:[/b] Flames envelop the user’s arm, before they die away. When the flames are gone, a huge sword appears in the user’s arm. The blade is only on one side of the sword. Where the hilt and blade would meet on a normal blade, there is a large eyeball staring out.The holder is naware of just how heavy it truly is.
[/spoiler]
[spoiler=Lumière de Jugement]
[b]Quality:[/b] Gold
[b]Type:[/b] Offensive
[b]Element:[/b] Light
[b]Effect:[/b] The user can hold his hands in front of his body, almost as if he was praying, but with only his fingertips and the bottoms of his palms touching, as well as a sizable gap between the two, now cupped, hands. Light will charge in the cupped area, and become a single blast of light to be thrown, shot, or whatever.
[/spoiler]
[spoiler=Ténèbres de Néant]
[b]Quality:[/b] Gold
[b]Type:[/b] Offensive
[b]Element:[/b] Darkness
[b]Effect:[/b] The user holds his hand out, curled into a clawing shape in the air. At the center of the user’s palm, a pitch black ball will form. When it is done charging, it will fire off into a large black blast, devouring any light it touches.[/spoiler]
[spoiler=Vecteurs]
[b]Quality:[/b] Silver
[b]Type:[/b] Offensive/Augmenting
[b]Element:[/b] Darkness
[b]Effect:[/b] This attack actually has two forms.

The first of which is dark arrows that come from the user’s back, and shoot forward. Singular arrows can be embedded on body parts to augment whatever their function is for one use. IE: Push off faster with arrowed leg. Punch harder with arrowed arm.

The other version is an arrow-shaped plate, placed on the ground with a spell. When these plates are touched, they light up red, then propel whoever touched them in the direction it is pointing.
[/spoiler]
[spoiler=Chevalier]
[b]Quality:[/b] Bronze
[b]Type:[/b] Offensive
[b]Element:[/b] Darkness
[b]Effect:[/b] It causes his right arm to become a demonic looking claw from the elbow down. Not much larger than a human’s arm, but it is clawed and stronger than a human.
[/spoiler]
[spoiler= Bouclier de Sable]
[b]Quality:[/b] Gold
[b]Type:[/b] Defensive
[b]Element:[/b] Earth
[b]Effect:[/b] By clapping their hands together, and leaving them there, sand will appear from the ground, and wrap itself around the user in a large ball that is about a six inches thick. There are tiny spaces to allow ventilation, but they constantly move in the sand.
[/spoiler]
[spoiler=Tir a l’Arc]
[b]Quality:[/b] Bronze
[b]Type:[/b] Offensive
[b]Element:[/b] Summons a long bow and arrow to fire at the enemy.
[b]Effect:[/b][/spoiler]
[spoiler= Souffle de Glace]
[b]Quality:[/b] Bronze
[b]Type:[/b] Offensive
[b]Element:[/b] Ice
[b]Effect:[/b] Forms a small ball of ice energy in the user’s hand, which can be fired at an enemy for Ice damage and/or freezing.
[/spoiler]
[spoiler=Javelot d’Eclair]
[b]Quality:[/b] Platinum
[b]Type:[/b] Offensive
[b]Element:[/b] Lightning
[b]Effect:[/b] At first, its green, with black lightning stripes, energy is manifested in the shape of a large spear, with the head larger than on a regular spear. Also, the other end of it wisps as if it was a feather. In this time, it is nothing more than a powerful and weightless weapon for slashing and stabbing. However, when thrown or purposely activated, a large explosion will take place, that will destroy everything within a good area (About 50 yards) of the explosion completely. It obliterates all it touches. Unfortunately, if it is activated too close, it will also take out the user, and it is hard to control its trajectory when thrown.
[/spoiler][/spoiler][/spoiler]

Is it alright that I added Augmentation to Type?
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I went and dun made un app!



[b]Name:[/b] Chris Graham
[b]In-Game Name:[/b] Mako (LOL)
[b]Age:[/b] 13 (Allowed, right? If not, I will change)
[b]Gender:[/b] Male (I need to find the symbol for Male...)
[b]Appearance:[/b] For one, he wears goggles on his head. He has brown hair, which he keeps short. He has hazel eyes, is 5"10, 185lb, and broad in shoulder size. He wears a WWII Pilots outfit, which you guys can probably imagine.
[spoiler=ADs]
[spoiler=Cross Strike]
[b]Quality:[/b] Bronze
[b]Type:[/b] Offensive
[b]Element:[/b] Lightning

[b]Effect:[/b]Swipes his arm in a Vertical Motion, sending out an Electrical Shockwave mid-air.[/spoiler]
[spoiler=Lockup]
[b]Quality: Bronze
[b]Type:[/b] Defensive
[b]Element:[/b] Lightning

[b]Effect:[/b]The user kneels down and throws his right fist to the ground. It covers the user with a electrical barrier, making him invulnerable for a short period of time. He cannot move or attack during that time. Any nearby objects are knocked back once he releases.[/spoiler]
[spoiler=Static Skates]
[b]Quality:[/b] Bronze
[b]Type:[/b] Agility Enhancing
[b]Element:[/b] Lightning

[b]Effect:[/b]He focuses most of his electrical power towards his feet, causing him to hover 1 foot off the ground. Increases movement speed greatly. Only Bronze ADs can be used in this constant state.[/spoiler]
[spoiler=Thunder Cross (V2 of Cross Strike)]
[b]Quality:[/b] Silver
[b]Type:[/b] Offensive
[b]Element:[/b] Lightning (If you haven’t figured it out by now, I use lightning only)

[b]Effect:[/b]He swipes both of his arms, one Vertical, the other Horizontal, sending out two Mid-Air Electrical Slashes.[/spoiler]
[spoiler=Grip of Corruption]
[b]Quality: Silver[/b]
[b]Type: Defense/Offensive (Depends on how its used)[/b]
[b]Element: Lightning[/b]

[b]Effect:[/b]Sends out an electrical arc, which paralyzes the opponent. It allows him to move his opponent, who is in mid-air. He cannot attack or move in this state.[/spoiler]
[spoiler=Leap of Faith]
[b]Quality: Silver[/b]
[b]Type: Agility Enhancing[/b]
[b]Element: Lightning[/b]

[b]Effect:[/b]An explosion happens near his feet, propelling him a good 40 meters in the air. Uses electrical arches to prevent a harsh landing.[/spoiler]
[spoiler= Volt Orb (Lol)]
[b]Quality: Gold
[b]Type:[/b] Offensive
[b]Element:[/b] Lightning

[b]Effect:[/b]He throws a punch in any direction. It releases a swift moving ball of electricity. It cannot change its course once unleashed.[/spoiler]
[spoiler=War Drums]
[b]Quality: Gold[/b]
[b]Type: Offensive[/b]
[b]Element: Lightning[/b]

[b]Effect:[/b]If the user hits any hard surfaces, it releases shockwaves for every time the user hits. Decent Speed.[/spoiler]
[spoiler= Killtacular (V3 of Cross Strike and Thunder Cross)]
[b]Quality: Gold[/b]
[b]Type: Offensive[/b]
[b]Element: Lightning[/b]

[b]Effect:[/b]He uses his arms to slice Vertical, then horizontal, ending with both degrees of diagonal.[/spoiler]
[spoiler= Harbinger of Doom]
[b]Quality: Platinum[/b]
[b]Type: Offensive[/b]
[b]Element: Lightning/Air (My only AD with another element)[/b]

[b]Effect:[/b]The user slowly blows into his fists, causing a massive tornado to form, and slowly grow. The used then launches a Volt Orb at it, causing it to turn into a Electrically Charged Tornado. The User must flee from it vicinity, other wise the user will get sucked in.[/spoiler][/spoiler]
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