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hexcalibrate

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This is going to be a 3 round contest that will start when there are 10 contestants,

at end of round 1 their will be 6 left,

at the end of round 2 we will have 3 left,

then for round 3 1st, 2nd and 3rd place will be decided.

[spoiler=Rules]All YCM rules apply

No fee

No spamming or flaming

 

[spoiler=Judges]me

judge 1 Shiny Azelf Fan 333

judge 2 PikaPerson01

 

[spoiler=Contestants 6/10]

- HiroMax

- Metagross386

- Sasuke Uchida

- HadesRuler

- dogfish44

- Zextra

 

 

[spoiler=Prizes]1st 200 points + rep

2nd 100 points + rep

3rd 50 points + rep

 

[spoiler=How judging will work]Each judge will post a score for your card 1-10 judges can't give 2 people the same score and the scores are totalled, the lowest 4 scores will be booted out

 

[spoiler=Round 1 results]to start of everyone luck for this round you will have to make a card of chance,

That involves either a Dice, a Coin or something that involves guessing what kind of card it is, good luck.

1st hadesruler 24

2nd zextra 21

3rd dogfish 18

4th metagross 12

5th hiromax 12

6th Sasuke uchiha 10

7th the lord of mysterian 8

8th kevins 3

 

the lord of mysterian & kevins are eliminated

and for coming 1st hadesruler has +2 and zextra has +1 for round 2

 

[spoiler=round 2]each person has been given a synchron tuner, they must make a new synchro monster specifically requiring this tuner

HiroMax Bri Synchron

Metagross386 Fleur Synchron

Sasuke Uchida Junk_Synchron

HadesRuler Changer Synchron

dogfish44 Turbo Synchron

Zextra Nitro Synchron

 

 

 

Round 2 is currently proceeding

 

have fun :lol:

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267700f.jpg

When this card is summoned, roll a six sided die. This card gains the following effect depending on the result.

1: Double the ATK of this card.

2:Half the ATK of this card.

3: You can summon up to two "Six Sided Scorpion"(s) from your deck.

4: You cannot summon next turn.

5: Destroy one card on the field.

6: Destroy this card.

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[spoiler=Entry]211482y.jpg[spoiler=Lore]When this card destroys a monster your opponent controls Place 1 "Trinket Counter" on this card (Max.12). Once per turn you can Remove Trinket Counters to activate 1 of the following effects.

● 2 Have 1 monster you control gain 1000 ATK when attacking a monster your opponent controls with a counter placed on it.

● 4 Flip a coin ●Heads Draw 2 cards ●Tails Discard your entire hand.

● 6 Have your opponent Draw cards until he/she has 7 cards in his/her hand. For every card your opponent drew due to this effect have this card gain 300 ATK until the end phase.

● 8 Special summon 1 "Medallion Token" (Earth/Rock/ATK 0/DEF 0) Once per turn you can tribute a "Medallion Token" you control to give this monster this effect:

During battle between this attacking card and a Defense Position monst

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Here's mine!

 

[spoiler=Shadow Lancer]214840.jpg[spoiler=Lore]During your opponents draw phase, you can pay 600 Life Points to roll a six sided dice. The following activates depending on the number rolled:

1: Remove from play 1 random card from your opponents hand

2: Remove from play 1 random card from your opponents Extra Deck

3: Remove from play 1 random card from your opponents Deck, and shuffle the deck

4: Remove from play 1 random card from your opponents Graveyard

5: Remove from play 1 random card from your opponents Spell/Trap zone

6: Remove from play 1 random card from your opponents Monster zone

 

 

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Got it.

[spoiler=entry]

276075dn.jpg

 

LORE:

Once during your Draw Phase, before you draw, you can pay 200 Life Points to declare a card type(spell, trap or monster). If the card you drew was the type you declared, you can show it to your opponent to activate the proper effect based off the declared type.

Monster: Destroy 1 card on your opponent's side of the field.

Spell: Draw 1 card.

Trap: Your opponent discards 1 random card from their hand.

 

 

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Here's mine (I know, it looks pathetic ^^)

 

[spoiler=Dice Fairy - Angelos Summoner VI]

 

createcardphpar.jpg

 

Lore:

You can Special Summon this card from your Deck when there is a "Graceful Dice" or "Skull Dice" in your Graveyard. When this card is successfully Special Summoned, you can add up to 3 cards from your Deck with "Dice" in its name to your Hand. Once per turn, while you have 4000 or more Life Points, you can halve your Life Points to roll a 6-sided die. Activate one of the following effects based on the result:

• 1, 2: Special Summon a Level 5 or lower monster from your Hand, ignoring the summoning conditions.

• 3, 4: Special Summon a Level 4 or lower monster from your opponent's Graveyard, ignoring the summoning conditions.

• 5, 6: Special Summon a Level 5 or lower monster from you or your Deck, ignoring the summoning conditions.

When this card is used as Synchro material, you can discard a "Dice" card to Special Summon it in face-up Defense Position.

 

 

 

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My card:

 

[spoiler=Pokemon- Articuno, Bird of Icy Lands]114544.jpg

 

Lore:This card cannot be destroyed as a result of a monster's effect. When this card is destroyed by battle and sent to the Graveyard, roll a six-sided dice. If the result is 1, 2, 3, 4, or 5, destroy all Spell and Trap cards on the field. If the result is 6, destroy all face-up monsters on your side of the field.

 

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