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150 Post Celebration Contest - FINISHED


RedRuler

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This was fun to make, recycling a picture I found. Posting the lore since the text has gone a wierd size...

 

[spoiler=Genetically Modified Wolf]214840.jpg

 

Lore:This card is also treated as a Zombie-Type monster. When this card is sucessfully summonned, place 5 'DNA Warp Counters' on this card (Max 10). At the end of every battle phase, you may either place 1 'DNA Warp Counter' on this card, or remove 1 'DNA Warp Counter' from this card. After this, flip coins equal to the number of 'DNA Warp Counter's on this card. For every tails, this cards ATK decreases 100 until your next standby phase. During your battle phase, this cards attack increases by 200 for every 'DNA Warp Counter' on this card. Once per turn, whilst you have 4 or more 'DNA Warp Counters' on this card, discard 2 cards to negate an attack.

 

 

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Here is my card:

 

296813.jpg

Each time this card destroys an opponent's monster by battle, put 1 Iron Counter on this card. This card gains 100 ATK

for each Iron Counter on this card. When this card is destroyed and sent to the graveyard, inflict 300 points of damage

to your opponent's life points for each Iron Counter on this card.

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Posting a card I've added to a pop culture set I've been meaning to post, but I never completed it.

 

219713.jpg

 

Lore: You can only have 1 copy of this card in your Deck. You cannot equip this card with Equip Spell Cards that do not have "Medievil" in their name. If this face-up card is not equipped with an Equip Spell Card when you enter your Battle Phase, select 1 "Medievil Weapon - Arm" from your hand, Deck, Graveyard or Removed from Play Zone and equip it to this card. This card cannot attack your opponent's Life Points directly, unless an Equip Spell Card that is equipped to this card states otherwise. During battle between this Defense Position card and an attacking monster whose ATK is higher than this card's DEF, inflict the difference as Battle Damage to your own Life Points. If this card would be destroyed by battle, it is not destroyed. If this attacking card would fail to destroy a monster by battle, destroy that monster after damage calculation. Place 1 Medievil Counter on this card for each multiple of 50 battle damage you took from battles involving this card. When this card has 30 or more Medievil Counters, destroy this card. If this card is removed from play, remove from play a "Medievil Ally - Dan Hand", "Medievil Ally - Dankenstein" and "Medievil Ally - Headless Dan" from your hand, field, Deck, Extra Deck and Graveyard. (If any of these cards were removed from your Deck, shuffle it.)

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My guy is from Skies of Arcadia if you need to look him up.

 

[spoiler=Loose Cannon Lapen]

276075ht.jpg

 

 

 

LORE: Once during your turn, you can discard 1 card to Special Summon 1 Frock Token (Machine-type/Earth/Level 2/ATK 1000/DEF 0) to your side of the field. Frock Tokens cannot attack directly. As long as a Frock Token exists on your side of the Field, your opponent cannot select this card as an attack target.

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Round 1 ended. newfie1 quitted and AxManBoy and ultima didn't post their cards so they were eliminated.

 

Here are the scores, they are an average of my judging and Sephirot's.

 

[spoiler=Scores]

Zextra: 42

Your card was great. The effect is very original, combining Tokens and Counters, but it wasn't very balanced. It would be very hard to mantain it on the field removing so many DARK monsters from the Graveyard, and it is a little OP'd. The name was good i liked it, but the pic wasn't good enough and it looks like a pic for a Spell or Trap card. The OCG perfect.

 

Matt Bahamut: 35

Your card wasn't very creative, as it was the only the typical burn effect of the FIRE monsters, but it is well balanced and that makes it a good card. The OCG is good, with a few simple errors, and the pic and name are also good.

 

King of Dyspraxia: 39

Whille it is not a groundbreaking card, it has a creative effect and very useful card, perfect to Special Summon another monster for a Synchro Summon and giving it additional ATK to mantain it more time on the field. The OCG, name and pic were good as well.

 

dogfish44: 37.5

Pretty nice card for a new member. The effect is very original, though it can be OP'd in some situations. The pic and name are great, but you need some practice on your OCG.

 

Kingsters: 31

A not very creative card. Though it's effect is also balanced. The OCG is not perfect but it is good enough. The pic and name were not very good also.

 

Admiral_Stalfos19: 36

It is a card with a very creative effect, and it is also well balanced, but not so much. You have some OCG errors as well, and the pic is not very good. But the name is good and cool.

 

Metagross386: 33

The card is not very creative, just summons Tokens and make it untargetable, though it is very well balanced due to it's simple effect. The OCG is also very good, but you didn't put the Type of the monster. The name and pic weren't very good also.

 

So the 2 eliminated contestants are Kingsters and Metagross386.

The task for Round 2 (and final) is up.

 

 

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Ugh, scrapped through, in fact probably saved by Axman not getting his rear in gear and posting a card.

 

This does not sit well. Here's my entry: hope I can redeem myself somewhat here.

 

258150mr.jpg

 

Lore: You can only activate this card if, during the duel, you have not activated a card effect that allows you to look at the top card(s) of you Deck. Pay 1000 Life Points. Call the name of the top card of your Deck, then draw 1 card. If the card is the one you named, destroy all cards on your opponent's side of the field. If you called it wrong, you lose the duel.

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