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Hunduel's Custom Card Images


Hunduel

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Posted · Hidden by Hunduel, March 12, 2011 - No reason given
Hidden by Hunduel, March 12, 2011 - No reason given

Thanks guys for comments.

 

Won't update, still waiting for comments about 14th pack (yeah, I'm greed, 1 comment is not enough...)

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FW: Number 4 picture was supposed to made with also a border, but with the border I just failed, unfortunately...

 

However, fixed it.

 

Updated the topic with 3 ice-related pictures.

 

Updated the 15th pack with 7 pictures, and now it contains 10 (!!!) images. Hope you'll like them.

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My thoughts:

  • The images are HQ;
  • The images are not outstanding, i.e.,they are good looking but they don't have something that makes you remember it.
  • The pictures are not unique, i.e.,they look like a copy.Even if an image is a modification of another image,it must be unique,there must be an inner detail that makes that image it,not a copy.I am not saying that they are a copy,but they look like copies.
  • The pictures are static, i.e.,they ate just an image,they don't look like fitting in a card.The image must have a movement,not necessarily shown in the image,but you just feel when an image moves.

 

TIP: Start accepting requests.

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Thanks for your critics. However, I still have some answer for them, if it's not a problem:

 

- Images are still HQ, but they're small, since they were designed for YCM and MSE.

- Most of the images in the gallery are simple, which is not bad. The only reason why you remember for other pictures is that they are Yu-Gi-Oh related - like the mixture of Chaos Dragon and Black Rose Dragon. This is not bad, but personally I hate Yu-Gi-Oh related images. They're uncreative and useless - even the cards made from these images.

- I know that everybody makes abstract backgrounds, but that's what I hate in Custom Images: they are don't look like as real TCG images. Just look at other Trading Card Games (or even YGO real pictures): they don' use abstract images. Check MtG too: they are simple, and personally I also prefer simple pictures with plain background and good-looking render. That's why I make usually plain pictures, because I like these ones better.

- This one is okay, but some of the pictures still have this non-static statement.

 

For the tip, I just don't know if I'll have any time for making or completing request. Plus, I don't make pictures what I don't like.

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- I know that everybody makes abstract backgrounds, but that's what I hate in Custom Images: they are don't look like as real TCG images. Just look at other Trading Card Games (or even YGO real pictures): they don' use abstract images. Check MtG too: they are simple, and personally I also prefer simple pictures with plain background and good-looking render. That's why I make usually plain pictures, because I like these ones better.

 

 

Do you actually know how YGO images look like? Over 90% of the new pack's images have an abstract BG :blink:

 

BTW do you draw the images by yourself?

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Do you actually know how YGO images look like? Over 90% of the new pack's images have an abstract BG :blink:

 

BTW do you draw the images by yourself?

 

I know that they have abstract BGs. But there's a difference between a simple, one or two-effected background and a background which was overeffected, overlayered, oversaturizated and overphotoshopped. I also hate these effect in signatures, but I really, really hate it in Yu-Gi-Oh custom images.

 

I'm trying to make these renders - if not even draw, but I vectorize them, or get some help from some friends.

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I know that they have abstract BGs. But there's a difference between a simple, one or two-effected background and a background which was overeffected, overlayered, oversaturizated and overphotoshopped. I also hate these effect in signatures, but I really, really hate it in Yu-Gi-Oh custom images.

 

I'm trying to make these renders - if not even draw, but I vectorize them, or get some help from some friends.

 

You vectorize them?! You have all your renders as vector graphics?! Could you please send me 1? I'd really like to know how to make such complex vector graphics...

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You vectorize them?! You have all your renders as vector graphics?! Could you please send me 1? I'd really like to know how to make such complex vector graphics...

 

Under vectorizing I meant vectorizing/modifying an already existing render, not making a totally new render from 0 (since it's drawing :P).

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