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Pokemon Gen V Card Contest (FINISHED! RESULTS ON PAGE 3)


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here ya go [spoiler=Entry][spoiler=Card 1]211482b.jpg[spoiler=Lore]When this card destroys a monster by battle and sends it to the graveyard you can add one "gargoyle counter" to this card. Once per turn you can remove gargoyle counters to activate an effect:

2: change the type of this card to a desired type.

4: when this card attacks Negate the activation of a Trap Card or Spell Card and return it to its original position.

8:During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

12:When this monster attacks, it gains additional ATK, during damage calculation only, equal to half the ATK of the attack target.

 

[spoiler=Card 2]211482b.jpg[spoiler=Lore]Once per turn you can tribute one "Rock type monster you control to half the ATK of one monster your opponent controls. If this card is destroyed while in DEF position and destroyed gain Life Points equal to the difference between this card's DEF and the attacking monster's ATK.

 

[spoiler=Card 3]211482b.jpg[spoiler=Lore]Once per turn you can tribute a thunder type monster you control to equip this card to a monster your opponent controls while equipped to a monster that monster's ATK and DEF are decreased by 200 each standby phase and that monster cannot attack.

 

[spoiler=Card 4]211482p.jpg[spoiler=Lore]You can special summon this this card by tributing one warrior type monster and one Pyro type monster. If this card Is special summoned this way Have this card gain ATK equal to the tributed monster's levels x200.

 

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[spoiler=Card 6]211482.jpg[spoiler=Lore]This card cannot be destroyed by battle when attacking. This card cannot destroy a monster. When this card attacks an ATK position monster with lower ATK than this card equip it to this card. For every card equipped to this card deal 300 points of damage to your opponent.

 

 

 

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Here are my 2nd round cards

 

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Increase the ATK of all "Iris Pokemon" by 300. Each time an "Iris Pokemon" destroys a monster by battle place 1 Iris Counter on this card (max 6). When an "Iris Pokemon" is destoryed you can remove 3 Iris Counters from this card to Special Summon 1 "Iris Pokemon" from your Graveyard.

 

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You can Special Summon this card from your hand or Graveyard by removing from play 2 Level 4 monsters you control. While "Gym Leader - Iris" is on your side of the field this card cannot be destroyed by the effects of Spell or Trap cards. When this card battles negate the effect of the target monster.

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Dang it, I didn't win, Oh well I'll try again x) Here are my entries;

 

[spoiler=Spoiler!]

Plasma boss - N!

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Lore!![spoiler=Spoiler!]

When a Light or Dark type monster on your side of the field is targeted by the effect of one of your opponents monsters, you can activate this card, if you do, negate the effect of the card and discard one random card from your opponents hand. When this card is sent to the graveyard add one Reshiram or Zekrom from your deck to your hand.

 

 

 

 

Reshiram!

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Lore!![spoiler=Spoiler!]

This card cannot be normal summoned or set. You can special summon this card from your hand if you remove from play 1 Plasma boss - N. When this card attacks any monster it attacks is changed to attack mode and loses 400 atk points for each light monster in your hand. When Plasma boss - N is placed back in the hand/deck/graveyard/field destroy this card. At the end of your turn you can give one removed from play card immunity to card effects.

 

 

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Here my 4 are.

Gym Leader Dento- Excitement!

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Equip only to a monster on your side of the field with "Pokemon" in it's name. The equipped monster gains 500 ATK. If the equipped monster destroys a card by battle, draw 1 card. Destroy this card if two monsters on your side of the field are destroyed.

Dento's Yanappu- The Grass Monkey Pokemon

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If this card is equipped with "Gym Leader Dento-Excitement!" you increase the ATK of this card by an additional 500. You can activate trap cards the turn they are set. If this card is attacked by a monster with more ATK than this card, you can increase the ATK of this card by half the ATK of the attacking monster.

Elite Four Renbu- Stamina and Strenght

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Equip only to a monster with "Pokemon" in its name. The equipped monster gains 500 ATK. If the equipped monster is attacked, you can detroy this card to negate the attack. Destroy this card if four monsters are destroyed by battle.

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If this card is equipped with "Elite Four Renbu-Stamina and Strenght" it can attack twice per battle phase. If your opponent activates a card that negates am attack(s), negate the card and destroy it.

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Here yee go!!!!

 

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This card allows you to Ritual Summon a "POKEMON" monster that has "Geechisu's" in its name. You must also sacrifice monsters that equal 8 or more stars. This card cannot be negated.

 

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This card can only be Special Summned by Ritual Summon from "Team Plasma Geechisu". This card can attack 3 times each Battle Phase, but the second and third attack from this card is half the original ATK.

When this card is destroyed by a LIGHT POKEMON, Special Summon a DARK POKEMON from your deck, hand, or graveyard.

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Well, here are mine...

By the way, as a note before you see them, I selected a rival character, whose strongest Pokemon depends on the one I chose. Just to make sure, I started with Mijumaru (hence Daikenki from the last round).

 

[spoiler=My Entry]

 

[spoiler=Cheren, the Everlasting Supporter]

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Lore:

While you control no monsters, you can discard a card to reveal a Level 6 or higher monster from your Hand. If it has more than 2000 ATK, you can Special Summon it with its original ATK halved. The Special Summoned monster cannot be destroyed by monsters with the same Attribute.

 

 

 

[spoiler=Cheren's Jaroda, Serpent of Nature's True Foliage]

 

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Lore:

If this card is Special Summoned by the effect of "Cheren, the Everlasting Supporter", double its ATK and add a Level 4 or lower monster with "Cheren's" in its name from your Deck to your Hand. Once per turn, you can Tribute a monster to place a Leaf Constriction Counter on a non-EARTH monster your opponent controls (max. 1). When a monster with a Leaf Constriction Counter is destroyed, inflict damage to your opponent equal to the Level of the destroyed monster x300. When this card is removed from the field, destroy all monsters with Leaf Constriction Counters on them.

 

 

 

 

 

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[spoiler=Entry][spoiler=Card 1]211482g.jpg[spoiler=Lore]Once per turn you can special summon 1 Yin Token (Fiend/Dark/ATK 0/DEF 0) By tributing Yin Tokens activate 1 of the following effects:

2: Have 1 Dark attribute monster you control gain ATK equal to it's level x200

4: Special Summon 1 Level 4 monster from your hand.

6: Remove from play 1 Light attribute monster on the field

8: Special Summon "Reshiram-Yang Dragon" With Doubled ATK points. That monster's effect (s) is negated. At the end of this turn that that monster was special summoned Destroy it.

 

 

[spoiler=Card 2]211482.jpg[spoiler=Lore]This Card Cannot Be Normal Summoned or set this card can only be special summoned by Tributing 1 Level 4 Warrior-Type Monster and removing from play "Touya-Yin."During Battle between this attacking monster and your opponent's Thunder Type Monster this card gains 1000 ATK during Damage Calculation only. Once Per turn you can Tribute 1 Pyro-Type monster you control to gain Life Points Equal to the Level of the tributed monster x200

 

 

 

 

I swear I didn't see your post when I posted mine Gleek

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Here You go.

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While this card is face-up on the field, all "Pokemon" monsters gain 500 ATK. If a "Pokemon" you control is destroyed, you can draw 1 card. If it is a "Pokemon" you can summon it. If it is a "Pokemon" with "Zorua" in it's name, you can summon it and destroy one card on the field. If it is a "Gym Leader of Hiun City, Arti" activate it and inflict 500 damage to your opponent.

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This card can only be activated as long as "Hiun City" remains face-up on the field. While this card is face-up all Insect-Type and "Pokmon" gain 500 ATK and DEF. While this card is face-up "Pokemon" and Insect-Type monsters cannot be destroyed by battle. If "Hiun City" on the field is destroyed, you can destroy this card to activate "Hiun City" from your graveyard.

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Alright, here are my entries (right on time :D)

 

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Lore:

When this card is activated, flip a coin. Activate one of the following effects based on the result:

• Heads: This card is treated as "Black City". When a player activates a "Trainer" Spell Card, he or she can select a "Pokemon" monster from their Deck and add it to their Hand.

• Tails: This card is treated as "White Forest". When a "Pokemon" monster destroys a monster by battle, the controller of the "Pokemon" monster can Special Summon a Level 3 or lower "Pokemon" monster from their hand.

 

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Lore:

Activate only while you control a "Black City and White Forest". Increase the ATK of all DARK and LIGHT "Pokemon" monsters you control by 500. Once per turn, you can flip a coin. If heads, you can activate both effects of "Black City and White Forest" until the End Phase.

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ROUND 3 IS OVER! JUDGING UNDERWAY!

 

 

EDIT

************

The Lord of Mysterians, Gleek and DeathSDelano did not post cards, therefore they are eliminated.

 

The winner of Round 3 is...........Zextra!

 

 

Round 4 is up! This is the final round, so everyone do your absolute best. Zextra, HiroMax, sir Aragorn, you three made it to the finals, so I expect great things from you.

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Here are my entries. (I sorta took the two extremes; one effect that's long and "creative", and one effect that's "short and sweet")

 

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Lore:

1 WATER Tuner + 1 or more non-Tuner monsters

When this card is successfully Synchro Summoned, you can place 1 Tidal Veil Counter and 1 Tidal Wave Counter on this card for each non-Tuner monster used for the Synchro Summon of this card (max.5 for both). During the Damage Step, you can discard 1 WATER monster to increase this card's ATK by half the ATK of the discarded monster until the End Phase. When this card destroys a monster by battle, you can discard a card to place 1 Tidal Veil Counter or 1 Tidal Wave Counter on this card. As long as this card has 3 or more Tidal Veil Counters on it, you can negate the effects of cards your opponent controls that target or destroy 1 or more WATER monsters you control. Once per turn, when this card has 3 or more Tidal Wave Counters on it, you can destroy 1 monster on the field and inflict damage to both players equal to the Level of the destroyed monster x200. You can remove 5 Tidal Veil Counters from this card to Special Summon a Level 8 or lower WATER monster from your hand or Deck. You can remove 5 Tidal Wave Counters from this card to destroy all Spell and Trap Cards your opponent controls. Draw 1 card for each card destroyed this way. You can Tribute this card with 5 Tidal Veil Counters and 5 Tidal Wave Counters on it to destroy all cards on the field and inflict 500 damage to your opponent for each card destroyed by this effect x500. During each of your End Phases, send 2 WATER monsters from your Deck to your Graveyard. If you do not, destroy this card and take damage equal to half of this card's ATK. While this card is in your Graveyard, you can Tribute 2 WATER monsters to Special Summon it in face-up Defense Position with its effect negated.

 

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Lore:

You can Special Summon this card from your hand by halving your Life Points and discarding 2 Psychic-Type monsters. If this card is successfully Special Summoned this way, the effect of this card becomes both of the discarded cards' effects.

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