moppmoppmopp Posted October 23, 2010 Author Report Share Posted October 23, 2010 I was contacted to vote. This is a very difficult contest for me. I've narrowed it down to J-Max and Spoon. I really like the fact of Spoon's card: Showing the card to inflict damage is a nice touch. ;DAs for J-Max's card, it seems awesome until this: It is a drawback, but I don't think it should be reduced to 0, maybe 1/2 the original ATK & DEF? Though both are outstanding, my vote is for Spoon. Sorry J-Max.Votes accepted. Link to comment Share on other sites More sharing options...
Guest Dhole Posted October 23, 2010 Report Share Posted October 23, 2010 My vote goes for BlindMonkey. His card was pretty original. Most cards i saw were great if you would like to know what i rated your cards here they are below. [spoiler=Rates] Lore --Click here to hide-- When this card inflicts battle damage, at the End Phase you can Special Summon one Lv 4 or lower Ice monster from your hand in face-up Attack or Defence position. I give this card Image: 5/10OCG/Spelling/Grammar: 4/10Effect/Balance: 7/10Name: 8/10Average: 6/10 Image:8/10OCG/Spelling/Grammar: 2/10Effect/Balance: 6/10 (Under Powered)Name: 4/10 (Unoriginal, no added words or archtype to it just Aang)Average: 5/10 When this card is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed it and inflict damage to your opponent equal to half of that monster's ATK. Image: 8/10OCG/Spelling/Grammar: 10/10 (I dont see any mistakes).Effect/Balance: 8/10Name: 8/10Average: 8.5/10 Image: 7/10OCG/Spelling/Grammar: 8/10Effect/Balance: 8/10Name: 5/10Average: 7/10 Image: 9/10OCG/Spelling/Grammar: 8/10Effect/Balance: 6/10 (under powered)Name: 5/10Average: 7/10 Lore:Once per turn, if your opponent controls more monsters than you, while you control at least 1 monster, you can reveal this card in your hand to inflict 800 damage to your opponent. You cannot Normal Summon the turn this effect is activated. During your opponent's End Phase, if you control no monsters, Special Summon this card from your hand. This card can attack your opponent directly while you control another face-up Marksman-Type monster.Image: 8/10OCG:9/10Effect/Balance: 8/10Name: 8/10Average: 8.25 Lore:1 Insect-Type Tuner + 1 or more non-Tuner Zombie-Type monstersThis card can be Synchro Summoned by removing the Synchro Material Monsters in your Graveyard from play, and paying 1000 Life Points. This card cannot be destroyed by battle. If this card attacks an Attack Position monster but does not destroy it, you can equip this card to the selected monster. Treat the selected monster as "Possessed". (a "Possessed" monster cannot attack, change its battle position or be removed from the field.)Image: 10/10OCG: 9/10Effect/Balance: 10/10Name: 10/10Average: 9.75 lore: This card can not be normal summoned or set, this card can only be speial summoned when you opponent destroys a monster on your side of the field. Negate all Damage and place this card above the card that was supposed to be destroyed. This card is to be considered that monster with 1/2 ATK and DEF. When this card is destroyed take it off the monster below it and the original monster is still in play. Image: 4/10OCG: 4/10Effect/Balance: 6/10Name: 2/10Average: 4/10 I had a lot of fun designing a card for this contest. I thought i'd use the Alchemist Type due to the fact that Alchemists mix things together. So Fusion Support!You can Special Summon this card from your hand by removing a Level 6 or higher Fusion monster in your Extra Deck from play. This cards Attribute is also treated as the removed Fusion monster. Once per Turn you can remove cards in your Graveyard from play equal to the number of Fusion monster requirements on a Fusion monster card in your Extra Deck to Special Summon the Fusion monster from your Extra Deck to your field in face-up Attack Position. The original ATK & DEF of the Special Summoned monster is 0 until your next Standby Phase. Image:9/10OCG: 8/10Effect/Balance: 8/10Name 7/10Average: 8/10 Lore:This card cannot be Normal Summon or Set. This card can only be Special Summon by tributing 3 LIGHT Monsters on your field to the Graveyard. While this card is remaining on the field, all the LIGHT Monster will increase their ATK and DEF by 1000 points. When this card destroy your opponent's Monster, you can discard 3 cards to place 3 Holy-Counters on this card (max.3). By removing 1 Holy-Counter, you can negate 1 effect of your opponent's Spell or Trap card or Effect Monster. Image: 8/10OCG: 8/10Effect/Balance: 10/10Name: 6/10Average: 8/10 Good job everyone. Link to comment Share on other sites More sharing options...
moppmoppmopp Posted October 26, 2010 Author Report Share Posted October 26, 2010 Hmm. It is a draw, so I declare the winner. The winner is...[spoiler=Tadaaa]Blind Monkey for most original effect, and the pic, and the focus of Possesing. Congratulations! Thanks to all that competed in this contest and good luck. To the 2nd place: Spoon3rd place: RoxasReaper Link to comment Share on other sites More sharing options...
Mugendramon Posted October 26, 2010 Report Share Posted October 26, 2010 Thanks! I am so happy you liked it; I might just eh- *cries* Now, I have two more Apparition-Types. Should I post them here too? Link to comment Share on other sites More sharing options...
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