jaime997 Posted October 8, 2010 Report Share Posted October 8, 2010 Hello everyone. I recently finished my very first set, though I dont have illustrations so I`ll put the cards here. Anyways, let me explain the story of the Sky X and how they work. In the creation of earth and sky, four mighty creatures arose from the chaos that was the universe at that time. Two of those creatures dwelled in the earth, while the other two nested in the sky. The sky creatures where the Sage Arathiel, a wizard with revival capabilities, and the Reaper Arakiel, a fiend that gained power with death. These two fought side by side against King Wyvern Jhen and Sand Beast Mohran. It was a fierce fight that left each party extremely harmed. After the fight, neither creature remained alive. However, a wandering man known as Zero discovered the abilities Arathiel and Arakiel had, which let them fly freely through the sky. Thus, Zero learned this ability by himself and soon he created a colony in the sky. When the colony was invaded by the earth forces, Zero set out to defeat them. He could not manage to defeat the ground enemies, so he recluted warriors from the colony that were capable of mighty abilities. This small group of Winged Warriors came to be known as the Sky X, while the ground forces, allied countries with strong attacks came to be known as Wyverns. And so begins the story of the Sky X and the Wyverns. Now for the actual set. It focuses primarily on swarming the field for an easy Contact Fusion and easy Synchro Summons. Most Sky X are Winged Warriors, a monster type I made for the purpose of the story. Now let`s take a look at each card: Sky X-The Fierce Jagg (SKYX-EN000) Lv4 Wind Winged Warrior 1900/200 Once per turn, you can send the top card of your deck to your graveyard to Special Summon from your hand 1 "Sky X" monster, except "Sky X-The Fierce Jagg" Sky X-The Defender Lon (SKYX-EN001) Lv4 Wind Winged Warrior 1500/2000 Each time a "Sky X" monster is Special Summoned, you can pay 800 Life Points to add 1 "Sky X" monster from your Deck to your hand. The added monster(s) cannot be Special Summoned this turn. Sky X-The Commander Bok (SKYX-EN002) Lv4 Wind Winged Warrior 1900/1300 Once per turn you can send 1 "Sky X" monster from your Deck to your Graveyard to Special Summon 1 "Sky X" monster from your hand. Sky X-The Rescue Vault (SKYX-EN003) Lv4 Wind Winged Warrior 1600/1300 Once per turn you can Special Summon 1 Winged Warrior-type monster from your Graveyard. If the Summoned monster was a "Sky X" monster, this card gains 400 ATK until the End Phase. Sky X-The Striker Lagia (SKYX-EN004) Lv8 Wind Winged Warrior 2400/2000 This card cannot be Normal Summoned or Set. This card can only be Special Summoned when you control 3 or more face-up "Sky X" monsters. Put 1 Strike Counter on this card each time a "Sky X" monster is Special Summoned. This card gains 200 ATK for each Strike Counter on it. You can remove any number of Strike Counters on this card to Special Summon 1 "Sky X" monster from your Deck or Graveyard whose level is equal to the amount of Strike Counters removed by this card`s effect. Sky X-The Swift Kunai (SKYX-EN005) Lv5 Wind Winged Warrior 2000/1700 When this card is Special Summoned by the effect of a "Sky X" monster, you can destroy up to 2 cards on the field. This card gains 100 ATK for each monster in your Graveyard. Sky X-The Quick Baoth (SKYX-EN006) Lv2 Wind Winged Warrior Tuner 1000/1000 When this card is Special Summoned by the effect of a "Sky X" monster, you can pay 1000 Life Points to Special Summon 1 "Sky X" monster from your Deck, except "Sky X- The Quick Baoth". Sky X-The Legendary Z (SKYX-EN007) Lv10 Synchro-Divine Winged Warrior ?/? 1 Tuner + 2 Non-Tuner monsters This card is unaffected by the effects of Trap Cards. Once per turn, you can remove from play 1 "Sky X" monster from your deck to have this card gain the removed monster`s effect. This card`s original ATK and DEF are the combined ATK and DEF of the Synchro Material Monsters used for this card`s Synchro Summon. Sky X-The Majestic Victory (SKYX-EN008) Lv10 Synchro-Divine Winged Warrior 3000/2300 1 Tuner + 1 or more Non-Tuner monsters When this card is Synchro Summoned using a "Sky X" tuner monster as a Synchro Material Monster, destroy all Spell and Trap Cards on the field. Once per turn, you can Tribute 1 monster you control to have this card gain 1000 ATK until the End Phase. Related cards and Support Cards: Sky Tribute (SKYX-EN009) Trap Card Tribute 1 Winged Warrior-type monster you control. Destroy up to 2 Spell or Trap cards on the field. You can pay an additional 1000 Life Points to destroy 1 monster on the field. Floating Base in the Sky (SKYX-EN010) Field Spell All Winged Warrior-type monsters on the field gain 200 ATK. Each time a "Sky X" Monster is Special Summoned, place 1 Strike Counter on this card. Once per turn you can remove any number of Strike Counters on this card to activate any of these effects: 1 or 2: Draw 1 card. 3 or 4: Special Summon 1 monster from your hand. 5 or 6: Destroy 3 cards on the field. 7 or more: Special Summon 1 "Sky X" Synchro Monster from your Extra Deck, ignoring Summoning Conditions. The Summoned monster is removed from play during the End Phase. Commander X (SKYX-EN011) Lv4 Wind Beast 0/0 You can remove this card from play to Special Summon 2 LV4 or lower Winged Warrior-type monsters from your Deck. They are removed from play during the End Phase. The Legendary Sky X-Zero (SKYX-EN012) Lv10 Fusion-Wind Winged Warrior 3000/2500 2 Winged Warrior-type monsters + "Sky X-The Quick Baoth". This card can only be Special Summoned through Fusion Summon. The cards used for the Fusion Summon of this card are sent to the Graveyard for its Fusion Summon. (you do not use Polymerization). Once per turn you can activate 1 of the following effects: - This card is unaffected by card effects until your next Standby Phase. - Remove from play 1 "Sky X" monster in your Graveyard. You can choose to have this card gain the removed monster`s ATK or you can pay half your Life Points to have this card gain the removed monster`s effect until your next Standby Phase. - Special Summon 1 "Sky X" monster from your hand. The Legendary Sky X-Arajin (SKYX-EN013) Lv10 Fusion-Wind Winged Warrior 2800/2400 3 Winged Warrior-type monsters + "Sky X-The Quick Baoth". This card can only be Special Summoned through Fusion Summon. The cards used for the Fusion Summon of this card are sent to the Graveyard for its Fusion Summon. (you do not use Polymerization). Once per turn you can destroy 1 card on the field. Depending on the card type destroyed, activate the following effects: -Spell: Send the top 3 cards of your opponent`s deck to the Graveyard. -Trap: Destroy 1 card on the field. - Monster: Special Summon 1 "Sky X Token" whose ATK, DEF, Type, and Attribute are equal to the destroyed monster`s. The Legendary Creator-Sky X Arathiel (SKYX-EN014) Lv12 Light Spellcaster 3000/3000 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 7 cards from your graveyard. Once per turn you can have this card lose 500 ATK or 500 DEF to draw 1 card. You can discard 1 card to Special Summon 1 Monster from your graveyard, its effects are negated. The Legendary Destructor-Sky X Arakiel Lv 12 Dark Fiend ?/? This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 monsters. When this card is removed from the field, remove from play all other cards on the field. Effects cannot be activated at that time. This card`s ATK and DEF are the number of cards in your graveyard x500. Well, that`s the base for the Sky X set. Expect to see more cards soon. In the meantime, leave comments, ratings, ideas that can help the Sky X become stronger and also wait for the fanfiction based on the Sky X: "Sky Gods and Earth Demons", the story that will tell why the Wyverns have always been in war with the sky creatures. Drop some points if you want. Well, there you have it. Any comments will be appreciated. Thx and see you later. Link to comment
Knight121198 Posted October 8, 2010 Report Share Posted October 8, 2010 Loving what u got so far, good to see more people using there imaginations to create some incrdible cards keep at it. Link to comment
jaime997 Posted October 9, 2010 Author Report Share Posted October 9, 2010 Im glad you like it Expect more to come. Hopefully I will find appropiate artwork soon. Link to comment
Azra The Soulslayer Posted October 16, 2010 Report Share Posted October 16, 2010 I like your style, i rarely find someone who does what i like to do---create backrounds for your archetypes. I give them a 9/10, for creativity, playability, and originality. Link to comment
jaime997 Posted October 17, 2010 Author Report Share Posted October 17, 2010 I`m glad you liked it Link to comment
Sander Posted October 17, 2010 Report Share Posted October 17, 2010 What can I say? Broken swarm is broken. I mean, Normal Summon 1 Sky X-The Commander Bok, use effect, ditch Sky X-The Quick Baoth to Special Summon Sky X-The Fierce Jagg from your hand, then activate Jagg's effect, mill 1 card, Special Summon sth from your hand like, Sky X-The Rescue Vault or sth. Rescue Vault's effect to Special Summon Baoth from your Graveyard, then use Baoths effect, pay 1000 and get some random Sky X monster from your Deck. That's already 5 monsters when you pretty much lost no advantadge from your hand, at all. Sure, that hand might not be there always, but with the searching that Sky X-The Defender provides, it's pretty much going to happen anyways. And let's not even get started on Commander X. Why make a card that's a carbon copy of Rescue Cat, just the only difference being the ATK and DEF and the fact that it works for Winged [i]Warriors[/i]. This brings me to another point, there isn't a Type called [i]Winged Warriors[/i] in the game of Yu-Gi-Oh. So yeah, I say again, broken cards are broken. Link to comment
Azra The Soulslayer Posted October 17, 2010 Report Share Posted October 17, 2010 [quote name='Zandaa Roaisu' timestamp='1287319256' post='4711924'] What can I say? Broken swarm is broken. I mean, Normal Summon 1 Sky X-The Commander Bok, use effect, ditch Sky X-The Quick Baoth to Special Summon Sky X-The Fierce Jagg from your hand, then activate Jagg's effect, mill 1 card, Special Summon sth from your hand like, Sky X-The Rescue Vault or sth. Rescue Vault's effect to Special Summon Baoth from your Graveyard, then use Baoths effect, pay 1000 and get some random Sky X monster from your Deck. That's already 5 monsters when you pretty much lost no advantadge from your hand, at all. Sure, that hand might not be there always, but with the searching that Sky X-The Defender provides, it's pretty much going to happen anyways. And let's not even get started on Commander X. Why make a card that's a carbon copy of Rescue Cat, just the only difference being the ATK and DEF and the fact that it works for Winged [i]Warriors[/i]. This brings me to another point, there isn't a Type called [i]Winged Warriors[/i] in the game of Yu-Gi-Oh. So yeah, I say again, broken cards are broken. [/quote] Yeah, but he even said that he made it a type for the sole purpose of these cards. Sure they would be broken, sure their type doesn't exist, but that's kinda why he's on YCM right? Link to comment
jaime997 Posted October 18, 2010 Author Report Share Posted October 18, 2010 whenever are there any rules in YCM that tell you to follow the actual card game? Besides, making types is a lot more useful in my opinion besides, most YCM cards are broken, and many dont have good defense against real cards that screw up decks like this one. Hell, Royal Oppression would own this deck so badly. They are broken, but if used in real life, they wouldnt be that powerful Indeed, I made Commander X like that on purpose I dont deny they are broken, and the only Tuner is Baoth, though the Fusions are a lot stronger. Link to comment
Sander Posted October 18, 2010 Report Share Posted October 18, 2010 [quote name='jaime997' timestamp='1287362297' post='4713769'] whenever are there any rules in YCM that tell you to follow the actual card game? Besides, making types is a lot more useful in my opinion besides, most YCM cards are broken, and many dont have good defense against real cards that screw up decks like this one. Hell, Royal Oppression would own this deck so badly. They are broken, but if used in real life, they wouldnt be that powerful [/quote] Just because 1 card can counter (especially a card that's LIMITED) the broken monster doesn't make the broken monster any less...broken. And whoopy doo, so what if most YCM cards are broken? Sad reasoning just to make broken cards. And no, these cards would be broken. Link to comment
Azra The Soulslayer Posted October 19, 2010 Report Share Posted October 19, 2010 Dude, why would you kill this guys enthusiasm? I enjoy this archetype, and idc if its broken. I think you should still work at it, then pm this guy a bunch of them just to show this guy the Sky-X are so broken they even swarm his inbox! Link to comment
Sander Posted October 19, 2010 Report Share Posted October 19, 2010 [quote name='Azra The Soulslayer' timestamp='1287448483' post='4716477'] Dude, why would you kill this guys enthusiasm? I enjoy this archetype, and idc if its broken. I think you should still work at it, then pm this guy a bunch of them just to show this guy the Sky-X are so broken they even swarm his inbox! [/quote] It's called criticism you twit. Link to comment
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