J.P Posted October 6, 2010 Report Share Posted October 6, 2010 Phantom Beast Primasolar Level 10 Dark/Beast-Warrior/Fusion/Effect 3000/2000 2 "Phantom Beast" Ritual monsters or "Chimera The Flying Mythical Beast" This card cannot be Special Summoned from the Extra Deck except by removing from play the above monsters from play. This card gains 300 Atk for every "Phantom Beast" monster that is removed from play. This card gains the following effects for the amount of removed from play "Phantom Beast" monsters you own: 2 or more: When this card is destroyed (either by Battle or by a Card Effect) you can remove a "Phantom Beast" monster in your graveyard to Special Summon this card from your Graveryard. 3 or more: Control of this card cannot be switched. 4 or more: When this card is removed from the field, you can draw 1 card from your deck. This effect can only be used once during the duel. 5 or more: During either player's turn, you can tribute this card and remove it from play to negate the Summon of a monster, or the activation of a card whose Effect Summons a monster, and destroy it. Phantom Beast Centaur Knight Level 8 Dark/Beast-Warrior/Ritual/Effect 2800/1200 This card can only be Ritual Summoned by the Ritual Spell Card "Beast Battle Cry". If this card attacks, during the Damage Step, you can remove 1 "Phantom Beast" monster in your graveyard from play to have this card gain ATK equal to that of the removed monster until the end of the Battle Phase. Phantom Beast Lionguard Level 8 Dark/Beast-Warrior/Ritual/Effect 2600/2300 This card can only be Ritual Summoned by the Ritual Spell Card "Beast Battle Cry". When this card is Ritual Summoned successfully, destroy all face-up Spell or Trap cards your opponent controls. Then, inflict 500 damage for each card destroyed by this effect. Phantom Beast Iron Raptor Level 8 Dark/Beast-Warrior/Ritual/Effect 2400/2100 This card can only be Ritual Summoned by the Ritual Spell Card "Beast Battle Cry". Once per turn, you can negate this card's destruction. Phantom Beast Stormrider Unicorn Level 7 Dark/Beast-Warrior/Ritual/Effect 2200/0 This card can only be Ritual Summoned by the Ritual Spell Card "Beast Battle Cry". When you declare an attack with this card, you can select 1 card on the field (except the Target of the attack) and destroy it. Phantom Beast Buster Salamander Level 7 Dark/Beast-Warrior/Ritual/Effect 2400/1300 This card can only be Ritual Summoned by the Ritual Spell Card "Beast Battle Cry". When this card destroys an opponent's monster as a result of battle, you can remove 1 "Phantom Beast" monster in your graveyard from play to inflict damage to your opponent equal to the original Atk of the removed monster. Phantom Beast Armed Rhino Level 7 Dark/Beast-Warrior/Ritual/Effect 2100/900 This card can only be Ritual Summoned by the Ritual Spell Card "Beast Battle Cry". If this card destroys your opponent's monster as a result of battle, it can attack once more this turn. When this card destroys an opponent's monster as a result of battle, it gains 300 Atk. Phantom Beast Barrier Wolf Level 3 Dark/Beast-Warrior/Effect 0/1600 If this card is destroyed and sent to the Graveyard by a Card Effect, you can Special Summon 1 "Phantom Beast" Ritual monster or "Chimera The Flying Mythical Beast" from your Graveyard. It is removed from play during the End Phase. Phantom Beast Grand Claw Level 3 Dark/Beast-Warrior/Effect 600/200 This card gains 200 Atk for every Spell and Trap card on the field. This card can attack your opponent directly. Phantom Beast Strike Momonga Level 2 Dark/Beast-Warrior/Effect 400/400 During the Damage Step, during a battle between an attacking "Phantom Beast" monster you control and a defending monster your opponent controls, you can discard this card from your hand to the Graveyard to increase the Atk of the attacking "Phantom Beast" monster by half it's original Atk. Phantom Beast Trickster Monkey Level 1 Dark/Beast-Warrior/Effect 200/0 You can remove from play this card and 1 other card you control to select 1 Normal Trap card in your Graveyard and activate it's effect as this card's effect. Phantom Beast Warpway Swift Level 1 Dark/Beast-Warrior/Effect 0/0 You can remove this card in your Graveyard from play to Special Summon 1 Level 4 or lower "Phantom Beast" monster from your hand. This effect can be activated during either player's turn. Phantom Gathering Normal Spell Card Add 2 "Phantom Beast" monsters from your Graveyard to your hand. Pot of Phantoms Normal Spell Card Remove 5 "Phantom Beast" monsters in your Graveyard from play to draw 2 cards. You cannot Summon any monsters during the turn you activate this card. Showdown Spirits Continuous Spell During the end of each player's Battle Phase, destroy all Set Spell or Trap cards on the field. This card's effect is negated if you do not control a face-up "Phantom Beast" monster. Beast Battle Cry Ritual Spell Card This card is used to Ritual Summon a "Phantom Beast" Ritual monster from your hand. You must also Tribute monsters from the field or your hand whose total Levels equal that of the Summoned monster. If this card's activation is negated by a Card Effect controlled by your opponent, you can activate it from your Graveyard during your next Standby Phase. Phantom Zone Field Spell Card Once per turn, when your opponent declares a "Phantom Beast" monster as the target on an attack, you can send the top card of your deck to the Graveyard. If it was a "Phantom Beast" monster, negate the attack. If there is a "Phantom Beast" monster in your Graveyard, increase the Atk of every face-up "Phantom Beast" you control by 300. Phantom Cyclone Quick-Play Spell Card Activate when a "Phantom Beast" monster is removed from the field. Destroy 2 Spell or Trap cards on the field. The controller of the card(s) destroyed by this Effect draws 1 card. Phantom Mirage Normal Trap Card Special Summon all "Phantom Beast" monsters destroyed by Card Effects during the turn this card was activated. The monster(s) Summoned by this effect have their Effects negated until the End Phase of your next turn. Primal Soul Normal Trap Card Activate only when a "Phantom Beast Primasolar" you control is destroyed. Return all removed from play "Phantom Beast" monsters you control to the Graveyard and inflict 300 damage for each monster returned through this effect. You cannot Special Summon "Phantom Beast Primasolar" during the turn this card is activated. Wild Unleash Continuous Trap At the start of your Battle Phase, you can tribute 1 "Phantom Beast" monster you control. If you do, neither player can activate Spell or Trap cards until the end of the Battle Phase. Battle Cry from Beyond Continuous Trap Select 1 "Phantom Beast" Ritual monster in your Graveyard. Remove from play 1 "Beast Battle Cry" and "Phantom Beast" monsters whose Levels are equal or more than that of the selected monster to Special Summon it. If this card is removed from the field, destroy that monster and remove it from play. If that monster is removed from the field, destroy this card. Mirage Wall Counter Trap Negate the attack of a monster your opponent controls. Then, add 1 "Phantom Beast" from your Graveyard to your hand. Link to comment
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