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LOCK: Card A, AKA ~Cherry~, wins


Blake

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Guest Tainted Black

Rules:

YCM rules apply. No spamming, etc, you know the drill.

Votes must have a good reason included, otherwise it's not valid.

Image is not a reason.

 

Prize:

1 Rep to the winner.

 

Card Requirements:

- Make an Accel Synchro Monster

- Must be Level 9 or higher.

 

Time Limit:

Contest ends in 5 days, or until someone gets 5 Votes.

 

Cards:

 

Card A

188867x.jpg

 

Lore

1 LIGHT Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters

Once, every 3 turns, during your Standby Phase, destroy 3 cards on the field other than this card. Inflict damage to your opponent for each card destroyed this way x 300. This card cannot attack the turn it destroyed a card with this effect. When your opponents monster declares an attack, you can select it, then remove this card from play and negate the attack. During the End Phase, Special Summon this card that was removed from play by this effect. If this card is destroyed by a card effect, Special Summon 1 Tuner Monster from your Graveyard.

 

 

 

Card B

170146x.jpg

 

Lore

1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters

When this card is Synchro Summoned, remove from play 1 monster you control. While that monster is removed from play, this card cannot be targeted by card effects. By sending the monster removed from play by this card's effect to the Graveyard, this card can attack your opponent directly during the turn this effect is activated. If this card is destroyed, Special Summon the Monster that was removed from play by this cards effect from the Graveyard or your Removed from Play zone.

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I totally know which card is whose. lol

 

Wow, this is a bit of a tougher call than at least Cherry's match with Shadow. I find it funny that both of you gave your monster the same ATK.

 

Card A seems like a relative to Stardust. Same sort of thing only it negates attacks. And it has a destruction/burn effect in it too. Plus it's stronger.

 

Card B has a bit more of an interesting effect to me. However the direct attack part seems a bit overpowered. Sending the removed monster to the graveyard only comes at the cost of... oh the immunity to card effects. Wow that makes it more balanced than I had originally thought.

 

This is a tough call as I like both cards but I'm going to go with Card B. It's a bit more focused effect-wise as opposed to A which has a few different effects. Additionally I think B is balanced a bit better even if the direct attack seemed a little iffy at first.

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I'm going to have to say Card A

 

While Card B is indeed interesting, I do believe there is one flaw. If a card is removed from play then it cannot be sent to the Graveyard unless re-summoned to the field or put back in the hand/deck. When it is removed from play it is basically removed from the game.

 

Both pics are awesome but Card A's effect actually works.

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Guest Tainted Black

I'm going to have to say Card A

 

While Card B is indeed interesting, I do believe there is one flaw. If a card is removed from play then it cannot be sent to the Graveyard unless re-summoned to the field or put back in the hand/deck. When it is removed from play it is basically removed from the game.

 

Both pics are awesome but Card A's effect actually works.

Actually, this card proves you wrong:

 

http://yugioh.wikia.com/wiki/Burial_from_a_Different_Dimension

 

The OCG is off, but it can be done.

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Guest Tainted Black

I vote card A. It has a more interesting effect and it is more creative than card B

 

Is that a valid reason?

No. You gave no true reason, as you explained nothing.

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Hmmm... a burn card? Interesting... The fact that it can't attack when it activates its effect is pretty reasonable. It always was.

 

Apparently 'removed from play zone' is nonexistant OCG, but I never judge cards like that.

 

Actually card A is very much more useful. It negates effects easily, and destroys harmful cards!

 

Then again, card B is more recycle-able. It is useful for just a while... And its effect doesn't activate once more when recycled. So must for recycle-able-ness.

 

Card A, in conclusion, gets my vote.

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Card A: I like that it can destroy three cards and inflicts damage to your opponent, and the fact that it cannot attack the turn the effect is activated. And I like that it can remove from play it self to negate an attack, and then is returned to the field. There are nothing I dont like about the card

 

Card B: The card can be good in some situations, though I would not use it. I like the first effect, though I think it should just be immune to Spell/Traps, not monsters too. Dont like that it can attack your opponent directly by sending the removed from play monster to the Graveyard. Though after that, it is useless, unless you want a high ATK monster

 

My vote goes to Card A cause there is nothing I dont like about it

 

Now I have given my opinions about the cards

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Guest ~Cherry~

Card B: though I think it should just be immune to Spell/Traps, not monsters too.

 

Actually, if it's immune to being targeted by Monsters, it fits moreover with the Anime Theme. Mainly because with that, it can get past Machine Emperors, which Accels were built for.

 

Card A just has the TCG version of the RFP effect.

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Hmmmm... *looks at both cards* Interesting.. very interesting indeed.

 

Well.. if I used Formula Synchron and Angelic Warrior Laura to Synchro Summon Card A, and used its effect to destroy 3 cards on my opponent's field (such as an opponent's monster and 2 of his face-downs), it can be pretty devistating in a way. It's pretty kick-ass if I say so myself. And finally, I can Special Summon 1 Tuner from my Graveyard thanks to its effect. :D

 

On the other hand, Card B has the capability of attacking my opponent's Life Points on the turn it's Synchro Summoned. Plus, if it's destroyed.. I can Special Summon one of my removed monsters from either the Graveyard or that was removed from play.

 

Damn.. this is tough.. but I'm gonna have to go with... Card Letter A. ^^

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I'll be going for card A.

 

Accel Synchros are usually hard to Summon, thus allowing them to be horribly OP'd. See Shooting Star Dragon, for example.

 

It should also be noted that all Accel Synchro Monsters (or Cosmic Synchros, named this way as to include Scar-Red Nova Dragon on the list) have a common feature: They can remove themselves from play to negate an attack, and Special Summon itself during the End Phase.

 

Card B, on the other hand, is quite easily countered. All you have to do is to somehow remove that one selected monster and PUFF! It's a Vanilla Beatstick.

 

On a little correction, to both; shouldn't it be 'Synchro Tuner Monster' instead of 'Tuner Synchro Monster'?

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Guest Tainted Black

Card A wins.

 

Congrats, senpai ^-^

 

Actually, if it's immune to being targeted by Monsters, it fits moreover with the Anime Theme. Mainly because with that, it can get past Machine Emperors, which Accels were built for.

 

Card A just has the TCG version of the RFP effect.

Repped this post ^-^

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Guest ~Cherry~

@Blind: Actually, Tech Genus Blade Gunner/Blaster does not have that effect. Only SSD and SRND have it.

Also, the English Lores on the Wikia have changed it to "Tuner Synchro".

 

@Black: Thanks. <3

Guess we can get this locked now.

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Actually, if it's immune to being targeted by Monsters, it fits moreover with the Anime Theme. Mainly because with that, it can get past Machine Emperors, which Accels were built for.

 

It also negates an attack, not necessarily when it is Tributed. Why else wouldn't Lucciano and Placido attack Jack when Scar-Red Nova Dragon was RFP?

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