Lexsuncion Posted October 15, 2010 Report Share Posted October 15, 2010 Ok! So we all know Lex is obessed with Warriors. They're fun, and warrior like. I'm sure some of us remember my 60-card deck post before, yes? For those of you who are not still crying in pain, lets actually work out a deck here that...well....works! We already know its going to be focused on warriors. I don't want to change that. Also, two cards that must remain in my deck, no matter how useless to me they may be, are [i]Yu-Jo Friendship[/i], and[i] Unity[/i]. Beyond that, lets get down to what's collected in the heap right now. Right now, there is a heavy amount of Gemini Monsters/Support, and equip cards so [i]Evocator[/i] can shoot things. There's also a fairly high amount of LIGHT attribute monsters. Currently, a lot of the effects deal with removing monsters from play, from my graveyard: [i]Cu' Chulainn[/i], [i]Future Samurai[/i],[i] Divine Phoenix Sword[/i] and [i]Fountain in the sky[/i]. I pulled me a [i]return from the different dimension[/i] a few weeks ago to get them all back for some extra poking-at, too. Besides removing from play, the deck has a focus in equip cards for our buddies [i]Phoenix Gearfried[/i] and [i]Evocator[/i]. The next focus is swarming warriors to the field as fodder for whatever is needed, usually pulling out bigger monsters. The Power Players of the deck are Destiny Heroes; Plasma, Dogma, Dasher, Dragoon, who are usually given to me via Stratos. There's also a pair of water monsters, Bubble Man and Yachi, who aid in getting E.Hero Absolute Zero on the field to either wipe it, or poke as things. It is very much so a Toolbox Deck, focused in getting me what I need to zap or stab my opponent to death. It summons monsters from the deck, graveyard or hand, since Normal/Warriors monsters like to come from anywhere to fight another day! The drawback is that it is very spread out, being a 60-card deck, and that most of the stuff it brings out needs support quickly, or it gets leveled. The Remove From Play heavy-effects are only that, Aside from [i]RFDD[/i], there is little-to-no support for the remove from play-heavy effects. So! What suggestions do we have out there to make a good-tastic deck? I don't want to hear things like "You're doing it wrong, you need to build warrior decks like this". What I am looking for is help making THIS DECK achieve its maximum potential. Im no expert or scholarly superhero, so dont be afraid to assume something like "I bet he doesn't have supervise in there"(Except that I do, and now you know! ) and suggest something like that. I have a lot of "Good cards", but that doesn't necessarily mean that cards "Are good" for the deck, you know? Its just as likely the perfect combo/card is sitting in my box that it is that I dont even own the card, or maybe haven't even heard of it. So. Fire away, team! Link to comment Share on other sites More sharing options...
D.3.S. X Posted October 15, 2010 Report Share Posted October 15, 2010 - d heros + gemini Link to comment Share on other sites More sharing options...
Black W Mage Posted October 15, 2010 Report Share Posted October 15, 2010 so you're trying to combine Heroes + Geminis + Six Sams? ... I could do Heroes + Gemini but Six Samurais should be their own separate deck Link to comment Share on other sites More sharing options...
Lexsuncion Posted October 15, 2010 Author Report Share Posted October 15, 2010 The two Six sammurai guys are there for Yachi. There are very few water attribute warriors, and the even fewer I have...well...its a hard toss-up... Link to comment Share on other sites More sharing options...
-Berserker- Posted October 15, 2010 Report Share Posted October 15, 2010 Then replace the samurais with E-Hero Ocean. Link to comment Share on other sites More sharing options...
Lexsuncion Posted October 16, 2010 Author Report Share Posted October 16, 2010 Would if I had one, for certainly *Nod nod* Link to comment Share on other sites More sharing options...
-Berserker- Posted October 16, 2010 Report Share Posted October 16, 2010 Wait for the new Tin. Until then... Do you plan to use Solidarity? If not, then use water monsters that are not warriors and are somewhat useful, like a couple of Deepsea Diva. If you want to use just warriors, then a water one that is easy to find would be Blizzard Warrior. It's not very good, but it doesn't require to run other cards that just work when together. Now you should make your decklist and post it in the Your Deck section. I'm sure this thread will be locked soon... Link to comment Share on other sites More sharing options...
Lexsuncion Posted October 17, 2010 Author Report Share Posted October 17, 2010 There's a Tin for Ocean?! Weeeeeeeee! Aside from that, yeah I do plan to use Solidarity, and I do have a couple of Blizzard warriors too. Why would this thread be locked? This is a serious talk about the strategy of a Warrior Deck. Aside from the short 2-4 word posts we first got, you've been very helpful in providing feedback! Thank you! Link to comment Share on other sites More sharing options...
Black W Mage Posted October 17, 2010 Report Share Posted October 17, 2010 [quote name='Lexsuncion' timestamp='1287279128' post='4710941'] There's a Tin for Ocean?! Weeeeeeeee! Aside from that, yeah I do plan to use Solidarity, and I do have a couple of Blizzard warriors too. Why would this thread be locked? This is a serious talk about the strategy of a Warrior Deck. Aside from the short 2-4 word posts we first got, you've been very helpful in providing feedback! Thank you! [/quote] The reason it will be locked is because this isn't the appropriate section for deck building, this would fall into Your Deck. Link to comment Share on other sites More sharing options...
Lexsuncion Posted October 17, 2010 Author Report Share Posted October 17, 2010 Oh, okay then! I thought "Your Deck" was for completed decks. Thank you, again, then! Link to comment Share on other sites More sharing options...
Lexsuncion Posted October 25, 2010 Author Report Share Posted October 25, 2010 Thinks you guys Inferno Reckless Summon + Marauding Captain/Command Knight has any validity for this deck? I have no Inferno Reckless Summon, but I will soon if need be, as my trade-partner is within a close distance, and I have cards he wants. What I want the deck to be able to do is effectively get out Destiny End Draggon or Rainbow Neos(No Rainbow [dark] Dragons yet, but its my goal!). That requires Plasma/Dogma, Neos (-Alius, I have one) and a rainbow dragon at the very least. 4 heavy monsters + their support (polymerization, Gemini Spark/counter/this/that due to current gemini focus). Also, it would be nice to have a dragon I could use, meaning I would value a Rainbow Dark Dragon over just Rainbow (Who wouldn't? ). That is the power-play of the deck. The theme I've going for is Warriors and Black/White(Twilight), with strong Gemini Support, since I have a lot of Gemini warriors currently. So, Currently, lets start from there: Yu-Jo Friendship Unity (These two will not leave the deck.) D. Hero - Plasma (Equip Ammo!) D. Hero - Dogma (Blasphemy?) Polymerization (Are there better alternatives for me?) E. Hero Neos/Alius (Currently Alius, but I have Neos as well) Scrap-Iron (Don't hit me!) E. Hero Stratos (Duh?) Reinforcement of the Army (More Duh?) Destony Hero - Dasher (And Dancer and Prancer and- oh...sorry) Field Commander Rahz (I call him Spaz...) Command Knight Marauding Captain What else? DARK attribute monsters for sure, but what warriors are dark and good for a warrior themed deck? What is more valuable to me? Stright Warrior + Solidarity, or Mostly Warrior + Spellcasters and A. Forces? Should I drop the current Phoenix Gearfried/Evocator + Equip Ammo cards? If not, what are the best equip card choices? I would post my current deck-list, but my deck currently sits at 60 cards, which I hear is a no-no. So I have to rebuild the deck for I' able to post it. So let us continue with discussion and see how good we can make this deck! Link to comment Share on other sites More sharing options...
-Berserker- Posted October 25, 2010 Report Share Posted October 25, 2010 Running Rainbow Neos and Solidarity in the same deck? Thats madness... By the moment Command Knight is summoned, its atk is already 1600. You would get no chance to activate inferno reckless summon. And with solidarity, most of your monsters will be unable to be used with IRS anyways... Link to comment Share on other sites More sharing options...
Lexsuncion Posted October 25, 2010 Author Report Share Posted October 25, 2010 A. Forces it is, then! I see now that command Knight does indeed sucsessfuly come out at 1600. Fiddle Sticks! Thank you for your Imput once more, Mr. Saikano! Any Suggestions as to what to do with DARK Warriors? Or should I just forget trying to summon the scary dragon and hold him for Discard/Summoning fodder? Is Defender or Total Defense Shogun a goon investment? (I have one of both!) since they're fairy decent dark warriors. Link to comment Share on other sites More sharing options...
-Berserker- Posted October 25, 2010 Report Share Posted October 25, 2010 Try and see if the old destiny engine still works... Using Plasma,Dogma, D Draw, Allure and Trade-In. Its not used anymore because the limit of some of the cards, but maybe itll be enough for you... Armageddon Knight is a good option too, to send Rainbow Dark Dragon to the graveyard to recover it with Recurring Nightmare, or sending a D-Hero Malicious to summon another. Now that you dont use Solidarity, Dark Armed Dragon becomes an option. You can find it in a tin... Link to comment Share on other sites More sharing options...
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