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Yu-Gi-Oh! Dark Door


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Okay Trimage, I wanted to ask.. Can you just pick out one of the required cards for me then? I don't mind which, Adrienne won't be using it after all.

Also maybe I should just wait until everyone is on their way to the tournament (by boat? or however else they're getting there?) before introducing her, because everyone seems pretty far ahead into their own individual plots already.
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...hang on there, are you kidding, MortalKombatSmoke? Your character's deck uses an indestructible Spell Card that decides the winner in 5 turns TOTAL based on who has higher LP? Not five turns each, but five turns total, including the turn it was activated? That only gives your opponent 2 turns to make their LP higher than yours. Final Countdown is at least generous enough to give the opponent 10 turns to win.
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Technically they get 3 not 2. I didn't count the turn it was summoned. Yue had a turn. Then I went and summoned Lichtenstein. Then Yue had another turn and I Syncro summoned Roman Empire. Then she had another turn, then after that the card activated. Though I do see your point, I should edit it but I'm leaving the duel as is for now. It's not like we r in a tournament or anything.
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The only unstoppable win condition in the game is Final Countdown, since it doesn't linger on the field and has no way to disrupt it. But it has a 2000 LP cost, and takes 20 turns, when most duels dont take that long, and even with a deck full of stall cards, it can be difficult to survive that long.

Exodia can be beaten by discards, winning, mill, and all the pieces are limited and draw cards are regulated. Destiny Board takes 4 of your opponent's turns, takes up your S/T slots, are completely useless on their own, and self-destructs if any of the cards are removed from the field. Vennominaga is ungodly hard to summon, requires deck dedication, and you're more likely to win via its ATK than its effect, but grave manipulation kills it. Last Turn is banned.

Your card can't be destroyed and has no cost/deck dedication. It undoes everyone's field presence, puts a small cost on playing monsters, then gives your opponent 3 turns to reduce your LP to less than theirs. You activated it while ahead, and then later used Provisions to gain 2000.

Yes, I imagine people would use cards to deal with a problem that says "hey, if you don't take out most of your opponent's lifepoints right now, they win." Especially in RPs where what cards you have access to is easily manipulated.
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Well if you have 20 turns I think it gives ppl to save themselves, also it's a problem in an RP Imagine...
I activate Fall of the Holy Roman Empire!
Nope! I just happened to draw a card to destroy it
I use book of Spells to place it back on the field!(I realize that's not what the card does, but just go with it)
(19 turns later)
I am about to win-
nope! I just happened to draw a card to destroy it.
*Crushed*

But once again I made changes to the card how is this?:
[img]http://img51.imageshack.us/img51/1161/52579f.jpg[/img]
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Final Countdown is a normal spell, so it goes away after activating. You can't use backrow destruction to deal with it.

As a continuous card, you could with yours, except for the no destruction effect (although non-destroying effects could still work if you had any) On the other hand, 5 turns is too short, especially since it's only every likely to be activated when you're far enough ahead that the 2-3 turns your opponent has isn't going to be enough.
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Username: Zandaa Roaisu
Name: Marcelle Ferguson
Age: 18
Gender: Male
[Spoiler=Appearance][img]http://fc01.deviantart.net/fs36/f/2008/260/c/0/Viral_Gurren_Lagann_by_E_Mann.jpg[/img]
Just without the sword and the werewolf-esque hands.[/Spoiler]
Personality: Calm, but easily ticked off. Likes to create new modifications of Duel Disks etc. and gets overly excited over them when they actually work. He dislikes Riding Duels, but if he had to participate in a Riding Duel, he will participate with no questions asked.
Bio: Marcelle was born into the family of 2 Industrial Illusion workers. His parents both had a passion for Duel Disks, but sadly, those were manufactured by KaibaCorp. His parents both knew how Duel Disks worked and built their own Duel Disks just for the fun of it. Marcelle was mesmerized and from that, he obtained his passion for Duel Disks as well. By the time he was 17, he had built a completely new Duel Disk, what he calls a "[url="http://i1009.photobucket.com/albums/af217/thetrueangel/cm041iw7.png"]Duel Gauntlet[/url]" (like that, other than the the places where the cards are placed is forcefield-esque).
Deck Type: The Holy Fire
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Warriorboy, Trimage is the one in charge of acceptances, and if he hasn't said anything, odds are he hasn't seen it yet. Be patient.

Well, here's the solution Mortal: [b]don't use instant win conditions[/b]! In RPs, instant wins, even the legitimate ones, are really cheap. If someone ran an Exodia, Destiny Board, or Final Countdown deck, they'd be really not fun to play against because unlike in RL, luck of the draw is not really a factor. Everyone can have "anime" luck.
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To make that card workable, it either needs a far steeper life point cost (at least 2000, like final countdown, or half life points), the removal of you're opponent's summoning cost, you having to pay the same cost, or a combination of the above. The removing graveyard thing really isn't that much of a big deal, especially in decks that don't really care about their graveyard (or decks that like empty graves/cards removed from play), because the card bases it's win condition on life points, so, unlike most situations, life points are more important than cards in this case.

Maybe just save it for against NPC's (or your other character)
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Warriorboy, not trying to be mean but if your going to have such a boring personality for your guy can you at least give him a bio, if your going to give him a fire burn deck then he should be more interesting as a person.

Zandaa Roaisu, could you please have a bio or describe his personality a little better, to much vagueness coming in.

Saiba Aisu, you don't need to have 1 of those cards just say that your guy got an invitation then start RPing during the 2nd arc.
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