.Nu-13 Posted October 30, 2010 Author Report Share Posted October 30, 2010 I thought when you'll join :) Link to comment Share on other sites More sharing options...
Buttercup Posted October 30, 2010 Report Share Posted October 30, 2010 so can i join? Link to comment Share on other sites More sharing options...
.Nu-13 Posted October 30, 2010 Author Report Share Posted October 30, 2010 Sure, why wouldn't you? Link to comment Share on other sites More sharing options...
tommers2008 Posted October 31, 2010 Share Posted October 31, 2010 · Hidden by tommers2008, October 31, 2010 - No reason given Hidden by tommers2008, October 31, 2010 - No reason given Sorry to break rule of not posting here, but here is my proper application Name: tommers2008YVD Username: tommersCard Making Experience: Fair bitWill you be active? Yes - Oh and testing will let us know properly if cards are too fast/Broken e.t.c Link to comment
tommers2008 Posted October 31, 2010 Report Share Posted October 31, 2010 Sorry to break rule of not posting here, but here is my proper application Name: tommers2008YVD Username: tommersCard Making Experience: Fair bitWill you be active? Yes - Oh and testing will let us know properly if cards are too fast/Broken e.t.c Oh and is there any chance you can change Drill Mech to Drill Mecha or something my next archetype is called mech and it kinda robs the name, if not no big deal. Link to comment Share on other sites More sharing options...
.Nu-13 Posted October 31, 2010 Author Report Share Posted October 31, 2010 Ok, you're in. And errataing name? No. Link to comment Share on other sites More sharing options...
.Nu-13 Posted October 31, 2010 Author Report Share Posted October 31, 2010 *suicide* lol@miscount. Actually, after we add tommers 18 cards, we get 85 CARDS! Ok, so 15 set fillers : Hollow Shell | *1 | EARTH[insect/Effect]This card is also treated as Zombie-Type monster. During your Standby Phase, if this card is in your Graveyard, you can reveal 1 Zombie-Type monster in your hand. For each "Hollow Shell" in your Graveyard, you can reduce the revealed monster's Level by 1, as long as it stays in your hand. You can activate the effect of "Hollow Shell" only once per turn.ATK/0 DEF/0 Noir Consumer | *7 | DARK[Zombie/Effect]If you do not have a Zombie-Type monster in your Graveyard, remove from play this card and destroy all cards you control. Once per turn, you can remove from play 1 Zombie-Type monster from either player's Graveyard to Special Summon 1 "Noir Token" (Zombie-Type/DARK/Level 1/ATK 0/DEF 0) to either player's side of the field. During your End Phase, if you have a Zombie-Type monster in your Graveyard, remove from play 1 Zombie-Type monster from your Graveyard.ATK/2500 DEF/2000 Skull Slasher | *4 | EARTH[Zombie/Effect]If you have 3 or more Zombie-Type monsters in your Graveyard, you can Special Summon this card from your hand. When this card destroys an opponent's monster by battle, you can send the top 2 cards of your Deck to the Graveyard. When this card is destroyed, you can draw 1 card. During your opponent's turn, this card's ATK is halved.ATK/1700 DEF/0 Revived Bonepile | *1 | DARK[Zombie/Tuner]When this card is sent from your Deck to the Graveyard, you can discard 1 card to Special Summon this card from your Graveyard. You can activate the effect of "Revived Bonepile" only once per turn.ATK/100 DEF/100 Apocalypse Ruler | *5 | DARK[Zombie/Effect]1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monstersWhen this card is Synchro Summoned, you can destroy 1 Zombie-Type monster you control and draw 2 cards. You cannot condcut your Battle Phase this turn. Once per turn, you can discard 1 Spell Card to Special Summon 1 Level 4 or lower Zombie-Type monster from your Deck. It and this card cannot attack this turn.ATK/2000 DEF/200 Undead ChainNormal Spell CardDestroy 1 Zombie-Type monster you control. Then, you can send up to 2 cards with the same name as the destroyed card from your hand or Deck to the Graveyard. You can remove from play this card from your Graveyard to send 1 Zombie-Type monster from your Deck to the Graveyard. You cannot activate this effect during the turn this card is sent to the Graveyard. The Last HopeNormal Spell CardActivate this card only when the difference between noth players' Life Points is 4000 or more, and your Life Points are lower than your opponent's. Pay 1000 Life Points and draw 3 cards. You cannot Special Summon this turn. You can activate only 1 "The Last Hope" per turn. Family FiestaNormal Spell CardDraw 2 cards. If you have at least 2 different Types of monsters in your Graveyard or on your side of the field, negate this card's effect. You can activate only 1 "Family Fiesta" per turn. Magic GuardNormal Trap CardActivate only when your opponent declares an attack. Negate the attack, and draw 1 card. Floral Seed | *1 | EARTH[Plant/Tuner]You can remove from play this card from your Graveyard to Special Summon 1 "Seed Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your side of the field.ATK/0 DEF/0 Emblem of the BraveEquip Spell CardEquip this card only to a Level 4 or lower monster you control. It can attack your opponent directly. The equipped monster cannot be selected as an attack target. Typhoon Master | *4 | WIND[Winged Beast/Effect]If this card battles a monster, at the start of Damage Step, you can send this card to the Graveyard to return the opponent's monster to its owner's Deck.ATK/800 DEF/1500 Spirit ConvertNormal Trap CardRemove from play 1 monster from your Graveyard. All face-up monsters you control gain ATK and DEF equal to the removed monster's Level x 100. Miracle EggNormal Spell CardAdd 1 Dragon-Type monster from your Deck to your hand. You cannot play it this turn Gallant's SacrificeNormal Spell CardRemove from play 1 Normal Monster you control. Draw 2 cards Link to comment Share on other sites More sharing options...
Buttercup Posted October 31, 2010 Report Share Posted October 31, 2010 Go for it. Link to comment Share on other sites More sharing options...
.Nu-13 Posted October 31, 2010 Author Report Share Posted October 31, 2010 Only these 15 cards left to be added :D Better think of some deck now... Link to comment Share on other sites More sharing options...
Buttercup Posted October 31, 2010 Report Share Posted October 31, 2010 I'll probably build it in YVD itself, without seeing the cards first. Link to comment Share on other sites More sharing options...
.Nu-13 Posted October 31, 2010 Author Report Share Posted October 31, 2010 Ummm.. we have a problem. I made the file and added it to YVD, but when I try to run it, i get a window with Run-time error '9':Subscript out of range Link to comment Share on other sites More sharing options...
Buttercup Posted October 31, 2010 Report Share Posted October 31, 2010 http://xerocreative.com/forums/index.php?/topic/42321-run-time-error-9-subscript-out-of-range/page__pid__686242#entry686242 Link to comment Share on other sites More sharing options...
.Nu-13 Posted October 31, 2010 Author Report Share Posted October 31, 2010 Ok, I did that. Now it works, but it shows only 1 card. 1 CARD! Link to comment Share on other sites More sharing options...
Buttercup Posted October 31, 2010 Report Share Posted October 31, 2010 http://xerocreative.com/forums/index.php?/topic/41796-run-time-error-9-tried-everything/page__p__681249#entry681249 Link to comment Share on other sites More sharing options...
.Nu-13 Posted October 31, 2010 Author Report Share Posted October 31, 2010 Ok, just got first test with Ser. Stun vs Swiftstrike. He finished me ;_; Added .set file to first post Link to comment Share on other sites More sharing options...
Buttercup Posted October 31, 2010 Report Share Posted October 31, 2010 SO MUCH REMOVAL MOST OF IT MINE Link to comment Share on other sites More sharing options...
.Nu-13 Posted October 31, 2010 Author Report Share Posted October 31, 2010 Exactly. Just to make everything better, most of his cards were made by ME! Well, bad luck. Once again, Warjack? Link to comment Share on other sites More sharing options...
Buttercup Posted October 31, 2010 Report Share Posted October 31, 2010 kk cool Link to comment Share on other sites More sharing options...
.Nu-13 Posted October 31, 2010 Author Report Share Posted October 31, 2010 For interested ones, the stuff I'm playing: 3|Vndm|Swiftstrike Prototype3|Vndm|Swiftstrike Stealth Unit3|Vndm|Swiftstrike Recruiter3|Vndm|Swiftstrike Engineer3|Vndm|Swiftstrike Defender3|Vndm|Swiftstrike Elite Engineer3|Vndm|Swiftstrike Elite Recruiter3|Vndm|Swiftstrike Elite Stealth Unit2|Vndm|Drill Mech1|Vndm|Assault Commander3|Vndm|Family Fiesta3|Vndm|Swift Reinforcement3|Vndm|Swift Repair1|Vndm|Swift Attack2|Vndm|Ultimate Hurricane3|Vndm|Magic Guard2|Vndm|Smash and Grab1|Vndm|Draft Penalty2|Vndm|Barrow from the Different Dimension1|Vndm|Aura of Overwhelming Swiftness1|Vndm|Grave Burden Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted October 31, 2010 Report Share Posted October 31, 2010 For interested ones, the stuff I'm playing: 3|Vndm|Swiftstrike Prototype3|Vndm|Swiftstrike Stealth Unit3|Vndm|Swiftstrike Recruiter3|Vndm|Swiftstrike Engineer3|Vndm|Swiftstrike Defender3|Vndm|Swiftstrike Elite Engineer3|Vndm|Swiftstrike Elite Recruiter3|Vndm|Swiftstrike Elite Stealth Unit2|Vndm|Drill Mech1|Vndm|Assault Commander3|Vndm|Family Fiesta3|Vndm|Swift Reinforcement3|Vndm|Swift Repair1|Vndm|Swift Attack2|Vndm|Ultimate Hurricane3|Vndm|Magic Guard2|Vndm|Smash and Grab1|Vndm|Draft Penalty2|Vndm|Barrow from the Different Dimension1|Vndm|Aura of Overwhelming Swiftness1|Vndm|Grave BurdenGood deck. I think once i get YVD [and when the Heavy Metal Dragons are complete] ill make Heavy Metal Dragon deck. Link to comment Share on other sites More sharing options...
-DOOM Posted October 31, 2010 Report Share Posted October 31, 2010 Ok, just got first test with Ser. Stun vs Swiftstrike. He finished me ;_; Added .set file to first post Want to see that Stun deck! BTW my YVD username is hpdoom. Link to comment Share on other sites More sharing options...
Buttercup Posted October 31, 2010 Report Share Posted October 31, 2010 3 Wizards Eagle3 PSK Golden3 Assault Commander1 PSK Red3 SS Prototype3 Vituperous Viper3 Typhoon Master3 Engineer 22 3 Banish Foes3 Crushing Mace3 Swift Reinforcement3 Swift Repair 12 3 Closed Set3 Magic Guard 6 I want to build a Normal Monster version tho. Link to comment Share on other sites More sharing options...
.Nu-13 Posted October 31, 2010 Author Report Share Posted October 31, 2010 I lost again :( We had a confusing situation - what happens if there are 2 Swiftstrike Elite Engineers on the field? Because it seems that they go into infinite loop... Link to comment Share on other sites More sharing options...
Buttercup Posted October 31, 2010 Report Share Posted October 31, 2010 3 Wizards Eagle3 PSK Golden3 Assault Commander1 PSK Red3 GW Oren3 Vituperous Viper3 Typhoon Master3 GW Pierre 22 3 Banish Foes3 Crushing Mace3 Gallant Rush3 Gallant's Sacrifice 12 3 Closed Set3 Magic Guard 6 This is terribad. Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted October 31, 2010 Report Share Posted October 31, 2010 I lost again :( We had a confusing situation - what happens if there are 2 Swiftstrike Elite Engineers on the field? Because it seems that they go into infinite loop...We need rulings, Nao. and limit it so loop never happ- *shot* Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.